forked from mtcontrib/riesenpilz
		
	Remove not working mapgen settings and disable mapgen
Unfortunately there is no easy way to create very rare biomes in minetest.
This commit is contained in:
		
							
								
								
									
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								README.md
									
									
									
									
									
								
							
							
						
						
									
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								README.md
									
									
									
									
									
								
							@@ -2,18 +2,20 @@
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This mod adds mushrooms to minetest. The growing tool can make them giant.
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)  
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)  
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**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)  
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**Depends:** see [depends.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/depends.txt)<br/>
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**License:** see [LICENSE.txt](https://raw.githubusercontent.com/HybridDog/riesenpilz/master/LICENSE.txt)<br/>
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**Download:** [zip](https://github.com/HybridDog/riesenpilz/archive/master.zip), [tar.gz](https://github.com/HybridDog/riesenpilz/archive/master.tar.gz)<br/>
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If you got ideas or found bugs, please tell them to me.
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TODO:  
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— add more giant mushrooms  
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— finish supporting the mushrooms mod  
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— add lava suit  
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— use visual_scale → crop textures and change nodeboxes (maybe automatically)  
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— make the growingtool craftable
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TODO:
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* add more giant mushrooms
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* finish supporting the mushrooms mod
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* add lava suit
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* use visual_scale → crop textures and change nodeboxes (maybe automatically)
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* make the growingtool craftable
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* mapgen: do not use fixed tree stuff
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* add settingtypes.txt
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								mapgen.lua
									
									
									
									
									
								
							
							
						
						
									
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								mapgen.lua
									
									
									
									
									
								
							@@ -77,7 +77,8 @@ function is_toremove(id)
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end
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local data, area, pr
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local data = {}
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local area, pr
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function riesenpilz_circle(nam, pos, radius, chance)
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	local circle = vector.circle(radius)
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	for i = 1,#circle do
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@@ -92,25 +93,11 @@ function riesenpilz_circle(nam, pos, radius, chance)
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end
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-- perlin noise "hills" are not peaks but looking like sinus curve
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local function upper_rarity(rarity)
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	return math.sign(rarity)*math.sin(math.abs(rarity)*math.pi/2)
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end
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local rarity = riesenpilz.mapgen_rarity
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local riesenpilz_size = riesenpilz.mapgen_size
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local nosmooth_rarity = 1-rarity/50
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local perlin_scale = riesenpilz_size*100/rarity
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local smooth_rarity_max, smooth_rarity_min, smooth_rarity_dif
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local smooth = riesenpilz.smooth
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if smooth then
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	local smooth_trans_size = riesenpilz.smooth_trans_size
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	smooth_rarity_max = upper_rarity(nosmooth_rarity+smooth_trans_size*2/perlin_scale)
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	smooth_rarity_min = upper_rarity(nosmooth_rarity-smooth_trans_size/perlin_scale)
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	smooth_rarity_dif = smooth_rarity_max-smooth_rarity_min
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end
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nosmooth_rarity = upper_rarity(nosmooth_rarity)
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local nosmooth_rarity = 0.5
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local smooth_rarity_max = 0.6
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local smooth_rarity_min = 0.4
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local smooth_rarity_dif = smooth_rarity_max - smooth_rarity_min
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local perlin_scale = 500
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local contents_defined
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minetest.register_on_generated(function(minp, maxp, seed)
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@@ -158,7 +145,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
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	local hm_zstride = divs+1
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	local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
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	data = vm:get_data()
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	vm:get_data(data)
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	area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
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	for p_pos in area:iterp(minp, maxp) do	--remove tree stuff
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@@ -344,7 +331,6 @@ minetest.register_on_generated(function(minp, maxp, seed)
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	vm:set_lighting({day=0, night=0})
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	vm:calc_lighting()
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	vm:write_to_map()
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	data = nil
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	area = nil
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	riesenpilz.inform("data set", 2, t2)
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										12
									
								
								settings.lua
									
									
									
									
									
								
							
							
						
						
									
										12
									
								
								settings.lua
									
									
									
									
									
								
							@@ -1,6 +1,7 @@
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--This file contains configuration options for riesenpilz mod.
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riesenpilz.enable_mapgen = true
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-- mapgen size etc. does not work
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riesenpilz.enable_mapgen = false
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--Generate giant mushroom biomes everywhere
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riesenpilz.always_generate = false
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@@ -8,15 +9,6 @@ riesenpilz.always_generate = false
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--Enables smooth transition of biomes.
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riesenpilz.smooth = true
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--rarity in %
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riesenpilz.mapgen_rarity = 0.4
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--size of the generated... (has an effect to the rarity, too)
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riesenpilz.mapgen_size = 200
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--approximate size of smooth transitions
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riesenpilz.smooth_trans_size = 2
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--says some information.
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riesenpilz.info = true
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