Commit Graph

25 Commits

Author SHA1 Message Date
Novatux
8b0c56ad08 Support for detection of pipeworks fake players by other mods (item drop, etc.) 2014-06-08 16:04:36 +02:00
Novatux
0444d738d7 Fix deployer sometimes destroying items 2014-06-08 11:04:13 +02:00
Vanessa Ezekowitz
ec8796f8d3 delete redundant check 2014-05-24 21:20:31 -04:00
Novatux
8efcd39e39 Bugfix 2014-05-18 16:41:37 +02:00
Novatux
3f72bbf3d0 Much better node breaker, own contents of deployer too (but still allow IO with tubes) 2014-05-18 14:30:58 +02:00
Novatux
ee47216140 Remove debug code 2014-04-20 19:59:54 +02:00
Novatux
274d7fb048 Deployer fixes 2014-04-13 09:25:31 +02:00
Novatux
5a2d57b485 Fix node breaker, use new minetest.swap_node 2013-12-21 10:24:55 +01:00
Vanessa Ezekowitz
bdbdab0dfd rules_all has to be global. made it so, confined to pipeworks.{} table 2013-12-21 03:30:07 -05:00
Vanessa Ezekowitz
bd80f18cfc local-ize pretty muchg everything that was previously global except where
stuff needs to be globally-visible.  Also, fix a bad drop on valve.
2013-12-15 02:53:10 -05:00
Vanessa Ezekowitz
bd1d8bbd86 Make the tube_connects={} method work properly for technic devices.
Also phase out "old new" API, leaving only the "tube_connects={}" method,
as nothing in technic or pipeworks uses it.

Fix a few more places where minetest.facedir_to_dir() was duplicated, since
that code is part of Minetest 0.4.8.
2013-11-26 00:26:38 -05:00
Novatux
c7e9c7c160 Fix node breaker crash. 2013-10-30 08:45:29 +01:00
Vanessa Ezekowitz
a59e147013 Make nodebreaker and deployer use wood group instead of default wood 2013-10-24 21:18:40 -04:00
Novatux
2e2862576d Fix for player height 2013-10-24 12:49:07 +02:00
Novatux
2d4c5cf257 Complete fake player for deployer 2013-10-24 07:51:56 +02:00
Novatux
79897c8fe6 Better deployer and node breaker mesecons rules. 2013-10-06 10:35:53 +02:00
Pilcrow
cedb49d887 Fix hacky_swap_node to not repeatedly swap the same node in over and over 2013-09-13 11:09:57 -04:00
hdastwb
d44c2e6d3b removed aliases to the technic deployers/node breakers 2013-07-25 18:53:51 -04:00
hdastwb
ec416df794 added support for 6d facedir for all tube components, changed autoplace.lua to follow tubes.connect_sides rather than having each component coded individually, and added support for placing deployers and node breakers facing vertically 2013-07-19 19:16:26 -04:00
Vanessa Ezekowitz
17ee4f6aab Phased out all deprecated minetest.env:* uses in favor of minetest.* 2013-06-30 23:55:07 -04:00
Anthony Zhang
5537257185 Whoops, tubes ought to connect to deployers! 2013-06-23 19:52:01 -04:00
Anthony Zhang
df0161f65e No infinite stacks allowed! Fix the bug where deployers have infinite stacks just like players. 2013-06-23 19:30:16 -04:00
Anthony Zhang
e728df46df Super duper pipeworks deployer and node breaker updates. 2013-06-23 19:15:31 -04:00
Vanessa Ezekowitz
aaacd37c6f Removed node breaker and deployer. These belong in technic, not pipeworks.
Added aliases to avoid unknown nodes/map breakage.  Old code has been moved
into pipeworks/attic/
2013-01-31 18:49:47 -05:00
Novatux
fe0fd68601 Changed the name of some textures for naming conventions. Added deployer and node breaker (most of the code is from Technic, the textures too). 2013-01-20 17:53:17 +01:00