Updated horsetails

This commit is contained in:
Craig Robbins 2014-08-23 18:45:27 +10:00 committed by Vanessa Ezekowitz
parent 2b15938756
commit 3757e2d4e0
2 changed files with 73 additions and 85 deletions

View File

@ -11,88 +11,64 @@
assert(abstract_ferns.config.enable_horsetails == true) assert(abstract_ferns.config.enable_horsetails == true)
abstract_ferns.grow_horsetail = function(pos) -----------------------------------------------------------------------------------------------
local horsetail_size = math.random(1, 4) -- HORSETAIL (EQUISETUM)
local dest = {x=pos.x, y=pos.y+1, z=pos.z} -----------------------------------------------------------------------------------------------
if horsetail_size == 1 then
minetest.set_node(dest, {name="ferns:horsetail_01"}) local node_names = {}
elseif horsetail_size == 2 then
minetest.set_node(dest, {name="ferns:horsetail_02"}) local function create_nodes()
elseif horsetail_size == 3 then local selection_boxes = {
minetest.set_node(dest, {name="ferns:horsetail_03"}) { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 },
else -- horsetail_size == 4 { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 },
minetest.set_node(dest, {name="ferns:horsetail_04"}) { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 },
{ -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 },
}
for i = 1, 4 do
local node_name = "ferns:horsetail_" .. string.format("%02d", i)
local node_img = "ferns_horsetail_" .. string.format("%02d", i) .. ".png"
local node_desc
local node_on_use = nil
local node_drop = "ferns:horsetail_04"
if i == 1 then
node_desc = "Young Horsetail (Equisetum)"
node_on_use = minetest.item_eat(1) -- young ones edible https://en.wikipedia.org/wiki/Equisetum
node_drop = node_name
elseif i == 4 then
node_desc = "Horsetail (Equisetum)"
else
node_desc = "Horsetail (Equisetum) ".. string.format("%02d", i)
end
node_names[i] = node_name
minetest.register_node(node_name, {
description = node_desc,
drawtype = "plantlike",
paramtype = "light",
tiles = { node_img },
inventory_image = node_img,
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = selection_boxes[i],
},
on_use = node_on_use,
drop = node_drop,
})
end end
end end
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
-- HORSETAIL (EQUISETUM) -- Init
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
minetest.register_node("ferns:horsetail_01", {
description = "Young Horsetail (Equisetum)", create_nodes()
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_01.png"},
inventory_image = "ferns_horsetail_01.png",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, -1/16, 0.15 },
},
on_use = minetest.item_eat(1), -- young ones edible https://en.wikipedia.org/wiki/Equisetum
})
minetest.register_node("ferns:horsetail_02", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_02.png"},
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
drop = "ferns:horsetail_04",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 1/16, 0.15 },
},
})
minetest.register_node("ferns:horsetail_03", {
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_03.png"},
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1,not_in_creative_inventory=1},
drop = "ferns:horsetail_04",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 4/16, 0.15 },
},
})
minetest.register_node("ferns:horsetail_04", { -- the one in inventory
description = "Horsetail (Equisetum)",
drawtype = "plantlike",
paramtype = "light",
tiles = {"ferns_horsetail_04.png"},
inventory_image = "ferns_horsetail_04.png",
walkable = false,
buildable_to = true,
groups = {snappy=3,flammable=2,attached_node=1,horsetail=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = { -0.15, -1/2, -0.15, 0.15, 7/16, 0.15 },
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random horsetail
local stack = ItemStack("ferns:horsetail_0"..math.random(2, 4))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("ferns:horsetail_04 "..itemstack:get_count()-(1-ret:get_count()))
end,
})
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
-- Spawning -- Spawning
@ -100,12 +76,7 @@ minetest.register_node("ferns:horsetail_04", { -- the one in inventory
if abstract_ferns.config.enable_horsetails_spawning == true then if abstract_ferns.config.enable_horsetails_spawning == true then
plantslib:spawn_on_surfaces({ plantslib:spawn_on_surfaces({
spawn_delay = 1200, spawn_delay = 1200,
spawn_plants = { spawn_plants = node_names,
"ferns:horsetail_01",
"ferns:horsetail_02",
"ferns:horsetail_03",
"ferns:horsetail_04"
},
spawn_chance = 400, spawn_chance = 400,
spawn_surfaces = { spawn_surfaces = {
"default:dirt_with_grass", "default:dirt_with_grass",
@ -122,8 +93,10 @@ if abstract_ferns.config.enable_horsetails_spawning == true then
near_nodes_size = 2, near_nodes_size = 2,
near_nodes_vertical = 1, near_nodes_vertical = 1,
near_nodes_count = 1, near_nodes_count = 1,
--random_facedir = { 0, 179 },
}) })
end end
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
-- Generating -- Generating
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
@ -154,8 +127,9 @@ if abstract_ferns.config.enable_horsetails_on_grass == true then
humidity_min = 0.4, humidity_min = 0.4,
temp_max = -0.5, -- 55 °C temp_max = -0.5, -- 55 °C
temp_min = 0.53, -- 0 °C, dies back in winter temp_min = 0.53, -- 0 °C, dies back in winter
--random_facedir = { 0, 179 },
}, },
abstract_ferns.grow_horsetail node_names
) )
end end
@ -175,7 +149,8 @@ if abstract_ferns.config.enable_horsetails_on_stones == true then
humidity_min = 0.4, humidity_min = 0.4,
temp_max = -0.5, -- 55 °C temp_max = -0.5, -- 55 °C
temp_min = 0.53, -- 0 °C, dies back in winter temp_min = 0.53, -- 0 °C, dies back in winter
--random_facedir = { 0, 179 },
}, },
abstract_ferns.grow_horsetail node_names
) )
end end

View File

@ -6,6 +6,9 @@ local mname = "ferns" -- former "archaeplantae"
-- (by Mossmanikin) -- (by Mossmanikin)
-- License (everything): WTFPL -- License (everything): WTFPL
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
local run_tests = true
abstract_ferns = {} abstract_ferns = {}
dofile(minetest.get_modpath("ferns").."/settings.lua") dofile(minetest.get_modpath("ferns").."/settings.lua")
@ -28,6 +31,16 @@ end
dofile(minetest.get_modpath("ferns").."/crafting.lua") dofile(minetest.get_modpath("ferns").."/crafting.lua")
if run_tests then
-- Check node names
if abstract_ferns.config.enable_horsetails then
assert(minetest.registered_items["ferns:horsetail_01"] ~= nil)
assert(minetest.registered_items["ferns:horsetail_02"] ~= nil)
assert(minetest.registered_items["ferns:horsetail_03"] ~= nil)
assert(minetest.registered_items["ferns:horsetail_04"] ~= nil)
end
end
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------
print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...") print("[Mod] "..title.." ["..version.."] ["..mname.."] Loaded...")
----------------------------------------------------------------------------------------------- -----------------------------------------------------------------------------------------------