Commit Graph

8 Commits

Author SHA1 Message Date
Rogier
acbc58d8ee Make apple regrowing frequency configurable independently of blossom
Conflicts:
	nature_classic/init.lua
2015-11-03 12:46:15 +01:00
Rogier
6af38b488c Increase minimum duration for blossoms 2015-06-18 11:24:17 +02:00
Rogier
6c715f65f6 Fix timer bug causing persistent blossoms
Because minetest.after() is not bound to a position, and because it is not
saved, it may trigger after the node to which it applies was unloaded, or
not at all (if the session ends). If that happens, The 'young' flag
will not be cleared, and will have become persistent (i.e. without a timer
which will eventually clear it).

This patch removes the 'young' flag, and replaces it with a timestamp, removing
the need for a timer. Any lingering 'young' flags that have become persistent
are automatically removed over time (i.e.: they are simply ignored...)
2015-06-18 11:24:17 +02:00
Rogier
4c70d6d160 Limit the number of blossoms or leaves queued for conversion 2015-06-18 11:24:17 +02:00
Rogier
8348a745f8 Use different chances for leaves->blossom and blossom->leaves conversions 2015-06-18 11:23:57 +02:00
Vanessa Ezekowitz
581aee0570 reset blossom delay back to normal 2015-02-08 23:37:48 -05:00
Vanessa Ezekowitz
40f5d66505 refactor nature_classic to avoid lag caused by its blossom abms 2015-02-08 23:17:02 -05:00
Vanessa Ezekowitz
828c2008e7 import part of the original nature mod from nature_pack
blossoms/apple spawning portion only
does not include the iron trees or tree-growing code as those are obsolete
2014-07-04 00:49:32 -04:00