Commit Graph

80 Commits

Author SHA1 Message Date
Novatux fe0fd68601 Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too). 2013-01-20 17:53:17 +01:00
Novatux 23bf19f480 Added textures for teleport tube 2013-01-19 17:51:11 +01:00
Novatux b3fcf6734f Added autocrafter.
Fixed a bug where items in mese tubes disappeared whan placing or removing a tube next to it.
2013-01-19 15:37:27 +01:00
VanessaE df6d017b71 Merge pull request #7 from Novatux/master
Detector tube (mesecons)
2013-01-17 11:43:19 -08:00
Novatux 143aa0ee04 Added detector tube 2013-01-17 19:49:27 +01:00
Vanessa Ezekowitz 812d0b33be re-added furnace side texture. 2013-01-16 15:52:31 -05:00
Novatux 78d183011e Added a function to register tubes.
Added the mese pipe.
2013-01-16 20:16:14 +01:00
Vanessa Ezekowitz 1385c8dde2 new textures for filter object, courtesy of Spots :-) 2013-01-15 11:01:20 -05:00
Novatux 315f9dee59 Updated the last version of item_transport 2013-01-14 15:01:48 -05:00
Vanessa Ezekowitz 3a7b9fa31c Added a little stub to the bottom of the spigot, showing the water texture,
so that when a spigot is flowing, it looks like water is actually pouring out
of it.
2013-01-14 14:34:55 -05:00
Vanessa Ezekowitz 109729cfb2 Added Nore's item transport mod and integrated it into pipeworks
Items can now flow from one chest (or Nore's filter object) to another via the
pneumatic tubes!  Thanks to Nore and RealBadAngel for the code.

Note that this mod has to redefine the default chests and furnaces (see
compat.lua) in order to add some new group definitions so that tubes can
appear to connect to these objects.
2013-01-13 21:45:03 -05:00
Vanessa Ezekowitz 14102d7c3a made storage tanks connect from top/bottom, made storage tank and pipe
textures use the ^ combine operator so they can show the actual liquid going
through the pipes/tanks.
2013-01-05 21:14:09 -05:00
Vanessa Ezekowitz 6cca6f9857 revamped pumps so that now they should sit in/on liquid and be connected only
from the top, relegated grates to decorational-only, added outlet spigot.  Got
rid of a few obsolete textures.  Got rid of that whole _x and _z naming thing,
now all directional devices (pumps, valves, spigots, tanks) use facedir.
Valves, spigots no longer auto-rotate to find nearby pipes.
2013-01-01 16:04:05 -05:00
Vanessa Ezekowitz 2efaa35700 Added test object for pneumatic tube autorouting code, made tubes connect to
it and any object that bears groups={tubedevice=1} (connects to any side)
2012-09-17 12:32:47 -04:00
Vanessa Ezekowitz c47d6b02df Added crafting recipes for various objects, with options: If homedecor is
installed, use the plastic sheeting therein.  If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all.  Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
2012-09-02 12:55:14 -04:00
Vanessa Ezekowitz f0c4ee4505 better textures for pneumatic pipes. 2012-08-24 15:26:51 -04:00
Vanessa Ezekowitz 4a834d17b2 Added pneumatic tubes with their own autoplace code (does not connect to
steel pipes).  Fixed a recursion bug that sometimes caused a stack overflow.
2012-08-24 13:39:29 -04:00
Vanessa Ezekowitz 4a1dbe2a8e changed textures on tanks to suggest more of a stainless steel apparance
instead of rusty.
2012-08-22 08:50:18 -04:00
Vanessa Ezekowitz 70ea341bf5 Extended storage tank to show fill level in 10% steps (0% to 100%). 2012-08-22 08:24:42 -04:00
Vanessa Ezekowitz a66d9a8564 Added outlet grate, made it participate in autoplace algorithm. 2012-08-22 03:43:38 -04:00
Vanessa Ezekowitz 7349262721 more tweaks to tank textures. 2012-08-20 02:06:03 -04:00
Vanessa Ezekowitz 4e8c63e6f1 tweak tank textures 2012-08-20 01:54:10 -04:00
Vanessa Ezekowitz ecf13152a4 tweak grating top texture 2012-08-20 01:52:19 -04:00
Vanessa Ezekowitz 6f805e6396 added intake grate and storage tanks in two versions (with fittings on +/- X
and +/- Z respectively)
2012-08-20 01:49:01 -04:00
Vanessa Ezekowitz a6641f0d20 Pumps and valves now fully participate in the auto-rotate/auto-route process.
These devices can only be connected to horizontal pipes or to each other.  Note
that only the device being placed and the pipes around it will adapt; if you
have a valve and pump next to one another and they won't connect, put a piece
of pipe at one end to show the auto-rotator which way they should go.  Removal
of a pipe or device will not change the orientation of surrounding devices.
2012-08-19 01:56:30 -04:00
Vanessa Ezekowitz f574235d1d better pipe end textures, made 'cut' ends also display them. 2012-08-18 22:12:29 -04:00
Vanessa Ezekowitz 4ccb053e03 Total rewrite again. All pipes are now nice and round-looking, and they auto-connect! Also added temporary nodes for pump
and valve (each with an on/off setting - punch to change).  No crafting recipes yet and the pipes still don't do anything
useful yet.  Soon.
2012-08-18 08:46:17 -04:00
Vanessa Ezekowitz dec059d67a just getting rid of some *~ files 2012-07-30 18:02:26 -04:00
Vanessa Ezekowitz b5b7e64f40 Fixed pipeworks filenames, tweaked init.lua to match. Whole mode is now
"pipeworks" as it shoulda been, instead of just "pipes".
2012-07-18 13:54:11 -04:00
Vanessa Ezekowitz 104bbf67dd first commit 2012-07-12 17:52:35 -04:00