3 Commits

Author SHA1 Message Date
62b6245bd1 bump spawn by 2023-07-09 15:52:28 -04:00
c6fd4a12b8 remove biome lib usage from molehills 2023-07-09 15:48:38 -04:00
23d04af7d6 remove biomelib dep from cavestuff (#42)
Co-authored-by: Niklp09 <89982526+Niklp09@users.noreply.github.com>
2023-07-09 15:14:43 -04:00
21 changed files with 153 additions and 247 deletions

View File

@ -6,8 +6,6 @@
-- (Leaf texture created by RealBadAngel or VanessaE)
-- Branch textures created by Neuromancer.
local random = math.random
-- support for i18n
local S = minetest.get_translator("bushes")
abstract_bushes = {}
@ -146,22 +144,33 @@ for i in pairs(BushLeafNode) do
end
abstract_bushes.grow_bush = function(pos)
local leaf_type = random(1,2)
for _, pos_dir in ipairs({
{ pos = {x=pos.x+1, y=pos.y+random(0,1), z=pos.z},
dir = 3},
{ pos = {x=pos.x-1, y=pos.y+random(0,1), z=pos.z},
dir = 1},
{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z+1},
dir = 2},
{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z-1},
dir = 0}
}) do
if random(1,10) > 5 then
abstract_bushes.grow_bush_node(pos_dir.pos, pos_dir.dir, leaf_type)
local leaf_type = math.random(1,2)
local bush_side_height = math.random(0,1)
local chance_of_bush_node_right = math.random(1,10)
if chance_of_bush_node_right> 5 then
local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
end
end
abstract_bushes.grow_bush_node(pos,5,leaf_type)
local chance_of_bush_node_left = math.random(1,10)
if chance_of_bush_node_left> 5 then
bush_side_height = math.random(0,1)
local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
end
local chance_of_bush_node_front = math.random(1,10)
if chance_of_bush_node_front> 5 then
bush_side_height = math.random(0,1)
local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
end
local chance_of_bush_node_back = math.random(1,10)
if chance_of_bush_node_back> 5 then
bush_side_height = math.random(0,1)
local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
end
abstract_bushes.grow_bush_node(pos,5,leaf_type)
end
@ -192,9 +201,11 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
minetest.swap_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
minetest.swap_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
if random(1,10) > 5 then
local chance_of_high_leaves = math.random(1,10)
if chance_of_high_leaves> 5 then
local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
minetest.swap_node({x=pos.x, y=pos.y+3, z=pos.z}, {name="bushes:BushLeaves"..leaf_type})
minetest.swap_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
end
end
end
@ -216,7 +227,8 @@ biome_lib.register_on_generate({
)
abstract_bushes.grow_youngtree2 = function(pos)
abstract_bushes.grow_youngtree_node2(pos, random(4,5))
local height = math.random(4,5)
abstract_bushes.grow_youngtree_node2(pos,height)
end
@ -256,5 +268,3 @@ biome_lib.register_on_generate({
},
abstract_bushes.grow_youngtree2
)
minetest.log("action", "[bushes] loaded.")

View File

@ -4,8 +4,6 @@ local S = minetest.get_translator("bushes_classic")
plantlife_bushes = {}
-- TODO: add support for nodebreakers? those dig like mese picks
local random = math.random
plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
if not (digger and pos and oldnode) then
return
@ -65,7 +63,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
-- with a chance of 1/3, return 2 bushes
local amount
if can_harvest and random(1,3) == 1 then
if can_harvest and math.random(1,3) == 1 then
amount = "2"
else
amount = "1"
@ -77,7 +75,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
elseif groupcaps.choppy then
-- the amount of sticks may vary
local amount = random(4, 20)
local amount = math.random(4, 20)
-- return some sticks
harvested = "default:stick " .. amount
@ -138,7 +136,7 @@ minetest.register_abm({
local dirt = minetest.get_node(dirtpos)
local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
if is_soil and (dirt.name == "farming:soil_wet" or random(1,3) == 1) then
if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
end
end

View File

@ -1,39 +1,65 @@
--Map Generation Stuff
biome_lib.register_on_generate(
{
surface = {
"default:dirt_with_grass",
"default:gravel",
"default:stone",
"default:permafrost_with_stones"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
minetest.register_decoration({
decoration = {
"cavestuff:pebble_1",
"cavestuff:pebble_2"
}
)
biome_lib.register_on_generate(
{
surface = {
"default:desert_sand",
"default:desert_stone"
},
max_count = 50,
rarity = 0,
plantlife_limit = -1,
check_air = true,
random_facedir = {0, 3}
},
{
place_on = {
"default:dirt_with_grass",
"default:gravel",
"default:stone",
"default:permafrost_with_stones"
},
noise_params = {
offset = 0,
scale = 0.0078125,
spread = {
y = 100,
z = 100,
x = 100
},
seed = 0,
octaves = 3,
persist = 0.6,
flags = "absvalue",
lacunarity = 2
},
param2 = 0,
flags = "all_floors",
deco_type = "simple",
param2_max = 3,
y_min = -16,
y_max = 48
})
minetest.register_decoration({
decoration = {
"cavestuff:desert_pebble_1",
"cavestuff:desert_pebble_2"
}
)
},
place_on = {
"default:desert_sand",
"default:desert_stone"
},
noise_params = {
offset = 0,
scale = 0.0078125,
spread = {
y = 100,
z = 100,
x = 100
},
seed = 0,
octaves = 3,
persist = 0.6,
flags = "absvalue",
lacunarity = 2
},
param2 = 0,
flags = "all_floors",
deco_type = "simple",
param2_max = 3,
y_min = -16,
y_max = 48
})

View File

@ -1,2 +1,2 @@
name = cavestuff
depends = default,biome_lib
depends = default

View File

@ -1,8 +1,6 @@
-- support for i18n
local S = minetest.get_translator("cavestuff")
local random = math.random
--Rocks
local cbox = {
@ -22,7 +20,7 @@ minetest.register_node("cavestuff:pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:pebble_"..random(1,2))
local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
@ -55,7 +53,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
collision_box = cbox,
on_place = function(itemstack, placer, pointed_thing)
-- place a random pebble node
local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2))
local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
end,

View File

@ -11,11 +11,8 @@
-- support for i18n
local S = minetest.get_translator("dryplants")
local random = math.random
local sqrt = math.sqrt
abstract_dryplants.grow_juncus = function(pos)
local juncus_type = random(2,3)
local juncus_type = math.random(2,3)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
or minetest.get_node(right_here).name == "default:junglegrass" then
@ -30,7 +27,7 @@ end
minetest.register_node("dryplants:juncus", {
description = S("Juncus"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_03.png"},
inventory_image = "dryplants_juncus_inv.png",
@ -56,7 +53,7 @@ minetest.register_node("dryplants:juncus", {
return
end
local pos = pointed_thing.under
local juncus_type = random(2,3)
local juncus_type = math.random(2,3)
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
if juncus_type == 2 then
minetest.swap_node(right_here, {name="dryplants:juncus_02"})
@ -72,7 +69,7 @@ minetest.register_node("dryplants:juncus", {
minetest.register_node("dryplants:juncus_02", {
description = S("Juncus"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_juncus_02.png"},
walkable = false,

View File

@ -8,7 +8,8 @@
-----------------------------------------------------------------------------------------------
abstract_dryplants.grow_grass_variation = function(pos)
minetest.swap_node(pos, {name="dryplants:grass_short"})
local right_here = {x=pos.x, y=pos.y, z=pos.z}
minetest.swap_node(right_here, {name="dryplants:grass_short"})
end
biome_lib.register_on_generate({

View File

@ -20,16 +20,13 @@
-- support for i18n
local S = minetest.get_translator("dryplants")
local random = math.random
local sqrt = math.sqrt
-----------------------------------------------------------------------------------------------
-- REEDMACE SHAPES
-----------------------------------------------------------------------------------------------
abstract_dryplants.grow_reedmace = function(pos)
local size = random(1,3)
local spikes = random(1,3)
local size = math.random(1,3)
local spikes = math.random(1,3)
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
@ -54,8 +51,8 @@ abstract_dryplants.grow_reedmace = function(pos)
end
abstract_dryplants.grow_reedmace_water = function(pos)
local size = random(1,3)
local spikes = random(1,3)
local size = math.random(1,3)
local spikes = math.random(1,3)
local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
@ -130,7 +127,7 @@ minetest.register_node("dryplants:reedmace_top", {
minetest.register_node("dryplants:reedmace_height_2", {
description = S("Reedmace, height: 2"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_2.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -153,7 +150,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
minetest.register_node("dryplants:reedmace_height_3", {
description = S("Reedmace, height: 3"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3.png"},
inventory_image = "dryplants_reedmace_top.png",
@ -176,7 +173,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
minetest.register_node("dryplants:reedmace_height_3_spikes", {
description = S("Reedmace, height: 3 & Spikes"),
drawtype = "plantlike",
visual_scale = sqrt(8),
visual_scale = math.sqrt(8),
paramtype = "light",
tiles = {"dryplants_reedmace_height_3_spikes.png"},
inventory_image = "dryplants_reedmace_top.png",

View File

@ -48,5 +48,5 @@ HAY_DRYING_TIME = 3600 -- seconds
REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
REED_DRYING_TIME = 3600 -- seconds
AUTO_ROOF_CORNER = false
AUTO_ROOF_CORNER = true

View File

@ -282,16 +282,13 @@ minetest.register_node("ferns:fern_trunk_big", {
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
if digger == nil then return end
local np = {x=pos.x,y=pos.y+1,z=pos.z}
local nn = minetest.get_node(np)
if nn.name == "ferns:fern_trunk_big" or
nn.name == "ferns:fern_trunk_big_top"
then
minetest.node_dig(np, nn, digger)
end
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk_big" or node.name == "ferns:fern_trunk_big_top" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk_big")
end
end,
})
-----------------------------------------------------------------------------------------------

View File

@ -11,8 +11,6 @@ local S = minetest.get_translator("ferns")
assert(abstract_ferns.config.enable_treefern == true)
local random = math.random
function abstract_ferns.can_grow_tree_fern(pos)
local node_name = minetest.get_node(pos).name
if node_name ~= "air" and node_name ~= "ferns:sapling_tree_fern" and node_name ~= "default:junglegrass" then
@ -41,12 +39,12 @@ abstract_ferns.grow_tree_fern = function(pos)
return
end
local size = random(1, 4) + random(1, 4)
local size = math.random(1, 4) + math.random(1, 4)
if (size > 5) then
size = 10 - size
end
size = size + 1
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[random(1, 2)]
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)]
local i = 1
local brk = false
@ -160,9 +158,13 @@ minetest.register_node("ferns:fern_trunk", {
},
groups = {tree=1,choppy=2,oddly_breakable_by_hand=2,flammable=3,wood=1},
sounds = default.node_sound_wood_defaults(),
after_dig_node = function(pos, node, metadata, digger)
default.dig_up(pos, node, digger)
end,
after_destruct = function(pos,oldnode)
local node = minetest.get_node({x=pos.x,y=pos.y+1,z=pos.z})
if node.name == "ferns:fern_trunk" then
minetest.dig_node({x=pos.x,y=pos.y+1,z=pos.z})
minetest.add_item(pos,"ferns:fern_trunk")
end
end,
})
-----------------------------------------------------------------------------------------------

View File

@ -2,13 +2,6 @@
-- Idea by Sokomine
-- Code & textures by Mossmanikin
abstract_molehills = {}
local molehills_rarity = tonumber(minetest.settings:get("molehills_rarity")) or 99.5
local molehills_rarity_fertility = tonumber(minetest.settings:get("molehills_rarity_fertility")) or 1
local molehills_fertility = tonumber(minetest.settings:get("molehills_fertility")) or -0.6
-- support for i18n
local S = minetest.get_translator("molehills")
-----------------------------------------------------------------------------------------------
@ -48,29 +41,18 @@ minetest.register_craft({ -- molehills --> dirt
-----------------------------------------------------------------------------------------------
-- GeNeRaTiNG
-----------------------------------------------------------------------------------------------
abstract_molehills.place_molehill = function(pos)
local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
if minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z }).name ~= "air"
and minetest.get_node({x=pos.x , y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x , y=pos.y, z=pos.z-1}).name ~= "air"
and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1}).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1}).name ~= "air"
and minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1}).name ~= "air" then
minetest.swap_node(right_here, {name="molehills:molehill"})
end
end
biome_lib.register_on_generate({
surface = {"default:dirt_with_grass"},
rarity = molehills_rarity,
rarity_fertility = molehills_rarity_fertility,
plantlife_limit = molehills_fertility,
min_elevation = 1,
max_elevation = 40,
avoid_nodes = {"group:tree","group:liquid","group:stone","group:falling_node"--[[,"air"]]},
avoid_radius = 4,
minetest.register_decoration({
decoration = {
"molehills:molehill"
},
abstract_molehills.place_molehill
)
fill_ratio = 0.002,
y_min = 1,
y_max = 40,
place_on = {
"default:dirt_with_grass"
},
spawn_by = "air",
num_spawn_by = 3,
deco_type = "simple",
flags = "all_floors",
})

View File

@ -1,2 +1,2 @@
name = molehills
depends = default, biome_lib
depends = default

View File

@ -1,8 +0,0 @@
#Molehills rarity %
molehills_rarity (Molehills rarity %) float 99.5 0 100
#How much the rarity is reduced by fertility %
molehills_rarity_fertility (Molehills rarity fertility reduction %) float 1 0 100
#Molehills minimum fertility (-1 to +1)
molehills_fertility (Molehills minimum fertility) float -0.6 -1 1

View File

@ -2,8 +2,6 @@
local S = minetest.get_translator("nature_classic")
-- Blossoms and such
local random = math.random
local function spawn_apple_under(pos)
local below = {
x = pos.x,
@ -48,7 +46,7 @@ minetest.register_abm({
chance = nature.leaves_blossom_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.leaves_blossom_chance) == 1 then
if math.random(nature.leaves_blossom_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_node)
end
end
@ -63,7 +61,7 @@ minetest.register_abm({
chance = nature.blossom_leaves_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(nature.blossom_leaves_chance) == 1 then
if math.random(nature.blossom_leaves_chance) == 1 then
nature.enqueue_node(pos, node, nature.blossom_leaves)
end
end
@ -78,7 +76,7 @@ minetest.register_abm({
chance = nature.apple_chance,
action = function(pos, node, active_object_count, active_object_count_wider)
if random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
spawn_apple_under(pos)
end
end

View File

@ -47,4 +47,4 @@ dofile(minetest.get_modpath(current_mod_name) .. "/config.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/global_function.lua")
dofile(minetest.get_modpath(current_mod_name) .. "/blossom.lua")
minetest.log("action", S("[Nature Classic] loaded!"))
minetest.log("info", S("[Nature Classic] loaded!"))

View File

@ -31,8 +31,6 @@ abstract_trunks.place_twig = function(pos)
end
-- big twigs
if Big_Twigs == true then
local n1, n2
local r1, r2
-- big twig 1
if twig_size == 17 then
if not (check_node_buildable_to({x=pos.x+1,y=pos.y,z=pos.z+1})
@ -47,89 +45,6 @@ abstract_trunks.place_twig = function(pos)
if check_node_buildable_to(east) then
minetest.swap_node(east, {name="trunks:twig_8"})
end
elseif twig_size == 20 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_5", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_7", param2=3})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_8", param2=3})
end
end
-- big twig 2
elseif twig_size == 21 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z+1})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9"})
end
if minetest.registered_nodes[node_north.name].buildable_to then
minetest.swap_node(north, {name="trunks:twig_10"})
end
if minetest.registered_nodes[node_n_e.name].buildable_to then
minetest.swap_node(north_east, {name="trunks:twig_11"})
end
end
elseif twig_size == 22 then
n1 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x+1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=1})
end
if minetest.registered_nodes[node_east.name].buildable_to then
minetest.swap_node(east, {name="trunks:twig_10", param2=1})
end
if minetest.registered_nodes[node_s_e.name].buildable_to then
minetest.swap_node(south_east, {name="trunks:twig_11", param2=1})
end
end
elseif twig_size == 23 then
n1 = minetest.get_node({x=pos.x,y=pos.y,z=pos.z-1})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z-1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=2})
end
if minetest.registered_nodes[node_south.name].buildable_to then
minetest.swap_node(south, {name="trunks:twig_10", param2=2})
end
if minetest.registered_nodes[node_s_w.name].buildable_to then
minetest.swap_node(south_west, {name="trunks:twig_11", param2=2})
end
end
elseif twig_size == 24 then
n1 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z})
n2 = minetest.get_node({x=pos.x-1,y=pos.y,z=pos.z+1})
r1 = n1 and minetest.registered_nodes[n1.name]
r2 = n2 and minetest.registered_nodes[n2.name]
if not (r1 and r1.buildable_to or r2 and r2.buildable_to) then
if minetest.registered_nodes[node_here.name].buildable_to then
minetest.swap_node(right_here, {name="trunks:twig_9", param2=3})
end
if minetest.registered_nodes[node_west.name].buildable_to then
minetest.swap_node(west, {name="trunks:twig_10", param2=3})
end
if minetest.registered_nodes[node_n_w.name].buildable_to then
minetest.swap_node(north_west, {name="trunks:twig_11", param2=3})
end
end
elseif twig_size <= 25 then
minetest.swap_node(right_here, {name="trunks:twig_"..math.random(12,13), param2=math.random(0,3)})
end
elseif twig_size == 18 then
if not (check_node_buildable_to({x=pos.x+1,y=pos.y,z=pos.z-1})

View File

@ -1,8 +1,6 @@
-- Code by Mossmanikin & Neuromancer
-- support for i18n
local S = minetest.get_translator("trunks")
local random = math.random
-----------------------------------------------------------------------------------------------
-- TWiGS
-----------------------------------------------------------------------------------------------
@ -68,6 +66,7 @@ end
-----------------------------------------------------------------------------------------------
-- MoSS
-----------------------------------------------------------------------------------------------
-- wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
-- wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
-- wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},

View File

@ -64,7 +64,7 @@ Moss_on_trunk_Max_Count = 640 -- absolute maximum number in an area of 80x80x80
Moss_on_trunk_Rarity = 24 -- larger values makes moss more rare (100 means chance of 0 %)
Auto_Roof_Corner = false -- behavior is similar (not the same!) to the one of minecraft stairs
Auto_Roof_Corner = true -- behavior is similar (not the same!) to the one of minecraft stairs
Roots = true
Roots = true

View File

@ -36,8 +36,6 @@ end
-- FUNCTIONS
local random = math.random
local function on_dig(pos, node, player)
local vine_name_end = node.name:gsub("_middle", "_end")
local drop_item = "vines:vines"
@ -138,7 +136,7 @@ vines.register_vine = function( name, defs, biome )
on_construct = function(pos)
local timer = minetest.get_node_timer(pos)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end,
on_timer = function(pos)
@ -148,7 +146,7 @@ vines.register_vine = function( name, defs, biome )
local bottom_node = minetest.get_node( bottom )
if bottom_node.name == "air" then
if random(defs.average_length) ~= 1 then
if math.random(defs.average_length) ~= 1 then
minetest.swap_node(pos, {
name = vine_name_middle, param2 = node.param2})
@ -158,7 +156,7 @@ vines.register_vine = function( name, defs, biome )
local timer = minetest.get_node_timer(bottom_node)
timer:start(random(growth_min, growth_max))
timer:start(math.random(growth_min, growth_max))
end
end
end,

View File

@ -1,8 +1,5 @@
-- support for i18n
local S = minetest.get_translator("youngtrees")
local random = math.random
abstract_youngtrees = {}
local youngtrees_youngtrees_rarity = tonumber(minetest.settings:get("youngtrees_youngtrees_rarity")) or 100
@ -109,7 +106,8 @@ minetest.register_node("youngtrees:youngtree_bottom", {
abstract_youngtrees.grow_youngtree = function(pos)
abstract_youngtrees.grow_youngtree_node(pos, random(1,3))
local height = math.random(1,3)
abstract_youngtrees.grow_youngtree_node(pos,height)
end
@ -150,5 +148,3 @@ biome_lib.register_on_generate({
},
abstract_youngtrees.grow_youngtree
)
minetest.log("action", "[youngtrees] loaded.")