Vanessa's plantlife modpack
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Vanessa Ezekowitz 273ad9d1da If farming:seed_spelt exists, drop that instead of wheat
(for Realtest compatibility)
2015-07-27 02:53:08 -04:00
along_shore OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
bushes OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
bushes_classic Added french translation 2015-05-09 13:58:59 +02:00
cavestuff OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
dryplants Make short grass convert to dirt with grass only after cut grass/hay was removed 2015-06-21 13:59:54 +02:00
ferns Don't generate tree ferns without a trunk. 2015-06-21 14:38:08 +02:00
flowers_plus If farming:seed_spelt exists, drop that instead of wheat 2015-07-27 02:53:08 -04:00
junglegrass totally remove jungle grass mod from this modpack and alias its nodes to air 2013-12-14 16:06:53 -05:00
molehills OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
mushroom Replace old function 2015-03-06 09:37:14 +01:00
nature_classic Eliminate mass conversions between blossom and leaves 2015-06-18 11:24:17 +02:00
plants_lib check for air OR snow above when growing a plant 2015-07-19 15:27:14 -04:00
poisonivy Added french translation 2015-05-09 13:58:59 +02:00
trunks use default pines 2015-07-19 16:38:32 -04:00
vines fix bad shers wield image ref 2015-05-28 10:32:45 -04:00
woodsoils OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
youngtrees OPTIMIZE _ALL_ THE TEXTURES! \:D/ 2015-01-23 14:08:08 -05:00
.gitignore Changed default debug to 'false' 2012-11-29 23:02:04 -05:00
LICENSE Add spawning Sunflowers 2015-03-26 21:10:27 +01:00
README Updates required minetest version to 0.4.11 2015-06-05 21:37:40 +02:00
copyright.txt initial commit 2012-11-29 22:59:45 -05:00
modpack.txt initial commit 2012-11-29 22:59:45 -05:00

README

README file for Plantlife mod, by Vanessa Ezekowitz
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Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded
version of the old Bushes mod, now called bushes_classic.  The entire package
has been significantly rewritten and re-organized.  This mod supplies all
three of these components and should be 100% compatible with mods that used
the old versions.

Its purpose is to add various kinds of flowers, cotton plants, water foliage, 
poison ivy, and fruit bushes, obviously. :-)  All of these are spawned as 
normal nodes and can be collected and used in any recipes that depend on the 
old mods.

Spawning of plants is sensitive to the amount of available light.  Flowers,
cotton, and waterlilies only spawn when there at least a signficant amount of
light.  Seaweed will grow only in dimly-lit areas.  Poison ivy also grows only 
in the daytime, but require less light than flowers.

Growing of poison ivy will only occur for plants that are on the same surface
that is necessary for them to spawn on, so they won't grow if placed on e.g.
cobble or homedecor flower pot, etc.  This doesn't affect wall-climbing poison
ivy, since it uses a different growth pattern.

All plants use multiple controls provided by plants_lib, to keep where they
grow under control - no more random spread of plants!  In addition, the density
of the plants in any region they appear in has been fixed and brought under
control.

Poison ivy is found sparsely among junglegrass, but will not grow near flowers.

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Important details:

Configuration: Any of the three components of this mod can be disabled 
by just removing their respective directories.

Dependencies: Just the game's default stuff.

Recommends: Nothing in particular.

Conflicts: This mod should not be installed alongside the original, separate 
Poison Ivy, or old Bushes mods.  If those exist, delete them, as this mod
supplies their functionality.  If you still use the old Jungle Grass mod
either as previously supplied with this modpack, or in its standalone form,
you'll want to delete the "junglegrass" directory from this modpack to get rid
of the aliases-to-air that it supplies.

Software Requirements: This mod requires Minetest 0.4.11 or later.  It is 
unlikely to work with old versions.

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Crafting:

For crafting recipes, please see the forum thread for this modpack:

https://forum.minetest.net/viewtopic.php?f=11&t=3898

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Notes:

Poison Ivy will spawn on grass and in some cases, on vertical surfaces 
including trees and jungle trees where they meet the dirt or grass.  Ivy 
previously spawned on the ground taller/thicker or start climbing up said 
vertical surfaces and trees.

At present, the poison ivy presents little more than an annoyance - they can 
only be cut down and either re-planted or thrown away.  No damage is done by 
harvesting them, yet. ;-)