Use a loop to generate the giant ferns rather than lots of if statements.

NB: Technically giant tree ferns are a subcanopy species and not emergent (which with the current truck heights they are in jungles)
This commit is contained in:
Craig Robbins 2014-08-14 17:31:02 +10:00 committed by Vanessa Ezekowitz
parent c311de6694
commit b2c30c9a5e
1 changed files with 4 additions and 44 deletions

View File

@ -38,51 +38,11 @@ abstract_ferns.grow_giant_tree_fern = function(pos)
or minetest.env:get_node(pos_01).name == "ferns:sapling_giant_tree_fern"
or minetest.env:get_node(pos_01).name == "default:junglegrass" then
minetest.env:add_node({x = pos.x, y = pos.y + 1, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 2, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 3, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 4, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 5, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 6, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 7, z = pos.z}, {name="ferns:fern_trunk_big"})
minetest.env:add_node({x = pos.x, y = pos.y + 8, z = pos.z}, {name="ferns:fern_trunk_big"})
if size > 11 then
minetest.env:add_node({x = pos.x, y = pos.y + 9, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 12 then
minetest.env:add_node({x = pos.x, y = pos.y + 10, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 13 then
minetest.env:add_node({x = pos.x, y = pos.y + 11, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 14 then
minetest.env:add_node({x = pos.x, y = pos.y + 12, z = pos.z}, {name="ferns:fern_trunk_big"})
for i = 1, size-2 do
minetest.env:add_node({x = pos.x, y = pos.y + i, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 15 then
minetest.env:add_node({x = pos.x, y = pos.y + 13, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 16 then
minetest.env:add_node({x = pos.x, y = pos.y + 14, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 17 then
minetest.env:add_node({x = pos.x, y = pos.y + 15, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 18 then
minetest.env:add_node({x = pos.x, y = pos.y + 16, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 19 then
minetest.env:add_node({x = pos.x, y = pos.y + 17, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 20 then
minetest.env:add_node({x = pos.x, y = pos.y + 18, z = pos.z}, {name="ferns:fern_trunk_big"})
end
if size > 21 then
minetest.env:add_node({x = pos.x, y = pos.y + 19, z = pos.z}, {name="ferns:fern_trunk_big"})
end
minetest.env:add_node({x = pos.x, y = pos.y + size - 2, z = pos.z }, {name="ferns:fern_trunk_big_top"})
minetest.env:add_node({x = pos.x, y = pos.y + size - 1, z = pos.z}, {name="ferns:fern_trunk_big_top"})
-- all the checking for air below is to prevent some ugly bugs (incomplete trunks of neighbouring trees), it's a bit slower, but worth the result
if minetest.env:get_node(leave_a_1).name == "air" then