Breaking up flowers_plus mod (#5)
Splitting up flowers_plus into separate mods for seaweed, sunflowers and waterlillies, for clarity and so the user can disable them individually. Fixed sunflower maximum heat. Removed spawning, as we're already creating these things at worldgen. Added settings for rarity and max count to each mod - waterlilies, seaweed and sunflowers Removing along_shore mod as it does nothing now.
164
pl_waterlilies/init.lua
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-- support for i18n
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local S = minetest.get_translator("pl_waterlilies")
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pl_waterlilies = {}
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local lilies_max_count = tonumber(minetest.settings:get("pl_waterlilies_max_count")) or 320
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local lilies_rarity = tonumber(minetest.settings:get("pl_waterlilies_rarity")) or 33
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local lilies_list = {
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{ nil , nil , 1 },
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{ "225", "22.5" , 2 },
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{ "45" , "45" , 3 },
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{ "675", "67.5" , 4 },
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{ "s1" , "small_1" , 5 },
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{ "s2" , "small_2" , 6 },
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{ "s3" , "small_3" , 7 },
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{ "s4" , "small_4" , 8 },
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}
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for i in ipairs(lilies_list) do
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local deg1 = ""
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local deg2 = ""
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local lily_groups = {snappy = 3,flammable=2,flower=1}
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if lilies_list[i][1] ~= nil then
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deg1 = "_"..lilies_list[i][1]
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deg2 = "_"..lilies_list[i][2]
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lily_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
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end
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minetest.register_node(":flowers:waterlily"..deg1, {
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description = S("Waterlily"),
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drawtype = "nodebox",
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tiles = {
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"flowers_waterlily"..deg2..".png",
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"flowers_waterlily"..deg2..".png^[transformFY"
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},
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inventory_image = "flowers_waterlily.png",
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wield_image = "flowers_waterlily.png",
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sunlight_propagates = true,
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paramtype = "light",
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paramtype2 = "facedir",
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walkable = false,
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groups = lily_groups,
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = { -0.4, -0.5, -0.4, 0.4, -0.45, 0.4 },
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},
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node_box = {
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type = "fixed",
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fixed = { -0.5, -0.49, -0.5, 0.5, -0.49, 0.5 },
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},
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buildable_to = true,
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node_placement_prediction = "",
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liquids_pointable = true,
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drop = "flowers:waterlily",
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on_place = function(itemstack, placer, pointed_thing)
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local keys=placer:get_player_control()
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local pt = pointed_thing
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local place_pos = nil
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local top_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
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local under_node = minetest.get_node(pt.under)
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local above_node = minetest.get_node(pt.above)
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local top_node = minetest.get_node(top_pos)
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if biome_lib.get_nodedef_field(under_node.name, "buildable_to") then
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if under_node.name ~= "default:water_source" then
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place_pos = pt.under
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elseif top_node.name ~= "default:water_source"
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and biome_lib.get_nodedef_field(top_node.name, "buildable_to") then
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place_pos = top_pos
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else
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return
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end
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elseif biome_lib.get_nodedef_field(above_node.name, "buildable_to") then
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place_pos = pt.above
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end
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if place_pos and not minetest.is_protected(place_pos, placer:get_player_name()) then
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local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
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if not keys["sneak"] then
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local node = minetest.get_node(pt.under)
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local waterlily = math.random(1,8)
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if waterlily == 1 then
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nodename = "flowers:waterlily"
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elseif waterlily == 2 then
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nodename = "flowers:waterlily_225"
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elseif waterlily == 3 then
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nodename = "flowers:waterlily_45"
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elseif waterlily == 4 then
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nodename = "flowers:waterlily_675"
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elseif waterlily == 5 then
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nodename = "flowers:waterlily_s1"
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elseif waterlily == 6 then
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nodename = "flowers:waterlily_s2"
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elseif waterlily == 7 then
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nodename = "flowers:waterlily_s3"
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elseif waterlily == 8 then
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nodename = "flowers:waterlily_s4"
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end
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minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
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else
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local fdir = minetest.dir_to_facedir(placer:get_look_dir())
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minetest.swap_node(place_pos, {name = "flowers:waterlily", param2 = fdir})
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end
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if not biome_lib.expect_infinite_stacks then
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itemstack:take_item()
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end
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return itemstack
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end
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end,
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})
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end
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pl_waterlilies.grow_waterlily = function(pos)
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local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
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for i in ipairs(lilies_list) do
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local chance = math.random(1,8)
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local ext = ""
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local num = lilies_list[i][3]
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if lilies_list[i][1] ~= nil then
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ext = "_"..lilies_list[i][1]
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end
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if chance == num then
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minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)})
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end
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end
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end
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biome_lib.register_on_generate({
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surface = {"default:water_source"},
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max_count = lilies_max_count,
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rarity = lilies_rarity,
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min_elevation = 1,
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max_elevation = 40,
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near_nodes = {"default:dirt_with_grass"},
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near_nodes_size = 4,
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near_nodes_vertical = 1,
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near_nodes_count = 1,
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plantlife_limit = -0.9,
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temp_max = -0.22,
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temp_min = 0.22,
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},
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pl_waterlilies.grow_waterlily
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)
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minetest.register_alias( "flowers:flower_waterlily", "flowers:waterlily")
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minetest.register_alias( "flowers:flower_waterlily_225", "flowers:waterlily_225")
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minetest.register_alias( "flowers:flower_waterlily_45", "flowers:waterlily_45")
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minetest.register_alias( "flowers:flower_waterlily_675", "flowers:waterlily_675")
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minetest.register_alias( "trunks:lilypad" , "flowers:waterlily_s1" )
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minetest.register_alias( "along_shore:lilypads_1" , "flowers:waterlily_s1" )
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minetest.register_alias( "along_shore:lilypads_2" , "flowers:waterlily_s2" )
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minetest.register_alias( "along_shore:lilypads_3" , "flowers:waterlily_s3" )
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minetest.register_alias( "along_shore:lilypads_4" , "flowers:waterlily_s4" )
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11
pl_waterlilies/locale/pl_waterlilies.de.tr
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# textdomain: pl_waterlilies
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# Xanthin, 2017.
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#
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Waterlily=Seerose
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10
pl_waterlilies/locale/pl_waterlilies.es.tr
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# textdomain: pl_waterlilies
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# Carlos Barraza <carlosbarrazaes@gmail.com>, 2017.
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#
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Waterlily=Lirio de agua
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10
pl_waterlilies/locale/pl_waterlilies.fr.tr
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# textdomain: pl_waterlilies
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# fat115 <fat115@framasoft.org>, 2017.
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#
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Waterlily=Nénuphar
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10
pl_waterlilies/locale/pl_waterlilies.tr.tr
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# textdomain: pl_waterlilies
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# mahmutelmas06@hotmail.com, 2017.
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#
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Waterlily=Nilüfer
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11
pl_waterlilies/locale/template.txt
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# textdomain: pl_waterlillies
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# SOME DESCRIPTIVE TITLE.
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# Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER
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# This file is distributed under the same license as the PACKAGE package.
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# FIRST AUTHOR <EMAIL@ADDRESS>, YEAR.
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#
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Waterlily=
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3
pl_waterlilies/mod.conf
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name = pl_waterlilies
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depends = biome_lib
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optional_depends = farming, flowers
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5
pl_waterlilies/settingtypes.txt
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#Water-lilies maximum count
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pl_waterlilies_max_count (Water-lilies maximum count) int 320 1 1000
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#Water-lilies rarity
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pl_waterlilies_rarity (Water-lilies rarity) int 33 0 100
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BIN
pl_waterlilies/textures/flowers_waterlily.png
Normal file
After Width: | Height: | Size: 412 B |
BIN
pl_waterlilies/textures/flowers_waterlily_22.5.png
Normal file
After Width: | Height: | Size: 409 B |
BIN
pl_waterlilies/textures/flowers_waterlily_45.png
Normal file
After Width: | Height: | Size: 421 B |
BIN
pl_waterlilies/textures/flowers_waterlily_67.5.png
Normal file
After Width: | Height: | Size: 435 B |
BIN
pl_waterlilies/textures/flowers_waterlily_small_1.png
Normal file
After Width: | Height: | Size: 468 B |
BIN
pl_waterlilies/textures/flowers_waterlily_small_2.png
Normal file
After Width: | Height: | Size: 472 B |
BIN
pl_waterlilies/textures/flowers_waterlily_small_3.png
Normal file
After Width: | Height: | Size: 422 B |
BIN
pl_waterlilies/textures/flowers_waterlily_small_4.png
Normal file
After Width: | Height: | Size: 219 B |