Removing attached_node from vine groups, as it was causing breaking one vine to break the vine all the way up to the top, instantly

This commit is contained in:
Jordan Leppert 2021-12-04 16:39:39 +00:00
parent ba98359dd0
commit 63914caed1
1 changed files with 1 additions and 3 deletions

View File

@ -56,7 +56,7 @@ end
vines.register_vine = function( name, defs, biome )
local groups = {vines = 1, snappy = 3, flammable = 2, attached_node = 1}
local groups = {vines = 1, snappy = 3, flammable = 2}
local vine_name_end = 'vines:' .. name .. '_end'
local vine_name_middle = 'vines:' .. name .. '_middle'
local vine_image_end = "vines_" .. name .. "_end.png"
@ -111,7 +111,6 @@ vines.register_vine = function( name, defs, biome )
on_construct = function(pos)
local timer = minetest.get_node_timer(pos)
timer:start(math.random(5, 10))
end,
@ -120,7 +119,6 @@ vines.register_vine = function( name, defs, biome )
local node = minetest.get_node(pos)
local bottom = {x = pos.x, y = pos.y - 1, z = pos.z}
local bottom_node = minetest.get_node( bottom )
if bottom_node.name == "air" then
if not math.random(defs.average_length) == 1 then