forked from mtcontrib/regional_weather
Add additional constraints
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@ -12,7 +12,8 @@ climate_api.register_abm({
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_humidity = 55,
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min_humidity = 50,
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min_biome_humidity = 26,
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max_heat = 85,
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daylight = 15,
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indoors = false
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@ -42,7 +42,7 @@ climate_api.register_abm({
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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max_heat = 25,
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max_heat = 35,
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daylight = 15,
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indoors = false
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},
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@ -62,7 +62,7 @@ climate_api.register_abm({
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 40,
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min_heat = 35,
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daylight = 15,
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indoors = false
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},
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@ -20,7 +20,7 @@ climate_api.register_abm({
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action = function (pos, node, env)
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local wetness = minetest.get_item_group(node.name, "wet") or 0
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if wetness < 2 and env.humidity > 55 then
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if wetness < 2 and env.humidity > 50 then
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pedology.wetten(pos)
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elseif wetness > 0 and wetness < 3 and env.humidity < 40 then
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pedology.dry(pos)
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@ -109,12 +109,22 @@ climate_api.register_abm({
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catch_up = false,
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_humidity = 55,
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min_heat = 30,
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daylight = 15,
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indoors = false
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 35,
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min_humidity = 50,
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min_biome_humidity = 26,
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daylight = 15,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean",
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"tundra"
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}
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},
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pos_override = function(pos)
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@ -70,11 +70,12 @@ climate_api.register_abm({
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catch_up = false,
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_humidity = 55,
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max_heat = 30,
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not_biome = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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max_heat = 35,
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min_humidity = 50,
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min_biome_humidity = 26,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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@ -12,8 +12,8 @@ if farming ~= nil and farming.mod == "redo" then
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_humidity = 55,
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min_heat = 30,
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min_humidity = 50,
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min_heat = 35,
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daylight = 15,
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indoors = false
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},
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@ -34,8 +34,8 @@ else
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conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_humidity = 55,
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min_heat = 30,
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min_humidity = 50,
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min_heat = 35,
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daylight = 15,
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indoors = false
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},
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@ -21,7 +21,7 @@ local function generate_effects(params)
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local override = {}
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local cloud_density = climate_api.utility.rangelim(params.humidity / 100, 0.15, 0.65)
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local cloud_thickness = climate_api.utility.rangelim(params.base_humidity * 0.2, 1, 18)
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local cloud_thickness = climate_api.utility.rangelim(params.biome_humidity * 0.2, 1, 18)
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local cloud_height = calc_cloud_height(params.heat, params.humidity, params.dewpoint)
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local wind = climate_api.environment.get_wind({ x = 0, y = cloud_height, z = 0 })
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@ -8,7 +8,16 @@ local conditions = {
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max_windspeed = 2,
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max_heat = 50,
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min_time = 4 / 24,
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max_time = 8 / 24
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max_time = 8 / 24,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean",
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"tundra"
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}
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}
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local effects = {}
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@ -1,14 +1,15 @@
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local name = "regional_weather:hail"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 30,
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max_heat = 45,
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min_humidity = 65,
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min_windspeed = 2.5,
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indoors = false,
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not_biome = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 30,
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max_heat = 45,
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min_humidity = 65,
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min_biome_humidity = 26,
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min_windspeed = 2.5,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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@ -1,12 +1,22 @@
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local name = "regional_weather:rain"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 35,
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min_humidity = 50,
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max_humidity = 65,
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indoors = false
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 35,
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min_humidity = 50,
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max_humidity = 65,
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min_biome_humidity = 26,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean",
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"tundra"
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}
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}
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local effects = {}
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@ -1,11 +1,21 @@
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local name = "regional_weather:rain_heavy"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 40,
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min_humidity = 65,
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indoors = false
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 40,
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min_humidity = 65,
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min_biome_humidity = 26,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean",
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"tundra"
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}
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}
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local effects = {}
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@ -3,16 +3,11 @@ local name = "regional_weather:sandstorm"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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min_heat = 50,
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max_humidity = 25,
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min_windspeed = 4.5,
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min_windspeed = 3,
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has_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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"desert_ocean",
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"sandstone_desert",
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"sandstone_desert_ocean"
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"sandstone_desert"
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}
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}
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@ -3,11 +3,12 @@ local name = "regional_weather:snow"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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max_heat = 35,
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min_humidity = 50,
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max_humidity = 65,
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indoors = false,
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not_biome = {
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max_heat = 35,
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min_humidity = 50,
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max_humidity = 65,
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min_biome_humidity = 26,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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@ -3,10 +3,11 @@ local name = "regional_weather:snow_heavy"
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local conditions = {
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min_height = regional_weather.settings.min_height,
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max_height = regional_weather.settings.max_height,
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max_heat = 30,
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min_humidity = 65,
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indoors = false,
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not_biome = {
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max_heat = 30,
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min_humidity = 65,
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min_biome_humidity = 26,
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indoors = false,
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not_biome = {
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"cold_desert",
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"cold_desert_ocean",
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"desert",
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@ -19,7 +19,7 @@ local function generate_effects(params)
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local override = {}
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override["climate_api:sound"] = {
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gain = math.min(intensity, 1.2)
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gain = math.min(intensity, 1)
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}
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return climate_api.utility.merge_tables(effects, override)
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