Rogier
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aaa4186695
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Remove redundant 'remove_node' in blossom code
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2015-06-18 11:24:17 +02:00 |
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Rogier
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4c70d6d160
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Limit the number of blossoms or leaves queued for conversion
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2015-06-18 11:24:17 +02:00 |
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Rogier
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bb41483ee9
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Make blossom revert back to regular leaves
It didn't, so that all apple leaves would permanently become blossom
over time.
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2015-06-18 11:23:57 +02:00 |
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Vanessa Ezekowitz
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811e1d2ee2
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fix crash if detected light at a node is nil
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2015-02-09 12:50:32 -05:00 |
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Vanessa Ezekowitz
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40f5d66505
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refactor nature_classic to avoid lag caused by its blossom abms
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2015-02-08 23:17:02 -05:00 |
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neko259
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b16a5f0a68
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Refactored nature classic global functions
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2014-10-31 22:09:32 +02:00 |
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Vanessa Ezekowitz
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b914e5395b
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use set_node(), not add_node()
don't use minetest.env:* method (deprecated), use minetest.* instead
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2014-08-15 19:34:15 -04:00 |
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Vanessa Ezekowitz
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5adbd3f043
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minetest.env:* is deprecated, use minetest.*
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2014-07-05 02:01:24 -04:00 |
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Vanessa Ezekowitz
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828c2008e7
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import part of the original nature mod from nature_pack
blossoms/apple spawning portion only
does not include the iron trees or tree-growing code as those are obsolete
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2014-07-04 00:49:32 -04:00 |
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