forked from mtcontrib/pipeworks
4fce320d9c
* Fix spaces vs tabs in crafts.lua * Fix recipes, add telepoter device for teleporter tube recipe. * Override chests and furnaces in Hades as well.
129 lines
3.6 KiB
Lua
129 lines
3.6 KiB
Lua
-- this file is basically a modified copy of
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-- minetest_game/mods/default/furnaces.lua
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local def--, def_active
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if minetest.get_modpath("default") then
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def = table.copy(minetest.registered_nodes["default:furnace"])
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--def_active = table.copy(minetest.registered_nodes["default:furnace_active"])
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elseif minetest.get_modpath("hades_furnaces") then
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def = table.copy(minetest.registered_nodes["hades_furnaces:furnace"])
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--def_active = table.copy(minetest.registered_nodes["hades_furnaces:furnace_active"])
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end
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local tube_entry = "^pipeworks_tube_connection_stony.png"
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local groups = def.groups
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groups["tubedevice"] = 1
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groups["tubedevice_receiver"] = 1
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local groups_active = table.copy(groups)
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groups_active["not_in_creative_inventory"] = 1
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--
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-- Node definitions
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--
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local override = {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_front.png"
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},
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groups = groups,
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tube = {
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insert_object = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1.0)
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end
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src", stack)
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end
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end,
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can_insert = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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if meta:get_int("split_material_stacks") == 1 then
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stack = stack:peek_item(1)
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end
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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}
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local override_active = {
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tiles = {
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"default_furnace_top.png"..tube_entry,
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"default_furnace_bottom.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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"default_furnace_side.png"..tube_entry,
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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groups = groups_active,
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tube = {
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insert_object = function(pos,node,stack,direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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local timer = minetest.get_node_timer(pos)
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if not timer:is_started() then
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timer:start(1.0)
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end
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if direction.y == 1 then
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return inv:add_item("fuel", stack)
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else
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return inv:add_item("src", stack)
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end
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end,
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can_insert = function(pos, node, stack, direction)
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local meta = minetest.get_meta(pos)
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local inv = meta:get_inventory()
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if direction.y == 1 then
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return inv:room_for_item("fuel", stack)
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else
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return inv:room_for_item("src", stack)
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end
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end,
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input_inventory = "dst",
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connect_sides = {left = 1, right = 1, back = 1, front = 1, bottom = 1, top = 1}
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},
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after_place_node = pipeworks.after_place,
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after_dig_node = pipeworks.after_dig,
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on_rotate = pipeworks.on_rotate
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}
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if minetest.get_modpath("default") then
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minetest.override_item("default:furnace", override)
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minetest.override_item("default:furnace_active", override_active)
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elseif minetest.get_modpath("hades_furnaces") then
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minetest.override_item("hades_furnaces:furnace", override)
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minetest.override_item("hades_furnaces:furnace_active", override_active)
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end
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