Remove redundant 'remove_node' in blossom code

This commit is contained in:
Rogier 2015-04-02 12:41:01 +02:00
parent 4c70d6d160
commit aaa4186695

View File

@ -73,7 +73,6 @@ function nature:grow_node(pos, nodename)
>= nature.minimum_growth_light
if is_not_young(pos) and light_enough then
minetest.remove_node(pos)
minetest.set_node(pos, { name = nodename })
set_young_node(pos)