1 Commits

Author SHA1 Message Date
60cbb4992d Accidental commit 2024-06-15 14:44:46 +02:00
17 changed files with 95 additions and 265 deletions

View File

@ -273,11 +273,6 @@ local function grow_youngtree2(pos)
grow_youngtree_node2(pos,height)
end
-- NALC purposes
abstract_bushes = {}
abstract_bushes.grow_youngtree2 = grow_youngtree2
--
minetest.register_decoration({
name = "bushes:youngtree",
decoration = {
@ -319,6 +314,4 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
for _, pos in ipairs(locations) do
grow_youngtree2(pos)
end
end)
minetest.log("action", "[bushes] loaded.")
end)

View File

@ -4,8 +4,6 @@ local S = minetest.get_translator("bushes_classic")
plantlife_bushes = {}
-- TODO: add support for nodebreakers? those dig like mese picks
local random = math.random
plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
if not (digger and pos and oldnode) then
return
@ -65,7 +63,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
-- with a chance of 1/3, return 2 bushes
local amount
if can_harvest and random(1,3) == 1 then
if can_harvest and math.random(1,3) == 1 then
amount = "2"
else
amount = "1"
@ -77,7 +75,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
elseif groupcaps.choppy then
-- the amount of sticks may vary
local amount = random(4, 20)
local amount = math.random(4, 20)
-- return some sticks
harvested = "default:stick " .. amount
@ -138,7 +136,7 @@ minetest.register_abm({
local dirt = minetest.get_node(dirtpos)
local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
if is_soil and (dirt.name == "farming:soil_wet" or random(1,3) == 1) then
if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
end
end

View File

@ -1,8 +1,6 @@
-- support for i18n
local S = minetest.get_translator("cavestuff")
local random = math.random
--Rocks
local cbox = {
@ -22,7 +20,7 @@ minetest.register_node("cavestuff:pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..random(1,2))
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
@ -54,7 +52,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2))
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,

View File

@ -153,4 +153,4 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
for _, pos in ipairs(locations) do
grow_juncus(pos)
end
end)
end)

View File

@ -287,16 +287,13 @@ minetest.register_node("ferns:fern_trunk_big", {
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
if digger == nil then return end
local np = {x=pos.x,y=pos.y+1,z=pos.z}
local nn = minetest.get_node(np)
if nn.name == "ferns:fern_trunk_big" or
nn.name == "ferns:fern_trunk_big_top"
then
minetest.node_dig(np, nn, digger)
end
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk_big")
end
end,
})
-----------------------------------------------------------------------------------------------

View File

@ -11,8 +11,6 @@ local S = minetest.get_translator("ferns")
assert(abstract_ferns.config.enable_treefern == true)
local random = math.random
function abstract_ferns.can_grow_tree_fern(pos)
local node_name = minetest.get_node(pos).name
if node_name ~= "air" and node_name ~= "ferns:sapling_tree_fern" and node_name ~= "default:junglegrass" then
@ -41,12 +39,12 @@ abstract_ferns.grow_tree_fern = function(pos)
return
end
local size = random(1, 4) + random(1, 4)
local size = math.random(1, 4) + math.random(1, 4)
if (size > 5) then
size = 10 - size
end
size = size + 1
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[random(1, 2)]
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)]
local i = 1
local brk = false
@ -163,9 +161,13 @@ minetest.register_node("ferns:fern_trunk", {
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
is_ground_content = false,
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk")
end
end,
})
-----------------------------------------------------------------------------------------------

View File

@ -2,8 +2,6 @@
local S = minetest.get_translator("nature_classic")
-- Blossoms and such
local random = math.random
local function spawn_apple_under(pos)
local below = {
x = pos.x,
@ -49,7 +47,7 @@ minetest.register_abm({
chance = nature.leaves_blossom_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.leaves_blossom_chance) == 1 then
if math.random(nature.leaves_blossom_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_node)
end
end
@ -64,7 +62,7 @@ minetest.register_abm({
chance = nature.blossom_leaves_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.blossom_leaves_chance) == 1 then
if math.random(nature.blossom_leaves_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_leaves)
end
end
@ -79,7 +77,7 @@ minetest.register_abm({
chance = nature.apple_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
spawn_apple_under(pos)
end
end

View File

@ -40,5 +40,3 @@ nature.blossom_duration = nature.blossom_delay
dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
minetest.log("action", "[Nature Classic] loaded!")

View File

@ -1,6 +1,5 @@
-- support for i18n
local S = minetest.get_translator("pl_seaweed")
local random = math.random
local seaweed_rarity = minetest.settings:get("pl_seaweed.seaweed_rarity") or 0.06
@ -9,15 +8,7 @@ local function get_ndef(name)
end
local algae_list = { {nil}, {2}, {3}, {4} }
local seaweednames_list = {}
for i in ipairs(algae_list) do
local num = ""
if algae_list[i][1] ~= nil then
num = "_"..algae_list[i][1]
end
table.insert(seaweednames_list, "flowers:seaweed"..num)
end
for i in ipairs(algae_list) do
local num = ""
local algae_groups = {snappy = 3,flammable=2,flower=1}
@ -27,7 +18,7 @@ for i in ipairs(algae_list) do
algae_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
end
local seaweed_def = {
minetest.register_node(":flowers:seaweed"..num, {
description = S("Seaweed"),
drawtype = "nodebox",
tiles = {
@ -54,6 +45,7 @@ for i in ipairs(algae_list) do
buildable_to = true,
liquids_pointable = true,
drop = "flowers:seaweed",
on_place = function(itemstack, placer, pointed_thing)
if not itemstack or not placer or not pointed_thing then
return
@ -65,7 +57,6 @@ for i in ipairs(algae_list) do
local place_pos = nil
local top_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
local under_node = minetest.get_node(pt.under)
local def = minetest.registered_nodes[under_node.name]
local above_node = minetest.get_node(pt.above)
local top_node = minetest.get_node(top_pos)
if get_ndef(under_node.name)["buildable_to"] then
@ -87,7 +78,8 @@ for i in ipairs(algae_list) do
local nodename = "default:cobble" -- :D
if not keys["sneak"] then
local seaweed = random(1,4)
--local node = minetest.get_node(pt.under)
local seaweed = math.random(1,4)
if seaweed == 1 then
nodename = "flowers:seaweed"
elseif seaweed == 2 then
@ -97,18 +89,10 @@ for i in ipairs(algae_list) do
elseif seaweed == 4 then
nodename = "flowers:seaweed_4"
end
minetest.swap_node(
place_pos, {
name = nodename..(def.waving == 3 and "_waving" or ""),
param2 = random(0,3)
})
minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
else
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.swap_node(
place_pos, {
name = "flowers:seaweed"..(def.waving == 3 and "_waving" or ""),
param2 = fdir
})
minetest.swap_node(place_pos, {name = "flowers:seaweed", param2 = fdir})
end
if not minetest.is_creative_enabled(pname) then
@ -116,20 +100,12 @@ for i in ipairs(algae_list) do
end
return itemstack
end
end
}
local seaweed_waving_def = table.copy(seaweed_def)
seaweed_waving_def.waving = 3
seaweed_waving_def.drop = "flowers:seaweed"
seaweed_waving_def.groups.not_in_creative_inventory = 1
minetest.register_node(":flowers:seaweed"..num, seaweed_def)
minetest.register_node(":flowers:seaweed"..num.."_waving", seaweed_waving_def)
end,
})
minetest.register_decoration({
name = "flowers:seaweed"..num,
decoration = {"flowers:seaweed"..num.."_waving"},
decoration = {"flowers:seaweed"..num},
place_on = {"default:water_source"},
deco_type = "simple",
flags = "liquid_surface",
@ -156,26 +132,6 @@ for i in ipairs(algae_list) do
})
end
-- LBM to replace old seaweed definition to add waving
core.register_lbm({
label = "Seaweed waving version",
name = "pl_seaweed:seaweed_waving_version",
nodenames = seaweednames_list,
run_at_every_load = false,
action = function(pos, node)
local node_under = core.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local def_node_under = core.registered_nodes[node_under.name]
local is_node_under_waving = def_node_under.waving and def_node_under.waving == 3
local def_node = core.registered_nodes[node.name]
local is_node_waving = def_node.waving and def_node.waving == 3
if not is_node_waving and is_node_under_waving then
core.swap_node(pos, {name = node.name.."_waving"})
end
end,
})
minetest.register_alias("flowers:flower_seaweed", "flowers:seaweed")
minetest.register_alias("along_shore:pondscum_1", "flowers:seaweed")
minetest.register_alias("along_shore:seaweed_1", "flowers:seaweed")

View File

@ -1,6 +1,5 @@
-- support for i18n
local S = minetest.get_translator("pl_waterlilies")
local random = math.random
local fill_ratio = minetest.settings:get("pl_waterlilies.waterlily_rarity") or 0.03
@ -39,7 +38,7 @@ for i in ipairs(lilies_list) do
lily_groups = { snappy = 3,flammable=2,flower=1, not_in_creative_inventory=1 }
end
local waterlily_def = {
minetest.register_node(":flowers:waterlily"..deg1, {
description = S("Waterlily"),
drawtype = "nodebox",
tiles = {
@ -67,6 +66,7 @@ for i in ipairs(lilies_list) do
node_placement_prediction = "",
liquids_pointable = true,
drop = "flowers:waterlily",
on_place = function(itemstack, placer, pointed_thing)
if not itemstack or not placer or not pointed_thing then
return
@ -78,7 +78,6 @@ for i in ipairs(lilies_list) do
local place_pos = nil
local top_pos = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
local under_node = minetest.get_node(pt.under)
local def = minetest.registered_nodes[under_node.name]
local above_node = minetest.get_node(pt.above)
local top_node = minetest.get_node(top_pos)
@ -97,10 +96,10 @@ for i in ipairs(lilies_list) do
local pname = placer:get_player_name()
if place_pos and not minetest.is_protected(place_pos, pname) then
local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
local nodename = "default:cobble" -- if this block appears, something went....wrong :-)
if not keys["sneak"] then
local waterlily = random(1,8)
local waterlily = math.random(1,8)
if waterlily == 1 then
nodename = "flowers:waterlily"
elseif waterlily == 2 then
@ -118,18 +117,10 @@ for i in ipairs(lilies_list) do
elseif waterlily == 8 then
nodename = "flowers:waterlily_s4"
end
minetest.swap_node(
place_pos, {
name = nodename..(def.waving == 3 and "_waving" or ""),
param2 = random(0,3)
})
minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
else
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
minetest.swap_node(
place_pos, {
name = "flowers:waterlily"..(def.waving == 3 and "_waving" or ""),
param2 = fdir
})
minetest.swap_node(place_pos, {name = "flowers:waterlily", param2 = fdir})
end
if not minetest.is_creative_enabled(pname) then
@ -137,20 +128,12 @@ for i in ipairs(lilies_list) do
end
return itemstack
end
end
}
local waterlily_waving_def = table.copy(waterlily_def)
waterlily_waving_def.waving = 3
waterlily_waving_def.drop = "flowers:waterlily"
waterlily_waving_def.groups.not_in_creative_inventory = 1
minetest.register_node(":flowers:waterlily"..deg1, waterlily_def)
minetest.register_node(":flowers:waterlily"..deg1.."_waving", waterlily_waving_def)
end,
})
minetest.register_decoration({
name = "flowers:waterlily"..deg1,
decoration = {"flowers:waterlily"..deg1.."_waving"},
decoration = {"flowers:waterlily"..deg1},
place_on = {"default:water_source"},
deco_type = "simple",
flags = "liquid_surface",
@ -164,7 +147,7 @@ for i in ipairs(lilies_list) do
minetest.register_decoration({
name = "flowers:waterlily"..deg1 .."_relative",
decoration = {"flowers:waterlily"..deg1.."_waving"},
decoration = {"flowers:waterlily"..deg1},
place_on = {"default:water_source"},
deco_type = "simple",
flags = "liquid_surface",
@ -178,7 +161,7 @@ for i in ipairs(lilies_list) do
minetest.register_decoration({
name = "flowers:waterlily"..deg1 .."_relative",
decoration = {"flowers:waterlily"..deg1.."_waving"},
decoration = {"flowers:waterlily"..deg1},
place_on = {"default:water_source"},
deco_type = "simple",
flags = "liquid_surface",
@ -191,26 +174,6 @@ for i in ipairs(lilies_list) do
})
end
-- LBM to replace old waterlily definition to add waving
core.register_lbm({
label = "Waterlily waving version",
name = "pl_waterlilies:waterlily_waving_version",
nodenames = lilynames_list,
run_at_every_load = false,
action = function(pos, node, s_dtime)
local node_under = core.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local def_node_under = core.registered_nodes[node_under.name]
local is_node_under_waving = def_node_under.waving and def_node_under.waving == 3
local def_node = core.registered_nodes[node.name]
local is_node_waving = def_node.waving and def_node.waving == 3
if not is_node_waving and is_node_under_waving then
core.swap_node(pos, {name = node.name.."_waving"})
end
end,
})
minetest.register_alias( "flowers:flower_waterlily", "flowers:waterlily")
minetest.register_alias( "flowers:flower_waterlily_225", "flowers:waterlily_225")
minetest.register_alias( "flowers:flower_waterlily_45", "flowers:waterlily_45")

View File

@ -43,89 +43,6 @@ abstract_trunks.place_twig = function(pos)
if check_node_buildable_to(east) then
minetest.swap_node(east, {name="trunks:twig_8"})
end
elseif twig_size == 20 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_5", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_7", param2=3})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_8", param2=3})
end
end
-- big twig 2
elseif twig_size == 21 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9"})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_10"})
end
if minetest.registered_nodes[node_n_e.name].buildable_to then
minetest.swap_node(north_east, {name="trunks:twig_11"})
end
end
elseif twig_size == 22 then
n1 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=1})
end
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.swap_node(east, {name="trunks:twig_10", param2=1})
end
if minetest.registered_nodes[node_s_e.name].buildable_to then
minetest.swap_node(south_east, {name="trunks:twig_11", param2=1})
end
end
elseif twig_size == 23 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=2})
end
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.swap_node(south, {name="trunks:twig_10", param2=2})
end
if minetest.registered_nodes[node_s_w.name].buildable_to then
minetest.swap_node(south_west, {name="trunks:twig_11", param2=2})
end
end
elseif twig_size == 24 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=3})
end
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.swap_node(west, {name="trunks:twig_10", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_11", param2=3})
end
end
elseif twig_size <= 25 then
minetest.swap_node(right_here, {name="trunks:twig_"..math.random(12,13), param2=math.random(0,3)})
end
elseif twig_size == 18 then
if not (check_node_buildable_to({x=pos.x+1,y=pos.y,z=pos.z-1})

View File

@ -1,8 +1,6 @@
-- Code by Mossmanikin & Neuromancer
-- support for i18n
local S = minetest.get_translator("trunks")
local random = math.random
-----------------------------------------------------------------------------------------------
-- TWiGS
-----------------------------------------------------------------------------------------------
@ -69,6 +67,7 @@ end
-----------------------------------------------------------------------------------------------
-- MoSS
-----------------------------------------------------------------------------------------------
-- wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
-- wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
-- wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},

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@ -55,8 +55,6 @@ end
-- FUNCTIONS
local random = math.random
local function on_dig(pos, node, player)
if not player or minetest.is_protected(pos, player:get_player_name()) then
return
@ -181,7 +179,7 @@ vines.register_vine = function( name, defs, def )
on_construct = function(pos)
local timer = minetest.get_node_timer(pos)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end,
on_timer = function(pos)
@ -191,7 +189,7 @@ vines.register_vine = function( name, defs, def )
local bottom_node = minetest.get_node( bottom )
if bottom_node.name == "air" then
if random(defs.average_length) ~= 1 then
if math.random(defs.average_length) ~= 1 then
minetest.swap_node(pos, {
name = vine_name_middle, param2 = node.param2})
@ -201,7 +199,7 @@ vines.register_vine = function( name, defs, def )
local timer = minetest.get_node_timer(bottom_node)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end
end
end,

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@ -42,8 +42,6 @@ abstract_woodsoils.place_soil = function(pos)
local radius_2b = {x=pos.x+WE2,y=pos.y-2,z=pos.z+NS2}
local radius_3a = {x=pos.x+WE3,y=pos.y-1,z=pos.z+NS3}
local radius_3b = {x=pos.x+WE3,y=pos.y-2,z=pos.z+NS3}
--local node_1a = minetest.get_node(radius_1a)
--local node_1b = minetest.get_node(radius_1b)
local node_2a = minetest.get_node(radius_2a)
local node_2b = minetest.get_node(radius_2b)
local node_3a = minetest.get_node(radius_3a)
@ -73,29 +71,31 @@ abstract_woodsoils.place_soil = function(pos)
end
end
biome_lib.register_on_generate({
surface = {
minetest.register_decoration({
name = "woodsoils:trees",
decoration = {"air"},
fill_ratio = 1,
y_min = 1,
y_max = 40,
place_on = {
"group:tree",
"ferns:fern_03",
"ferns:fern_02",
"ferns:fern_01"
},
max_count = 1000,
rarity = 1,
min_elevation = 1,
max_elevation = 40,
near_nodes = {"group:tree","ferns:fern_03","ferns:fern_02","ferns:fern_01"},
near_nodes_size = 5,
near_nodes_vertical = 1,
near_nodes_count = 4,
plantlife_limit = -1,
check_air = false,
},
"abstract_woodsoils.place_soil"
)
deco_type = "simple",
flags = "all_floors",
place_offset_y = -1,
check_offset = -1,
})
biome_lib.register_on_generate({
surface = {
minetest.register_decoration({
name = "woodsoils:moretrees",
decoration = {"air"},
fill_ratio = 1,
y_min = 1,
y_max = 40,
place_on = {
"moretrees:apple_tree_sapling_ongen",
"moretrees:beech_sapling_ongen",
"moretrees:birch_sapling_ongen",
@ -108,16 +108,31 @@ biome_lib.register_on_generate({
"moretrees:spruce_sapling_ongen",
"moretrees:willow_sapling_ongen"
},
max_count = 1000,
rarity = 2,
min_elevation = 1,
max_elevation = 40,
plantlife_limit = -0.9,
check_air = false,
},
"abstract_woodsoils.place_soil"
)
deco_type = "simple",
flags = "all_floors",
place_offset_y = -1,
check_offset = -1,
})
local did, did2
minetest.register_on_mods_loaded(function()
did = minetest.get_decoration_id("woodsoils:trees")
did2 = minetest.get_decoration_id("woodsoils:moretrees")
minetest.set_gen_notify("decoration", {did, did2})
end)
minetest.register_on_generated(function(minp, maxp, blockseed)
local g = minetest.get_mapgen_object("gennotify")
local deco_locations_1 = g["decoration#" .. did] or {}
local deco_locations_2 = g["decoration#" .. did2] or {}
for _, pos in pairs(deco_locations_1) do
abstract_woodsoils.place_soil(pos)
end
for _, pos in pairs(deco_locations_2) do
abstract_woodsoils.place_soil(pos)
end
end)
minetest.register_abm({
nodenames = {"default:papyrus"},
neighbors = {

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@ -1,3 +1,3 @@
name = woodsoils
depends = default, biome_lib
optional_depends = bushes, ferns, moretrees, trees, trunks
depends = default
optional_depends = bushes, ferns, moretrees, trees, trunks, ebiomes

View File

@ -147,5 +147,3 @@ minetest.register_on_generated(function(minp, maxp, blockseed)
timer:start(0)
end
end)
minetest.log("action", "[youngtrees] loaded.")