forked from mtcontrib/regional_weather
Change weather to be outside only, add underground skybox, add hud overlays
This commit is contained in:
parent
1e1126abcd
commit
bac1618a3c
@ -20,6 +20,9 @@ Experience the humid air of the rain forest and harsh desert sandstorms.
|
||||
- Wind sound: *CC BY (3.0)* by InspectorJ from https://freesound.org/people/InspectorJ/sounds/376415/
|
||||
- Hail sound: *CC0* by ikayuka from https://freesound.org/people/ikayuka/sounds/240742/
|
||||
|
||||
### Other
|
||||
- Original ice hud overlay: *CC0* by Simon Matzinger from https://freestocktextures.com/texture/winter-snow-frozen,995.html, edits by me under *CC0* as well
|
||||
|
||||
### Assets in screenshots
|
||||
- All screenshots and editing by me: *CC BY-SA (4.0)*
|
||||
- Lato Font (for the Logo): *OFL* by Łukasz Dziedzic from http://www.latofonts.com/lato-free-fonts/
|
||||
|
@ -2,15 +2,17 @@ local name = "regional_weather:ambient"
|
||||
|
||||
local CLOUD_SPEED = 1.8
|
||||
|
||||
local conditions = {}
|
||||
local conditions = {
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local function generate_effects(params)
|
||||
local override = {}
|
||||
|
||||
override["climate_api:clouds"] = {
|
||||
--[[override["climate_api:clouds"] = {
|
||||
size = climate_api.utility.rangelim(params.humidity / 100, 0.25, 0.98),
|
||||
speed = vector.multiply(params.wind, CLOUD_SPEED)
|
||||
}
|
||||
}]]
|
||||
|
||||
local movement = params.player:get_player_velocity()
|
||||
local movement_direction
|
||||
|
20
ca_weathers/deep_cave.lua
Normal file
20
ca_weathers/deep_cave.lua
Normal file
@ -0,0 +1,20 @@
|
||||
local name = "regional_weather:deep_cave"
|
||||
|
||||
local conditions = {
|
||||
max_light = 14,
|
||||
--max_height = -100
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
effects["climate_api:skybox"] = {
|
||||
sky_data = {
|
||||
type = "plain",
|
||||
base_color = { r = 0, g = 0, b = 0 },
|
||||
clouds = false
|
||||
},
|
||||
sun_data = { visible = false },
|
||||
moon_data = { visible = false },
|
||||
stars_data = { visible = false }
|
||||
}
|
||||
|
||||
climate_api.register_weather(name, conditions, effects)
|
@ -5,7 +5,8 @@ local conditions = {
|
||||
max_height = regional_weather.settings.max_height,
|
||||
max_heat = 45,
|
||||
min_humidity = 65,
|
||||
min_windspeed = 2.5
|
||||
min_windspeed = 2.5,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
@ -6,7 +6,8 @@ local conditions = {
|
||||
min_heat = 40,
|
||||
min_humidity = 30,
|
||||
max_humidity = 40,
|
||||
max_windspeed = 2
|
||||
max_windspeed = 2,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
@ -5,7 +5,8 @@ local conditions = {
|
||||
max_height = regional_weather.settings.max_height,
|
||||
min_heat = 30,
|
||||
min_humidity = 50,
|
||||
max_humidity = 65
|
||||
max_humidity = 65,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
@ -4,7 +4,8 @@ local conditions = {
|
||||
min_height = regional_weather.settings.min_height,
|
||||
max_height = regional_weather.settings.max_height,
|
||||
min_heat = 40,
|
||||
min_humidity = 65
|
||||
min_humidity = 65,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
@ -5,12 +5,16 @@ local conditions = {
|
||||
max_height = regional_weather.settings.max_height,
|
||||
min_heat = 50,
|
||||
max_humidity = 25,
|
||||
min_windspeed = 6
|
||||
min_windspeed = 6,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
||||
effects["regional_weather:damage"] = true
|
||||
effects["climate_api:hud_overlay"] = {
|
||||
file = "weather_hud_sand.png",
|
||||
z_index = -100
|
||||
}
|
||||
|
||||
effects["climate_api:particles"] = {
|
||||
min_pos = {x=-9, y=-5, z=-9},
|
||||
|
@ -5,7 +5,8 @@ local conditions = {
|
||||
max_height = regional_weather.settings.max_height,
|
||||
max_heat = 40,
|
||||
min_humidity = 50,
|
||||
max_humidity = 65
|
||||
max_humidity = 65,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
@ -4,21 +4,37 @@ local conditions = {
|
||||
min_height = regional_weather.settings.min_height,
|
||||
max_height = regional_weather.settings.max_height,
|
||||
max_heat = 30,
|
||||
min_humidity = 65
|
||||
min_humidity = 65,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
||||
effects["regional_weather:spawn_snow"] = true
|
||||
effects["climate_api:hud_overlay"] = {
|
||||
file = "weather_hud_ice.png",
|
||||
z_index = -100
|
||||
}
|
||||
|
||||
effects["climate_api:particles"] = {
|
||||
min_pos = {x=-12, y= 5, z=-12},
|
||||
max_pos = {x= 12, y=9, z= 12},
|
||||
exptime=8,
|
||||
min_pos = {x=-8, y=3, z=-8},
|
||||
max_pos = {x= 8, y=6, z= 8},
|
||||
exptime=6,
|
||||
size=12,
|
||||
texture="weather_snow.png"
|
||||
}
|
||||
|
||||
effects["climate_api:skybox"] = {
|
||||
sky_data = {
|
||||
type = "plain",
|
||||
base_color = {r=106, g=130, b=142},
|
||||
clouds = true
|
||||
},
|
||||
cloud_data = {
|
||||
size = 0.98,
|
||||
speed = {x = 4, y = 0, z = -1.3}
|
||||
}
|
||||
}
|
||||
|
||||
local function generate_effects(params)
|
||||
local avg_humidity = 55
|
||||
local intensity = params.humidity / avg_humidity
|
||||
@ -29,7 +45,7 @@ local function generate_effects(params)
|
||||
}
|
||||
|
||||
override["climate_api:particles"] = {
|
||||
amount = 50 * math.min(intensity, 1.5),
|
||||
amount = 8 * math.min(intensity, 1.5),
|
||||
falling_speed = 1 / math.min(intensity, 1.3)
|
||||
}
|
||||
|
||||
|
@ -1,9 +1,10 @@
|
||||
local name = "regional_weather:storm"
|
||||
|
||||
local conditions = {
|
||||
min_height = regional_weather.settings.min_height,
|
||||
max_height = regional_weather.settings.max_height,
|
||||
min_windspeed = 3
|
||||
min_height = regional_weather.settings.min_height,
|
||||
max_height = regional_weather.settings.max_height,
|
||||
min_windspeed = 3,
|
||||
min_light = 15
|
||||
}
|
||||
|
||||
local effects = {}
|
||||
|
1
init.lua
1
init.lua
@ -20,6 +20,7 @@ regional_weather.settings.min_height = get_setting_number("min_height", -50)
|
||||
|
||||
-- import individual weather types
|
||||
dofile(modpath.."/ca_weathers/ambient.lua")
|
||||
dofile(modpath.."/ca_weathers/deep_cave.lua")
|
||||
dofile(modpath.."/ca_weathers/hail.lua")
|
||||
dofile(modpath.."/ca_weathers/pollen.lua")
|
||||
dofile(modpath.."/ca_weathers/rain.lua")
|
||||
|
BIN
textures/weather_hud_ice.png
Normal file
BIN
textures/weather_hud_ice.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 131 KiB |
BIN
textures/weather_hud_sand.png
Normal file
BIN
textures/weather_hud_sand.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 107 KiB |
Loading…
Reference in New Issue
Block a user