migrate flowable registration for valve nodes to devices.lua

This commit is contained in:
thetaepsilon-gamedev
2017-10-01 18:05:44 +01:00
parent e6b55028fc
commit a1fc493de1
2 changed files with 13 additions and 3 deletions

View File

@ -200,8 +200,6 @@ table.insert(pipes_empty_nodenames, valve_on)
table.insert(pipes_empty_nodenames, valve_off)
table.insert(pipes_empty_nodenames, entry_panel_empty)
table.insert(pipes_empty_nodenames, flow_sensor_empty)
new_flow_logic_register.simple(valve_on)
-- don't register valve_off, automatically makes it block flow in the new logic
new_flow_logic_register.simple(entry_panel_empty)
new_flow_logic_register.simple(flow_sensor_empty)
@ -211,7 +209,6 @@ local flow_sensor_loaded = "pipeworks:flow_sensor_loaded"
table.insert(pipes_full_nodenames, valve_on_loaded)
table.insert(pipes_full_nodenames, entry_panel_loaded)
table.insert(pipes_full_nodenames, flow_sensor_loaded)
new_flow_logic_register.simple(valve_on_loaded)
new_flow_logic_register.simple(entry_panel_loaded)
new_flow_logic_register.simple(flow_sensor_loaded)