Vanessa's plantlife modpack
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sys4 091ce416d0 [trunks] Ajoute moss et moss_fungus dans le groupe attached_node. 11 miesięcy temu
3dmushrooms license fixups: use LGPL3.0 for code, CC-by-SA 4.0 for media 1 rok temu
along_shore `cleanfile` run: remove trailing whitespace. 2 lat temu
bushes Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
bushes_classic Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
cavestuff use swap_node() where possible, for speed 1 rok temu
dryplants license fixups: use LGPL3.0 for code, CC-by-SA 4.0 for media 1 rok temu
ferns Réécriture de la récolte des fougères arborescentes. 11 miesięcy temu
flowers_plus use swap_node() where possible, for speed 1 rok temu
junglegrass Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
molehills more realistic frequency of molehills 1 rok temu
nature_classic Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
plantlife_i18n Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
poisonivy Merge pull request #74 from afmachado/master 2 lat temu
trunks [trunks] Ajoute moss et moss_fungus dans le groupe attached_node. 11 miesięcy temu
vines make spawning of under-dirt roots configurable 1 rok temu
woodsoils use swap_node() where possible, for speed 1 rok temu
youngtrees Ajoute quelques messages de chargement de mods dans le journal "action" 1 rok temu
.gitignore Changed default debug to 'false' 7 lat temu
.luacheckrc Add luackeck rc file 2 lat temu
LICENSE minor license declaration tweak 1 rok temu
README split plants_lib off into its own repository 4 lat temu
copyright.txt initial commit 7 lat temu
modpack.txt initial commit 7 lat temu

README

README file for Plantlife mod, by Vanessa Ezekowitz
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Plantlife is a combined form of my Flowers and Poison Ivy mods and an expanded
version of the old Bushes mod, now called bushes_classic. The entire package
has been significantly rewritten and re-organized. This mod supplies all
three of these components and should be 100% compatible with mods that used
the old versions.

Its purpose is to add various kinds of flowers, cotton plants, water foliage,
poison ivy, and fruit bushes, obviously. :-) All of these are spawned as
normal nodes and can be collected and used in any recipes that depend on the
old mods.

Spawning of plants is sensitive to the amount of available light. Flowers,
cotton, and waterlilies only spawn when there at least a signficant amount of
light. Seaweed will grow only in dimly-lit areas. Poison ivy also grows only
in the daytime, but require less light than flowers.

Growing of poison ivy will only occur for plants that are on the same surface
that is necessary for them to spawn on, so they won't grow if placed on e.g.
cobble or homedecor flower pot, etc. This doesn't affect wall-climbing poison
ivy, since it uses a different growth pattern.

All plants use multiple controls provided by biome_lib, to keep where they
grow under control - no more random spread of plants! In addition, the density
of the plants in any region they appear in has been fixed and brought under
control.

Poison ivy is found sparsely among junglegrass, but will not grow near flowers.

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Important details:

Configuration: Any of the three components of this mod can be disabled
by just removing their respective directories.

Dependencies: Just the game's default stuff.

Recommends: Nothing in particular.

Conflicts: This mod should not be installed alongside the original, separate
Poison Ivy, or old Bushes mods. If those exist, delete them, as this mod
supplies their functionality. If you still use the old Jungle Grass mod
either as previously supplied with this modpack, or in its standalone form,
you'll want to delete the "junglegrass" directory from this modpack to get rid
of the aliases-to-air that it supplies.

Software Requirements: This mod requires Minetest 0.4.11 or later. It is
unlikely to work with old versions.

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Crafting:

For crafting recipes, please see the forum thread for this modpack:

https://forum.minetest.net/viewtopic.php?f=11&t=3898

------------------------------------------------------------------------------

Notes:

Poison Ivy will spawn on grass and in some cases, on vertical surfaces
including trees and jungle trees where they meet the dirt or grass. Ivy
previously spawned on the ground taller/thicker or start climbing up said
vertical surfaces and trees.

At present, the poison ivy presents little more than an annoyance - they can
only be cut down and either re-planted or thrown away. No damage is done by
harvesting them, yet. ;-)