forked from mtcontrib/plantlife_modpack
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nalc-1.2.0
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d97f25e112
Author | SHA1 | Date | |
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d97f25e112 | |||
a750bac532 | |||
b4b24dedba | |||
86896848d5 | |||
622016713e | |||
5b66d54632 | |||
031260a62d | |||
d4e83d7e78 | |||
8d65559828 | |||
ec8132b06c | |||
4dcf14ce1f | |||
d7b543f5d7 | |||
f661500cb3 | |||
c2681261e0 | |||
2c433e0b57 | |||
1f52bbea19 |
@ -6,6 +6,8 @@
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-- (Leaf texture created by RealBadAngel or VanessaE)
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-- Branch textures created by Neuromancer.
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local random = math.random
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-- support for i18n
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local S = minetest.get_translator("bushes")
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abstract_bushes = {}
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@ -129,33 +131,22 @@ for i in pairs(BushLeafNode) do
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end
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abstract_bushes.grow_bush = function(pos)
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local leaf_type = math.random(1,2)
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local bush_side_height = math.random(0,1)
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local chance_of_bush_node_right = math.random(1,10)
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if chance_of_bush_node_right> 5 then
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local right_pos = {x=pos.x+1, y=pos.y+bush_side_height, z=pos.z}
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abstract_bushes.grow_bush_node(right_pos,3,leaf_type)
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local leaf_type = random(1,2)
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for _, pos_dir in ipairs({
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{ pos = {x=pos.x+1, y=pos.y+random(0,1), z=pos.z},
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dir = 3},
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{ pos = {x=pos.x-1, y=pos.y+random(0,1), z=pos.z},
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dir = 1},
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{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z+1},
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dir = 2},
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{ pos = {x=pos.x, y=pos.y+random(0,1), z=pos.z-1},
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dir = 0}
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}) do
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if random(1,10) > 5 then
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abstract_bushes.grow_bush_node(pos_dir.pos, pos_dir.dir, leaf_type)
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end
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local chance_of_bush_node_left = math.random(1,10)
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if chance_of_bush_node_left> 5 then
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bush_side_height = math.random(0,1)
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local left_pos = {x=pos.x-1, y=pos.y+bush_side_height, z=pos.z}
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abstract_bushes.grow_bush_node(left_pos,1,leaf_type)
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end
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local chance_of_bush_node_front = math.random(1,10)
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if chance_of_bush_node_front> 5 then
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bush_side_height = math.random(0,1)
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local front_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z+1}
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abstract_bushes.grow_bush_node(front_pos,2,leaf_type)
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end
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local chance_of_bush_node_back = math.random(1,10)
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if chance_of_bush_node_back> 5 then
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bush_side_height = math.random(0,1)
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local back_pos = {x=pos.x, y=pos.y+bush_side_height, z=pos.z-1}
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abstract_bushes.grow_bush_node(back_pos,0,leaf_type)
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end
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abstract_bushes.grow_bush_node(pos,5,leaf_type)
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end
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abstract_bushes.grow_bush_node(pos,5,leaf_type)
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end
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abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
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@ -187,11 +178,9 @@ abstract_bushes.grow_bush_node = function(pos,dir, leaf_type)
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minetest.swap_node(right_here, {name="bushes:bushbranches"..bush_branch_type , param2=dir})
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--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
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minetest.swap_node(above_right_here, {name="bushes:BushLeaves"..leaf_type})
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local chance_of_high_leaves = math.random(1,10)
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if chance_of_high_leaves> 5 then
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local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
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if random(1,10) > 5 then
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--minetest.chat_send_all("leaf_type: (" .. leaf_type .. ")")
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minetest.swap_node(two_above_right_here, {name="bushes:BushLeaves"..leaf_type})
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minetest.swap_node({x=pos.x, y=pos.y+3, z=pos.z}, {name="bushes:BushLeaves"..leaf_type})
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end
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end
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end
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@ -213,8 +202,7 @@ biome_lib:register_generate_plant({
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)
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abstract_bushes.grow_youngtree2 = function(pos)
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local height = math.random(4,5)
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abstract_bushes.grow_youngtree_node2(pos,height)
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abstract_bushes.grow_youngtree_node2(pos, random(4,5))
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end
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abstract_bushes.grow_youngtree_node2 = function(pos, height)
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@ -225,19 +213,17 @@ abstract_bushes.grow_youngtree_node2 = function(pos, height)
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local two_above_right_here = {x=pos.x, y=pos.y+3, z=pos.z}
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local three_above_right_here = {x=pos.x, y=pos.y+4, z=pos.z}
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if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
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or minetest.get_node(right_here).name == "default:junglegrass" then
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if height == 4 then
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local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1}
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local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1}
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minetest.swap_node(right_here, {name="bushes:youngtree2_bottom"})
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minetest.swap_node(above_right_here, {name="bushes:youngtree2_bottom"})
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minetest.swap_node(two_above_right_here, {name="bushes:bushbranches2" , param2=2})
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minetest.swap_node(two_above_right_here_south, {name="bushes:bushbranches2" , param2=0})
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minetest.swap_node(three_above_right_here, {name="bushes:BushLeaves1" })
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minetest.swap_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
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end
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if height == 4 and
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(minetest.get_node(right_here).name == "air" -- instead of check_air = true,
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or minetest.get_node(right_here).name == "default:junglegrass") then
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local two_above_right_here_south = {x=pos.x, y=pos.y+3, z=pos.z-1}
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local three_above_right_here_south = {x=pos.x, y=pos.y+4, z=pos.z-1}
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minetest.swap_node(right_here, {name="bushes:youngtree2_bottom"})
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minetest.swap_node(above_right_here, {name="bushes:youngtree2_bottom"})
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minetest.swap_node(two_above_right_here, {name="bushes:bushbranches2" , param2=2})
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minetest.swap_node(two_above_right_here_south, {name="bushes:bushbranches2" , param2=0})
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minetest.swap_node(three_above_right_here, {name="bushes:BushLeaves1" })
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minetest.swap_node(three_above_right_here_south, {name="bushes:BushLeaves1" })
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end
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end
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@ -4,6 +4,8 @@ local S = minetest.get_translator("bushes_classic")
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plantlife_bushes = {}
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-- TODO: add support for nodebreakers? those dig like mese picks
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local random = math.random
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plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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if not (digger and pos and oldnode) then
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return
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@ -63,7 +65,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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-- with a chance of 1/3, return 2 bushes
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local amount
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if math.random(1,3) == 1 then
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if random(1,3) == 1 then
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amount = "2"
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else
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amount = "1"
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@ -75,7 +77,7 @@ plantlife_bushes.after_dig_node = function(pos, oldnode, oldmetadata, digger)
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elseif groupcaps.choppy then
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-- the amount of sticks may vary
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local amount = math.random(4, 20)
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local amount = random(4, 20)
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-- return some sticks
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harvested = "default:stick " .. amount
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@ -136,7 +138,7 @@ minetest.register_abm({
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local dirt = minetest.get_node(dirtpos)
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local is_soil = minetest.get_item_group(dirt.name, "soil") or minetest.get_item_group(dirt.name, "potting_soil")
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if is_soil and (dirt.name == "farming:soil_wet" or math.random(1,3) == 1) then
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if is_soil and (dirt.name == "farming:soil_wet" or random(1,3) == 1) then
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minetest.swap_node( pos, {name = "bushes:" .. bush_name .. "_bush"})
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end
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end
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@ -1,5 +1,8 @@
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--Map Generation Stuff
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local random = math.random
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local floor = math.floor
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minetest.register_on_generated(function(minp, maxp, seed)
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if maxp.y >= 2 and minp.y <= 0 then
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-- Generate pebbles
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@ -9,12 +12,12 @@ minetest.register_on_generated(function(minp, maxp, seed)
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local divs = (maxp.x-minp.x)/divlen+1;
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for divx=0,divs-1 do
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for divz=0,divs-1 do
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local x0 = minp.x + math.floor((divx+0)*divlen)
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local z0 = minp.z + math.floor((divz+0)*divlen)
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local x1 = minp.x + math.floor((divx+1)*divlen)
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local z1 = minp.z + math.floor((divz+1)*divlen)
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local x0 = minp.x + floor((divx+0)*divlen)
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local z0 = minp.z + floor((divz+0)*divlen)
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local x1 = minp.x + floor((divx+1)*divlen)
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local z1 = minp.z + floor((divz+1)*divlen)
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-- Determine pebble amount from perlin noise
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local pebble_amount = math.floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
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local pebble_amount = floor(perlin1:get2d({x=x0, y=z0}) ^ 2 * 2)
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-- Find random positions for pebbles based on this random
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local pr = PseudoRandom(seed+1)
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for i=0,pebble_amount do
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@ -38,9 +41,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
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nn = minetest.get_node({x=x,y=ground_y,z=z}).name
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-- If desert sand, add dry shrub
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if nn == "default:dirt_with_grass" then
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minetest.swap_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=math.random(0,3)})
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minetest.swap_node(p,{name="cavestuff:pebble_"..pr:next(1,2), param2=random(0,3)})
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elseif nn == "default:desert_sand" then
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minetest.swap_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=math.random(0,3)})
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minetest.swap_node(p,{name="cavestuff:desert_pebble_"..pr:next(1,2), param2=random(0,3)})
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end
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end
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end
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@ -1,6 +1,8 @@
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-- support for i18n
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local S = minetest.get_translator("cavestuff")
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local random = math.random
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--Rocks
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local cbox = {
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@ -20,7 +22,7 @@ minetest.register_node("cavestuff:pebble_1",{
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collision_box = cbox,
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("cavestuff:pebble_"..math.random(1,2))
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local stack = ItemStack("cavestuff:pebble_"..random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("cavestuff:pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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@ -53,7 +55,7 @@ minetest.register_node("cavestuff:desert_pebble_1",{
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collision_box = cbox,
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random pebble node
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local stack = ItemStack("cavestuff:desert_pebble_"..math.random(1,2))
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local stack = ItemStack("cavestuff:desert_pebble_"..random(1,2))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("cavestuff:desert_pebble_1 "..itemstack:get_count()-(1-ret:get_count()))
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end,
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@ -97,7 +99,7 @@ minetest.register_node("cavestuff:stalactite_1",{
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if minetest.get_node(pt.under).name=="default:stone"
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and minetest.get_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}).name=="air"
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and minetest.get_node({x=pt.under.x, y=pt.under.y-2, z=pt.under.z}).name=="air" then
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minetest.swap_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..math.random(1,3)})
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minetest.swap_node({x=pt.under.x, y=pt.under.y-1, z=pt.under.z}, {name="cavestuff:stalactite_"..random(1,3)})
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if not minetest.setting_getbool("creative_mode") then
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itemstack:take_item()
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end
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@ -11,8 +11,11 @@
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-- support for i18n
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local S = minetest.get_translator("dryplants")
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local random = math.random
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local sqrt = math.sqrt
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abstract_dryplants.grow_juncus = function(pos)
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local juncus_type = math.random(2,3)
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local juncus_type = random(2,3)
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local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
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if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
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or minetest.get_node(right_here).name == "default:junglegrass" then
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@ -27,7 +30,7 @@ end
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minetest.register_node("dryplants:juncus", {
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description = S("Juncus"),
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drawtype = "plantlike",
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visual_scale = math.sqrt(8),
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visual_scale = sqrt(8),
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paramtype = "light",
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tiles = {"dryplants_juncus_03.png"},
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inventory_image = "dryplants_juncus_inv.png",
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@ -53,7 +56,7 @@ minetest.register_node("dryplants:juncus", {
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return
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end
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local pos = pointed_thing.under
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local juncus_type = math.random(2,3)
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local juncus_type = random(2,3)
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local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
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if juncus_type == 2 then
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minetest.swap_node(right_here, {name="dryplants:juncus_02"})
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@ -69,7 +72,7 @@ minetest.register_node("dryplants:juncus", {
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minetest.register_node("dryplants:juncus_02", {
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description = S("Juncus"),
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drawtype = "plantlike",
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visual_scale = math.sqrt(8),
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visual_scale = sqrt(8),
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paramtype = "light",
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tiles = {"dryplants_juncus_02.png"},
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walkable = false,
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@ -8,8 +8,7 @@
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-----------------------------------------------------------------------------------------------
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abstract_dryplants.grow_grass_variation = function(pos)
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local right_here = {x=pos.x, y=pos.y, z=pos.z}
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minetest.swap_node(right_here, {name="dryplants:grass_short"})
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minetest.swap_node(pos, {name="dryplants:grass_short"})
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end
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biome_lib:register_generate_plant({
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@ -7,12 +7,13 @@
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-- Looked at code from: default
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-----------------------------------------------------------------------------------------------
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local random = math.random
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abstract_dryplants.grow_grass = function(pos)
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local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
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local grass_size = math.random(1,5)
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if minetest.get_node(right_here).name == "air" -- instead of check_air = true,
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or minetest.get_node(right_here).name == "default:junglegrass" then
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minetest.swap_node(right_here, {name="default:grass_"..grass_size})
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minetest.swap_node(right_here, {name="default:grass_"..random(1,5)})
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end
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end
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@ -20,13 +20,16 @@
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-- support for i18n
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local S = minetest.get_translator("dryplants")
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local random = math.random
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local sqrt = math.sqrt
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-----------------------------------------------------------------------------------------------
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-- REEDMACE SHAPES
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-----------------------------------------------------------------------------------------------
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abstract_dryplants.grow_reedmace = function(pos)
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local size = math.random(1,3)
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local spikes = math.random(1,3)
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local size = random(1,3)
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local spikes = random(1,3)
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local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
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local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
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local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
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@ -51,8 +54,8 @@ abstract_dryplants.grow_reedmace = function(pos)
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end
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abstract_dryplants.grow_reedmace_water = function(pos)
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local size = math.random(1,3)
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local spikes = math.random(1,3)
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local size = random(1,3)
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local spikes = random(1,3)
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local pos_01 = {x = pos.x, y = pos.y + 1, z = pos.z}
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local pos_02 = {x = pos.x, y = pos.y + 2, z = pos.z}
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local pos_03 = {x = pos.x, y = pos.y + 3, z = pos.z}
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@ -127,7 +130,7 @@ minetest.register_node("dryplants:reedmace_top", {
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minetest.register_node("dryplants:reedmace_height_2", {
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description = S("Reedmace, height: 2"),
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drawtype = "plantlike",
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visual_scale = math.sqrt(8),
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visual_scale = sqrt(8),
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paramtype = "light",
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tiles = {"dryplants_reedmace_height_2.png"},
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inventory_image = "dryplants_reedmace_top.png",
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@ -150,7 +153,7 @@ minetest.register_node("dryplants:reedmace_height_2", {
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minetest.register_node("dryplants:reedmace_height_3", {
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description = S("Reedmace, height: 3"),
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drawtype = "plantlike",
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visual_scale = math.sqrt(8),
|
||||
visual_scale = sqrt(8),
|
||||
paramtype = "light",
|
||||
tiles = {"dryplants_reedmace_height_3.png"},
|
||||
inventory_image = "dryplants_reedmace_top.png",
|
||||
@ -173,7 +176,7 @@ minetest.register_node("dryplants:reedmace_height_3", {
|
||||
minetest.register_node("dryplants:reedmace_height_3_spikes", {
|
||||
description = S("Reedmace, height: 3 & Spikes"),
|
||||
drawtype = "plantlike",
|
||||
visual_scale = math.sqrt(8),
|
||||
visual_scale = sqrt(8),
|
||||
paramtype = "light",
|
||||
tiles = {"dryplants_reedmace_height_3_spikes.png"},
|
||||
inventory_image = "dryplants_reedmace_top.png",
|
||||
|
@ -48,5 +48,5 @@ HAY_DRYING_TIME = 3600 -- seconds
|
||||
REED_WILL_DRY = false -- wet reed nodes will become dry reed nodes
|
||||
REED_DRYING_TIME = 3600 -- seconds
|
||||
|
||||
AUTO_ROOF_CORNER = true
|
||||
AUTO_ROOF_CORNER = false
|
||||
|
||||
|
@ -11,6 +11,8 @@ local S = minetest.get_translator("ferns")
|
||||
|
||||
assert(abstract_ferns.config.enable_treefern == true)
|
||||
|
||||
local random = math.random
|
||||
|
||||
abstract_ferns.grow_tree_fern = function(pos)
|
||||
|
||||
local pos_aux = {x = pos.x, y = pos.y + 1, z = pos.z}
|
||||
@ -20,12 +22,12 @@ abstract_ferns.grow_tree_fern = function(pos)
|
||||
return
|
||||
end
|
||||
|
||||
local size = math.random(1, 4) + math.random(1, 4)
|
||||
local size = random(1, 4) + random(1, 4)
|
||||
if (size > 5) then
|
||||
size = 10 - size
|
||||
end
|
||||
size = size + 1
|
||||
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[math.random(1, 2)]
|
||||
local crown = ({ "ferns:tree_fern_leaves", "ferns:tree_fern_leaves_02" })[random(1, 2)]
|
||||
|
||||
local i = 1
|
||||
local brk = false
|
||||
|
@ -4,6 +4,8 @@ local S = minetest.get_translator("flowers_plus")
|
||||
-- This file supplies a few additional plants and some related crafts
|
||||
-- for the plantlife modpack. Last revision: 2013-04-24
|
||||
|
||||
local random = math.random
|
||||
|
||||
flowers_plus = {}
|
||||
|
||||
local SPAWN_DELAY = 1000
|
||||
@ -97,7 +99,7 @@ for i in ipairs(lilies_list) do
|
||||
|
||||
if not keys["sneak"] then
|
||||
local node = minetest.get_node(pt.under)
|
||||
local waterlily = math.random(1,8)
|
||||
local waterlily = random(1,8)
|
||||
if waterlily == 1 then
|
||||
nodename = "flowers:waterlily"
|
||||
elseif waterlily == 2 then
|
||||
@ -115,7 +117,7 @@ for i in ipairs(lilies_list) do
|
||||
elseif waterlily == 8 then
|
||||
nodename = "flowers:waterlily_s4"
|
||||
end
|
||||
minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
|
||||
minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) })
|
||||
else
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.swap_node(place_pos, {name = "flowers:waterlily", param2 = fdir})
|
||||
@ -197,7 +199,7 @@ for i in ipairs(algae_list) do
|
||||
|
||||
if not keys["sneak"] then
|
||||
--local node = minetest.get_node(pt.under)
|
||||
local seaweed = math.random(1,4)
|
||||
local seaweed = random(1,4)
|
||||
if seaweed == 1 then
|
||||
nodename = "flowers:seaweed"
|
||||
elseif seaweed == 2 then
|
||||
@ -207,7 +209,7 @@ for i in ipairs(algae_list) do
|
||||
elseif seaweed == 4 then
|
||||
nodename = "flowers:seaweed_4"
|
||||
end
|
||||
minetest.swap_node(place_pos, {name = nodename, param2 = math.random(0,3) })
|
||||
minetest.swap_node(place_pos, {name = nodename, param2 = random(0,3) })
|
||||
else
|
||||
local fdir = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
minetest.swap_node(place_pos, {name = "flowers:seaweed", param2 = fdir})
|
||||
@ -285,7 +287,7 @@ minetest.register_alias( "along_shore:seaweed_4" , "flowers:seaweed_4" )
|
||||
flowers_plus.grow_waterlily = function(pos)
|
||||
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
for i in ipairs(lilies_list) do
|
||||
local chance = math.random(1,8)
|
||||
local chance = random(1,8)
|
||||
local ext = ""
|
||||
local num = lilies_list[i][3]
|
||||
|
||||
@ -294,7 +296,7 @@ flowers_plus.grow_waterlily = function(pos)
|
||||
end
|
||||
|
||||
if chance == num then
|
||||
minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=math.random(0,3)})
|
||||
minetest.swap_node(right_here, {name="flowers:waterlily"..ext, param2=random(0,3)})
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -318,7 +320,7 @@ biome_lib:register_generate_plant({
|
||||
|
||||
flowers_plus.grow_seaweed = function(pos)
|
||||
local right_here = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
minetest.swap_node(right_here, {name="along_shore:seaweed_"..math.random(1,4), param2=math.random(1,3)})
|
||||
minetest.swap_node(right_here, {name="along_shore:seaweed_"..random(1,4), param2=random(1,3)})
|
||||
end
|
||||
|
||||
biome_lib:register_generate_plant({
|
||||
|
@ -2,6 +2,8 @@
|
||||
local S = minetest.get_translator("nature_classic")
|
||||
-- Blossoms and such
|
||||
|
||||
local random = math.random
|
||||
|
||||
local function spawn_apple_under(pos)
|
||||
local below = {
|
||||
x = pos.x,
|
||||
@ -46,7 +48,7 @@ minetest.register_abm({
|
||||
chance = nature.leaves_blossom_chance,
|
||||
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if math.random(nature.leaves_blossom_chance) == 1 then
|
||||
if random(nature.leaves_blossom_chance) == 1 then
|
||||
nature.enqueue_node(pos, node, nature.blossom_node)
|
||||
end
|
||||
end
|
||||
@ -61,7 +63,7 @@ minetest.register_abm({
|
||||
chance = nature.blossom_leaves_chance,
|
||||
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if math.random(nature.blossom_leaves_chance) == 1 then
|
||||
if random(nature.blossom_leaves_chance) == 1 then
|
||||
nature.enqueue_node(pos, node, nature.blossom_leaves)
|
||||
end
|
||||
end
|
||||
@ -76,7 +78,7 @@ minetest.register_abm({
|
||||
chance = nature.apple_chance,
|
||||
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
if math.random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
|
||||
if random(4) == 1 and nature.dtime < 0.2 and not minetest.find_node_near(pos, nature.apple_spread, { "default:apple" }) then
|
||||
spawn_apple_under(pos)
|
||||
end
|
||||
end
|
||||
|
@ -4,8 +4,10 @@
|
||||
-- TWiGS
|
||||
-----------------------------------------------------------------------------------------------
|
||||
|
||||
local random = math.random
|
||||
|
||||
abstract_trunks.place_twig = function(pos)
|
||||
local twig_size = math.random(1,27)
|
||||
local twig_size = random(1,27)
|
||||
|
||||
local right_here = {x=pos.x , y=pos.y+1, z=pos.z }
|
||||
local north = {x=pos.x , y=pos.y+1, z=pos.z+1}
|
||||
@ -28,7 +30,7 @@ abstract_trunks.place_twig = function(pos)
|
||||
local node_n_w = minetest.get_node(north_west)
|
||||
-- small twigs
|
||||
if twig_size <= 16 then
|
||||
minetest.swap_node(right_here, {name="trunks:twig_"..math.random(1,4), param2=math.random(0,3)})
|
||||
minetest.swap_node(right_here, {name="trunks:twig_"..random(1,4), param2=random(0,3)})
|
||||
end
|
||||
-- big twigs
|
||||
if Big_Twigs == true then
|
||||
@ -147,7 +149,7 @@ abstract_trunks.place_twig = function(pos)
|
||||
end
|
||||
end
|
||||
elseif twig_size <= 25 then
|
||||
minetest.swap_node(right_here, {name="trunks:twig_"..math.random(12,13), param2=math.random(0,3)})
|
||||
minetest.swap_node(right_here, {name="trunks:twig_"..random(12,13), param2=random(0,3)})
|
||||
end
|
||||
end
|
||||
end
|
||||
@ -254,10 +256,10 @@ abstract_trunks.place_trunk = function(pos)
|
||||
local MoD = TRuNKS[i][1]
|
||||
local TRuNK = TRuNKS[i][2]
|
||||
local NR = TRuNKS[i][3]
|
||||
local chance = math.random(1, 17)
|
||||
local length = math.random(3,5)
|
||||
local chance = random(1, 17)
|
||||
local length = random(3,5)
|
||||
if chance == NR then
|
||||
local trunk_type = math.random(1,3)
|
||||
local trunk_type = random(1,3)
|
||||
if trunk_type == 1 then
|
||||
if minetest.get_modpath(MoD) ~= nil then
|
||||
minetest.swap_node(right_here, {name=MoD..":"..TRuNK})
|
||||
@ -355,12 +357,12 @@ biome_lib:register_generate_plant({
|
||||
if Moss_on_ground == true then
|
||||
abstract_trunks.grow_moss_on_ground = function(pos)
|
||||
local on_ground = {x=pos.x, y=pos.y+1, z=pos.z}
|
||||
local moss_type = math.random(1,21)
|
||||
local moss_type = random(1,21)
|
||||
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=math.random(0,3)})
|
||||
minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3)})
|
||||
else
|
||||
minetest.swap_node(on_ground, {name="trunks:moss", param2=math.random(0,3)})
|
||||
minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3)})
|
||||
end
|
||||
|
||||
end
|
||||
@ -406,44 +408,44 @@ abstract_trunks.grow_moss_on_trunk = function(pos)
|
||||
local node_under = minetest.get_node(undrneath)
|
||||
|
||||
--if minetest.get_item_group(node_under.name, "tree") < 1 then
|
||||
local moss_type = math.random(1,41)
|
||||
local moss_type = random(1,41)
|
||||
if minetest.registered_nodes[node_here.name].buildable_to then -- instead of check_air = true,
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=math.random(0,3) --[[1]]})
|
||||
minetest.swap_node(on_ground, {name="trunks:moss_fungus", param2=random(0,3) --[[1]]})
|
||||
elseif moss_type < 22 then
|
||||
minetest.swap_node(on_ground, {name="trunks:moss", param2=math.random(0,3) --[[1]]})
|
||||
minetest.swap_node(on_ground, {name="trunks:moss", param2=random(0,3) --[[1]]})
|
||||
end
|
||||
end
|
||||
local moss_type = math.random(1,31) -- cliche of more moss at north
|
||||
local moss_type = random(1,31) -- cliche of more moss at north
|
||||
if minetest.registered_nodes[node_north.name].buildable_to then -- instead of check_air = true,
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(at_side_n, {name="trunks:moss_fungus", param2=math.random(4,7)}) -- 5,4,6,7
|
||||
minetest.swap_node(at_side_n, {name="trunks:moss_fungus", param2=random(4,7)}) -- 5,4,6,7
|
||||
elseif moss_type < 22 then
|
||||
minetest.swap_node(at_side_n, {name="trunks:moss", param2=math.random(4,7)})
|
||||
minetest.swap_node(at_side_n, {name="trunks:moss", param2=random(4,7)})
|
||||
end
|
||||
end
|
||||
local moss_type = math.random(1,41)
|
||||
local moss_type = random(1,41)
|
||||
if minetest.registered_nodes[node_east.name].buildable_to then -- instead of check_air = true,
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(at_side_e, {name="trunks:moss_fungus", param2=math.random(12,15)})
|
||||
minetest.swap_node(at_side_e, {name="trunks:moss_fungus", param2=random(12,15)})
|
||||
elseif moss_type < 22 then
|
||||
minetest.swap_node(at_side_e, {name="trunks:moss", param2=math.random(12,15)})
|
||||
minetest.swap_node(at_side_e, {name="trunks:moss", param2=random(12,15)})
|
||||
end
|
||||
end
|
||||
local moss_type = math.random(1,41)
|
||||
local moss_type = random(1,41)
|
||||
if minetest.registered_nodes[node_south.name].buildable_to then -- instead of check_air = true,
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(at_side_s, {name="trunks:moss_fungus", param2=math.random(8,11)})
|
||||
minetest.swap_node(at_side_s, {name="trunks:moss_fungus", param2=random(8,11)})
|
||||
elseif moss_type < 22 then
|
||||
minetest.swap_node(at_side_s, {name="trunks:moss", param2=math.random(8,11)})
|
||||
minetest.swap_node(at_side_s, {name="trunks:moss", param2=random(8,11)})
|
||||
end
|
||||
end
|
||||
local moss_type = math.random(1,41)
|
||||
local moss_type = random(1,41)
|
||||
if minetest.registered_nodes[node_west.name].buildable_to then -- instead of check_air = true,
|
||||
if moss_type == 1 then
|
||||
minetest.swap_node(at_side_w, {name="trunks:moss_fungus", param2=math.random(16,19)})
|
||||
minetest.swap_node(at_side_w, {name="trunks:moss_fungus", param2=random(16,19)})
|
||||
elseif moss_type < 22 then
|
||||
minetest.swap_node(at_side_w, {name="trunks:moss", param2=math.random(16,19)})
|
||||
minetest.swap_node(at_side_w, {name="trunks:moss", param2=random(16,19)})
|
||||
end
|
||||
end
|
||||
--end
|
||||
@ -487,7 +489,7 @@ end
|
||||
if Roots == true then -- see settings.txt
|
||||
|
||||
abstract_trunks.grow_roots = function(pos)
|
||||
local twig_size = math.random(1,27)
|
||||
local twig_size = random(1,27)
|
||||
|
||||
local right_here = {x=pos.x , y=pos.y , z=pos.z }
|
||||
local below = {x=pos.x , y=pos.y-1, z=pos.z }
|
||||
|
@ -1,6 +1,8 @@
|
||||
-- Code by Mossmanikin & Neuromancer
|
||||
-- support for i18n
|
||||
local S = minetest.get_translator("trunks")
|
||||
|
||||
local random = math.random
|
||||
-----------------------------------------------------------------------------------------------
|
||||
-- TWiGS
|
||||
-----------------------------------------------------------------------------------------------
|
||||
@ -42,13 +44,20 @@ for i in pairs(NoDe) do
|
||||
liquids_pointable = true,
|
||||
on_place = function(itemstack, placer, pointed_thing)
|
||||
local pt = pointed_thing
|
||||
|
||||
if not placer then return end
|
||||
local playername = placer:get_player_name()
|
||||
if minetest.is_protected(pt.above, playername) then
|
||||
minetest.record_protection_violation(pt.above, playername)
|
||||
return
|
||||
end
|
||||
|
||||
local direction = minetest.dir_to_facedir(placer:get_look_dir())
|
||||
if minetest.get_node(pt.above).name=="air" then
|
||||
minetest.swap_node(pt.above, {name="trunks:twig_"..math.random(1,4), param2=direction})
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:take_item()
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
@ -64,7 +64,7 @@ Moss_on_trunk_Max_Count = 640 -- absolute maximum number in an area of 80x80x80
|
||||
Moss_on_trunk_Rarity = 24 -- larger values makes moss more rare (100 means chance of 0 %)
|
||||
|
||||
|
||||
Auto_Roof_Corner = true -- behavior is similar (not the same!) to the one of minecraft stairs
|
||||
Auto_Roof_Corner = false -- behavior is similar (not the same!) to the one of minecraft stairs
|
||||
|
||||
|
||||
Roots = true
|
||||
Roots = true
|
||||
|
@ -18,6 +18,8 @@ minetest.register_craftitem("vines:vines", {
|
||||
|
||||
-- FUNCTIONS
|
||||
|
||||
local random = math.random
|
||||
|
||||
local function dig_down(pos, node, digger)
|
||||
|
||||
if digger == nil then return end
|
||||
@ -80,7 +82,7 @@ vines.register_vine = function( name, defs, biome )
|
||||
|
||||
local timer = minetest.get_node_timer(pos)
|
||||
|
||||
timer:start(math.random(5, 10))
|
||||
timer:start(random(5, 10))
|
||||
end,
|
||||
|
||||
on_timer = function(pos)
|
||||
@ -91,7 +93,7 @@ vines.register_vine = function( name, defs, biome )
|
||||
|
||||
if bottom_node.name == "air" then
|
||||
|
||||
if not math.random(defs.average_length) == 1 then
|
||||
if not random(defs.average_length) == 1 then
|
||||
|
||||
minetest.set_node(pos, {
|
||||
name = vine_name_middle, param2 = node.param2})
|
||||
@ -101,7 +103,7 @@ vines.register_vine = function( name, defs, biome )
|
||||
|
||||
local timer = minetest.get_node_timer(bottom_node)
|
||||
|
||||
timer:start(math.random(5, 10))
|
||||
timer:start(random(5, 10))
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
@ -19,6 +19,11 @@ minetest.register_node("woodsoils:dirt_with_leaves_1", {
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
soil = {
|
||||
base = "woodsoils:dirt_with_leaves_1",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("woodsoils:dirt_with_leaves_2", {
|
||||
@ -37,6 +42,11 @@ minetest.register_node("woodsoils:dirt_with_leaves_2", {
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
soil = {
|
||||
base = "woodsoils:dirt_with_leaves_2",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("woodsoils:grass_with_leaves_1", {
|
||||
@ -55,6 +65,11 @@ minetest.register_node("woodsoils:grass_with_leaves_1", {
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
soil = {
|
||||
base = "woodsoils:grass_with_leaves_1",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_node("woodsoils:grass_with_leaves_2", {
|
||||
@ -73,6 +88,11 @@ minetest.register_node("woodsoils:grass_with_leaves_2", {
|
||||
sounds = default.node_sound_dirt_defaults({
|
||||
footstep = {name="default_grass_footstep", gain=0.4},
|
||||
}),
|
||||
soil = {
|
||||
base = "woodsoils:grass_with_leaves_2",
|
||||
dry = "farming:soil",
|
||||
wet = "farming:soil_wet"
|
||||
}
|
||||
})
|
||||
|
||||
-- For compatibility with older stuff
|
||||
|
@ -1,6 +1,8 @@
|
||||
-- support for i18n
|
||||
local S = minetest.get_translator("youngtrees")
|
||||
|
||||
local random = math.random
|
||||
|
||||
abstract_youngtrees = {}
|
||||
|
||||
minetest.register_node("youngtrees:bamboo", {
|
||||
@ -104,8 +106,7 @@ minetest.register_node("youngtrees:youngtree_bottom", {
|
||||
|
||||
|
||||
abstract_youngtrees.grow_youngtree = function(pos)
|
||||
local height = math.random(1,3)
|
||||
abstract_youngtrees.grow_youngtree_node(pos,height)
|
||||
abstract_youngtrees.grow_youngtree_node(pos, random(1,3))
|
||||
end
|
||||
|
||||
abstract_youngtrees.grow_youngtree_node = function(pos, height)
|
||||
|
Reference in New Issue
Block a user