pipeworks/mcl_furnaces.lua

133 lines
3.9 KiB
Lua

local old_furnace = table.copy(minetest.registered_nodes["mcl_furnaces:furnace"])
local tube_entry = "^pipeworks_tube_connection_stony.png"
local groups = old_furnace.groups
groups["tubedevice"] = 1
groups["tubedevice_receiver"] = 1
local groups_active = table.copy(groups)
groups_active["not_in_creative_inventory"] = 1
-- a hack to give the exp to fake players it's be dropped instead added to (fake) player inv
local function give_xp(pos, player)
local meta = minetest.get_meta(pos)
local dir = vector.divide(minetest.facedir_to_dir(minetest.get_node(pos).param2),-1.95)
local xp = meta:get_int("xp")
if xp > 0 then
mcl_experience.throw_xp(vector.add(pos, dir), xp)
meta:set_int("xp", 0)
end
end
local override = {}
override.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front.png"
}
override.groups = groups
override.tube = {
insert_object = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
if meta:get_int("split_material_stacks") == 1 then
stack = stack:peek_item(1)
end
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
override.after_place_node = function(pos, placer, itemstack, pointed_thing)
pipeworks.after_place(pos, placer, itemstack, pointed_thing)
end
override.after_dig_node = function(pos, oldnode, oldmetadata, digger)
old_furnace.after_dig_node(pos, oldnode, oldmetadata, digger)
pipeworks.after_dig(pos)
end
override.on_metadata_inventory_take = function(pos, listname, index, stack, player)
if listname == "dst" then
if stack:get_name() == "mcl_core:iron_ingot" then
awards.unlock(player:get_player_name(), "mcl:acquireIron")
elseif stack:get_name() == "mcl_fishing:fish_cooked" then
awards.unlock(player:get_player_name(), "mcl:cookFish")
end
give_xp(pos, player)
end
end
override.on_rotate = pipeworks.on_rotate
local override_active = table.copy(override)
override_active.tiles = {
"default_furnace_top.png"..tube_entry,
"default_furnace_bottom.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_side.png"..tube_entry,
"default_furnace_front_active.png",
}
override_active.groups = groups_active
override_active.tube = {
insert_object = function(pos,node,stack,direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
local timer = minetest.get_node_timer(pos)
if not timer:is_started() then
timer:start(1.0)
end
if direction.y == 1 then
return inv:add_item("fuel", stack)
else
return inv:add_item("src", stack)
end
end,
can_insert = function(pos, node, stack, direction)
local meta = minetest.get_meta(pos)
local inv = meta:get_inventory()
if direction.y == 1 then
return inv:room_for_item("fuel", stack)
else
return inv:room_for_item("src", stack)
end
end,
input_inventory = "dst",
connect_sides = {left = 1, right = 1, back = 1, bottom = 1, top = 1}
}
-- override
minetest.override_item("mcl_furnaces:furnace", override)
minetest.override_item("mcl_furnaces:furnace_active", override_active)