Commit Graph

  • eb26c9d966 Fixed waterlilies to only grow in water about 3 nodes deep or less. Decreased guard radius around them to allow them to get a bit more dense. Decreased the perlin limit slightly, makes the biomes a little bigger. Vanessa Ezekowitz 2012-12-02 19:22:33 -0500
  • 46ae097460 one of the previous changes screwed up spawning jungle grass while trying to fix the waterlily bug. Reverted it. Vanessa Ezekowitz 2012-12-02 17:51:17 -0500
  • e3a9d05871 Fixed a bug in the placement of seaweed, fixing it extends the API slightly. Updated API.txt accordingly. Vanessa Ezekowitz 2012-12-02 02:09:31 -0500
  • 13534d1631 Explained a few of the spawn abm's defaults Vanessa Ezekowitz 2012-12-01 23:17:13 -0500
  • 0f25c621fc Added API documentation. Vanessa Ezekowitz 2012-12-01 19:26:53 -0500
  • af7c2894ae Added default setting for seed_diff (0). Accidentally left it out, it is needed to allow old mods to use the new function without changes. Vanessa Ezekowitz 2012-12-01 18:19:19 -0500
  • ae0374cfc5 redme tweak Vanessa Ezekowitz 2012-11-30 00:57:55 -0500
  • 6b8bb9ff61 Made growing plants require the same surfaces under them as are needed to spawn, so plants places on e.g. cobble or a flower poit don't change. Vanessa Ezekowitz 2012-11-30 00:46:27 -0500
  • 91b196a72f readme tweaks, added notes about perlin noise. Vanessa Ezekowitz 2012-11-29 23:13:13 -0500
  • ad451049ce Changed default debug to 'false' Vanessa Ezekowitz 2012-11-29 23:02:04 -0500
  • fce9f492c7 initial commit Vanessa Ezekowitz 2012-11-29 22:59:45 -0500