forked from mtcontrib/pipeworks
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chest-dupe
Author | SHA1 | Date | |
---|---|---|---|
3a01f3f8ca |
2
.github/workflows/luacheck.yml
vendored
2
.github/workflows/luacheck.yml
vendored
@ -7,4 +7,4 @@ jobs:
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- name: Checkout
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- name: Checkout
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uses: actions/checkout@master
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uses: actions/checkout@master
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- name: Luacheck
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- name: Luacheck
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uses: lunarmodules/luacheck@master
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uses: lunarmodules/luacheck@master
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13
.luacheckrc
13
.luacheckrc
@ -1,7 +1,6 @@
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unused_args = false
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unused_args = false
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max_line_length= 240
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max_line_length= 240
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redefined = false
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redefined = false
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std = "minetest+max"
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globals = {
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globals = {
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"pipeworks",
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"pipeworks",
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@ -9,9 +8,19 @@ globals = {
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}
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}
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read_globals = {
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read_globals = {
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-- Stdlib
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string = {fields = {"split"}},
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table = {fields = {"copy", "getn"}},
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-- Minetest
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"vector", "ItemStack",
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"dump", "minetest",
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"VoxelManip", "VoxelArea",
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-- mods
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-- mods
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"default", "mesecon", "digiline",
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"default", "mesecon", "digiline",
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"screwdriver", "unified_inventory",
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"screwdriver", "unified_inventory",
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"i3", "mcl_experience", "awards",
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"i3", "mcl_experience", "awards",
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"xcompat", "fakelib", "vizlib"
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"xcompat",
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}
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}
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@ -256,11 +256,8 @@ local function run_autocrafter(pos, elapsed)
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local inventory = meta:get_inventory()
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local inventory = meta:get_inventory()
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local craft = get_craft(pos, inventory)
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local craft = get_craft(pos, inventory)
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local output_item = craft.output.item
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local output_item = craft.output.item
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-- NALC: existence de limitgroup ?
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local limitcraft = minetest.get_item_group(output_item:get_name(), "limitcraft") or 0
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-- only use crafts that have an actual result
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-- only use crafts that have an actual result
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-- NALC: ou si l'item n'est pas dans le group limitcraft
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if output_item:is_empty() then
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if output_item:is_empty() or limitcraft > 0 then
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meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
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meta:set_string("infotext", S("unconfigured Autocrafter: unknown recipe"))
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return false
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return false
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end
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end
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@ -601,12 +598,11 @@ minetest.register_node("pipeworks:autocrafter", {
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if #msg < 3 then return end
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if #msg < 3 then return end
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local inv = meta:get_inventory()
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local inv = meta:get_inventory()
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for y = 0, 2, 1 do
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for y = 0, 2, 1 do
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local row = msg[y + 1]
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for x = 1, 3, 1 do
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for x = 1, 3, 1 do
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local slot = y * 3 + x
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local slot = y * 3 + x
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if type(row) == "table" and minetest.registered_items[row[x]] then
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if minetest.registered_items[msg[y + 1][x]] then
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inv:set_stack("recipe", slot, ItemStack(
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inv:set_stack("recipe", slot, ItemStack(
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row[x]))
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msg[y + 1][x]))
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else
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else
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inv:set_stack("recipe", slot, ItemStack(""))
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inv:set_stack("recipe", slot, ItemStack(""))
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end
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end
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@ -211,7 +211,7 @@ function pipeworks.scan_pipe_surroundings(pos)
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pzm = 1
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pzm = 1
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end
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end
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minetest.log("info", "stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
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print("stage 2 returns "..pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp..
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" for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
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" for nodes surrounding "..minetest.get_node(pos).name.." at "..minetest.pos_to_string(pos))
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return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
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return pxm+8*pxp+2*pym+16*pyp+4*pzm+32*pzp
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end
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end
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@ -11,7 +11,7 @@ local function nodeside(node, tubedir)
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end
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end
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local backdir = minetest.facedir_to_dir(node.param2)
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local backdir = minetest.facedir_to_dir(node.param2)
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local back = vector.dot(backdir, tubedir)
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local back = pipeworks.vector_dot(backdir, tubedir)
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if back == 1 then
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if back == 1 then
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return "back"
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return "back"
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elseif back == -1 then
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elseif back == -1 then
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@ -19,7 +19,7 @@ local function nodeside(node, tubedir)
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end
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end
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local topdir = pipeworks.facedir_to_top_dir(node.param2)
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local topdir = pipeworks.facedir_to_top_dir(node.param2)
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local top = vector.dot(topdir, tubedir)
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local top = pipeworks.vector_dot(topdir, tubedir)
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if top == 1 then
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if top == 1 then
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return "top"
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return "top"
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elseif top == -1 then
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elseif top == -1 then
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@ -27,7 +27,7 @@ local function nodeside(node, tubedir)
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end
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end
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local rightdir = pipeworks.facedir_to_right_dir(node.param2)
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local rightdir = pipeworks.facedir_to_right_dir(node.param2)
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local right = vector.dot(rightdir, tubedir)
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local right = pipeworks.vector_dot(rightdir, tubedir)
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if right == 1 then
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if right == 1 then
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return "right"
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return "right"
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else
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else
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90
chests.lua
90
chests.lua
@ -1,90 +0,0 @@
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pipeworks.chests = {}
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-- register a chest to connect with pipeworks tubes.
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-- will autoconnect to tubes and add tube inlets to the textures
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-- it is highly recommended to allow the user to change the "splitstacks" int (1 to enable) in the node meta
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-- but that can't be done by this function
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-- @param override: additional overrides, such as stuff to modify the node formspec
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-- @param connect_sides: which directions the chests shall connect to
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function pipeworks.override_chest(chestname, override, connect_sides)
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local old_def = minetest.registered_nodes[chestname]
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local tube_entry = "^pipeworks_tube_connection_wooden.png"
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override.tiles = override.tiles or old_def.tiles
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-- expand the tiles table if it has been shortened
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if #override.tiles < 6 then
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for i = #override.tiles, 6 do
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override.tiles[i] = override.tiles[#override.tiles]
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end
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end
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-- add inlets to the sides that connect to tubes
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local tile_directions = {"top", "bottom", "right", "left", "back", "front"}
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for i, direction in ipairs(tile_directions) do
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if connect_sides[direction] then
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if type(override.tiles[i]) == "string" then
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override.tiles[i] = override.tiles[i] .. tube_entry
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elseif type(override.tiles[i]) == "table" and not override.tiles[i].animation then
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override.tiles[i].name = override.tiles[i].name .. tube_entry
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end
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end
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end
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local old_after_place_node = override.after_place_node or old_def.after_place_node or function() end
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override.after_place_node = function(pos, placer, itemstack, pointed_thing)
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old_after_place_node(pos, placer, itemstack, pointed_thing)
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pipeworks.after_place(pos)
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end
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local old_after_dig = override.after_dig or old_def.after_dig_node or function() end
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override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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old_after_dig(pos, oldnode, oldmetadata, digger)
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pipeworks.after_dig(pos, oldnode, oldmetadata, digger)
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end
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local old_on_rotate
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if override.on_rotate ~= nil then
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old_on_rotate = override.on_rotate
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elseif old_def.on_rotate ~= nil then
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old_on_rotate = old_def.on_rotate
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else
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old_on_rotate = function() end
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end
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-- on_rotate = false -> rotation disabled, no need to update tubes
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-- everything else: undefined by the most common screwdriver mods
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if type(old_on_rotate) == "function" then
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override.on_rotate = function(pos, node, user, mode, new_param2)
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if old_on_rotate(pos, node, user, mode, new_param2) ~= false then
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return pipeworks.on_rotate(pos, node, user, mode, new_param2)
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else
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return false
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end
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end
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end
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override.tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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return inv:add_item("main", stack)
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if meta:get_int("splitstacks") == 1 then
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stack = stack:peek_item(1)
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end
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return inv:room_for_item("main", stack)
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end,
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input_inventory = "main",
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connect_sides = connect_sides
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}
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-- Add the extra groups
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override.groups = override.groups or old_def.groups or {}
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override.groups.tubedevice = 1
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override.groups.tubedevice_receiver = 1
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minetest.override_item(chestname, override)
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pipeworks.chests[chestname] = true
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end
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|
330
common.lua
330
common.lua
@ -15,17 +15,7 @@ pipeworks.rules_all = {{x=0, y=0, z=1},{x=0, y=0, z=-1},{x=1, y=0, z=0},{x=-1, y
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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{x=0, y=1, z=0}, {x=0, y=-1, z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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pipeworks.mesecons_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
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|
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
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local digilines_enabled = minetest.get_modpath("digilines") ~= nil
|
|
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if digilines_enabled and pipeworks.enable_vertical_digilines_connectivity then
|
|
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pipeworks.digilines_rules=digiline.rules.default
|
|
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else
|
|
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-- These rules break vertical connectivity to deployers, node breakers, dispensers, and digiline filter injectors
|
|
||||||
-- via digiline conducting tubes. Changing them may break some builds on some servers, so the setting was added
|
|
||||||
-- for server admins to be able to revert to the old "broken" behavior as some builds may use it as a "feature".
|
|
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-- See https://github.com/mt-mods/pipeworks/issues/64
|
|
||||||
pipeworks.digilines_rules={{x=0,y=0,z=1},{x=0,y=0,z=-1},{x=1,y=0,z=0},{x=-1,y=0,z=0},{x=0,y=1,z=0},{x=0,y=-1,z=0}}
|
|
||||||
end
|
|
||||||
|
|
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pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
|
pipeworks.liquid_texture = minetest.registered_nodes[pipeworks.liquids.water.flowing].tiles[1]
|
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if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
|
if type(pipeworks.liquid_texture) == "table" then pipeworks.liquid_texture = pipeworks.liquid_texture.name end
|
||||||
@ -101,6 +91,22 @@ function pipeworks.replace_name(tbl,tr,name)
|
|||||||
return ntbl
|
return ntbl
|
||||||
end
|
end
|
||||||
|
|
||||||
|
----------------------
|
||||||
|
-- Vector functions --
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
function pipeworks.vector_cross(a, b)
|
||||||
|
return {
|
||||||
|
x = a.y * b.z - a.z * b.y,
|
||||||
|
y = a.z * b.x - a.x * b.z,
|
||||||
|
z = a.x * b.y - a.y * b.x
|
||||||
|
}
|
||||||
|
end
|
||||||
|
|
||||||
|
function pipeworks.vector_dot(a, b)
|
||||||
|
return a.x * b.x + a.y * b.y + a.z * b.z
|
||||||
|
end
|
||||||
|
|
||||||
-----------------------
|
-----------------------
|
||||||
-- Facedir functions --
|
-- Facedir functions --
|
||||||
-----------------------
|
-----------------------
|
||||||
@ -116,7 +122,7 @@ function pipeworks.facedir_to_top_dir(facedir)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function pipeworks.facedir_to_right_dir(facedir)
|
function pipeworks.facedir_to_right_dir(facedir)
|
||||||
return vector.cross(
|
return pipeworks.vector_cross(
|
||||||
pipeworks.facedir_to_top_dir(facedir),
|
pipeworks.facedir_to_top_dir(facedir),
|
||||||
minetest.facedir_to_dir(facedir)
|
minetest.facedir_to_dir(facedir)
|
||||||
)
|
)
|
||||||
@ -136,10 +142,29 @@ function directions.side_to_dir(side)
|
|||||||
end
|
end
|
||||||
|
|
||||||
function directions.dir_to_side(dir)
|
function directions.dir_to_side(dir)
|
||||||
local c = vector.dot(dir, vector.new(1, 2, 3)) + 4
|
local c = pipeworks.vector_dot(dir, vector.new(1, 2, 3)) + 4
|
||||||
return ({6, 2, 4, 0, 3, 1, 5})[c]
|
return ({6, 2, 4, 0, 3, 1, 5})[c]
|
||||||
end
|
end
|
||||||
|
|
||||||
|
----------------------
|
||||||
|
-- String functions --
|
||||||
|
----------------------
|
||||||
|
|
||||||
|
--[[function pipeworks.string_split(str, sep)
|
||||||
|
local fields = {}
|
||||||
|
local index = 1
|
||||||
|
local expr = "([^"..sep.."])+"
|
||||||
|
string.gsub(str, expr, function(substring)
|
||||||
|
fields[index] = substring
|
||||||
|
index = index + 1
|
||||||
|
end)
|
||||||
|
return fields
|
||||||
|
end]]
|
||||||
|
|
||||||
|
function pipeworks.string_startswith(str, substr)
|
||||||
|
return str:sub(1, substr:len()) == substr
|
||||||
|
end
|
||||||
|
|
||||||
---------------------
|
---------------------
|
||||||
-- Table functions --
|
-- Table functions --
|
||||||
---------------------
|
---------------------
|
||||||
@ -183,7 +208,7 @@ pipeworks.fs_helpers = fs_helpers
|
|||||||
function fs_helpers.on_receive_fields(pos, fields)
|
function fs_helpers.on_receive_fields(pos, fields)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
for field in pairs(fields) do
|
for field in pairs(fields) do
|
||||||
if field:match("^fs_helpers_cycling:") then
|
if pipeworks.string_startswith(field, "fs_helpers_cycling:") then
|
||||||
local l = field:split(":")
|
local l = field:split(":")
|
||||||
local new_value = tonumber(l[2])
|
local new_value = tonumber(l[2])
|
||||||
local meta_name = l[3]
|
local meta_name = l[3]
|
||||||
@ -300,5 +325,278 @@ function pipeworks.load_position(pos)
|
|||||||
vm:read_from_map(pos, pos)
|
vm:read_from_map(pos, pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Kept for compatibility with old mods
|
local function delay(...)
|
||||||
pipeworks.create_fake_player = fakelib.create_player
|
local args = {...}
|
||||||
|
return (function() return unpack(args) end)
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_set_wrap(name, is_dynamic)
|
||||||
|
return (function(self)
|
||||||
|
return self["_" .. name]
|
||||||
|
end), (function(self, value)
|
||||||
|
if is_dynamic then
|
||||||
|
self["_" .. name] = type(value) == "table"
|
||||||
|
and table.copy(value) or value
|
||||||
|
end
|
||||||
|
end)
|
||||||
|
end
|
||||||
|
|
||||||
|
local fake_player_metatable = {
|
||||||
|
is_player = delay(true),
|
||||||
|
is_fake_player = true,
|
||||||
|
|
||||||
|
-- dummy implementation of the rest of the player API:
|
||||||
|
add_player_velocity = delay(), -- deprecated
|
||||||
|
add_velocity = delay(),
|
||||||
|
get_acceleration = delay(), -- no-op for players
|
||||||
|
get_animation = delay({x = 0, y = 0}, 0, 0, false),
|
||||||
|
get_armor_groups = delay({}),
|
||||||
|
get_attach = delay(),
|
||||||
|
get_attribute = delay(), -- deprecated
|
||||||
|
get_bone_position = delay(vector.zero(), vector.zero()),
|
||||||
|
get_children = delay({}),
|
||||||
|
get_clouds = delay({
|
||||||
|
ambient = { r = 0, b = 0, g = 0, a = 0 },
|
||||||
|
color = { r = 0, b = 0, g = 0, a = 0 },
|
||||||
|
density = 0,
|
||||||
|
height = 120,
|
||||||
|
thickness = 10,
|
||||||
|
speed = vector.zero(),
|
||||||
|
}),
|
||||||
|
get_day_night_ratio = delay(),
|
||||||
|
get_entity_name = delay(),
|
||||||
|
get_formspec_prepend = delay(""),
|
||||||
|
get_fov = delay(0, false, 0),
|
||||||
|
get_lighting = delay({
|
||||||
|
exposure = {
|
||||||
|
center_weight_power = 1,
|
||||||
|
exposure_correction = 0,
|
||||||
|
luminance_max = -3,
|
||||||
|
luminance_min = -3,
|
||||||
|
speed_bright_dark = 1000,
|
||||||
|
speed_dark_bright = 1000,
|
||||||
|
},
|
||||||
|
saturation = 1,
|
||||||
|
shadows = {
|
||||||
|
intensity = .6212,
|
||||||
|
},
|
||||||
|
}),
|
||||||
|
get_local_animation = delay({x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, {x = 0, y = 0}, 30),
|
||||||
|
get_luaentity = delay(),
|
||||||
|
get_meta = delay({
|
||||||
|
contains = delay(false),
|
||||||
|
get = delay(),
|
||||||
|
set_string = delay(),
|
||||||
|
get_string = delay(""),
|
||||||
|
set_int = delay(),
|
||||||
|
get_int = delay(0),
|
||||||
|
set_float = delay(),
|
||||||
|
get_float = delay(0),
|
||||||
|
get_keys = delay({}),
|
||||||
|
to_table = delay({fields = {}}),
|
||||||
|
from_table = delay(false),
|
||||||
|
equals = delay(false),
|
||||||
|
}),
|
||||||
|
get_moon = delay({
|
||||||
|
scale = 1,
|
||||||
|
texture = "",
|
||||||
|
tonemap = "",
|
||||||
|
visible = false,
|
||||||
|
}),
|
||||||
|
get_physics_override = delay({
|
||||||
|
acceleration_air = 1,
|
||||||
|
acceleration_default = 1,
|
||||||
|
gravity = 1,
|
||||||
|
jump = 1,
|
||||||
|
liquid_fluidity = 1,
|
||||||
|
liquid_fluidity_smooth = 1,
|
||||||
|
liquid_sink = 1,
|
||||||
|
new_move = true,
|
||||||
|
sneak = true,
|
||||||
|
sneak_glitch = false,
|
||||||
|
speed = 1,
|
||||||
|
speed_climb = 1,
|
||||||
|
speed_crouch = 1,
|
||||||
|
}),
|
||||||
|
get_player_velocity = vector.zero, -- deprecated
|
||||||
|
get_rotation = delay(), -- no-op for players
|
||||||
|
get_sky = delay({ r = 0, g = 0, b = 0, a = 0 }, "regular", {}, true),
|
||||||
|
get_sky_color = delay({
|
||||||
|
dawn_horizon = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
dawn_sky = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
day_horizon = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
day_sky = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
fog_moon_tint = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
fog_sun_tint = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
fog_tint_type = "default",
|
||||||
|
indoors = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
night_horizon = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
night_sky = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
}),
|
||||||
|
get_stars = delay({
|
||||||
|
count = 1000,
|
||||||
|
day_opacity = 0,
|
||||||
|
scale = 1,
|
||||||
|
star_color = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
visible = true,
|
||||||
|
}),
|
||||||
|
get_sun = delay({
|
||||||
|
scale = 1,
|
||||||
|
sunrise = "",
|
||||||
|
sunrise_visible = true,
|
||||||
|
texture = "",
|
||||||
|
tonemap = "",
|
||||||
|
visible = true,
|
||||||
|
}),
|
||||||
|
get_texture_mod = delay(), -- no-op for players
|
||||||
|
get_velocity = vector.zero,
|
||||||
|
get_yaw = delay(), -- no-op for players
|
||||||
|
getacceleration = delay(), -- backward compatibility
|
||||||
|
getvelocity = vector.zero, -- backward compatibility
|
||||||
|
getyaw = delay(), -- backward compatibility
|
||||||
|
hud_add = delay(),
|
||||||
|
hud_change = delay(),
|
||||||
|
hud_get = delay(),
|
||||||
|
hud_get_flags = delay({
|
||||||
|
basic_debug = false,
|
||||||
|
breathbar = false,
|
||||||
|
chat = false,
|
||||||
|
crosshair = false,
|
||||||
|
healthbar = false,
|
||||||
|
hotbar = false,
|
||||||
|
minimap = false,
|
||||||
|
minimap_radar = false,
|
||||||
|
wielditem = false,
|
||||||
|
}),
|
||||||
|
hud_get_hotbar_image = delay(""),
|
||||||
|
hud_get_hotbar_itemcount = delay(1),
|
||||||
|
hud_get_hotbar_selected_image = delay(""),
|
||||||
|
hud_remove = delay(),
|
||||||
|
hud_set_flags = delay(),
|
||||||
|
hud_set_hotbar_image = delay(),
|
||||||
|
hud_set_hotbar_itemcount = delay(),
|
||||||
|
hud_set_hotbar_selected_image = delay(),
|
||||||
|
override_day_night_ratio = delay(),
|
||||||
|
punch = delay(),
|
||||||
|
remove = delay(),
|
||||||
|
respawn = delay(),
|
||||||
|
right_click = delay(),
|
||||||
|
send_mapblock = delay(),
|
||||||
|
set_acceleration = delay(),
|
||||||
|
set_animation = delay(),
|
||||||
|
set_animation_frame_speed = delay(),
|
||||||
|
set_armor_groups = delay(),
|
||||||
|
set_attach = delay(),
|
||||||
|
set_attribute = delay(), -- deprecated
|
||||||
|
set_bone_position = delay(),
|
||||||
|
set_clouds = delay(),
|
||||||
|
set_detach = delay(),
|
||||||
|
set_formspec_prepend = delay(),
|
||||||
|
set_fov = delay(),
|
||||||
|
set_lighting = delay(),
|
||||||
|
set_local_animation = delay(),
|
||||||
|
set_look_horizontal = delay(),
|
||||||
|
set_look_pitch = delay(),
|
||||||
|
set_look_vertical = delay(),
|
||||||
|
set_look_yaw = delay(),
|
||||||
|
set_minimap_modes = delay(),
|
||||||
|
set_moon = delay(),
|
||||||
|
set_nametag_attributes = delay(),
|
||||||
|
set_physics_override = delay(),
|
||||||
|
set_rotation = delay(), -- no-op for players
|
||||||
|
set_sky = delay(),
|
||||||
|
set_sprite = delay(), -- no-op for players
|
||||||
|
set_stars = delay(),
|
||||||
|
set_sun = delay(),
|
||||||
|
set_texture_mod = delay(), -- no-op for players
|
||||||
|
set_velocity = delay(), -- no-op for players
|
||||||
|
set_yaw = delay(), -- no-op for players
|
||||||
|
setacceleration = delay(), -- backward compatibility
|
||||||
|
setsprite = delay(), -- backward compatibility
|
||||||
|
settexturemod = delay(), -- backward compatibility
|
||||||
|
setvelocity = delay(), -- backward compatibility
|
||||||
|
setyaw = delay(), -- backward compatibility
|
||||||
|
}
|
||||||
|
|
||||||
|
function pipeworks.create_fake_player(def, is_dynamic)
|
||||||
|
local wielded_item = ItemStack("")
|
||||||
|
if def.inventory and def.wield_list then
|
||||||
|
wielded_item = def.inventory:get_stack(def.wield_list, def.wield_index or 1)
|
||||||
|
end
|
||||||
|
local p = {
|
||||||
|
get_player_name = delay(def.name),
|
||||||
|
|
||||||
|
_formspec = def.formspec or "",
|
||||||
|
_hp = def.hp or 20,
|
||||||
|
_breath = 11,
|
||||||
|
_pos = def.position and table.copy(def.position) or vector.new(),
|
||||||
|
_properties = def.properties or { eye_height = def.eye_height or 1.47 },
|
||||||
|
_inventory = def.inventory,
|
||||||
|
_wield_index = def.wield_index or 1,
|
||||||
|
_wielded_item = wielded_item,
|
||||||
|
|
||||||
|
-- Model and view
|
||||||
|
_eye_offset1 = vector.new(),
|
||||||
|
_eye_offset3 = vector.new(),
|
||||||
|
set_eye_offset = function(self, first, third)
|
||||||
|
self._eye_offset1 = table.copy(first)
|
||||||
|
self._eye_offset3 = table.copy(third)
|
||||||
|
end,
|
||||||
|
get_eye_offset = function(self)
|
||||||
|
return self._eye_offset1, self._eye_offset3
|
||||||
|
end,
|
||||||
|
get_look_dir = delay(def.look_dir or vector.new()),
|
||||||
|
get_look_pitch = delay(def.look_pitch or 0),
|
||||||
|
get_look_yaw = delay(def.look_yaw or 0),
|
||||||
|
get_look_horizontal = delay(def.look_yaw or 0),
|
||||||
|
get_look_vertical = delay(-(def.look_pitch or 0)),
|
||||||
|
|
||||||
|
-- Controls
|
||||||
|
get_player_control = delay({
|
||||||
|
jump=false, right=false, left=false, LMB=false, RMB=false,
|
||||||
|
sneak=def.sneak, aux1=false, down=false, up=false
|
||||||
|
}),
|
||||||
|
get_player_control_bits = delay(def.sneak and 64 or 0),
|
||||||
|
|
||||||
|
-- Inventory and ItemStacks
|
||||||
|
get_inventory = delay(def.inventory),
|
||||||
|
set_wielded_item = function(self, item)
|
||||||
|
if self._inventory and def.wield_list then
|
||||||
|
return self._inventory:set_stack(def.wield_list,
|
||||||
|
self._wield_index, item)
|
||||||
|
end
|
||||||
|
self._wielded_item = ItemStack(item)
|
||||||
|
end,
|
||||||
|
get_wielded_item = function(self, item)
|
||||||
|
if self._inventory and def.wield_list then
|
||||||
|
return self._inventory:get_stack(def.wield_list,
|
||||||
|
self._wield_index)
|
||||||
|
end
|
||||||
|
return ItemStack(self._wielded_item)
|
||||||
|
end,
|
||||||
|
get_wield_list = delay(def.wield_list),
|
||||||
|
get_nametag_attributes = delay({
|
||||||
|
bgcolor = false,
|
||||||
|
color = { r = 0, g = 0, b = 0, a = 0 },
|
||||||
|
text = def.name,
|
||||||
|
}),
|
||||||
|
}
|
||||||
|
-- Getter & setter functions
|
||||||
|
p.get_inventory_formspec, p.set_inventory_formspec
|
||||||
|
= get_set_wrap("formspec", is_dynamic)
|
||||||
|
p.get_breath, p.set_breath = get_set_wrap("breath", is_dynamic)
|
||||||
|
p.get_hp, p.set_hp = get_set_wrap("hp", is_dynamic)
|
||||||
|
p.get_pos, p.set_pos = get_set_wrap("pos", is_dynamic)
|
||||||
|
p.get_wield_index, p.set_wield_index = get_set_wrap("wield_index", true)
|
||||||
|
p.get_properties, p.set_properties = get_set_wrap("properties", false)
|
||||||
|
|
||||||
|
-- For players, move_to and get_pos do the same
|
||||||
|
p.move_to = p.get_pos
|
||||||
|
|
||||||
|
-- Backwards compatibility
|
||||||
|
p.getpos = p.get_pos
|
||||||
|
p.setpos = p.set_pos
|
||||||
|
p.moveto = p.move_to
|
||||||
|
setmetatable(p, { __index = fake_player_metatable })
|
||||||
|
return p
|
||||||
|
end
|
||||||
|
@ -1,12 +1,35 @@
|
|||||||
-- this bit of code overrides the default chests from common games (mtg, hades, minclone*) to be
|
-- this bit of code modifies the default chests and furnaces to be compatible
|
||||||
-- compatible with pipeworks. Where possible, it overrides their formspec to add a splitstacks switch
|
-- with pipeworks.
|
||||||
|
--
|
||||||
|
-- the formspecs found here are basically copies of the ones from minetest_game
|
||||||
|
-- plus bits from pipeworks' sorting tubes
|
||||||
|
|
||||||
|
-- Pipeworks Specific
|
||||||
local fs_helpers = pipeworks.fs_helpers
|
local fs_helpers = pipeworks.fs_helpers
|
||||||
|
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||||
|
|
||||||
-- formspec helper to add the splitstacks switch
|
-- Chest Locals
|
||||||
local function add_pipeworks_switch(formspec, pos)
|
local open_chests = {}
|
||||||
-- based on the sorting tubes
|
|
||||||
formspec = formspec ..
|
local get_chest_formspec
|
||||||
|
|
||||||
|
if minetest.get_modpath("default") then
|
||||||
|
function get_chest_formspec(pos)
|
||||||
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||||
|
local formspec =
|
||||||
|
"size[8,9]" ..
|
||||||
|
default.gui_bg ..
|
||||||
|
default.gui_bg_img ..
|
||||||
|
default.gui_slots ..
|
||||||
|
"list[nodemeta:" .. spos .. ";main;0,0.3;8,4;]" ..
|
||||||
|
"list[current_player;main;0,4.85;8,1;]" ..
|
||||||
|
"list[current_player;main;0,6.08;8,3;8]" ..
|
||||||
|
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||||
|
"listring[current_player;main]" ..
|
||||||
|
default.get_hotbar_bg(0,4.85)
|
||||||
|
|
||||||
|
-- Pipeworks Switch
|
||||||
|
formspec = formspec ..
|
||||||
fs_helpers.cycling_button(
|
fs_helpers.cycling_button(
|
||||||
minetest.get_meta(pos),
|
minetest.get_meta(pos),
|
||||||
pipeworks.button_base,
|
pipeworks.button_base,
|
||||||
@ -16,169 +39,271 @@ local function add_pipeworks_switch(formspec, pos)
|
|||||||
pipeworks.button_on
|
pipeworks.button_on
|
||||||
}
|
}
|
||||||
)..pipeworks.button_label
|
)..pipeworks.button_label
|
||||||
return formspec
|
|
||||||
end
|
|
||||||
|
|
||||||
-- helper to add the splitstacks switch to a node-formspec
|
return formspec
|
||||||
local function update_node_formspec(pos)
|
end
|
||||||
local meta = minetest.get_meta(pos)
|
else
|
||||||
local old_fs = meta:get_string("formspec")
|
local function get_hotbar_bg(x,y)
|
||||||
local new_fs = add_pipeworks_switch(old_fs, pos)
|
local out = ""
|
||||||
meta:set_string("formspec", new_fs)
|
for i=0,7,1 do
|
||||||
end
|
out = out .."image["..x+i..","..y..";1,1;gui_hb_bg.png]"
|
||||||
|
|
||||||
|
|
||||||
if minetest.get_modpath("default") then
|
|
||||||
-- add the pipeworks switch into the default chest formspec
|
|
||||||
local old_get_chest_formspec = default.chest.get_chest_formspec
|
|
||||||
-- luacheck: ignore 122
|
|
||||||
default.chest.get_chest_formspec = function(pos)
|
|
||||||
local old_fs = old_get_chest_formspec(pos)
|
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
-- not all chests using this formspec necessary connect to pipeworks
|
|
||||||
if pipeworks.chests[node.name] then
|
|
||||||
local new_fs = add_pipeworks_switch(old_fs, pos)
|
|
||||||
return new_fs
|
|
||||||
else
|
|
||||||
return old_fs
|
|
||||||
end
|
end
|
||||||
|
return out
|
||||||
end
|
end
|
||||||
|
|
||||||
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
|
function get_chest_formspec(pos)
|
||||||
-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
|
local spos = pos.x .. "," .. pos.y .. "," .. pos.z
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
local formspec =
|
||||||
if fields.quit or formname ~= "default:chest" then
|
"size[10,9]" ..
|
||||||
return
|
"background9[8,8;8,9;hades_chests_chestui.png;true;8]"..
|
||||||
end
|
"list[nodemeta:" .. spos .. ";main;0,0.3;10,4;]" ..
|
||||||
local pn = player:get_player_name()
|
"list[current_player;main;0,4.85;10,1;]" ..
|
||||||
local chest_open = default.chest.open_chests[pn]
|
"list[current_player;main;0,6.08;10,3;10]" ..
|
||||||
if not chest_open or not chest_open.pos then
|
"listring[nodemeta:" .. spos .. ";main]" ..
|
||||||
-- chest already closed before formspec
|
"listring[current_player;main]" ..
|
||||||
return
|
get_hotbar_bg(0,4.85)
|
||||||
end
|
|
||||||
local pos = chest_open.pos
|
-- Pipeworks Switch
|
||||||
local node = minetest.get_node(pos)
|
formspec = formspec ..
|
||||||
if pipeworks.chests[node.name] and pipeworks.may_configure(pos, player) then
|
fs_helpers.cycling_button(
|
||||||
-- Pipeworks Switch
|
minetest.get_meta(pos),
|
||||||
fs_helpers.on_receive_fields(pos, fields)
|
pipeworks.button_base,
|
||||||
minetest.show_formspec(pn,
|
"splitstacks",
|
||||||
"default:chest",
|
{
|
||||||
default.chest.get_chest_formspec(pos))
|
pipeworks.button_off,
|
||||||
end
|
pipeworks.button_on
|
||||||
-- Do NOT return true here, the callback from default still needs to run
|
}
|
||||||
|
)..pipeworks.button_label
|
||||||
|
|
||||||
|
return formspec
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function chest_lid_obstructed(pos)
|
||||||
|
local above = { x = pos.x, y = pos.y + 1, z = pos.z }
|
||||||
|
local def = minetest.registered_nodes[minetest.get_node(above).name]
|
||||||
|
-- allow ladders, signs, wallmounted things and torches to not obstruct
|
||||||
|
if not def then return true end
|
||||||
|
if def.drawtype == "airlike" or
|
||||||
|
def.drawtype == "signlike" or
|
||||||
|
def.drawtype == "torchlike" or
|
||||||
|
(def.drawtype == "nodebox" and def.paramtype2 == "wallmounted") then
|
||||||
return false
|
return false
|
||||||
end)
|
end
|
||||||
|
return true
|
||||||
|
end
|
||||||
|
|
||||||
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
||||||
local connect_sides_open = {left = 1, right = 1, back = 1, bottom = 1}
|
if formname == "pipeworks:chest_formspec" and player then
|
||||||
|
local pn = player:get_player_name()
|
||||||
|
if open_chests[pn] then
|
||||||
|
local pos = open_chests[pn].pos
|
||||||
|
if fields.quit then
|
||||||
|
local sound = open_chests[pn].sound
|
||||||
|
local swap = open_chests[pn].swap
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
|
||||||
pipeworks.override_chest("default:chest", {}, connect_sides)
|
open_chests[pn] = nil
|
||||||
pipeworks.override_chest("default:chest_open", {}, connect_sides_open)
|
for _, v in pairs(open_chests) do
|
||||||
pipeworks.override_chest("default:chest_locked", {}, connect_sides)
|
if v.pos.x == pos.x and v.pos.y == pos.y and v.pos.z == pos.z then
|
||||||
pipeworks.override_chest("default:chest_locked_open", {}, connect_sides_open)
|
return true
|
||||||
elseif minetest.get_modpath("hades_chests") then
|
end
|
||||||
local chest_colors = {"", "white", "grey", "dark_grey", "black", "blue", "cyan", "dark_green", "green", "magenta",
|
|
||||||
"orange", "pink", "red", "violet", "yellow"}
|
|
||||||
for _, color in ipairs(chest_colors) do
|
|
||||||
local chestname = (color == "" and "hades_chests:chest")
|
|
||||||
or "hades_chests:chest_" .. color
|
|
||||||
local chestname_protected = (color == "" and "hades_chests:chest_locked")
|
|
||||||
or "hades_chests:chest_" .. color .. "_locked"
|
|
||||||
local old_def = minetest.registered_nodes[chestname]
|
|
||||||
|
|
||||||
-- chest formspec-creation functions are local, we need to find other ways
|
|
||||||
-- normal chests use node formspecs, we can hack into these
|
|
||||||
local old_on_construct = old_def.on_construct
|
|
||||||
local override = {
|
|
||||||
on_construct = function(pos)
|
|
||||||
old_on_construct(pos)
|
|
||||||
update_node_formspec(pos)
|
|
||||||
end,
|
|
||||||
on_receive_fields = function(pos, formname, fields, player)
|
|
||||||
if not fields.quit and pipeworks.may_configure(pos, player) then
|
|
||||||
-- Pipeworks Switch
|
|
||||||
fs_helpers.on_receive_fields(pos, fields)
|
|
||||||
update_node_formspec(pos)
|
|
||||||
end
|
end
|
||||||
end,
|
minetest.after(0.2, function()
|
||||||
-- chest's on_rotate is "simple", but we assumed the api from the mtg screwdriver mod
|
if minetest.get_modpath("default") then
|
||||||
-- this will keep the same behavior, but supports the code above
|
local current_node = minetest.get_node(pos)
|
||||||
on_rotate = screwdriver.rotate_simple
|
if current_node.name ~= "default:" .. swap .. "_open" then
|
||||||
}
|
-- the chest has already been replaced, don't try to replace what's there.
|
||||||
|
-- see: https://github.com/minetest/minetest_game/pull/3046
|
||||||
|
return
|
||||||
|
end
|
||||||
|
minetest.swap_node(pos, { name = "default:" .. swap, param2 = node.param2 })
|
||||||
|
end
|
||||||
|
|
||||||
-- locked chests uses local functions to create their formspec - we need to copy these
|
-- Pipeworks notification
|
||||||
-- https://codeberg.org/Wuzzy/Hades_Revisited/src/branch/master/mods/hades_chests/init.lua
|
pipeworks.after_place(pos)
|
||||||
local function get_locked_chest_formspec(pos)
|
end)
|
||||||
local spos = pos.x .. "," .. pos.y .. "," ..pos.z
|
minetest.sound_play(sound, {gain = 0.3, pos = pos, max_hear_distance = 10})
|
||||||
local formspec =
|
elseif pipeworks.may_configure(pos, player) then
|
||||||
"size[10,9]"..
|
-- Pipeworks Switch
|
||||||
"list[nodemeta:".. spos .. ";main;0,0;10,4;]"..
|
fs_helpers.on_receive_fields(pos, fields)
|
||||||
"list[current_player;main;0,5;10,4;]"..
|
minetest.show_formspec(player:get_player_name(), "pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||||
"listring[]"..
|
|
||||||
"background9[8,8;10,9;hades_chests_chestui.png;true;8]"
|
|
||||||
|
|
||||||
-- change from pipeworks
|
|
||||||
local new_fs = add_pipeworks_switch(formspec, pos)
|
|
||||||
return new_fs
|
|
||||||
end
|
|
||||||
|
|
||||||
local function has_locked_chest_privilege(meta, player)
|
|
||||||
local name = player:get_player_name()
|
|
||||||
if name ~= meta:get_string("owner") and not minetest.check_player_privs(name, "protection_bypass") then
|
|
||||||
return false
|
|
||||||
end
|
end
|
||||||
return true
|
return true
|
||||||
end
|
end
|
||||||
|
|
||||||
-- store, which chest a formspec submission belongs to
|
|
||||||
-- {player1 = pos1, player2 = pos2, ...}
|
|
||||||
local open_chests = {}
|
|
||||||
minetest.register_on_leaveplayer(function(player)
|
|
||||||
open_chests[player:get_player_name()] = nil
|
|
||||||
end)
|
|
||||||
|
|
||||||
local override_protected = {
|
|
||||||
on_rightclick = function(pos, node, clicker)
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
if has_locked_chest_privilege(meta, clicker) then
|
|
||||||
minetest.show_formspec(
|
|
||||||
clicker:get_player_name(),
|
|
||||||
"hades_chests:chest_locked",
|
|
||||||
get_locked_chest_formspec(pos)
|
|
||||||
)
|
|
||||||
open_chests[clicker:get_player_name()] = pos
|
|
||||||
else
|
|
||||||
minetest.sound_play({ name = "hades_chests_locked", gain = 0.3 }, { max_hear_distance = 10 }, true)
|
|
||||||
end
|
|
||||||
end,
|
|
||||||
on_rotate = screwdriver.rotate_simple
|
|
||||||
}
|
|
||||||
|
|
||||||
-- get the fields from the chest formspec, we can do this bc. newest functions are called first
|
|
||||||
-- https://github.com/minetest/minetest/blob/d4b10db998ebeb689b3d27368e30952a42169d03/doc/lua_api.md?plain=1#L5840
|
|
||||||
minetest.register_on_player_receive_fields(function(player, formname, fields)
|
|
||||||
if fields.quit or formname ~= "hades_chests:chest_locked" then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local pn = player:get_player_name()
|
|
||||||
local pos = open_chests[pn]
|
|
||||||
if pos and pipeworks.may_configure(pos, player) then
|
|
||||||
-- Pipeworks Switch
|
|
||||||
fs_helpers.on_receive_fields(pos, fields)
|
|
||||||
minetest.show_formspec(pn, "hades_chests:chest_locked", get_locked_chest_formspec(pos))
|
|
||||||
end
|
|
||||||
-- Do NOT return true here, the callback from hades still needs to run (if they add one)
|
|
||||||
return false
|
|
||||||
end)
|
|
||||||
|
|
||||||
local connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
|
||||||
pipeworks.override_chest(chestname, override, connect_sides)
|
|
||||||
pipeworks.override_chest(chestname_protected, override_protected, connect_sides)
|
|
||||||
end
|
end
|
||||||
elseif minetest.get_modpath("mcl_barrels") then
|
end)
|
||||||
-- TODO: bring splitstacks switch in the formspec
|
|
||||||
-- with the current implementation of mcl_barrels this would mean to duplicate a lot of code from there...
|
-- Original Definitions
|
||||||
local connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
|
local old_chest_def, old_chest_open_def, old_chest_locked_def, old_chest_locked_open_def
|
||||||
pipeworks.override_chest("mcl_barrels:barrel_closed", {}, connect_sides)
|
if minetest.get_modpath("default") then
|
||||||
pipeworks.override_chest("mcl_barrels:barrel_open", {}, connect_sides)
|
old_chest_def = table.copy(minetest.registered_items["default:chest"])
|
||||||
|
old_chest_open_def = table.copy(minetest.registered_items["default:chest_open"])
|
||||||
|
old_chest_locked_def = table.copy(minetest.registered_items["default:chest_locked"])
|
||||||
|
old_chest_locked_open_def = table.copy(minetest.registered_items["default:chest_locked_open"])
|
||||||
|
elseif minetest.get_modpath("hades_chests") then
|
||||||
|
old_chest_def = table.copy(minetest.registered_items["hades_chests:chest"])
|
||||||
|
old_chest_open_def = table.copy(minetest.registered_items["hades_chests:chest"])
|
||||||
|
old_chest_locked_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
|
||||||
|
old_chest_locked_open_def = table.copy(minetest.registered_items["hades_chests:chest_locked"])
|
||||||
end
|
end
|
||||||
|
|
||||||
|
-- Override Construction
|
||||||
|
local override_protected, override, override_open, override_protected_open
|
||||||
|
override_protected = {
|
||||||
|
tiles = {
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_lock.png",
|
||||||
|
"default_chest_inside.png"
|
||||||
|
},
|
||||||
|
after_place_node = function(pos, placer)
|
||||||
|
old_chest_locked_def.after_place_node(pos, placer)
|
||||||
|
pipeworks.after_place(pos)
|
||||||
|
end,
|
||||||
|
on_rightclick = function(pos, node, clicker, itemstack, pointed_thing)
|
||||||
|
if not default.can_interact_with_node(clicker, pos) then
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.sound_play(old_chest_locked_def.sound_open, {gain = 0.3,
|
||||||
|
pos = pos, max_hear_distance = 10})
|
||||||
|
if not chest_lid_obstructed(pos) then
|
||||||
|
if minetest.get_modpath("default") then
|
||||||
|
minetest.swap_node(pos,
|
||||||
|
{ name = "default:" .. "chest_locked" .. "_open",
|
||||||
|
param2 = node.param2 })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
minetest.after(0.2, minetest.show_formspec,
|
||||||
|
clicker:get_player_name(),
|
||||||
|
"pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||||
|
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||||
|
sound = old_chest_locked_def.sound_close, swap = "chest_locked" }
|
||||||
|
end,
|
||||||
|
groups = table.copy(old_chest_locked_def.groups),
|
||||||
|
tube = {
|
||||||
|
insert_object = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:add_item("main", stack)
|
||||||
|
end,
|
||||||
|
can_insert = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if meta:get_int("splitstacks") == 1 then
|
||||||
|
stack = stack:peek_item(1)
|
||||||
|
end
|
||||||
|
return inv:room_for_item("main", stack)
|
||||||
|
end,
|
||||||
|
input_inventory = "main",
|
||||||
|
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||||
|
},
|
||||||
|
after_dig_node = pipeworks.after_dig,
|
||||||
|
on_rotate = pipeworks.on_rotate
|
||||||
|
}
|
||||||
|
override = {
|
||||||
|
tiles = {
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_front.png",
|
||||||
|
"default_chest_inside.png"
|
||||||
|
},
|
||||||
|
on_rightclick = function(pos, node, clicker)
|
||||||
|
minetest.sound_play(old_chest_def.sound_open, {gain = 0.3, pos = pos,
|
||||||
|
max_hear_distance = 10})
|
||||||
|
if not chest_lid_obstructed(pos) then
|
||||||
|
if minetest.get_modpath("default") then
|
||||||
|
minetest.swap_node(pos, {
|
||||||
|
name = "default:" .. "chest" .. "_open",
|
||||||
|
param2 = node.param2 })
|
||||||
|
end
|
||||||
|
end
|
||||||
|
minetest.after(0.2, minetest.show_formspec,
|
||||||
|
clicker:get_player_name(),
|
||||||
|
"pipeworks:chest_formspec", get_chest_formspec(pos))
|
||||||
|
open_chests[clicker:get_player_name()] = { pos = pos,
|
||||||
|
sound = old_chest_def.sound_close, swap = "chest" }
|
||||||
|
end,
|
||||||
|
groups = table.copy(old_chest_def.groups),
|
||||||
|
tube = {
|
||||||
|
insert_object = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:add_item("main", stack)
|
||||||
|
end,
|
||||||
|
can_insert = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if meta:get_int("splitstacks") == 1 then
|
||||||
|
stack = stack:peek_item(1)
|
||||||
|
end
|
||||||
|
return inv:room_for_item("main", stack)
|
||||||
|
end,
|
||||||
|
input_inventory = "main",
|
||||||
|
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
|
||||||
|
},
|
||||||
|
after_place_node = pipeworks.after_place,
|
||||||
|
after_dig_node = pipeworks.after_dig,
|
||||||
|
on_rotate = pipeworks.on_rotate
|
||||||
|
}
|
||||||
|
--[[local override_common = {
|
||||||
|
|
||||||
|
}
|
||||||
|
for k,v in pairs(override_common) do
|
||||||
|
override_protected[k] = v
|
||||||
|
override[k] = v
|
||||||
|
end]]
|
||||||
|
|
||||||
|
override_open = table.copy(override)
|
||||||
|
override_open.groups = table.copy(old_chest_open_def.groups)
|
||||||
|
override_open.tube = table.copy(override.tube)
|
||||||
|
override_open.tube.connect_sides = table.copy(override.tube.connect_sides)
|
||||||
|
override_open.tube.connect_sides.top = nil
|
||||||
|
|
||||||
|
override_protected_open = table.copy(override_protected)
|
||||||
|
override_protected_open.groups = table.copy(old_chest_locked_open_def.groups)
|
||||||
|
override_protected_open.tube = table.copy(override_protected.tube)
|
||||||
|
override_protected_open.tube.connect_sides = table.copy(override_protected.tube.connect_sides)
|
||||||
|
override_protected_open.tube.connect_sides.top = nil
|
||||||
|
|
||||||
|
override_protected.tiles = { -- Rearranged according to the chest registration in Minetest_Game.
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry.."^[transformFX",
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_lock.png",
|
||||||
|
}
|
||||||
|
override.tiles = {
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_top.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry.."^[transformFX",
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_side.png"..tube_entry,
|
||||||
|
"default_chest_front.png",
|
||||||
|
}
|
||||||
|
|
||||||
|
-- Add the extra groups
|
||||||
|
for _,v in ipairs({override_protected, override, override_open, override_protected_open}) do
|
||||||
|
v.groups.tubedevice = 1
|
||||||
|
v.groups.tubedevice_receiver = 1
|
||||||
|
end
|
||||||
|
|
||||||
|
-- Override with the new modifications.
|
||||||
|
if minetest.get_modpath("default") then
|
||||||
|
minetest.override_item("default:chest", override)
|
||||||
|
minetest.override_item("default:chest_open", override_open)
|
||||||
|
minetest.override_item("default:chest_locked", override_protected)
|
||||||
|
minetest.override_item("default:chest_locked_open", override_protected_open)
|
||||||
|
elseif minetest.get_modpath("hades_chests") then
|
||||||
|
minetest.override_item("hades_chests:chest", override)
|
||||||
|
--minetest.override_item("hades_chests:chest_open", override_open)
|
||||||
|
minetest.override_item("hades_chests:chest_locked", override_protected)
|
||||||
|
--minetest.override_item("hades_chests:chest_locked_open", override_protected_open)
|
||||||
|
end
|
||||||
|
|
||||||
|
@ -31,7 +31,6 @@ local settings = {
|
|||||||
delete_item_on_clearobject = true,
|
delete_item_on_clearobject = true,
|
||||||
use_real_entities = true,
|
use_real_entities = true,
|
||||||
entity_update_interval = 0,
|
entity_update_interval = 0,
|
||||||
enable_vertical_digilines_connectivity = false,
|
|
||||||
}
|
}
|
||||||
|
|
||||||
pipeworks.toggles = {}
|
pipeworks.toggles = {}
|
||||||
|
@ -84,7 +84,9 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
|||||||
local filtmeta = minetest.get_meta(filtpos)
|
local filtmeta = minetest.get_meta(filtpos)
|
||||||
local filtinv = filtmeta:get_inventory()
|
local filtinv = filtmeta:get_inventory()
|
||||||
local owner = filtmeta:get_string("owner")
|
local owner = filtmeta:get_string("owner")
|
||||||
local fakeplayer = fakelib.create_player(owner)
|
local fakePlayer = pipeworks.create_fake_player({
|
||||||
|
name = owner
|
||||||
|
})
|
||||||
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
|
local dir = pipeworks.facedir_to_right_dir(filtnode.param2)
|
||||||
local frompos = vector.subtract(filtpos, dir)
|
local frompos = vector.subtract(filtpos, dir)
|
||||||
local fromnode = minetest.get_node(frompos)
|
local fromnode = minetest.get_node(frompos)
|
||||||
@ -199,12 +201,10 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
|||||||
set_filter_formspec(data, filtmeta)
|
set_filter_formspec(data, filtmeta)
|
||||||
end
|
end
|
||||||
|
|
||||||
if pipeworks.enable_item_tags then
|
if type(msg.tags) == "table" or type(msg.tags) == "string" then
|
||||||
if type(msg.tags) == "table" or type(msg.tags) == "string" then
|
item_tags = pipeworks.sanitize_tags(msg.tags)
|
||||||
item_tags = pipeworks.sanitize_tags(msg.tags)
|
elseif type(msg.tag) == "string" then
|
||||||
elseif type(msg.tag) == "string" then
|
item_tags = pipeworks.sanitize_tags({msg.tag})
|
||||||
item_tags = pipeworks.sanitize_tags({msg.tag})
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if msg.nofire then
|
if msg.nofire then
|
||||||
@ -320,7 +320,7 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
|||||||
if fromtube.can_remove then
|
if fromtube.can_remove then
|
||||||
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
|
doRemove = fromtube.can_remove(frompos, fromnode, stack, dir, frominvname, spos)
|
||||||
elseif fromdef.allow_metadata_inventory_take then
|
elseif fromdef.allow_metadata_inventory_take then
|
||||||
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname, spos, stack, fakeplayer)
|
doRemove = fromdef.allow_metadata_inventory_take(frompos, frominvname,spos, stack, fakePlayer)
|
||||||
end
|
end
|
||||||
-- stupid lack of continue statements grumble
|
-- stupid lack of continue statements grumble
|
||||||
if doRemove > 0 then
|
if doRemove > 0 then
|
||||||
@ -354,13 +354,13 @@ local function punch_filter(data, filtpos, filtnode, msg)
|
|||||||
item = stack:take_item(count)
|
item = stack:take_item(count)
|
||||||
frominv:set_stack(frominvname, spos, stack)
|
frominv:set_stack(frominvname, spos, stack)
|
||||||
if fromdef.on_metadata_inventory_take then
|
if fromdef.on_metadata_inventory_take then
|
||||||
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakeplayer)
|
fromdef.on_metadata_inventory_take(frompos, frominvname, spos, item, fakePlayer)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
|
local pos = vector.add(frompos, vector.multiply(dir, 1.4))
|
||||||
local start_pos = vector.add(frompos, dir)
|
local start_pos = vector.add(frompos, dir)
|
||||||
pipeworks.tube_inject_item(pos, start_pos, dir, item,
|
pipeworks.tube_inject_item(pos, start_pos, dir, item,
|
||||||
fakeplayer:get_player_name(), item_tags)
|
fakePlayer:get_player_name(), item_tags)
|
||||||
return true -- only fire one item, please
|
return true -- only fire one item, please
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -451,6 +451,11 @@ for _, data in ipairs({
|
|||||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||||
return count
|
return count
|
||||||
end,
|
end,
|
||||||
|
can_dig = function(pos, player)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:is_empty("main")
|
||||||
|
end,
|
||||||
tube = {connect_sides = {right = 1}},
|
tube = {connect_sides = {right = 1}},
|
||||||
}
|
}
|
||||||
|
|
||||||
|
8
init.lua
8
init.lua
@ -59,7 +59,6 @@ dofile(pipeworks.modpath.."/luaentity.lua")
|
|||||||
dofile(pipeworks.modpath.."/item_transport.lua")
|
dofile(pipeworks.modpath.."/item_transport.lua")
|
||||||
dofile(pipeworks.modpath.."/flowing_logic.lua")
|
dofile(pipeworks.modpath.."/flowing_logic.lua")
|
||||||
dofile(pipeworks.modpath.."/filter-injector.lua")
|
dofile(pipeworks.modpath.."/filter-injector.lua")
|
||||||
dofile(pipeworks.modpath.."/chests.lua")
|
|
||||||
dofile(pipeworks.modpath.."/trashcan.lua")
|
dofile(pipeworks.modpath.."/trashcan.lua")
|
||||||
dofile(pipeworks.modpath.."/wielder.lua")
|
dofile(pipeworks.modpath.."/wielder.lua")
|
||||||
dofile(pipeworks.modpath.."/tubes/registration.lua")
|
dofile(pipeworks.modpath.."/tubes/registration.lua")
|
||||||
@ -96,12 +95,13 @@ end
|
|||||||
if pipeworks.enable_pipe_devices then
|
if pipeworks.enable_pipe_devices then
|
||||||
dofile(pipeworks.modpath.."/devices.lua")
|
dofile(pipeworks.modpath.."/devices.lua")
|
||||||
end
|
end
|
||||||
if pipeworks.enable_redefines then
|
|
||||||
dofile(pipeworks.modpath.."/compat-chests.lua")
|
|
||||||
end
|
|
||||||
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
|
if pipeworks.enable_redefines and (minetest.get_modpath("default") or minetest.get_modpath("hades_core")) then
|
||||||
|
dofile(pipeworks.modpath.."/compat-chests.lua")
|
||||||
dofile(pipeworks.modpath.."/compat-furnaces.lua")
|
dofile(pipeworks.modpath.."/compat-furnaces.lua")
|
||||||
end
|
end
|
||||||
|
if pipeworks.enable_redefines and minetest.get_modpath("mcl_barrels") then
|
||||||
|
dofile(pipeworks.modpath.."/mcl_barrels.lua")
|
||||||
|
end
|
||||||
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
|
if pipeworks.enable_redefines and minetest.get_modpath("mcl_furnaces") then
|
||||||
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
|
dofile(pipeworks.modpath.."/mcl_furnaces.lua")
|
||||||
end
|
end
|
||||||
|
62
legacy.lua
Normal file
62
legacy.lua
Normal file
@ -0,0 +1,62 @@
|
|||||||
|
local S = minetest.get_translator("pipeworks")
|
||||||
|
|
||||||
|
if not minetest.get_modpath("auto_tree_tap") and
|
||||||
|
minetest.get_modpath("technic") then
|
||||||
|
|
||||||
|
minetest.register_abm({
|
||||||
|
nodenames = { "auto_tree_tap:off", "auto_tree_tap:on" },
|
||||||
|
chance = 1,
|
||||||
|
interval = 1,
|
||||||
|
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||||
|
local fdir = node.param2
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("pick", 1)
|
||||||
|
inv:set_size("ghost_pick", 1)
|
||||||
|
inv:set_size("main", 100)
|
||||||
|
minetest.set_node(pos, {name = "pipeworks:nodebreaker_off", param2 = fdir})
|
||||||
|
minetest.registered_nodes["pipeworks:nodebreaker_off"].on_punch(pos, node)
|
||||||
|
inv:set_stack("pick", 1, ItemStack("technic:treetap"))
|
||||||
|
end
|
||||||
|
})
|
||||||
|
|
||||||
|
minetest.register_node(":auto_tree_tap:off", {
|
||||||
|
description = S("Auto-Tap"),
|
||||||
|
tiles = {"pipeworks_nodebreaker_top_off.png","pipeworks_nodebreaker_bottom_off.png","pipeworks_nodebreaker_side2_off.png","pipeworks_nodebreaker_side1_off.png",
|
||||||
|
"pipeworks_nodebreaker_back.png","pipeworks_nodebreaker_front_off.png"},
|
||||||
|
is_ground_content = false,
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
groups = {snappy=2,choppy=2,oddly_breakable_by_hand=2, mesecon = 2,tubedevice=1, not_in_creative_inventory=1, axey=1, handy=1, pickaxey=1},
|
||||||
|
_mcl_hardness=0.8,
|
||||||
|
_sound_def = {
|
||||||
|
key = "node_sound_stone_defaults",
|
||||||
|
},
|
||||||
|
tube = {connect_sides={back=1}},
|
||||||
|
on_construct = function(pos)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
inv:set_size("pick", 1)
|
||||||
|
inv:set_stack("pick", 1, ItemStack("default:pick_mese"))
|
||||||
|
end,
|
||||||
|
after_place_node = function (pos, placer)
|
||||||
|
pipeworks.scan_for_tube_objects(pos, placer)
|
||||||
|
local placer_pos = placer:get_pos()
|
||||||
|
|
||||||
|
--correct for the player's height
|
||||||
|
if placer:is_player() then placer_pos.y = placer_pos.y + 1.5 end
|
||||||
|
|
||||||
|
--correct for 6d facedir
|
||||||
|
if placer_pos then
|
||||||
|
local dir = {
|
||||||
|
x = pos.x - placer_pos.x,
|
||||||
|
y = pos.y - placer_pos.y,
|
||||||
|
z = pos.z - placer_pos.z
|
||||||
|
}
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||||
|
minetest.set_node(pos, node)
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
after_dig_node = pipeworks.scan_for_tube_objects,
|
||||||
|
})
|
||||||
|
end
|
@ -1,121 +0,0 @@
|
|||||||
# textdomain: pipeworks
|
|
||||||
|
|
||||||
# License: CC-by-SA 4.0
|
|
||||||
# Author: VinAdmin ovvitalik@gmail.com
|
|
||||||
|
|
||||||
## generic interaction
|
|
||||||
Set=Установить
|
|
||||||
Cancel=Отмена
|
|
||||||
|
|
||||||
## digilines interfacing
|
|
||||||
Channel=Канал
|
|
||||||
|
|
||||||
## init
|
|
||||||
Allow splitting incoming stacks from tubes=Разрешить разделение входящих стопок из трубок
|
|
||||||
|
|
||||||
## autocrafter
|
|
||||||
Unknown item=Неизвестный предмет
|
|
||||||
unconfigured Autocrafter: unknown recipe=ненастроенный автокрафтер: неизвестный рецепт
|
|
||||||
unconfigured Autocrafter=ненастроенный автокрафтер
|
|
||||||
'@1' Autocrafter (@2)='@1' Автокрафтер (@2)
|
|
||||||
Save=Сохранить
|
|
||||||
paused '@1' Autocrafter=приостановлено '@1' Автокрафтер
|
|
||||||
Autocrafter=Автокрафтер
|
|
||||||
|
|
||||||
## compat-furnaces
|
|
||||||
Allow splitting incoming material (not fuel) stacks from tubes=Разрешить разделение стопок поступающего материала (не топлива) из трубок.
|
|
||||||
|
|
||||||
## decorative tubes
|
|
||||||
Airtight steelblock embedded tube=Герметичная встроенная трубка из стального блока
|
|
||||||
Airtight panel embedded tube=Герметичная встроенная в панель трубка
|
|
||||||
|
|
||||||
## devices
|
|
||||||
Pump/Intake Module=Модуль насоса/впуска
|
|
||||||
Valve=Клапан
|
|
||||||
Decorative grating=Декоративная решетка
|
|
||||||
Spigot outlet=Выходной патрубок
|
|
||||||
Airtight Pipe entry/exit=Вход/выход герметичной трубы
|
|
||||||
Flow Sensor=Датчик потока
|
|
||||||
Flow sensor (on)=Датчик расхода (вкл.)
|
|
||||||
empty=пустой
|
|
||||||
@1% full=@1% заполнено
|
|
||||||
Expansion Tank (@1)=Расширительный бак (@1)
|
|
||||||
Fluid Storage Tank (@1)=Резервуар для хранения жидкости (@1)
|
|
||||||
Fountainhead=Источник
|
|
||||||
Straight-only Pipe=Только прямая труба
|
|
||||||
|
|
||||||
## filter-injector
|
|
||||||
(slot #@1 next)=(слот #@1 следующий)
|
|
||||||
@1 Filter-Injector=@1 фильтр-инжектор
|
|
||||||
Sequence slots by Priority=Последовательность слотов по приоритету
|
|
||||||
Sequence slots Randomly=Слоты последовательности Случайный
|
|
||||||
Sequence slots by Rotation=Последовательность слотов по вращению
|
|
||||||
Exact match - off=Точное совпадение – выключено
|
|
||||||
Exact match - on=Точное совпадение - включено
|
|
||||||
Prefer item types:=Предпочитаете типы предметов:
|
|
||||||
Itemwise=По пунктам
|
|
||||||
Stackwise=Стекообразно
|
|
||||||
Digiline=Диджилайн
|
|
||||||
|
|
||||||
## legacy
|
|
||||||
Auto-Tap=Авто-нажатие
|
|
||||||
|
|
||||||
## pipes
|
|
||||||
Pipe Segment=Сегмент трубы
|
|
||||||
Pipe Segment (legacy)=Сегмент трубы (устаревший)
|
|
||||||
|
|
||||||
|
|
||||||
## routing tubes
|
|
||||||
Pneumatic tube segment=Сегмент пневматической трубки
|
|
||||||
Broken Tube=Сломанная трубка
|
|
||||||
High Priority Tube Segment=Сегмент трубы с высоким приоритетом
|
|
||||||
Accelerating Pneumatic Tube Segment=Ускорительный сегмент пневматической трубки
|
|
||||||
Crossing Pneumatic Tube Segment=Пересечение сегмента пневматической трубы
|
|
||||||
One way tube=Односторонняя трубка
|
|
||||||
|
|
||||||
## signal tubes
|
|
||||||
Detecting Pneumatic Tube Segment on=Обнаружение сегмента пневматической трубки включено
|
|
||||||
Detecting Pneumatic Tube Segment=Обнаружение сегмента пневматической трубки
|
|
||||||
Digiline Detecting Pneumatic Tube Segment=Digiline обнаруживает сегмент пневматической трубки
|
|
||||||
Digiline Detecting Tube=Детекторная трубка Digiline
|
|
||||||
Conducting Pneumatic Tube Segment=Проводящий сегмент пневматической трубки
|
|
||||||
Conducting Pneumatic Tube Segment on=Проводящий сегмент пневматической трубки на
|
|
||||||
Digiline Conducting Pneumatic Tube Segment=Сегмент проводящей пневматической трубки Digiline
|
|
||||||
Mesecon and Digiline Conducting Pneumatic Tube Segment=Сегмент токопроводящей пневматической трубки Mesecon и Digiline
|
|
||||||
Mesecon and Digiline Conducting Pneumatic Tube Segment on=Сегмент проводящей пневматической трубки Mesecon и Digiline на
|
|
||||||
Tag Sorting Pneumatic Tube Segment=Сегмент пневматической трубки для сортировки тегов
|
|
||||||
Lua controlled Tube=Трубка, управляемая Lua
|
|
||||||
|
|
||||||
## sorting tubes
|
|
||||||
Sorting Pneumatic Tube Segment=Сортировка сегментов пневматической трубки
|
|
||||||
Sorting pneumatic tube=Сортировочная пневматическая труба
|
|
||||||
|
|
||||||
## teleport tube
|
|
||||||
Receive=Получить
|
|
||||||
Channels are public by default=По умолчанию каналы являются общедоступными
|
|
||||||
Use <player>:<channel> for fully private channels=Используйте <игрок>:<канал> для полностью приватных каналов
|
|
||||||
Use <player>;<channel> for private receivers=Используйте <игрок>;<канал> для частных приемников
|
|
||||||
Teleporting Pneumatic Tube Segment=Сегмент пневматической трубы для телепортации
|
|
||||||
Teleporting Tube=Телепортационная труба
|
|
||||||
Unconfigured Teleportation Tube=Неконфигурированная телепортационная труба
|
|
||||||
Sorry, channel '@1' is reserved for exclusive use by @2=Извините, канал '@1' зарезервирован исключительно для использования @2
|
|
||||||
Sorry, receiving from channel '@1' is reserved for @2=Извините, прием с канала '@1' зарезервирован для @2
|
|
||||||
Teleportation Tube @1 on '@2'=Трубка телепортации @1 на '@2'
|
|
||||||
|
|
||||||
## trashcan
|
|
||||||
Trash Can=Мусорное ведро
|
|
||||||
|
|
||||||
## tube registration
|
|
||||||
Pneumatic tube segment (legacy)=Сегмент пневматической трубы (устаревший)
|
|
||||||
|
|
||||||
## vacuum tubes
|
|
||||||
Radius=Радиус
|
|
||||||
Vacuuming Pneumatic Tube Segment=Сегмент пневматической трубки для вакуумирования
|
|
||||||
Adjustable Vacuuming Tube=Регулируемая вакуумная трубка
|
|
||||||
Adjustable Vacuuming Pneumatic Tube Segment=Регулируемый сегмент вакуумной пневматической трубки
|
|
||||||
Adjustable Vacuuming Pneumatic Tube Segment (@1m)=Регулируемый сегмент вакуумной пневматической трубки (@1m)
|
|
||||||
|
|
||||||
## wielder
|
|
||||||
Node Breaker=Разрушитель узла
|
|
||||||
Deployer=Развертыватель
|
|
||||||
Dispenser=Распылитель
|
|
@ -67,41 +67,36 @@ end
|
|||||||
minetest.register_on_shutdown(write_entities)
|
minetest.register_on_shutdown(write_entities)
|
||||||
luaentity.entities_index = 0
|
luaentity.entities_index = 0
|
||||||
|
|
||||||
|
local function get_blockpos(pos)
|
||||||
|
return {x = math.floor(pos.x / 16),
|
||||||
|
y = math.floor(pos.y / 16),
|
||||||
|
z = math.floor(pos.z / 16)}
|
||||||
|
end
|
||||||
|
|
||||||
local move_entities_globalstep_part1
|
local move_entities_globalstep_part1
|
||||||
local is_active
|
local is_active
|
||||||
|
|
||||||
if pipeworks.use_real_entities then
|
if pipeworks.use_real_entities then
|
||||||
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
|
local active_blocks = {} -- These only contain active blocks near players (i.e., not forceloaded ones)
|
||||||
|
|
||||||
local function get_blockpos(pos)
|
|
||||||
return {x = math.floor(pos.x / 16),
|
|
||||||
y = math.floor(pos.y / 16),
|
|
||||||
z = math.floor(pos.z / 16)}
|
|
||||||
end
|
|
||||||
|
|
||||||
move_entities_globalstep_part1 = function(dtime)
|
move_entities_globalstep_part1 = function(dtime)
|
||||||
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
|
local active_block_range = tonumber(minetest.settings:get("active_block_range")) or 2
|
||||||
for key in pairs(active_blocks) do
|
local new_active_blocks = {}
|
||||||
active_blocks[key] = nil
|
|
||||||
end
|
|
||||||
for _, player in ipairs(minetest.get_connected_players()) do
|
for _, player in ipairs(minetest.get_connected_players()) do
|
||||||
local blockpos = get_blockpos(player:get_pos())
|
local blockpos = get_blockpos(player:get_pos())
|
||||||
local minpx = blockpos.x - active_block_range
|
local minp = vector.subtract(blockpos, active_block_range)
|
||||||
local minpy = blockpos.y - active_block_range
|
local maxp = vector.add(blockpos, active_block_range)
|
||||||
local minpz = blockpos.z - active_block_range
|
|
||||||
local maxpx = blockpos.x + active_block_range
|
|
||||||
local maxpy = blockpos.y + active_block_range
|
|
||||||
local maxpz = blockpos.z + active_block_range
|
|
||||||
|
|
||||||
for x = minpx, maxpx do
|
for x = minp.x, maxp.x do
|
||||||
for y = minpy, maxpy do
|
for y = minp.y, maxp.y do
|
||||||
for z = minpz, maxpz do
|
for z = minp.z, maxp.z do
|
||||||
local pos = {x = x, y = y, z = z}
|
local pos = {x = x, y = y, z = z}
|
||||||
active_blocks[minetest.hash_node_position(pos)] = true
|
new_active_blocks[minetest.hash_node_position(pos)] = pos
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
active_blocks = new_active_blocks
|
||||||
-- todo: callbacks on block load/unload
|
-- todo: callbacks on block load/unload
|
||||||
end
|
end
|
||||||
|
|
||||||
|
72
mcl_barrels.lua
Normal file
72
mcl_barrels.lua
Normal file
@ -0,0 +1,72 @@
|
|||||||
|
-- this bit of code modifies the mcl barrels to be compatible with
|
||||||
|
-- pipeworks.
|
||||||
|
|
||||||
|
-- Pipeworks Specific
|
||||||
|
local tube_entry = "^pipeworks_tube_connection_wooden.png"
|
||||||
|
|
||||||
|
-- Original Definitions
|
||||||
|
local old_barrel = table.copy(minetest.registered_items["mcl_barrels:barrel_closed"])
|
||||||
|
|
||||||
|
local groups = old_barrel.groups
|
||||||
|
groups["tubedevice"] = 1
|
||||||
|
groups["tubedevice_receiver"] = 1
|
||||||
|
local groups_open = table.copy(groups)
|
||||||
|
groups_open["not_in_creative_inventory"] = 1
|
||||||
|
|
||||||
|
|
||||||
|
-- Override Construction
|
||||||
|
local override_barrel = {}
|
||||||
|
|
||||||
|
override_barrel.tiles = {
|
||||||
|
"mcl_barrels_barrel_top.png^[transformR270",
|
||||||
|
"mcl_barrels_barrel_bottom.png"..tube_entry,
|
||||||
|
"mcl_barrels_barrel_side.png"..tube_entry
|
||||||
|
}
|
||||||
|
|
||||||
|
override_barrel.after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||||
|
old_barrel.after_place_node(pos, placer, itemstack, pointed_thing)
|
||||||
|
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
|
||||||
|
end
|
||||||
|
|
||||||
|
override_barrel.tube = {
|
||||||
|
insert_object = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:add_item("main", stack)
|
||||||
|
end,
|
||||||
|
can_insert = function(pos, node, stack, direction)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
if meta:get_int("splitstacks") == 1 then
|
||||||
|
stack = stack:peek_item(1)
|
||||||
|
end
|
||||||
|
return inv:room_for_item("main", stack)
|
||||||
|
end,
|
||||||
|
input_inventory = "main",
|
||||||
|
connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1}
|
||||||
|
}
|
||||||
|
|
||||||
|
override_barrel.after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
|
old_barrel.after_dig_node(pos, oldnode, oldmetadata, digger)
|
||||||
|
pipeworks.after_dig(pos)
|
||||||
|
end
|
||||||
|
|
||||||
|
override_barrel.groups = table.copy(old_barrel.groups)
|
||||||
|
|
||||||
|
override_barrel.on_rotate = pipeworks.on_rotate
|
||||||
|
|
||||||
|
|
||||||
|
local override_barrel_open = table.copy(override_barrel)
|
||||||
|
|
||||||
|
override_barrel_open.tiles = {
|
||||||
|
"mcl_barrels_barrel_top_open.png",
|
||||||
|
"mcl_barrels_barrel_bottom.png"..tube_entry,
|
||||||
|
"mcl_barrels_barrel_side.png"..tube_entry
|
||||||
|
}
|
||||||
|
|
||||||
|
override_barrel_open.groups = groups_open
|
||||||
|
|
||||||
|
|
||||||
|
-- Override with the new modifications.
|
||||||
|
minetest.override_item("mcl_barrels:barrel_closed", override_barrel)
|
||||||
|
minetest.override_item("mcl_barrels:barrel_open", override_barrel_open)
|
4
mod.conf
4
mod.conf
@ -1,5 +1,5 @@
|
|||||||
name = pipeworks
|
name = pipeworks
|
||||||
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
|
description = This mod uses mesh nodes and nodeboxes to supply a complete set of 3D pipes and tubes, along with devices that work with them.
|
||||||
depends = basic_materials, xcompat, fakelib
|
depends = basic_materials, xcompat
|
||||||
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience, vizlib
|
optional_depends = mesecons, mesecons_mvps, digilines, signs_lib, unified_inventory, default, screwdriver, fl_mapgen, sound_api, i3, hades_core, hades_furnaces, hades_chests, mcl_mapgen_core, mcl_barrels, mcl_furnaces, mcl_experience
|
||||||
min_minetest_version = 5.5.0
|
min_minetest_version = 5.5.0
|
||||||
|
@ -85,17 +85,5 @@ pipeworks_use_real_entities (Use Real Entities) bool true
|
|||||||
#A value 0.2 or above may cause issues with accelerator tubes.
|
#A value 0.2 or above may cause issues with accelerator tubes.
|
||||||
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
|
pipeworks_entity_update_interval (Entity Update Interval) float 0 0 0.8
|
||||||
|
|
||||||
# Use the default rules from the digilines mod.
|
|
||||||
# If enabled the following devices will connect to digiline networks in the vertical direction:
|
|
||||||
# digiline filter injector, deployer, dispenser, node breaker, autocrafter
|
|
||||||
# This breaks expected behavior with digiline conducting tubes.
|
|
||||||
# If disabled, the devices will not be able to send or recieve digiline signals from the top
|
|
||||||
# or bottom faces, regardless of the node rotation.
|
|
||||||
enable_vertical_digilines_connectivity (Use the default rules from the digilines mod) bool false
|
|
||||||
|
|
||||||
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
|
# if set to true, items passing through teleport tubes will log log where they came from and where they went.
|
||||||
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
|
pipeworks_log_teleport_tubes (Log Teleport Tubes) bool false
|
||||||
|
|
||||||
# Behavior of print() inside a lua tube. By default, this emits a message into actionstream.
|
|
||||||
# Set it to noop if you wish to disable that behavior.
|
|
||||||
pipeworks_lua_tube_print_behavior (Behavior of print in Lua Tube) enum log log,noop
|
|
||||||
|
@ -229,13 +229,11 @@ end
|
|||||||
-------------------------
|
-------------------------
|
||||||
|
|
||||||
local function safe_print(param)
|
local function safe_print(param)
|
||||||
if (minetest.settings:get("pipeworks_lua_tube_print_behavior") or "log") == "log" then
|
local string_meta = getmetatable("")
|
||||||
local string_meta = getmetatable("")
|
local sandbox = string_meta.__index
|
||||||
local sandbox = string_meta.__index
|
string_meta.__index = string -- Leave string sandbox temporarily
|
||||||
string_meta.__index = string -- Leave string sandbox temporarily
|
print(dump(param))
|
||||||
minetest.log("action", string.format("[pipeworks.tubes.lua] print(%s)", dump(param)))
|
string_meta.__index = sandbox -- Restore string sandbox
|
||||||
string_meta.__index = sandbox -- Restore string sandbox
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function safe_date()
|
local function safe_date()
|
||||||
@ -605,7 +603,7 @@ local function save_memory(pos, meta, mem)
|
|||||||
meta:set_string("lc_memory", memstring)
|
meta:set_string("lc_memory", memstring)
|
||||||
meta:mark_as_private("lc_memory")
|
meta:mark_as_private("lc_memory")
|
||||||
else
|
else
|
||||||
minetest.log("info", "lua_tube memory overflow. "..memsize_max.." bytes available, "
|
print("Error: lua_tube memory overflow. "..memsize_max.." bytes available, "
|
||||||
..#memstring.." required. Controller overheats.")
|
..#memstring.." required. Controller overheats.")
|
||||||
burn_controller(pos)
|
burn_controller(pos)
|
||||||
end
|
end
|
||||||
|
@ -112,6 +112,7 @@ local register_one_tube = function(name, tname, dropname, desc, plain, noctrs, e
|
|||||||
key = "node_sound_wood_defaults",
|
key = "node_sound_wood_defaults",
|
||||||
},
|
},
|
||||||
walkable = true,
|
walkable = true,
|
||||||
|
stack_max = 99,
|
||||||
basename = name,
|
basename = name,
|
||||||
style = style,
|
style = style,
|
||||||
drop = string.format("%s_%s", name, dropname),
|
drop = string.format("%s_%s", name, dropname),
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
|
|
||||||
local S = minetest.get_translator("pipeworks")
|
local S = minetest.get_translator("pipeworks")
|
||||||
|
|
||||||
local has_vislib = minetest.get_modpath("vizlib")
|
|
||||||
|
|
||||||
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
|
local enable_max = minetest.settings:get_bool("pipeworks_enable_items_per_tube_limit", true)
|
||||||
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
|
local max_items = tonumber(minetest.settings:get("pipeworks_max_items_per_tube")) or 30
|
||||||
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
|
max_items = math.ceil(max_items / 2) -- Limit vacuuming to half the max limit
|
||||||
@ -40,15 +38,6 @@ local function repair_tube(pos, was_node)
|
|||||||
set_timer(pos)
|
set_timer(pos)
|
||||||
end
|
end
|
||||||
|
|
||||||
local function show_area(pos, node, player)
|
|
||||||
if not player or player:get_wielded_item():get_name() ~= "" then
|
|
||||||
-- Only show area when using an empty hand
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local radius = tonumber(minetest.get_meta(pos):get("dist")) or 2
|
|
||||||
vizlib.draw_cube(pos, radius + 0.5, {player = player})
|
|
||||||
end
|
|
||||||
|
|
||||||
if pipeworks.enable_sand_tube then
|
if pipeworks.enable_sand_tube then
|
||||||
pipeworks.register_tube("pipeworks:sand_tube", {
|
pipeworks.register_tube("pipeworks:sand_tube", {
|
||||||
description = S("Vacuuming Pneumatic Tube Segment"),
|
description = S("Vacuuming Pneumatic Tube Segment"),
|
||||||
@ -67,7 +56,6 @@ if pipeworks.enable_sand_tube then
|
|||||||
vacuum(pos, 2)
|
vacuum(pos, 2)
|
||||||
set_timer(pos)
|
set_timer(pos)
|
||||||
end,
|
end,
|
||||||
on_punch = has_vislib and show_area or nil,
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
@ -113,7 +101,6 @@ if pipeworks.enable_mese_sand_tube then
|
|||||||
meta:set_int("dist", dist)
|
meta:set_int("dist", dist)
|
||||||
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
|
meta:set_string("infotext", S("Adjustable Vacuuming Tube (@1m)", dist))
|
||||||
end,
|
end,
|
||||||
on_punch = has_vislib and show_area or nil,
|
|
||||||
},
|
},
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
634
wielder.lua
634
wielder.lua
@ -1,201 +1,247 @@
|
|||||||
local S = minetest.get_translator("pipeworks")
|
local S = minetest.get_translator("pipeworks")
|
||||||
local has_digilines = minetest.get_modpath("digilines")
|
local assumed_eye_pos = vector.new(0, 1.5, 0)
|
||||||
|
|
||||||
local function set_wielder_formspec(def, meta)
|
local function delay(x)
|
||||||
local width, height = def.wield_inv.width, def.wield_inv.height
|
return (function() return x end)
|
||||||
local offset = 5.22 - width * 0.625
|
|
||||||
local size = "10.2,"..(6.5 + height * 1.25 + (has_digilines and 1.25 or 0))
|
|
||||||
local list_bg = ""
|
|
||||||
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
|
|
||||||
list_bg = "style_type[box;colors=#666]"
|
|
||||||
for i=0, height-1 do
|
|
||||||
for j=0, width-1 do
|
|
||||||
list_bg = list_bg.."box["..offset+(i*1.25)..","..1.25+(j*1.25)..";1,1;]"
|
|
||||||
end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
local inv_offset = 1.5 + height * 1.25
|
|
||||||
local fs = "formspec_version[2]size["..size.."]"..
|
|
||||||
pipeworks.fs_helpers.get_prepends(size)..list_bg..
|
|
||||||
"item_image[0.5,0.3;1,1;"..def.name.."_off]"..
|
|
||||||
"label[1.75,0.8;"..minetest.formspec_escape(def.description).."]"..
|
|
||||||
"list[context;"..def.wield_inv.name..";"..offset..",1.25;"..width..","..height..";]"
|
|
||||||
if has_digilines then
|
|
||||||
fs = fs.."field[1.5,"..inv_offset..";5,0.8;channel;"..S("Channel")..";${channel}]"..
|
|
||||||
"button_exit[6.5,"..inv_offset..";2,0.8;save;"..S("Save").."]"..
|
|
||||||
pipeworks.fs_helpers.get_inv(inv_offset + 1.25).."listring[]"
|
|
||||||
else
|
|
||||||
fs = fs..pipeworks.fs_helpers.get_inv(inv_offset).."listring[]"
|
|
||||||
end
|
|
||||||
meta:set_string("formspec", fs)
|
|
||||||
meta:set_string("infotext", def.description)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function wielder_action(def, pos, node, index)
|
local function set_wielder_formspec(data, meta)
|
||||||
local meta = minetest.get_meta(pos)
|
local size = "10.2,"..(7+data.wield_inv_height)
|
||||||
local inv = meta:get_inventory()
|
local list_background = ""
|
||||||
local list = inv:get_list(def.wield_inv.name)
|
if minetest.get_modpath("i3") or minetest.get_modpath("mcl_formspec") then
|
||||||
local wield_index
|
list_background = "style_type[box;colors=#666]"
|
||||||
if index then
|
for i=0, data.wield_inv_height-1 do
|
||||||
if list[index] and (def.wield_hand or not list[index]:is_empty()) then
|
for j=0, data.wield_inv_width-1 do
|
||||||
wield_index = index
|
list_background = list_background .. "box[".. ((10-data.wield_inv_width)*0.5)+(i*1.25) ..",".. 1+(j*1.25) ..";1,1;]"
|
||||||
end
|
|
||||||
else
|
|
||||||
for i, stack in ipairs(list) do
|
|
||||||
if not stack:is_empty() then
|
|
||||||
wield_index = i
|
|
||||||
break
|
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
if not wield_index and not def.wield_hand then
|
meta:set_string("formspec",
|
||||||
return
|
"formspec_version[2]" ..
|
||||||
|
"size["..size.."]"..
|
||||||
|
pipeworks.fs_helpers.get_prepends(size)..
|
||||||
|
"item_image[0.5,0.5;1,1;"..data.name_base.."_off]"..
|
||||||
|
"label[1.5,1;"..minetest.formspec_escape(data.description).."]"..
|
||||||
|
list_background ..
|
||||||
|
"list[context;"..minetest.formspec_escape(data.wield_inv_name)..";"..((10-data.wield_inv_width)*0.5)..",1;"..data.wield_inv_width..","..data.wield_inv_height..";]"..
|
||||||
|
pipeworks.fs_helpers.get_inv((2+data.wield_inv_height)) ..
|
||||||
|
"listring[context;"..minetest.formspec_escape(data.wield_inv_name).."]" ..
|
||||||
|
"listring[current_player;main]"
|
||||||
|
)
|
||||||
|
meta:set_string("infotext", data.description)
|
||||||
|
end
|
||||||
|
|
||||||
|
local can_tool_dig_node = function(nodename, toolcaps, toolname)
|
||||||
|
--pipeworks.logger("can_tool_dig_node() STUB nodename="..tostring(nodename).." toolname="..tostring(toolname).." toolcaps: "..dump(toolcaps))
|
||||||
|
-- brief documentation of minetest.get_dig_params() as it's not yet documented in lua_api.txt:
|
||||||
|
-- takes two arguments, a node's block groups and a tool's capabilities,
|
||||||
|
-- both as they appear in their respective definitions.
|
||||||
|
-- returns a table with the following fields:
|
||||||
|
-- diggable: boolean, can this tool dig this node at all
|
||||||
|
-- time: float, time needed to dig with this tool
|
||||||
|
-- wear: int, number of wear points to inflict on the item
|
||||||
|
local nodedef = minetest.registered_nodes[nodename]
|
||||||
|
-- don't explode due to nil def in event of unknown node!
|
||||||
|
if (nodedef == nil) then return false end
|
||||||
|
|
||||||
|
local nodegroups = nodedef.groups
|
||||||
|
local diggable = minetest.get_dig_params(nodegroups, toolcaps).diggable
|
||||||
|
if not diggable then
|
||||||
|
-- a pickaxe can't actually dig leaves based on it's groups alone,
|
||||||
|
-- but a player holding one can - the game seems to fall back to the hand.
|
||||||
|
-- fall back to checking the hand's properties if the tool isn't the correct one.
|
||||||
|
local hand_caps = minetest.registered_items[""].tool_capabilities
|
||||||
|
diggable = minetest.get_dig_params(nodegroups, hand_caps).diggable
|
||||||
end
|
end
|
||||||
local dir = minetest.facedir_to_dir(node.param2)
|
return diggable
|
||||||
local fakeplayer = fakelib.create_player({
|
end
|
||||||
name = meta:get_string("owner"),
|
|
||||||
direction = vector.multiply(dir, -1),
|
local function wielder_on(data, wielder_pos, wielder_node)
|
||||||
position = pos,
|
data.fixup_node(wielder_pos, wielder_node)
|
||||||
|
if wielder_node.name ~= data.name_base.."_off" then return end
|
||||||
|
wielder_node.name = data.name_base.."_on"
|
||||||
|
minetest.swap_node(wielder_pos, wielder_node)
|
||||||
|
minetest.check_for_falling(wielder_pos)
|
||||||
|
local wielder_meta = minetest.get_meta(wielder_pos)
|
||||||
|
local inv = wielder_meta:get_inventory()
|
||||||
|
local wield_inv_name = data.wield_inv_name
|
||||||
|
local wieldindex
|
||||||
|
for i, stack in ipairs(inv:get_list(wield_inv_name)) do
|
||||||
|
if not stack:is_empty() then
|
||||||
|
wieldindex = i
|
||||||
|
break
|
||||||
|
end
|
||||||
|
end
|
||||||
|
if not wieldindex then
|
||||||
|
if not data.ghost_inv_name then return end
|
||||||
|
wield_inv_name = data.ghost_inv_name
|
||||||
|
inv:set_stack(wield_inv_name, 1, ItemStack(data.ghost_tool))
|
||||||
|
wieldindex = 1
|
||||||
|
end
|
||||||
|
local dir = minetest.facedir_to_dir(wielder_node.param2)
|
||||||
|
-- under/above is currently intentionally left switched
|
||||||
|
-- even though this causes some problems with deployers and e.g. seeds
|
||||||
|
-- as there are some issues related to nodebreakers otherwise breaking 2 nodes afar.
|
||||||
|
-- solidity would have to be checked as well,
|
||||||
|
-- but would open a whole can of worms related to difference in nodebreaker/deployer behavior
|
||||||
|
-- and the problems of wielders acting on themselves if below is solid
|
||||||
|
local under_pos = vector.subtract(wielder_pos, dir)
|
||||||
|
local above_pos = vector.subtract(under_pos, dir)
|
||||||
|
local pitch
|
||||||
|
local yaw
|
||||||
|
if dir.z < 0 then
|
||||||
|
yaw = 0
|
||||||
|
pitch = 0
|
||||||
|
elseif dir.z > 0 then
|
||||||
|
yaw = math.pi
|
||||||
|
pitch = 0
|
||||||
|
elseif dir.x < 0 then
|
||||||
|
yaw = 3*math.pi/2
|
||||||
|
pitch = 0
|
||||||
|
elseif dir.x > 0 then
|
||||||
|
yaw = math.pi/2
|
||||||
|
pitch = 0
|
||||||
|
elseif dir.y > 0 then
|
||||||
|
yaw = 0
|
||||||
|
pitch = -math.pi/2
|
||||||
|
else
|
||||||
|
yaw = 0
|
||||||
|
pitch = math.pi/2
|
||||||
|
end
|
||||||
|
local virtplayer = pipeworks.create_fake_player({
|
||||||
|
name = data.masquerade_as_owner and wielder_meta:get_string("owner")
|
||||||
|
or ":pipeworks:" .. minetest.pos_to_string(wielder_pos),
|
||||||
|
formspec = wielder_meta:get_string("formspec"),
|
||||||
|
look_dir = vector.multiply(dir, -1),
|
||||||
|
look_pitch = pitch,
|
||||||
|
look_yaw = yaw,
|
||||||
|
sneak = data.sneak,
|
||||||
|
position = vector.subtract(wielder_pos, assumed_eye_pos),
|
||||||
inventory = inv,
|
inventory = inv,
|
||||||
wield_index = wield_index or 1,
|
wield_index = wieldindex,
|
||||||
wield_list = def.wield_inv.name,
|
wield_list = wield_inv_name
|
||||||
})
|
})
|
||||||
-- Under and above positions are intentionally switched.
|
|
||||||
local pointed = {
|
local pointed_thing = { type="node", under=under_pos, above=above_pos }
|
||||||
type = "node",
|
data.act(virtplayer, pointed_thing)
|
||||||
under = vector.subtract(pos, dir),
|
if data.eject_drops then
|
||||||
above = vector.subtract(pos, vector.multiply(dir, 2)),
|
|
||||||
}
|
|
||||||
def.action(fakeplayer, pointed)
|
|
||||||
if def.eject_drops then
|
|
||||||
for i, stack in ipairs(inv:get_list("main")) do
|
for i, stack in ipairs(inv:get_list("main")) do
|
||||||
if not stack:is_empty() then
|
if not stack:is_empty() then
|
||||||
pipeworks.tube_inject_item(pos, pos, dir, stack)
|
pipeworks.tube_inject_item(wielder_pos, wielder_pos, dir, stack)
|
||||||
inv:set_stack("main", i, ItemStack(""))
|
inv:set_stack("main", i, ItemStack(""))
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function wielder_on(def, pos, node)
|
local function wielder_off(data, pos, node)
|
||||||
if node.name ~= def.name.."_off" then
|
if node.name == data.name_base.."_on" then
|
||||||
return
|
node.name = data.name_base.."_off"
|
||||||
end
|
|
||||||
node.name = def.name.."_on"
|
|
||||||
minetest.swap_node(pos, node)
|
|
||||||
wielder_action(def, pos, node)
|
|
||||||
end
|
|
||||||
|
|
||||||
local function wielder_off(def, pos, node)
|
|
||||||
if node.name == def.name.."_on" then
|
|
||||||
node.name = def.name.."_off"
|
|
||||||
minetest.swap_node(pos, node)
|
minetest.swap_node(pos, node)
|
||||||
|
minetest.check_for_falling(pos)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
local function wielder_digiline_action(def, pos, channel, msg)
|
local function register_wielder(data)
|
||||||
local meta = minetest.get_meta(pos)
|
data.fixup_node = data.fixup_node or function (pos, node) end
|
||||||
local set_channel = meta:get_string("channel")
|
data.fixup_oldmetadata = data.fixup_oldmetadata or function (m) return m end
|
||||||
if channel ~= set_channel then
|
for _, state in ipairs({ "off", "on" }) do
|
||||||
return
|
local groups = { snappy=2, choppy=2, oddly_breakable_by_hand=2, mesecon=2, tubedevice=1, tubedevice_receiver=1, axey=1, handy=1, pickaxey=1 }
|
||||||
end
|
if state == "on" then groups.not_in_creative_inventory = 1 end
|
||||||
if type(msg) ~= "table" then
|
local tile_images = {}
|
||||||
if type(msg) == "string" then
|
for _, face in ipairs({ "top", "bottom", "side2", "side1", "back", "front" }) do
|
||||||
if msg:sub(1, 8) == "activate" then
|
table.insert(tile_images, data.texture_base.."_"..face..(data.texture_stateful[face] and "_"..state or "")..".png")
|
||||||
msg = {command = "activate", slot = tonumber(msg:sub(9))}
|
|
||||||
end
|
|
||||||
else
|
|
||||||
return
|
|
||||||
end
|
end
|
||||||
end
|
minetest.register_node(data.name_base.."_"..state, {
|
||||||
if msg.command == "activate" then
|
description = data.description,
|
||||||
local node = minetest.get_node(pos)
|
tiles = tile_images,
|
||||||
local index = type(msg.slot) == "number" and msg.slot or nil
|
|
||||||
wielder_action(def, pos, node, index)
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function pipeworks.register_wielder(def)
|
|
||||||
for _,state in ipairs({"off", "on"}) do
|
|
||||||
local groups = {
|
|
||||||
snappy = 2, choppy = 2, oddly_breakable_by_hand = 2,
|
|
||||||
mesecon = 2, tubedevice = 1, tubedevice_receiver = 1,
|
|
||||||
axey = 1, handy = 1, pickaxey = 1,
|
|
||||||
not_in_creative_inventory = state == "on" and 1 or nil
|
|
||||||
}
|
|
||||||
minetest.register_node(def.name.."_"..state, {
|
|
||||||
description = def.description,
|
|
||||||
tiles = def.tiles[state],
|
|
||||||
paramtype2 = "facedir",
|
|
||||||
groups = groups,
|
|
||||||
is_ground_content = false,
|
|
||||||
_mcl_hardness = 0.6,
|
|
||||||
_sound_def = {
|
|
||||||
key = "node_sound_stone_defaults",
|
|
||||||
},
|
|
||||||
drop = def.name.."_off",
|
|
||||||
mesecons = {
|
mesecons = {
|
||||||
effector = {
|
effector = {
|
||||||
rules = pipeworks.rules_all,
|
rules = pipeworks.rules_all,
|
||||||
action_on = function(pos, node)
|
action_on = function (pos, node)
|
||||||
wielder_on(def, pos, node)
|
wielder_on(data, pos, node)
|
||||||
end,
|
end,
|
||||||
action_off = function(pos, node)
|
action_off = function (pos, node)
|
||||||
wielder_off(def, pos, node)
|
wielder_off(data, pos, node)
|
||||||
end,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
digilines = {
|
|
||||||
receptor = {},
|
|
||||||
effector = {
|
|
||||||
action = function(pos, _, channel, msg)
|
|
||||||
wielder_digiline_action(def, pos, channel, msg)
|
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
tube = {
|
tube = {
|
||||||
can_insert = function(pos, node, stack, direction)
|
can_insert = function(pos, node, stack, tubedir)
|
||||||
if def.eject_drops then
|
if not data.tube_permit_anteroposterior_insert then
|
||||||
-- Prevent ejected items from being inserted
|
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||||
local dir = vector.multiply(minetest.facedir_to_dir(node.param2), -1)
|
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||||
if vector.equals(direction, dir) then
|
|
||||||
return false
|
return false
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
local meta = minetest.get_meta(pos)
|
||||||
return inv:room_for_item(def.wield_inv.name, stack)
|
local inv = meta:get_inventory()
|
||||||
|
return inv:room_for_item(data.wield_inv_name, stack)
|
||||||
end,
|
end,
|
||||||
insert_object = function(pos, node, stack)
|
insert_object = function(pos, node, stack, tubedir)
|
||||||
local inv = minetest.get_meta(pos):get_inventory()
|
if not data.tube_permit_anteroposterior_insert then
|
||||||
return inv:add_item(def.wield_inv.name, stack)
|
local nodedir = minetest.facedir_to_dir(node.param2)
|
||||||
|
if vector.equals(tubedir, nodedir) or vector.equals(tubedir, vector.multiply(nodedir, -1)) then
|
||||||
|
return stack
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:add_item(data.wield_inv_name, stack)
|
||||||
end,
|
end,
|
||||||
input_inventory = def.wield_inv.name,
|
input_inventory = data.wield_inv_name,
|
||||||
connect_sides = def.connect_sides,
|
connect_sides = data.tube_connect_sides,
|
||||||
can_remove = function(pos, node, stack)
|
can_remove = function(pos, node, stack, tubedir)
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
end,
|
end,
|
||||||
},
|
},
|
||||||
|
is_ground_content = false,
|
||||||
|
paramtype2 = "facedir",
|
||||||
|
tubelike = 1,
|
||||||
|
groups = groups,
|
||||||
|
_mcl_hardness=0.6,
|
||||||
|
_sound_def = {
|
||||||
|
key = "node_sound_stone_defaults",
|
||||||
|
},
|
||||||
|
drop = data.name_base.."_off",
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
|
set_wielder_formspec(data, meta)
|
||||||
local inv = meta:get_inventory()
|
local inv = meta:get_inventory()
|
||||||
inv:set_size(def.wield_inv.name, def.wield_inv.width * def.wield_inv.height)
|
inv:set_size(data.wield_inv_name, data.wield_inv_width*data.wield_inv_height)
|
||||||
if def.eject_drops then
|
if data.ghost_inv_name then
|
||||||
inv:set_size("main", 32)
|
inv:set_size(data.ghost_inv_name, 1)
|
||||||
|
end
|
||||||
|
if data.eject_drops then
|
||||||
|
inv:set_size("main", 100)
|
||||||
end
|
end
|
||||||
set_wielder_formspec(def, meta)
|
|
||||||
end,
|
end,
|
||||||
after_place_node = function(pos, placer)
|
after_place_node = function (pos, placer)
|
||||||
pipeworks.scan_for_tube_objects(pos)
|
pipeworks.scan_for_tube_objects(pos)
|
||||||
if not placer then
|
local placer_pos = placer:get_pos()
|
||||||
return
|
if placer_pos and placer:is_player() then placer_pos = vector.add(placer_pos, assumed_eye_pos) end
|
||||||
|
if placer_pos then
|
||||||
|
local dir = vector.subtract(pos, placer_pos)
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
node.param2 = minetest.dir_to_facedir(dir, true)
|
||||||
|
minetest.set_node(pos, node)
|
||||||
end
|
end
|
||||||
local node = minetest.get_node(pos)
|
|
||||||
node.param2 = minetest.dir_to_facedir(placer:get_look_dir(), true)
|
|
||||||
minetest.set_node(pos, node)
|
|
||||||
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
minetest.get_meta(pos):set_string("owner", placer:get_player_name())
|
||||||
end,
|
end,
|
||||||
|
can_dig = (data.can_dig_nonempty_wield_inv and delay(true) or function(pos, player)
|
||||||
|
local meta = minetest.get_meta(pos)
|
||||||
|
local inv = meta:get_inventory()
|
||||||
|
return inv:is_empty(data.wield_inv_name)
|
||||||
|
end),
|
||||||
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
||||||
for _,stack in ipairs(oldmetadata.inventory[def.wield_inv.name] or {}) do
|
-- The legacy-node fixup is done here in a
|
||||||
|
-- different form from the standard fixup,
|
||||||
|
-- rather than relying on a standard fixup
|
||||||
|
-- in an on_dig callback, because some
|
||||||
|
-- non-standard diggers (such as technic's
|
||||||
|
-- mining drill) don't respect on_dig.
|
||||||
|
oldmetadata = data.fixup_oldmetadata(oldmetadata)
|
||||||
|
for _, stack in ipairs(oldmetadata.inventory[data.wield_inv_name] or {}) do
|
||||||
if not stack:is_empty() then
|
if not stack:is_empty() then
|
||||||
minetest.add_item(pos, stack)
|
minetest.add_item(pos, stack)
|
||||||
end
|
end
|
||||||
@ -203,6 +249,7 @@ function pipeworks.register_wielder(def)
|
|||||||
pipeworks.scan_for_tube_objects(pos)
|
pipeworks.scan_for_tube_objects(pos)
|
||||||
end,
|
end,
|
||||||
on_rotate = pipeworks.on_rotate,
|
on_rotate = pipeworks.on_rotate,
|
||||||
|
on_punch = data.fixup_node,
|
||||||
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
|
||||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||||
return stack:get_count()
|
return stack:get_count()
|
||||||
@ -214,141 +261,212 @@ function pipeworks.register_wielder(def)
|
|||||||
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
|
||||||
if not pipeworks.may_configure(pos, player) then return 0 end
|
if not pipeworks.may_configure(pos, player) then return 0 end
|
||||||
return count
|
return count
|
||||||
end,
|
end
|
||||||
on_receive_fields = function(pos, _, fields, sender)
|
|
||||||
if not fields.channel or not pipeworks.may_configure(pos, sender) then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
minetest.get_meta(pos):set_string("channel", fields.channel)
|
|
||||||
end,
|
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
table.insert(pipeworks.ui_cat_tube_list, def.name.."_off")
|
|
||||||
end
|
|
||||||
|
|
||||||
local function get_tiles(name, stateful)
|
|
||||||
local tiles = {on = {}, off = {}}
|
|
||||||
for _,state in ipairs({"off", "on"}) do
|
|
||||||
for _,side in ipairs({"top", "bottom", "side2", "side1", "back", "front"}) do
|
|
||||||
local suffix = stateful[side] and "_"..state or ""
|
|
||||||
table.insert(tiles[state], "pipeworks_"..name.."_"..side..suffix..".png")
|
|
||||||
end
|
|
||||||
end
|
|
||||||
return tiles
|
|
||||||
end
|
end
|
||||||
|
|
||||||
if pipeworks.enable_node_breaker then
|
if pipeworks.enable_node_breaker then
|
||||||
pipeworks.register_wielder({
|
local data
|
||||||
name = "pipeworks:nodebreaker",
|
-- see after end of data table for other use of these variables
|
||||||
|
local name_base = "pipeworks:nodebreaker"
|
||||||
|
local wield_inv_name = "pick"
|
||||||
|
data = {
|
||||||
|
name_base = name_base,
|
||||||
description = S("Node Breaker"),
|
description = S("Node Breaker"),
|
||||||
tiles = get_tiles("nodebreaker", {top = 1, bottom = 1, side2 = 1, side1 = 1, front = 1}),
|
texture_base = "pipeworks_nodebreaker",
|
||||||
connect_sides = {top = 1, bottom = 1, left = 1, right = 1, back = 1},
|
texture_stateful = { top = true, bottom = true, side2 = true, side1 = true, front = true },
|
||||||
wield_inv = {name = "pick", width = 1, height = 1},
|
tube_connect_sides = { top=1, bottom=1, left=1, right=1, back=1 },
|
||||||
wield_hand = true,
|
tube_permit_anteroposterior_insert = false,
|
||||||
eject_drops = true,
|
wield_inv_name = wield_inv_name,
|
||||||
action = function(fakeplayer, pointed)
|
wield_inv_width = 1,
|
||||||
local stack = fakeplayer:get_wielded_item()
|
wield_inv_height = 1,
|
||||||
local old_stack = ItemStack(stack)
|
can_dig_nonempty_wield_inv = true,
|
||||||
local item_def = minetest.registered_items[stack:get_name()]
|
ghost_inv_name = "ghost_pick",
|
||||||
if item_def.on_use then
|
ghost_tool = ":", -- hand by default
|
||||||
stack = item_def.on_use(stack, fakeplayer, pointed) or stack
|
fixup_node = function (pos, node)
|
||||||
fakeplayer:set_wielded_item(stack)
|
local meta = minetest.get_meta(pos)
|
||||||
else
|
local inv = meta:get_inventory()
|
||||||
local node = minetest.get_node(pointed.under)
|
-- Node breakers predating the visible pick slot
|
||||||
local node_def = minetest.registered_nodes[node.name]
|
-- may have been partially updated. This code
|
||||||
if not node_def or not node_def.on_dig then
|
-- fully updates them. Some have been observed
|
||||||
return
|
-- to have no pick slot at all; first add one.
|
||||||
end
|
if inv:get_size("pick") ~= 1 then
|
||||||
-- Check if the tool can dig the node
|
inv:set_size("pick", 1)
|
||||||
local tool = stack:get_tool_capabilities()
|
|
||||||
if not minetest.get_dig_params(node_def.groups, tool).diggable then
|
|
||||||
-- Try using hand if tool can't dig the node
|
|
||||||
local hand = ItemStack():get_tool_capabilities()
|
|
||||||
if not minetest.get_dig_params(node_def.groups, hand).diggable then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
end
|
|
||||||
-- This must only check for false, because `on_dig` returning nil is the same as returning true.
|
|
||||||
if node_def.on_dig(pointed.under, node, fakeplayer) == false then
|
|
||||||
return
|
|
||||||
end
|
|
||||||
local sound = node_def.sounds and node_def.sounds.dug
|
|
||||||
if sound then
|
|
||||||
minetest.sound_play(sound, {pos = pointed.under}, true)
|
|
||||||
end
|
|
||||||
stack = fakeplayer:get_wielded_item()
|
|
||||||
end
|
end
|
||||||
if stack:get_name() == old_stack:get_name() then
|
-- Originally, they had a ghost pick in a "pick"
|
||||||
-- Don't mechanically wear out tool
|
-- inventory, no other inventory, and no form.
|
||||||
if stack:get_wear() ~= old_stack:get_wear() and stack:get_count() == old_stack:get_count()
|
-- The partial update of early with-form node
|
||||||
and (item_def.wear_represents == nil or item_def.wear_represents == "mechanical_wear") then
|
-- breaker code gives them "ghost_pick" and "main"
|
||||||
fakeplayer:set_wielded_item(old_stack)
|
-- inventories, but leaves the old ghost pick in
|
||||||
end
|
-- the "pick" inventory, and doesn't add a form.
|
||||||
elseif not stack:is_empty() then
|
-- First perform that partial update.
|
||||||
-- Tool got replaced by something else, treat it as a drop.
|
if inv:get_size("ghost_pick") ~= 1 then
|
||||||
fakeplayer:get_inventory():add_item("main", stack)
|
inv:set_size("ghost_pick", 1)
|
||||||
fakeplayer:set_wielded_item("")
|
inv:set_size("main", 100)
|
||||||
|
end
|
||||||
|
-- If the node breaker predates the visible pick
|
||||||
|
-- slot, which we can detect by it not having a
|
||||||
|
-- form, then the pick slot needs to be cleared
|
||||||
|
-- of the old ghost pick.
|
||||||
|
if (meta:get_string("formspec") or "") == "" then
|
||||||
|
inv:set_stack("pick", 1, ItemStack(""))
|
||||||
|
end
|
||||||
|
-- Finally, unconditionally set the formspec
|
||||||
|
-- and infotext. This not only makes the
|
||||||
|
-- pick slot visible for node breakers where
|
||||||
|
-- it wasn't before; it also updates the form
|
||||||
|
-- for node breakers that had an older version
|
||||||
|
-- of the form, and sets infotext where it was
|
||||||
|
-- missing for early with-form node breakers.
|
||||||
|
set_wielder_formspec(data, meta)
|
||||||
|
end,
|
||||||
|
fixup_oldmetadata = function (oldmetadata)
|
||||||
|
-- Node breakers predating the visible pick slot,
|
||||||
|
-- with node form, kept their ghost pick in an
|
||||||
|
-- inventory named "pick", the same name as the
|
||||||
|
-- later visible pick slot. The pick must be
|
||||||
|
-- removed to avoid spilling it.
|
||||||
|
if not oldmetadata.fields.formspec then
|
||||||
|
return { inventory = { pick = {} }, fields = oldmetadata.fields }
|
||||||
|
else
|
||||||
|
return oldmetadata
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
})
|
masquerade_as_owner = true,
|
||||||
|
sneak = false,
|
||||||
|
act = function(virtplayer, pointed_thing)
|
||||||
|
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
|
||||||
|
--local dname = "nodebreaker.act() "
|
||||||
|
local wieldstack = virtplayer:get_wielded_item()
|
||||||
|
local oldwieldstack = ItemStack(wieldstack)
|
||||||
|
local on_use = (minetest.registered_items[wieldstack:get_name()] or {}).on_use
|
||||||
|
if on_use then
|
||||||
|
--pipeworks.logger(dname.."invoking on_use "..tostring(on_use))
|
||||||
|
wieldstack = on_use(wieldstack, virtplayer, pointed_thing) or wieldstack
|
||||||
|
virtplayer:set_wielded_item(wieldstack)
|
||||||
|
else
|
||||||
|
local under_node = minetest.get_node(pointed_thing.under)
|
||||||
|
local def = minetest.registered_nodes[under_node.name]
|
||||||
|
if not def then
|
||||||
|
-- do not dig an unknown node
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- check that the current tool is capable of destroying the
|
||||||
|
-- target node.
|
||||||
|
-- if we can't, don't dig, and leave the wield stack unchanged.
|
||||||
|
-- note that wieldstack:get_tool_capabilities() returns hand
|
||||||
|
-- properties if the item has none of it's own.
|
||||||
|
if can_tool_dig_node(under_node.name,
|
||||||
|
wieldstack:get_tool_capabilities(),
|
||||||
|
wieldstack:get_name()) then
|
||||||
|
def.on_dig(pointed_thing.under, under_node, virtplayer)
|
||||||
|
local sound = def.sounds and def.sounds.dug
|
||||||
|
if sound then
|
||||||
|
minetest.sound_play(sound.name,
|
||||||
|
{pos=pointed_thing.under, gain=sound.gain})
|
||||||
|
end
|
||||||
|
wieldstack = virtplayer:get_wielded_item()
|
||||||
|
--~ else
|
||||||
|
--pipeworks.logger(dname.."couldn't dig node!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
local wieldname = wieldstack:get_name()
|
||||||
|
if wieldname == oldwieldstack:get_name() then
|
||||||
|
-- don't mechanically wear out tool
|
||||||
|
if wieldstack:get_count() == oldwieldstack:get_count() and
|
||||||
|
wieldstack:get_metadata() == oldwieldstack:get_metadata() and
|
||||||
|
((minetest.registered_items[wieldstack:get_name()] or {}).wear_represents or "mechanical_wear") == "mechanical_wear" then
|
||||||
|
virtplayer:set_wielded_item(oldwieldstack)
|
||||||
|
end
|
||||||
|
elseif wieldname ~= "" then
|
||||||
|
-- tool got replaced by something else:
|
||||||
|
-- treat it as a drop
|
||||||
|
virtplayer:get_inventory():add_item("main", wieldstack)
|
||||||
|
virtplayer:set_wielded_item(ItemStack(""))
|
||||||
|
end
|
||||||
|
end,
|
||||||
|
eject_drops = true,
|
||||||
|
}
|
||||||
|
register_wielder(data)
|
||||||
|
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:nodebreaker_off"
|
||||||
|
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||||
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
|
minetest.register_alias("technic:nodebreaker_off", "pipeworks:nodebreaker_off")
|
||||||
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
|
minetest.register_alias("technic:nodebreaker_on", "pipeworks:nodebreaker_on")
|
||||||
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
|
minetest.register_alias("technic:node_breaker_off", "pipeworks:nodebreaker_off")
|
||||||
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
|
minetest.register_alias("technic:node_breaker_on", "pipeworks:nodebreaker_on")
|
||||||
minetest.register_alias("auto_tree_tap:off", "pipeworks:nodebreaker_off")
|
-- turn legacy auto-tree-taps into node breakers
|
||||||
minetest.register_alias("auto_tree_tap:on", "pipeworks:nodebreaker_on")
|
dofile(pipeworks.modpath.."/legacy.lua")
|
||||||
|
|
||||||
|
-- register LBM for transition to cheaper node breakers
|
||||||
|
local lbm_id = "pipeworks:refund_node_breaker_pick"
|
||||||
|
minetest.register_lbm({
|
||||||
|
name = lbm_id,
|
||||||
|
label = "Give back mese pick for pre-transition node breakers",
|
||||||
|
run_at_every_load = false,
|
||||||
|
nodenames = { name_base.."_on", name_base.."_off" },
|
||||||
|
action = function(pos, node)
|
||||||
|
pipeworks.logger(lbm_id.." entry, nodename="..node.name)
|
||||||
|
local invref = minetest.get_meta(pos):get_inventory()
|
||||||
|
invref:add_item(wield_inv_name, ItemStack("default:pick_mese"))
|
||||||
|
end
|
||||||
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
if pipeworks.enable_deployer then
|
if pipeworks.enable_deployer then
|
||||||
pipeworks.register_wielder({
|
register_wielder({
|
||||||
name = "pipeworks:deployer",
|
name_base = "pipeworks:deployer",
|
||||||
description = S("Deployer"),
|
description = S("Deployer"),
|
||||||
tiles = get_tiles("deployer", {front = 1}),
|
texture_base = "pipeworks_deployer",
|
||||||
connect_sides = {back = 1},
|
texture_stateful = { front = true },
|
||||||
wield_inv = {name = "main", width = 3, height = 3},
|
tube_connect_sides = { back=1 },
|
||||||
action = function(fakeplayer, pointed)
|
tube_permit_anteroposterior_insert = true,
|
||||||
local stack = fakeplayer:get_wielded_item()
|
wield_inv_name = "main",
|
||||||
local def = minetest.registered_items[stack:get_name()]
|
wield_inv_width = 3,
|
||||||
if def and def.on_place then
|
wield_inv_height = 3,
|
||||||
local new_stack, placed_pos = def.on_place(stack, fakeplayer, pointed)
|
can_dig_nonempty_wield_inv = false,
|
||||||
fakeplayer:set_wielded_item(new_stack or stack)
|
masquerade_as_owner = true,
|
||||||
-- minetest.item_place_node doesn't play sound to the placer
|
sneak = false,
|
||||||
local sound = placed_pos and def.sounds and def.sounds.place
|
act = function(virtplayer, pointed_thing)
|
||||||
local name = fakeplayer:get_player_name()
|
if minetest.is_protected(vector.add(virtplayer:get_pos(), assumed_eye_pos), virtplayer:get_player_name()) then
|
||||||
if sound and name ~= "" then
|
return
|
||||||
minetest.sound_play(sound, {pos = placed_pos, to_player = name}, true)
|
|
||||||
end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local wieldstack = virtplayer:get_wielded_item()
|
||||||
|
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or {on_place=minetest.item_place}).on_place(wieldstack, virtplayer, pointed_thing) or wieldstack)
|
||||||
end,
|
end,
|
||||||
|
eject_drops = false,
|
||||||
})
|
})
|
||||||
|
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:deployer_off"
|
||||||
|
-- aliases for when someone had technic installed, but then uninstalled it but not pipeworks
|
||||||
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
minetest.register_alias("technic:deployer_off", "pipeworks:deployer_off")
|
||||||
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
minetest.register_alias("technic:deployer_on", "pipeworks:deployer_on")
|
||||||
end
|
end
|
||||||
|
|
||||||
if pipeworks.enable_dispenser then
|
if pipeworks.enable_dispenser then
|
||||||
-- Override minetest.item_drop to negate its hardcoded offset
|
register_wielder({
|
||||||
-- when the dropper is a fake player.
|
name_base = "pipeworks:dispenser",
|
||||||
local item_drop = minetest.item_drop
|
|
||||||
-- luacheck: ignore 122
|
|
||||||
function minetest.item_drop(stack, dropper, pos)
|
|
||||||
if dropper and dropper.is_fake_player then
|
|
||||||
pos = vector.new(pos.x, pos.y - 1.2, pos.z)
|
|
||||||
end
|
|
||||||
return item_drop(stack, dropper, pos)
|
|
||||||
end
|
|
||||||
pipeworks.register_wielder({
|
|
||||||
name = "pipeworks:dispenser",
|
|
||||||
description = S("Dispenser"),
|
description = S("Dispenser"),
|
||||||
tiles = get_tiles("dispenser", {front = 1}),
|
texture_base = "pipeworks_dispenser",
|
||||||
connect_sides = {back = 1},
|
texture_stateful = { front = true },
|
||||||
wield_inv = {name = "main", width = 3, height = 3},
|
tube_connect_sides = { back=1 },
|
||||||
action = function(fakeplayer)
|
tube_permit_anteroposterior_insert = true,
|
||||||
local stack = fakeplayer:get_wielded_item()
|
wield_inv_name = "main",
|
||||||
local def = minetest.registered_items[stack:get_name()]
|
wield_inv_width = 3,
|
||||||
if def and def.on_drop then
|
wield_inv_height = 3,
|
||||||
local pos = fakeplayer:get_pos()
|
can_dig_nonempty_wield_inv = false,
|
||||||
fakeplayer:set_wielded_item(def.on_drop(stack, fakeplayer, pos) or stack)
|
masquerade_as_owner = false,
|
||||||
end
|
sneak = true,
|
||||||
|
act = function(virtplayer, pointed_thing)
|
||||||
|
local wieldstack = virtplayer:get_wielded_item()
|
||||||
|
virtplayer:set_wielded_item((minetest.registered_items[wieldstack:get_name()] or
|
||||||
|
{on_drop=minetest.item_drop}).on_drop(wieldstack, virtplayer, virtplayer:get_pos()) or
|
||||||
|
wieldstack)
|
||||||
end,
|
end,
|
||||||
|
eject_drops = false,
|
||||||
})
|
})
|
||||||
|
pipeworks.ui_cat_tube_list[#pipeworks.ui_cat_tube_list+1] = "pipeworks:dispenser_off"
|
||||||
end
|
end
|
||||||
|
Reference in New Issue
Block a user