Renamed config/settings var names

This commit is contained in:
Craig Robbins 2014-08-22 17:04:34 +10:00 committed by Vanessa Ezekowitz
parent c19eb709d8
commit 6583cff894
6 changed files with 34 additions and 34 deletions

View File

@ -102,9 +102,9 @@ minetest.register_node("ferns:fern_01", {
-- Spawning
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.Lady_fern == true)
assert(abstract_ferns.config.enable_lady_fern == true)
if abstract_ferns.config.Ferns_near_Tree == true then
if abstract_ferns.config.lady_ferns_near_tree == true then
plantslib:register_generate_plant({ -- near trees (woodlands)
surface = {
"default:dirt_with_grass",
@ -132,7 +132,7 @@ if abstract_ferns.config.Ferns_near_Tree == true then
)
end
if abstract_ferns.config.Ferns_near_Rock == true then
if abstract_ferns.config.lady_ferns_near_rock == true then
plantslib:register_generate_plant({ -- near stone (mountains)
surface = {
"default:dirt_with_grass",
@ -158,7 +158,7 @@ if abstract_ferns.config.Ferns_near_Rock == true then
)
end
if abstract_ferns.config.Ferns_near_Ores == true then -- this one causes a huge fps drop
if abstract_ferns.config.lady_ferns_near_ores == true then -- this one causes a huge fps drop
plantslib:register_generate_plant({ -- near ores (potential mining sites)
surface = {
"default:dirt_with_grass",
@ -195,7 +195,7 @@ if abstract_ferns.config.Ferns_near_Ores == true then -- this one causes a huge
)
end
if abstract_ferns.config.Ferns_in_Groups == true then -- this one is meant as a replacement of Ferns_near_Ores
if abstract_ferns.config.lady_ferns_in_groups == true then -- this one is meant as a replacement of Ferns_near_Ores
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",

View File

@ -275,10 +275,10 @@ minetest.register_abm({
-- GENERATE GIANT TREE FERN
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.Giant_Tree_Fern == true)
assert(abstract_ferns.config.enable_giant_treefern == true)
-- in jungles
if abstract_ferns.config.Giant_Tree_Ferns_in_Jungle == true then
if abstract_ferns.config.enable_giant_treeferns_in_jungle == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
@ -303,7 +303,7 @@ if abstract_ferns.config.Giant_Tree_Ferns_in_Jungle == true then
end
-- for oases & tropical beaches
if abstract_ferns.config.Giant_Tree_Ferns_for_Oases == true then
if abstract_ferns.config.enable_giant_treeferns_in_oases == true then
plantslib:register_generate_plant({
surface = {
"default:sand"--,

View File

@ -94,7 +94,7 @@ minetest.register_node("ferns:horsetail_04", { -- the one in inventory
-----------------------------------------------------------------------------------------------
-- Spawning
-----------------------------------------------------------------------------------------------
if abstract_ferns.config.Horsetails_Spawning == true then
if abstract_ferns.config.enable_horsetails_spawning == true then
plantslib:spawn_on_surfaces({
spawn_delay = 1200,
spawn_plants = {
@ -125,9 +125,9 @@ end
-- Generating
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.Horsetails == true)
assert(abstract_ferns.config.enable_horsetails == true)
if abstract_ferns.config.Horsetails_on_Grass == true then
if abstract_ferns.config.enable_horsetails_on_grass == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
@ -158,7 +158,7 @@ if abstract_ferns.config.Horsetails_on_Grass == true then
)
end
if abstract_ferns.config.Horsetails_on_Stony == true then
if abstract_ferns.config.enable_horsetails_on_stones == true then
plantslib:register_generate_plant({
surface = {
"default:gravel", -- roots go deep

View File

@ -10,19 +10,19 @@ abstract_ferns = {}
dofile(minetest.get_modpath("ferns").."/settings.lua")
if abstract_ferns.config.Lady_fern == true then
if abstract_ferns.config.enable_lady_fern == true then
dofile(minetest.get_modpath("ferns").."/fern.lua")
end
if abstract_ferns.config.Horsetails == true then
if abstract_ferns.config.enable_horsetails == true then
dofile(minetest.get_modpath("ferns").."/horsetail.lua")
end
if abstract_ferns.config.Tree_Fern == true then
if abstract_ferns.config.enable_treefern == true then
dofile(minetest.get_modpath("ferns").."/treefern.lua")
end
if abstract_ferns.config.Giant_Tree_Fern == true then
if abstract_ferns.config.enable_giant_treefern == true then
dofile(minetest.get_modpath("ferns").."/gianttreefern.lua")
end

View File

@ -16,28 +16,28 @@
abstract_ferns.config = {}
-- Which plants should generate/spawn?
abstract_ferns.config.Lady_fern = true
abstract_ferns.config.Horsetails = true
abstract_ferns.config.Tree_Fern = true
abstract_ferns.config.Giant_Tree_Fern = true
abstract_ferns.config.enable_lady_fern = true
abstract_ferns.config.enable_horsetails = true
abstract_ferns.config.enable_treefern = true
abstract_ferns.config.enable_giant_treefern = true
-- Where should they generate/spawn? (if they generate/spawn)
--
-- Lady-Fern
abstract_ferns.config.Ferns_near_Tree = true
abstract_ferns.config.Ferns_near_Rock = true
abstract_ferns.config.Ferns_near_Ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop
abstract_ferns.config.Ferns_in_Groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores
abstract_ferns.config.lady_ferns_near_tree = true
abstract_ferns.config.lady_ferns_near_rock = true
abstract_ferns.config.lady_ferns_near_ores = true -- if there's a bunch of ferns there's ores nearby, this one causes a huge fps drop
abstract_ferns.config.lady_ferns_in_groups = false -- this one is meant as a replacement of Ferns_near_Ores: ferns tend to generate in groups, less fps drop, no hint for nearby ores
--
-- Horsetails
abstract_ferns.config.Horsetails_Spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel
abstract_ferns.config.Horsetails_on_Grass = true -- on dirt with grass and swamp (sumpf mod)
abstract_ferns.config.Horsetails_on_Stony = true -- on gravel, mossy cobble and silex (stoneage mod)
abstract_ferns.config.enable_horsetails_spawning = false -- horsetails will grow in already explored areas, over time, near water or gravel
abstract_ferns.config.enable_horsetails_on_grass = true -- on dirt with grass and swamp (sumpf mod)
abstract_ferns.config.enable_horsetails_on_stones = true -- on gravel, mossy cobble and silex (stoneage mod)
--
-- Tree_Fern
abstract_ferns.config.Tree_Ferns_in_Jungle = true
abstract_ferns.config.Tree_Ferns_for_Oases = true -- for oases and tropical beaches
abstract_ferns.config.enable_treeferns_in_jungle = true
abstract_ferns.config.enable_treeferns_in_oases = true -- for oases and tropical beaches
--
-- Giant_Tree_Fern
abstract_ferns.config.Giant_Tree_Ferns_in_Jungle = true
abstract_ferns.config.Giant_Tree_Ferns_for_Oases = true -- for oases and tropical beaches
abstract_ferns.config.enable_giant_treeferns_in_jungle = true
abstract_ferns.config.enable_giant_treeferns_in_oases = true -- for oases and tropical beaches

View File

@ -189,10 +189,10 @@ minetest.register_abm({
-- GENERATE TREE FERN
-----------------------------------------------------------------------------------------------
assert(abstract_ferns.config.Tree_Fern == true)
assert(abstract_ferns.config.enable_treefern == true)
-- in jungles
if abstract_ferns.config.Tree_Ferns_in_Jungle == true then
if abstract_ferns.config.enable_treeferns_in_jungle == true then
plantslib:register_generate_plant({
surface = {
"default:dirt_with_grass",
@ -220,7 +220,7 @@ if abstract_ferns.config.Tree_Ferns_in_Jungle == true then
end
-- for oases & tropical beaches
if abstract_ferns.config.Tree_Ferns_for_Oases == true then
if abstract_ferns.config.enable_treeferns_in_oases == true then
plantslib:register_generate_plant({
surface = {
"default:sand"--,