plantlife_modpack/mushroom/init.lua

262 lines
7.0 KiB
Lua

-- Mushroom mod by DanDuncombe and VanessaE
--
-- License: CC-By-SA for texures derived from Minetest defaults,
-- WTFPL for all code and everything else.
mushroom = {}
minetest.register_node("mushroom:brown",{
description = "Brown Mushroom",
drawtype = "mesh",
mesh = "plantlife_mushroom.obj",
tiles = {"mushroom_brown_3d.png"},
sunlight_propagates = true,
inventory_image = "mushroom_brown_inv.png",
groups = {oddly_breakable_by_hand=3,attached_node=1},
paramtype = "light",
walkable = false,
on_use = minetest.item_eat(5),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
drop = "mushroom:brown",
})
minetest.register_node("mushroom:red",{
description = "Red Mushroom",
drawtype = "mesh",
mesh = "plantlife_mushroom.obj",
tiles = {"mushroom_red_3d.png"},
sunlight_propagates = true,
inventory_image = "mushroom_red_inv.png",
groups = {oddly_breakable_by_hand=3,attached_node=1},
paramtype = "light",
walkable = false,
on_use = minetest.item_eat(-5),
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
drop = "mushroom:red",
})
minetest.register_node("mushroom:spore_brown",{
description = "Brown Mushroom Spore",
drawtype = "raillike",
paramtype = "light",
tiles = {"mushroom_spore_brown.png"},
sunlight_propagates = true,
walkable = false,
groups = {oddly_breakable_by_hand=3,attached_node=1},
inventory_image = "mushroom_spore_brown.png",
wield_image = "mushroom_spore_brown.png",
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
},
})
minetest.register_node("mushroom:spore_red",{
description = "Red Mushroom Spore",
drawtype = "raillike",
paramtype = "light",
tiles = {"mushroom_spore_red.png"},
sunlight_propagates = true,
walkable = false,
groups = {oddly_breakable_by_hand=3,attached_node=1},
inventory_image = "mushroom_spore_red.png",
wield_image = "mushroom_spore_red.png",
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -0.4, 0.5}
},
})
--Natural Mushrooms
minetest.register_node("mushroom:brown_natural",{
description = "Brown Mushroom (Naturally Spawned)",
drawtype = "mesh",
mesh = "plantlife_mushroom.obj",
tiles = {"mushroom_brown_3d.png"},
sunlight_propagates = true,
inventory_image = "mushroom_brown_inv.png",
groups = {oddly_breakable_by_hand=3, not_in_creative_inventory=1},
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
drop = "mushroom:brown",
})
minetest.register_node("mushroom:red_natural",{
description = "Red Mushroom (Naturally Spawned)",
drawtype = "mesh",
mesh = "plantlife_mushroom.obj",
tiles = {"mushroom_red_3d.png"},
sunlight_propagates = true,
inventory_image = "mushroom_red_inv.png",
groups = {oddly_breakable_by_hand=3, not_in_creative_inventory=1},
paramtype = "light",
walkable = false,
selection_box = {
type = "fixed",
fixed = {-0.3, -0.5, -0.3, 0.3, 0, 0.3}
},
drop = "mushroom:red",
})
-- Spore Growing ABMs
minetest.register_abm({
nodenames = {"mushroom:spore_brown"},
neighbors = {"air"},
interval = 120,
chance = 4,
action = function(pos, node)
local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_"))
and minetest.get_node_light(pos, nil) < 8 then
minetest.set_node({x=pos.x,y=pos.y,z=pos.z}, {name="mushroom:brown"})
end
end
})
minetest.register_abm({
nodenames = {"mushroom:spore_red"},
neighbors = {"air"},
interval = 120,
chance = 4,
action = function(pos, node)
local soil = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if (soil.name == "farming:soil_wet" or string.find(soil.name, "homedecor:flower_pot_"))
and minetest.get_node_light(pos, nil) < 8 then
minetest.set_node({x=pos.x,y=pos.y,z=pos.z}, {name="mushroom:red"})
end
end
})
-- list of trees that mushrooms can grow next to
local trees_list = {
"default:tree",
"default:jungletree",
"moretrees:apple_tree_trunk",
"moretrees:beech_trunk",
"moretrees:birch_trunk",
"moretrees:fir_trunk",
"moretrees:oak_trunk",
"moretrees:pine_trunk",
"moretrees:rubber_tree_trunk",
"moretrees:rubber_tree_trunk_empty",
"moretrees:sequoia_trunk",
"moretrees:spruce_trunk",
"moretrees:willow_trunk",
}
-- Natural Spawning ABM
minetest.register_abm({
nodenames = {
"default:dirt_with_grass",
"default:dirt",
"woodsoils:dirt_with_leaves_1",
"woodsoils:dirt_with_leaves_2",
"woodsoils:grass_with_leaves_1",
"woodsoils:grass_with_leaves_2",
"farming:soil_wet"
},
neighbors = {"air"},
interval = 300,
chance = 100,
action = function(pos, node)
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8
and minetest.find_node_near(pos, 1, trees_list)
and minetest.find_node_near(pos, 3, "default:water_source") then
if math.random(0, 1) == 0 then
minetest.set_node(top_pos, {name="mushroom:brown_natural"})
else
minetest.set_node(top_pos, {name="mushroom:red_natural"})
end
end
end
})
minetest.register_abm({
nodenames = {"default:stone"},
neighbors = {"air"},
interval = 300,
chance = 100,
action = function(pos, node)
local top_pos = {x=pos.x, y=pos.y+1, z=pos.z}
if minetest.get_node(top_pos).name == "air" and minetest.get_node_light(top_pos, nil) < 8
and minetest.find_node_near(pos, 1, {"default:water_source"}) then
if math.random(0,1) == 0 then
minetest.set_node(top_pos, {name="mushroom:brown_natural"})
else
minetest.set_node(top_pos, {name="mushroom:red_natural"})
end
end
end
})
-- Spreading ABM
minetest.register_abm({
nodenames = {
"mushroom:brown_natural",
"mushroom:red_natural"
},
neighbors = {"air"},
interval = 120,
chance = 100,
action = function(pos, node)
local soil_pos = {x=pos.x, y=pos.y-1, z=pos.z}
local soil = minetest.get_node(soil_pos)
local woodsoil_str = "woodsoils:.+_with_leaves_?"
if minetest.get_node_light(pos, nil) < 8
and minetest.find_node_near(pos, 1, trees_list) then
local spread_x = math.random(-1, 1)
local spread_z = math.random(-1, 1)
local newpos = {x=pos.x+spread_x, y=pos.y, z=pos.z+spread_z}
local newsoil = minetest.get_node({x=newpos.x, y=newpos.y-1, z=newpos.z})
if minetest.get_node(newpos).name == "air"
and (newsoil.name == "default:dirt_with_grass"
or newsoil.name == "default:dirt"
or string.match(newsoil.name, woodsoil_str))
and minetest.find_node_near(newpos, 3, "default:water_source") then
minetest.set_node(newpos, {name=node.name})
end
end
end
})
-- Dying ABM
minetest.register_abm({
nodenames = {
"mushroom:brown",
"mushroom:red",
},
neighbors = {"air"},
interval = 120,
chance = 50,
action = function(pos, node)
local soil = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
if soil.name ~= "farming:soil_wet"
and not string.find(soil.name, "homedecor:flower_pot_") then
minetest.remove_node(pos)
end
end
})
dofile(minetest.get_modpath("mushroom").."/crafting.lua")
dofile(minetest.get_modpath("mushroom").."/compat.lua")
print("[Mushrooms] loaded.")