forked from mtcontrib/pipeworks
Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too).
This commit is contained in:
24
tubes.lua
24
tubes.lua
@ -315,12 +315,12 @@ register_tube("pipeworks:mese_tube","Mese pneumatic tube segment",mese_plain_tex
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"list[current_name;line4;1,3;6,1;]"..
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"list[current_name;line5;1,4;6,1;]"..
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"list[current_name;line6;1,5;6,1;]"..
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"image[0,0;1,1;white.png]"..
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"image[0,1;1,1;black.png]"..
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"image[0,2;1,1;green.png]"..
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"image[0,3;1,1;yellow.png]"..
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"image[0,4;1,1;blue.png]"..
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"image[0,5;1,1;red.png]"..
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"image[0,0;1,1;pipeworks_white.png]"..
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"image[0,1;1,1;pipeworks_black.png]"..
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"image[0,2;1,1;pipeworks_green.png]"..
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"image[0,3;1,1;pipeworks_yellow.png]"..
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"image[0,4;1,1;pipeworks_blue.png]"..
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"image[0,5;1,1;pipeworks_red.png]"..
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"button[7,0;1,1;button1;On]"..
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"button[7,1;1,1;button2;On]"..
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"button[7,2;1,1;button3;On]"..
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@ -344,12 +344,12 @@ register_tube("pipeworks:mese_tube","Mese pneumatic tube segment",mese_plain_tex
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"list[current_name;line4;1,3;6,1;]"..
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"list[current_name;line5;1,4;6,1;]"..
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"list[current_name;line6;1,5;6,1;]"..
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"image[0,0;1,1;white.png]"..
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"image[0,1;1,1;black.png]"..
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"image[0,2;1,1;green.png]"..
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"image[0,3;1,1;yellow.png]"..
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"image[0,4;1,1;blue.png]"..
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"image[0,5;1,1;red.png]"
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"image[0,0;1,1;pipeworks_white.png]"..
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"image[0,1;1,1;pipeworks_black.png]"..
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"image[0,2;1,1;pipeworks_green.png]"..
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"image[0,3;1,1;pipeworks_yellow.png]"..
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"image[0,4;1,1;pipeworks_blue.png]"..
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"image[0,5;1,1;pipeworks_red.png]"
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for i=1,6 do
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local st=meta:get_int("l"..tostring(i).."s")
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if st==0 then
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