digging in survival works now

This commit is contained in:
Sokomine 2013-02-02 03:42:02 +01:00
parent 8307b6ff49
commit 14146fc967

View File

@ -121,11 +121,18 @@ minetest.register_tool( "replacer:replacer",
-- consume the item
user:get_inventory():remove_item("main", item["metadata"].." 1");
-- TODO: this easy way of digging could still be abused
minetest.env:dig_node( pos );
-- give the player the item
user:get_inventory():add_item( "main", node.name.." 1");
-- give the player the item by simulating digging if possible
if( node.name ~= "air"
and node.name ~= "ignore"
and node.name ~= "default:lava_source"
and node.name ~= "default:lava_flowing"
and node.name ~= "default:water_source"
and node.name ~= "default:water_flowing" ) then
minetest.node_dig( pos, node, user );
end
--user:get_inventory():add_item( "main", node.name.." 1");
end
minetest.chat_send_player( name, "Replacing node '"..( node.name or "air" ).."' with '"..( item[ "metadata"] or "?" ).."'.");