forked from mtcontrib/plantlife_modpack
Vines: Fixed humidity, and set temperature. Also fixed a couple of issues with spawning: Roots are meant to spawn under dirt blocks, also vines were appearing on the side of snow.
This commit is contained in:
parent
a5b752f8b2
commit
a6dc4890d9
@ -11,7 +11,7 @@ local enable_side = minetest.settings:get_bool("vines_enable_side", true)
|
||||
local enable_jungle = minetest.settings:get_bool("vines_enable_jungle", true)
|
||||
local enable_willow = minetest.settings:get_bool("vines_enable_willow", true)
|
||||
|
||||
local default_rarity = 90
|
||||
local default_rarity = 75
|
||||
local rarity_roots = tonumber(minetest.settings:get("vines_rarity_roots")) or default_rarity
|
||||
local rarity_standard = tonumber(minetest.settings:get("vines_rarity_standard")) or default_rarity
|
||||
local rarity_side = tonumber(minetest.settings:get("vines_rarity_side")) or default_rarity
|
||||
@ -42,7 +42,7 @@ local function on_dig(pos, node, player)
|
||||
if enable_vines == false then
|
||||
drop_item = vine_name_end
|
||||
end
|
||||
|
||||
|
||||
wielded_item = player:get_wielded_item()
|
||||
if wielded_item then
|
||||
wielded_item:add_wear(1)
|
||||
@ -93,10 +93,6 @@ vines.register_vine = function( name, defs, biome )
|
||||
end
|
||||
end
|
||||
|
||||
local vine_group = 'group:' .. name .. '_vines'
|
||||
|
||||
biome.surface[#biome.surface + 1] = vine_group
|
||||
|
||||
local selection_box = {type = "wallmounted",}
|
||||
local drawtype = 'signlike'
|
||||
|
||||
@ -362,24 +358,21 @@ minetest.register_tool("vines:shears", {
|
||||
})
|
||||
|
||||
-- VINES
|
||||
local spawn_root_surfaces = {}
|
||||
|
||||
if enable_roots ~= false then
|
||||
spawn_root_surfaces = {
|
||||
"default:dirt_with_grass",
|
||||
"default:dirt"
|
||||
}
|
||||
|
||||
vines.register_vine('root',
|
||||
{description = S("Roots"), average_length = 9}, {
|
||||
choose_random_wall = true,
|
||||
check_air = false,
|
||||
avoid_nodes = {"vines:root_middle"},
|
||||
avoid_radius = 5,
|
||||
surface = spawn_root_surfaces,
|
||||
surface = {
|
||||
"default:dirt_with_grass",
|
||||
"default:dirt"
|
||||
},
|
||||
spawn_on_bottom = true,
|
||||
plantlife_limit = -0.6,
|
||||
rarity = rarity_roots,
|
||||
-- humidity_min = 0.4,
|
||||
humidity_min = 0.4,
|
||||
temp_min = 0.4,
|
||||
})
|
||||
else
|
||||
minetest.register_alias('vines:root_middle', 'air')
|
||||
@ -389,7 +382,7 @@ end
|
||||
if enable_standard ~= false then
|
||||
vines.register_vine('vine',
|
||||
{description = S("Vines"), average_length = 5}, {
|
||||
choose_random_wall = true,
|
||||
check_air = false,
|
||||
avoid_nodes = {"group:vines"},
|
||||
avoid_radius = 5,
|
||||
surface = {
|
||||
@ -402,7 +395,8 @@ if enable_standard ~= false then
|
||||
spawn_on_bottom = true,
|
||||
plantlife_limit = -0.9,
|
||||
rarity = rarity_standard,
|
||||
-- humidity_min = 0.7,
|
||||
humidity_min = 0.7,
|
||||
temp_min = 0.4,
|
||||
})
|
||||
else
|
||||
minetest.register_alias('vines:vine_middle', 'air')
|
||||
@ -412,7 +406,7 @@ end
|
||||
if enable_side ~= false then
|
||||
vines.register_vine('side',
|
||||
{description = S("Vines"), average_length = 6}, {
|
||||
choose_random_wall = true,
|
||||
check_air = false,
|
||||
avoid_nodes = {"group:vines", "default:apple"},
|
||||
avoid_radius = 3,
|
||||
surface = {
|
||||
@ -425,7 +419,8 @@ if enable_side ~= false then
|
||||
spawn_on_side = true,
|
||||
plantlife_limit = -0.9,
|
||||
rarity = rarity_side,
|
||||
-- humidity_min = 0.4,
|
||||
humidity_min = 0.4,
|
||||
temp_min = 0.4,
|
||||
})
|
||||
else
|
||||
minetest.register_alias('vines:side_middle', 'air')
|
||||
@ -435,13 +430,15 @@ end
|
||||
if enable_jungle ~= false then
|
||||
vines.register_vine("jungle",
|
||||
{description = S("Jungle Vines"), average_length = 7}, {
|
||||
choose_random_wall = true,
|
||||
neighbors = {
|
||||
check_air = false,
|
||||
near_nodes = {
|
||||
"default:jungleleaves",
|
||||
"moretrees:jungletree_leaves_red",
|
||||
"moretrees:jungletree_leaves_yellow",
|
||||
"moretrees:jungletree_leaves_green"
|
||||
},
|
||||
near_nodes_size = 4,
|
||||
near_nodes_vertical = 4,
|
||||
avoid_nodes = {
|
||||
"vines:jungle_middle",
|
||||
"vines:jungle_end",
|
||||
@ -454,7 +451,8 @@ if enable_jungle ~= false then
|
||||
spawn_on_side = true,
|
||||
plantlife_limit = -0.9,
|
||||
rarity = rarity_jungle,
|
||||
-- humidity_min = 0.2,
|
||||
humidity_min = 0.2,
|
||||
temp_min = 0.3,
|
||||
})
|
||||
else
|
||||
minetest.register_alias('vines:jungle_middle', 'air')
|
||||
@ -464,7 +462,7 @@ end
|
||||
if enable_willow ~= false then
|
||||
vines.register_vine( 'willow',
|
||||
{description = S("Willow Vines"), average_length = 9}, {
|
||||
choose_random_wall = true,
|
||||
check_air = false,
|
||||
avoid_nodes = {"vines:willow_middle"},
|
||||
avoid_radius = 5,
|
||||
near_nodes = {'default:water_source'},
|
||||
@ -475,7 +473,8 @@ if enable_willow ~= false then
|
||||
spawn_on_side = true,
|
||||
surface = {"moretrees:willow_leaves"},
|
||||
rarity = rarity_willow,
|
||||
-- humidity_min = 0.5
|
||||
humidity_min = 0.5,
|
||||
temp_min = 0.5,
|
||||
})
|
||||
else
|
||||
minetest.register_alias('vines:willow_middle', 'air')
|
||||
|
@ -8,31 +8,31 @@ vines_enable_rope (Enable vine ropes) bool true
|
||||
vines_enable_roots (Enable root vines) bool true
|
||||
|
||||
#Rarity of root vines, from 1 to 100, higher numbers are rarer.
|
||||
vines_rarity_roots (Rarity of roots vines) int 90 1 100
|
||||
vines_rarity_roots (Rarity of roots vines) int 75 1 100
|
||||
|
||||
#Enables the standard type of vines.
|
||||
vines_enable_standard (Enable standard vines) bool true
|
||||
|
||||
#Rarity of standard vines, from 1 to 100, higher numbers are rarer.
|
||||
vines_rarity_standard (Rarity of standard vines) int 90 1 100
|
||||
vines_rarity_standard (Rarity of standard vines) int 75 1 100
|
||||
|
||||
#Enables the type of vines that grow on the sides of leaf blocks.
|
||||
vines_enable_side (Enable side vines) bool true
|
||||
|
||||
#Rarity of side vines, from 1 to 100, higher numbers are rarer.
|
||||
vines_rarity_side (Rarity of side vines) int 90 1 100
|
||||
vines_rarity_side (Rarity of side vines) int 75 1 100
|
||||
|
||||
#Enables jungle style vines.
|
||||
vines_enable_jungle (Enable jungle vines) bool true
|
||||
|
||||
#Rarity of jungle vines, from 1 to 100, higher numbers are rarer.
|
||||
vines_rarity_jungle (Rarity of jungle vines) int 90 1 100
|
||||
vines_rarity_jungle (Rarity of jungle vines) int 75 1 100
|
||||
|
||||
#Enables willow vines.
|
||||
vines_enable_willow (Enable willow vines) bool true
|
||||
|
||||
#Rarity of willow vines, from 1 to 100, higher numbers are rarer.
|
||||
vines_rarity_willow (Rarity of willow vines) int 90 1 100
|
||||
vines_rarity_willow (Rarity of willow vines) int 75 1 100
|
||||
|
||||
#Vine growth speed, minimum number of seconds between each growth.
|
||||
vines_growth_min (Minimum number of seconds between growth) int 180 1 3600
|
||||
|
Loading…
Reference in New Issue
Block a user