pipeworks/devices.lua
Vanessa Ezekowitz c47d6b02df Added crafting recipes for various objects, with options: If homedecor is
installed, use the plastic sheeting therein.  If not, we define it manually.
If the Technic mod is installed, don't define any recipes at all.  Also removed
the extra "loaded!" messages and tweaked the default pipe alias to point to
something that is actually visible :-)
2012-09-02 12:55:14 -04:00

472 lines
12 KiB
Lua

-- List of devices that should participate in the autoplace algorithm
pipes_devicelist = {
"pump",
"valve",
"storage_tank_0",
"storage_tank_1",
"storage_tank_2",
"storage_tank_3",
"storage_tank_4",
"storage_tank_5",
"storage_tank_6",
"storage_tank_7",
"storage_tank_8",
"storage_tank_9",
"storage_tank_10"
}
-- tables
minetest.register_alias("pipeworks:pump", "pipeworks:pump_off_x")
minetest.register_alias("pipeworks:valve", "pipeworks:valve_off_x")
minetest.register_alias("pipeworks:storage_tank", "pipeworks:storage_tank_0_x")
pipe_pumpbody_x = {
{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
}
pipe_pumpbody_z = {
{ -6/16, -8/16, -6/16, 6/16, 8/16, 6/16 }
}
pipe_valvebody_x = {
{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
}
pipe_valvebody_z = {
{ -4/16, -4/16, -4/16, 4/16, 4/16, 4/16 }
}
pipe_valvehandle_on_x = {
{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
}
pipe_valvehandle_on_z = {
{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
}
pipe_valvehandle_off_x = {
{ -1/16, 4/16, -5/16, 1/16, 5/16, 0 }
}
pipe_valvehandle_off_z = {
{ -5/16, 4/16, -1/16, 0, 5/16, 1/16 }
}
-- Now define the nodes.
local states = { "on", "off" }
local dgroups = ""
for s in ipairs(states) do
if states[s] == "off" then
dgroups = {snappy=3, pipe=1}
else
dgroups = {snappy=3, pipe=1, not_in_creative_inventory=1}
end
local pumpboxes = {}
pipe_addbox(pumpboxes, pipe_leftstub)
pipe_addbox(pumpboxes, pipe_pumpbody_x)
pipe_addbox(pumpboxes, pipe_rightstub)
local tilex = "pipeworks_pump_ends.png"
local tilez = "pipeworks_pump_"..states[s]..".png"
minetest.register_node("pipeworks:pump_"..states[s].."_x", {
description = "Pump Module ("..states[s]..")",
drawtype = "nodebox",
tiles = {
"pipeworks_pump_top_x.png",
"pipeworks_pump_sides.png",
tilex,
tilex,
"pipeworks_pump_sides.png",
tilez
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = pumpboxes
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:pump")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:pump_off_x"
})
local pumpboxes = {}
pipe_addbox(pumpboxes, pipe_frontstub)
pipe_addbox(pumpboxes, pipe_pumpbody_z)
pipe_addbox(pumpboxes, pipe_backstub)
minetest.register_node("pipeworks:pump_"..states[s].."_z", {
description = "Pump Module ("..states[s]..", Z-axis)",
drawtype = "nodebox",
tiles = {
"pipeworks_pump_top_z.png",
"pipeworks_pump_sides.png",
tilez,
tilez,
"pipeworks_pump_sides.png",
tilex
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = pumpboxes
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:pump")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:pump_off_x"
})
local valveboxes = {}
pipe_addbox(valveboxes, pipe_leftstub)
pipe_addbox(valveboxes, pipe_valvebody_x)
if states[s] == "off" then
pipe_addbox(valveboxes, pipe_valvehandle_off_x)
else
pipe_addbox(valveboxes, pipe_valvehandle_on_x)
end
pipe_addbox(valveboxes, pipe_rightstub)
local tilex = "pipeworks_valvebody_ends.png"
local tilez = "pipeworks_valvebody_sides.png"
minetest.register_node("pipeworks:valve_"..states[s].."_x", {
description = "Valve ("..states[s]..")",
drawtype = "nodebox",
tiles = {
"pipeworks_valvebody_top_"..states[s].."_x.png",
"pipeworks_valvebody_bottom.png",
tilex,
tilex,
tilez,
tilez,
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -8/16, -4/16, -5/16, 8/16, 5/16, 5/16 }
},
node_box = {
type = "fixed",
fixed = valveboxes
},
groups = dgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:valve")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:valve_off_x",
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
local valveboxes = {}
pipe_addbox(valveboxes, pipe_frontstub)
pipe_addbox(valveboxes, pipe_valvebody_z)
if states[s] == "off" then
pipe_addbox(valveboxes, pipe_valvehandle_off_z)
else
pipe_addbox(valveboxes, pipe_valvehandle_on_z)
end
pipe_addbox(valveboxes, pipe_backstub)
minetest.register_node("pipeworks:valve_"..states[s].."_z", {
description = "Valve ("..states[s]..", Z-axis)",
drawtype = "nodebox",
tiles = {
"pipeworks_valvebody_top_"..states[s].."_z.png",
"pipeworks_valvebody_bottom.png",
tilez,
tilez,
tilex,
tilex,
},
paramtype = "light",
selection_box = {
type = "fixed",
fixed = { -5/16, -4/16, -8/16, 5/16, 5/16, 8/16 }
},
node_box = {
type = "fixed",
fixed = valveboxes
},
groups = {snappy=3, pipe=1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_device_autorotate(pos, states[s], "pipeworks:valve")
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
drop = "pipeworks:valve_off_x",
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
end
-- intake grate
minetest.register_node("pipeworks:intake", {
description = "Intake grate",
drawtype = "nodebox",
tiles = {
"pipeworks_intake_top.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png",
"pipeworks_intake_sides.png"
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
-- outlet grate
minetest.register_node("pipeworks:outlet", {
description = "Outlet grate",
drawtype = "nodebox",
tiles = {
"pipeworks_outlet_top.png",
"pipeworks_outlet_sides.png",
"pipeworks_outlet_sides.png",
"pipeworks_outlet_sides.png",
"pipeworks_outlet_sides.png",
"pipeworks_outlet_sides.png"
},
selection_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
node_box = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, 0.5, 0.5 }
},
paramtype = "light",
groups = {snappy=3, pipe=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
-- tanks
for fill = 0, 10 do
if fill == 0 then
filldesc="empty"
sgroups = {snappy=3, pipe=1, tankfill=fill+1}
else
filldesc=fill.."0% full"
sgroups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1}
end
minetest.register_node("pipeworks:expansion_tank_"..fill, {
description = "Expansion Tank ("..filldesc..")... You hacker, you.",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_front_"..fill..".png"
},
paramtype = "light",
paramtype2 = "facedir",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:storage_tank_"..fill.."_x",
after_place_node = function(pos)
pipe_look_for_stackable_tanks(pos)
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=0,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",0)
end,
})
minetest.register_node("pipeworks:storage_tank_"..fill.."_x", {
description = "Fluid Storage Tank ("..filldesc..")",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_front_"..fill..".png"
},
paramtype = "light",
groups = sgroups,
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
after_place_node = function(pos)
pipe_look_for_stackable_tanks(pos)
if string.find(minetest.env:get_node(pos).name, "pipeworks:storage_tank_") ~= nil then
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank_"..fill)
end
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
minetest.register_node("pipeworks:storage_tank_"..fill.."_z", {
description = "Fluid Storage Tank (Z axis, "..filldesc..")... You hacker, you.",
tiles = {
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_front_"..fill..".png",
"pipeworks_storage_tank_back.png",
"pipeworks_storage_tank_fittings.png",
"pipeworks_storage_tank_fittings.png"
},
paramtype = "light",
groups = {snappy=3, pipe=1, tankfill=fill+1, not_in_creative_inventory=1},
sounds = default.node_sound_wood_defaults(),
walkable = true,
stack_max = 99,
drop = "pipeworks:storage_tank_"..fill.."_x",
after_place_node = function(pos)
pipe_look_for_stackable_tanks(pos)
if string.find(minetest.env:get_node(pos).name, "pipeworks:storage_tank_") ~= nil then
pipe_device_autorotate(pos, nil, "pipeworks:storage_tank_"..fill)
end
pipe_scanforobjects(pos)
end,
after_dig_node = function(pos)
pipe_scanforobjects(pos)
end,
pipelike=1,
on_construct = function(pos)
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end,
})
end
-- various actions
local axes = { "x", "z" }
for a in ipairs(axes) do
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:valve_on_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:valve_off_"..axes[a] })
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",0)
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:valve_off_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:valve_on_"..axes[a] })
local meta = minetest.env:get_meta(pos)
meta:set_int("pipelike",1)
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:pump_on_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:pump_off_"..axes[a] })
end
end)
minetest.register_on_punchnode(function (pos, node)
if node.name=="pipeworks:pump_off_"..axes[a] then
minetest.env:add_node(pos, { name = "pipeworks:pump_on_"..axes[a] })
end
end)
end