plantlife_modpack/molehills/init.lua

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-- Idea by Sokomine
-- Code & textures by Mossmanikin
abstract_molehills = {}
local molehills_rarity = tonumber(minetest.settings:get("molehills_rarity")) or 99.5
local molehills_rarity_fertility = tonumber(minetest.settings:get("molehills_rarity_fertility")) or 1
local molehills_fertility = tonumber(minetest.settings:get("molehills_fertility")) or -0.6
-- support for i18n
local S = minetest.get_translator("molehills")
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-- NoDe
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local mh_cbox = {
type = "fixed",
fixed = { -0.5, -0.5, -0.5, 0.5, -0.125, 0.5}
}
minetest.register_node("molehills:molehill",{
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drawtype = "mesh",
mesh = "molehill_molehill.obj",
description = S("Mole Hill"),
inventory_image = "molehills_side.png",
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tiles = { "molehills_dirt.png" },
use_texture_alpha = "clip",
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paramtype = "light",
selection_box = mh_cbox,
collision_box = mh_cbox,
groups = {crumbly=3},
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sounds = default.node_sound_dirt_defaults(),
})
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-- CRaFTiNG
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minetest.register_craft({ -- molehills --> dirt
output = "default:dirt",
recipe = {
{"molehills:molehill","molehills:molehill"},
{"molehills:molehill","molehills:molehill"},
}
})
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-- GeNeRaTiNG
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abstract_molehills.place_molehill = function(pos)
local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
if minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x , y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x , y=pos.y, z=pos.z-1}).name ~= "air"
and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}).name ~= "air" then
minetest.swap_node(right_here, {name="molehills:molehill"})
end
end
biome_lib.register_on_generate({
surface = {"default:dirt_with_grass"},
rarity = molehills_rarity,
rarity_fertility = molehills_rarity_fertility,
plantlife_limit = molehills_fertility,
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"]]},
avoid_radius = 4,
},
abstract_molehills.place_molehill
)