forked from mtcontrib/pipeworks
add conversion routine for cheapie's auto tree taps
turns them into nodebreakers with technic taps if auto tree taps are not defined and if technic tree taps are.
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parent
87d87c91fa
commit
8aea4b1a13
6
init.lua
6
init.lua
@ -120,7 +120,11 @@ if pipeworks.enable_pipe_devices then dofile(pipeworks.modpath.."/devices.lua")
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if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
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if pipeworks.enable_redefines then dofile(pipeworks.modpath.."/compat.lua") end
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if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
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if pipeworks.enable_autocrafter then dofile(pipeworks.modpath.."/autocrafter.lua") end
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if pipeworks.enable_deployer then dofile(pipeworks.modpath.."/deployer.lua") end
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if pipeworks.enable_deployer then dofile(pipeworks.modpath.."/deployer.lua") end
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if pipeworks.enable_node_breaker then dofile(pipeworks.modpath.."/node_breaker.lua") end
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if pipeworks.enable_node_breaker then
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dofile(pipeworks.modpath.."/node_breaker.lua")
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dofile(pipeworks.modpath.."/legacy.lua")
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end
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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minetest.register_alias("pipeworks:pipe", "pipeworks:pipe_110000_empty")
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59
legacy.lua
Normal file
59
legacy.lua
Normal file
@ -0,0 +1,59 @@
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if not minetest.get_modpath("auto_tree_tap") and
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minetest.get_modpath("technic") then
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minetest.register_abm({
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nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
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chance = 1,
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interval = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local fdir = node.param2
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_size("ghost_pick", 1)
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inv:set_size("main", 100)
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minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
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inv:set_stack("pick", 1, ItemStack("technic:treetap"))
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end
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})
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minetest.register_node(":auto_tree_tap:off", {
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description = "Auto-Tap",
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tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
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"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
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is_ground_content = true,
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paramtype2 = "facedir",
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groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1},
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mesecons= {effector={rules=pipeworks.rules_all,action_on=node_breaker_on, action_off=node_breaker_off}},
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sounds = default.node_sound_stone_defaults(),
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tube = {connect_sides={back=1}},
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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inv:set_size("pick", 1)
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inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
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end,
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after_place_node = function (pos, placer)
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pipeworks.scan_for_tube_objects(pos, placer)
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local placer_pos = placer:getpos()
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--correct for the player's height
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if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
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--correct for 6d facedir
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if placer_pos then
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local dir = {
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x = pos.x - placer_pos.x,
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y = pos.y - placer_pos.y,
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z = pos.z - placer_pos.z
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}
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local node = minetest.get_node(pos)
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node.param2 = minetest.dir_to_facedir(dir, true)
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minetest.set_node(pos, node)
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minetest.log("action", "real (6d) facedir: " .. node.param2)
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end
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end,
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after_dig_node = pipeworks.scan_for_tube_objects,
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})
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end
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