Merge remote-tracking branch 'upstream/master'

This commit is contained in:
bri cassa 2021-11-01 10:39:53 +01:00
commit 8641f97af7
5 changed files with 105 additions and 83 deletions

3
.luacheckrc Normal file
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@ -0,0 +1,3 @@
read_globals = {"minetest", "vector", "PseudoRandom", "ItemStack", "VoxelArea",
"table", "dump", "default"}
globals = {"riesenpilz"}

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@ -17,3 +17,21 @@ else
function riesenpilz.inform() function riesenpilz.inform()
end end
end end
local circle_tables = {}
function riesenpilz.circle(r)
local circle = circle_tables[r]
if circle then
return circle
end
circle = {}
for i = -r, r do
for j = -r, r do
if math.floor(math.sqrt(i * i + j * j) + 0.5) == r then
circle[#circle+1] = {x=i, y=0, z=j}
end
end
end
circle_tables[r] = circle
return circle
end

133
init.lua
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@ -67,16 +67,17 @@ local function set_vm_data(manip, pznodes, pos, t1, name)
return return
end end
manip:write_to_map() manip:write_to_map()
riesenpilz.inform("a giant "..name.." mushroom grew at "..vector.pos_to_string(pos), 3, t1) riesenpilz.inform("a giant " .. name .. " mushroom grew at " ..
local t1 = os.clock() minetest.pos_to_string(pos), 3, t1)
local t2 = os.clock()
manip:update_map() manip:update_map()
riesenpilz.inform("map updated", 3, t1) riesenpilz.inform("map updated", 3, t2)
end end
function riesenpilz.red(pos, nodes, area, w) function riesenpilz.red(pos, nodes, area, w)
local w = w or math.random(MAX_SIZE) w = w or math.random(MAX_SIZE)
local h = w+2 local h = w + 2
for i = 0, h do for i = 0, h do
nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem
@ -114,8 +115,8 @@ end
function riesenpilz.brown(pos, nodes, area, br) function riesenpilz.brown(pos, nodes, area, br)
local br = br or math.random(MAX_SIZE-1)+1 br = br or math.random(MAX_SIZE-1)+1
local h = br+2 local h = br + 2
for i in area:iterp(pos, {x=pos.x, y=pos.y+h, z=pos.z}) do for i in area:iterp(pos, {x=pos.x, y=pos.y+h, z=pos.z}) do
nodes[i] = c.stem nodes[i] = c.stem
@ -191,7 +192,8 @@ local function riesenpilz_minecraft_fliegenpilz(pos)
manip:set_param2_data(param2s) manip:set_param2_data(param2s)
manip:write_to_map() manip:write_to_map()
manip:update_map() manip:update_map()
riesenpilz.inform("a fly agaric grew at "..vector.pos_to_string(pos), 3, t1) riesenpilz.inform("a fly agaric grew at " .. minetest.pos_to_string(pos),
3, t1)
end end
@ -203,7 +205,7 @@ local function ran_node(a, b, ran)
end end
function riesenpilz.lavashroom(pos, nodes, area, h) function riesenpilz.lavashroom(pos, nodes, area, h)
local h = h or 3+math.random(MAX_SIZE-2) h = h or 3 + math.random(MAX_SIZE - 2)
-- remove the mushroom -- remove the mushroom
nodes[area:indexp(pos)] = c.air nodes[area:indexp(pos)] = c.air
@ -272,7 +274,7 @@ end
function riesenpilz.glowshroom(pos, nodes, area, h) function riesenpilz.glowshroom(pos, nodes, area, h)
local h = h or 2+math.random(MAX_SIZE) h = h or 2 + math.random(MAX_SIZE)
for i = 0, h do for i = 0, h do
nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem_blue nodes[area:index(pos.x, pos.y+i, pos.z)] = c.stem_blue
@ -321,14 +323,14 @@ end
function riesenpilz.parasol(pos, nodes, area, w, h) function riesenpilz.parasol(pos, nodes, area, w, h)
local h = h or 6+math.random(MAX_SIZE) h = h or 6 + math.random(MAX_SIZE)
--stem --stem
for i in area:iterp(pos, {x=pos.x, y=pos.y+h-2, z=pos.z}) do for i in area:iterp(pos, {x=pos.x, y=pos.y+h-2, z=pos.z}) do
nodes[i] = c.stem nodes[i] = c.stem
end end
local w = w or MAX_SIZE+math.random(2) w = w or MAX_SIZE + math.random(2)
local bhead1 = w-1 local bhead1 = w-1
local bhead2 = math.random(1,w-2) local bhead2 = math.random(1,w-2)
@ -416,13 +418,15 @@ function riesenpilz.red45(pos, nodes, area, h1, h2)
or math.random(4) ~= 2 then or math.random(4) ~= 2 then
nodes[area:index(pos.x+x*j, pos.y+h, pos.z+z*i)] = c.head_red nodes[area:index(pos.x+x*j, pos.y+h, pos.z+z*i)] = c.head_red
end end
local z = z+1 local zo = z+1
x = x+1 local xo = x+1
nodes[area:index(pos.x+x*j, pos.y+walkspace+2, pos.z+z*i)] = c.head_red nodes[area:index(pos.x + xo * j, pos.y + walkspace + 2,
if z ~= 3 pos.z + zo * i)] = c.head_red
or x ~= 3 if zo ~= 3
or xo ~= 3
or math.random(2) == 1 then or math.random(2) == 1 then
nodes[area:index(pos.x+x*j, pos.y+walkspace+3, pos.z+z*i)] = c.head_red nodes[area:index(pos.x + xo * j, pos.y + walkspace + 3,
pos.z + zo * i)] = c.head_red
end end
end end
end end
@ -501,7 +505,7 @@ local function riesenpilz_apple(pos)
return return
end end
manip:write_to_map() manip:write_to_map()
riesenpilz.inform("an apple grew at "..vector.pos_to_string(pos), 3, t1) riesenpilz.inform("an apple grew at " .. minetest.pos_to_string(pos), 3, t1)
manip:update_map() manip:update_map()
end end
@ -538,7 +542,7 @@ end
local abm_allowed = true local abm_allowed = true
local disallowed_ps = {} local disallowed_ps = {}
for name,i in pairs({ for name, ndata in pairs({
brown = { brown = {
description = "brown mushroom", description = "brown mushroom",
box = { box = {
@ -704,21 +708,21 @@ for name,i in pairs({
hp = 1, hp = 1,
}, },
}) do }) do
local burntime = i.burntime or 1 local burntime = ndata.burntime or 1
local box = { local box = {
type = "fixed", type = "fixed",
fixed = i.box fixed = ndata.box
} }
local nd = "riesenpilz:"..name local nd = "riesenpilz:" .. name
minetest.register_node(nd, { minetest.register_node(nd, {
description = i.description, description = ndata.description,
tiles = { tiles = {
--~ {name = "riesenpilz_"..name.."_top.png", tileable_vertical = false}, --~ {name = "riesenpilz_"..name.."_top.png", tileable_vertical = false},
--~ {name = "riesenpilz_"..name.."_bottom.png", tileable_vertical = false}, --~ {name = "riesenpilz_"..name.."_bottom.png", tileable_vertical = false},
--~ {name = "riesenpilz_"..name.."_side.png", tileable_vertical = false}, --~ {name = "riesenpilz_"..name.."_side.png", tileable_vertical = false},
"riesenpilz_"..name.."_top.png", "riesenpilz_" .. name .. "_top.png",
"riesenpilz_"..name.."_bottom.png", "riesenpilz_" .. name .. "_bottom.png",
"riesenpilz_"..name.."_side.png", "riesenpilz_" .. name .. "_side.png",
}, },
use_texture_alpha = "opaque", use_texture_alpha = "opaque",
inventory_image = "riesenpilz_"..name.."_side.png", inventory_image = "riesenpilz_"..name.."_side.png",
@ -731,10 +735,10 @@ for name,i in pairs({
node_box = box, node_box = box,
selection_box = box, selection_box = box,
furnace_burntime = burntime, furnace_burntime = burntime,
on_secondary_use = minetest.item_eat(i.hp), on_secondary_use = minetest.item_eat(ndata.hp),
}) })
local g = i.growing local g = ndata.growing
if g then if g then
local grounds = g.grounds local grounds = g.grounds
@ -796,8 +800,8 @@ for name,i in pairs({
return return
end end
local groups = data.groups local groups = data.groups
for n,i in pairs(grounds) do for groupname, groupvalue in pairs(grounds) do
if groups[n] ~= i then if groups[groupname] ~= groupvalue then
return return
end end
end end
@ -816,32 +820,32 @@ for name,i in pairs({
-- witch circles -- witch circles
local ps = {} local ps = {}
for _,p in pairs(vector.circle(math.random(rmin, rmax))) do for _,p in pairs(riesenpilz.circle(math.random(rmin, rmax))) do
local p = vector.add(pos, p) p = vector.add(pos, p)
-- currently 3 is used here, approved by its use in the mapgen -- currently 3 is used here, approved by its use in the mapgen
if math.random(3) == 1 then if math.random(3) == 1 then
-- don't only use the current y for them -- don't only use the current y for them
for y = 1,-1,-1 do for y = 1,-1,-1 do
local pos = {x=p.x, y=p.y+y, z=p.z} local pos_above = {x=p.x, y=p.y+y, z=p.z}
if minetest.get_node(pos).name ~= "air" then if minetest.get_node(pos_above).name ~= "air" then
break break
end end
local f = minetest.get_node({x=p.x, y=p.y+y-1, z=p.z}).name local f = minetest.get_node({x=p.x, y=p.y+y-1, z=p.z}).name
if f ~= "air" then if f ~= "air" then
-- they grown on specific nodes -- they grown on specific nodes
local data = minetest.registered_nodes[f] local data_ground = minetest.registered_nodes[f]
if data if data_ground
and data.walkable and data_ground.walkable
and data.groups and data_ground.groups
and (not data.drawtype and (not data_ground.drawtype
or data.drawtype == "normal" or data_ground.drawtype == "normal"
) then ) then
local ground_disallowed local ground_disallowed
for n,i in pairs(grounds) do for n,i in pairs(grounds) do
if data.groups[n] ~= i then if data_ground.groups[n] ~= i then
ground_disallowed = true ground_disallowed = true
break break
end end
@ -849,10 +853,11 @@ for name,i in pairs({
if not ground_disallowed then if not ground_disallowed then
-- they also need specific light strengths -- they also need specific light strengths
local light = minetest.get_node_light(pos, 0.5) local light = minetest.get_node_light(
pos_above, 0.5)
if light >= lmin if light >= lmin
and light <= lmax then and light <= lmax then
ps[#ps+1] = pos ps[#ps+1] = pos_above
end end
end end
end end
@ -899,7 +904,7 @@ local head_sounds = default.node_sound_wood_defaults({
local add_fence = default.register_fence local add_fence = default.register_fence
local node_groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80, bouncy=10} local node_groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80, bouncy=10}
for _,i in pairs({ for _, ndata in ipairs({
{ {
typ = "stem", typ = "stem",
description = "white", description = "white",
@ -994,8 +999,8 @@ for _,i in pairs({
}, },
}) do }) do
-- fill missing stuff -- fill missing stuff
local textures = i.textures local textures = ndata.textures
i.description = i.description or i.name ndata.description = ndata.description or ndata.name
if type(textures) == "string" then if type(textures) == "string" then
textures = {textures} textures = {textures}
end end
@ -1004,25 +1009,26 @@ for _,i in pairs({
end end
local nodename = "riesenpilz:" local nodename = "riesenpilz:"
local desctiption,sounds = "giant mushroom " local desctiption,sounds = "giant mushroom "
if i.typ == "stem" then if ndata.typ == "stem" then
desctiption = desctiption.."stem "..i.description desctiption = desctiption .. "stem " .. ndata.description
nodename = nodename.."stem"..((i.name and "_"..i.name) or "") nodename = nodename .. "stem" ..
((ndata.name and "_" .. ndata.name) or "")
sounds = default.node_sound_wood_defaults({ sounds = default.node_sound_wood_defaults({
footstep = {name="riesenpilz_stem", gain=0.2}, footstep = {name="riesenpilz_stem", gain=0.2},
place = {name="default_place_node", gain=0.5}, place = {name="default_place_node", gain=0.5},
dig = {name="riesenpilz_stem", gain=0.4}, dig = {name="riesenpilz_stem", gain=0.4},
dug = {name="default_wood_footstep", gain=0.3} dug = {name="default_wood_footstep", gain=0.3}
}) })
elseif i.typ == "head" then elseif ndata.typ == "head" then
desctiption = desctiption.."head "..i.description desctiption = desctiption .. "head " .. ndata.description
nodename = nodename.."head_"..i.name nodename = nodename .. "head_" .. ndata.name
sounds = head_sounds sounds = head_sounds
else else
nodename = nodename..i.name nodename = nodename .. ndata.name
desctiption = desctiption..i.description desctiption = desctiption .. ndata.description
end end
local drop = i.sapling and {max_items = 1, items = { local drop = ndata.sapling and {max_items = 1, items = {
{items = {"riesenpilz:"..i.sapling}, rarity = 20}, {items = {"riesenpilz:" .. ndata.sapling}, rarity = 20},
{items = {nodename}, rarity = 1} {items = {nodename}, rarity = 1}
}} }}
minetest.register_node(nodename, { minetest.register_node(nodename, {
@ -1034,15 +1040,8 @@ for _,i in pairs({
}) })
if add_fence if add_fence
and i.fence ~= false then and ndata.fence ~= false then
add_fence( add_fence({fence_of = nodename})
nodename.."_fence",
{
material = nodename,
texture = textures[#textures],
groups = node_groups,
sounds = sounds,
})
end end
end end
@ -1154,7 +1153,7 @@ local function get_grow(name)
if def.on_timer then if def.on_timer then
func = def.on_timer func = def.on_timer
else else
func = function(pos, node, player) func = function(pos, _, player)
if def.on_place then if def.on_place then
def.on_place(ItemStack(name), player, { def.on_place(ItemStack(name), player, {
type = "node", type = "node",

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@ -34,7 +34,7 @@ end
local grounds = {} local grounds = {}
function is_ground(id) local function is_ground(id)
local is = grounds[id] local is = grounds[id]
if is ~= nil then if is ~= nil then
return is return is
@ -56,7 +56,7 @@ function is_ground(id)
end end
local toremoves = {} local toremoves = {}
function is_toremove(id) local function is_toremove(id)
local is = toremoves[id] local is = toremoves[id]
if is ~= nil then if is ~= nil then
return is return is
@ -79,9 +79,9 @@ end
local data = {} local data = {}
local area, pr local area, pr
function riesenpilz_circle(nam, pos, radius, chance) local function make_circle(nam, pos, radius, chance)
local circle = vector.circle(radius) local circle = riesenpilz.circle(radius)
for i = 1,#circle do for i = 1, #circle do
if pr:next(1, chance) == 1 then if pr:next(1, chance) == 1 then
local vi = area:indexp(vector.add(pos, circle[i])) local vi = area:indexp(vector.add(pos, circle[i]))
if data[vi] == c.air if data[vi] == c.air
@ -128,7 +128,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
end end
local t1 = os.clock() local t1 = os.clock()
riesenpilz.inform("tries to generate a giant mushroom biome at: x=["..minp.x.."; "..maxp.x.."]; y=["..minp.y.."; "..maxp.y.."]; z=["..minp.z.."; "..maxp.z.."]", 2) riesenpilz.inform(("tries to generate a giant mushroom biome at: " ..
"x=[%d; %d]; y=[%d; %d]; z=[%d; %d]"):format(minp.x, maxp.x, minp.y,
maxp.y, minp.z, maxp.z), 2)
if not contents_defined then if not contents_defined then
define_contents() define_contents()
@ -168,7 +170,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
--smooth mapgen --smooth mapgen
if riesenpilz.always_generate then if riesenpilz.always_generate then
in_biome = true in_biome = true
elseif smooth then elseif riesenpilz.smooth then
if test >= smooth_rarity_max if test >= smooth_rarity_max
or ( or (
test > smooth_rarity_min test > smooth_rarity_min
@ -217,8 +219,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
if ground_y then if ground_y then
-- add ground and dirt below if needed -- add ground and dirt below if needed
data[vi] = c.ground data[vi] = c.ground
for i = -1,-5,-1 do for off = -1,-5,-1 do
local p_pos = vi + i * area.ystride local p_pos = vi + off * area.ystride
if not is_ground(data[p_pos]) if not is_ground(data[p_pos])
or data[p_pos] == c.dirt then or data[p_pos] == c.dirt then
break break
@ -231,13 +233,13 @@ minetest.register_on_generated(function(minp, maxp, seed)
if pr:next(1,15) == 1 then if pr:next(1,15) == 1 then
data[vi + area.ystride] = c.dry_shrub data[vi + area.ystride] = c.dry_shrub
elseif pr:next(1,80) == 1 then elseif pr:next(1,80) == 1 then
riesenpilz_circle(c.riesenpilz_brown, boden, pr:next(3,4), 3) make_circle(c.riesenpilz_brown, boden, pr:next(3,4), 3)
elseif pr:next(1,85) == 1 then elseif pr:next(1,85) == 1 then
riesenpilz_circle(c.riesenpilz_parasol, boden, pr:next(3,5), 3) make_circle(c.riesenpilz_parasol, boden, pr:next(3,5), 3)
elseif pr:next(1,90) == 1 then elseif pr:next(1,90) == 1 then
riesenpilz_circle(c.riesenpilz_red, boden, pr:next(4,5), 3) make_circle(c.riesenpilz_red, boden, pr:next(4,5), 3)
elseif pr:next(1,100) == 1 then elseif pr:next(1,100) == 1 then
riesenpilz_circle(c.riesenpilz_fly_agaric, boden, 4, 3) make_circle(c.riesenpilz_fly_agaric, boden, 4, 3)
elseif pr:next(1,340) == 10 then elseif pr:next(1,340) == 10 then
bigtype = 2 bigtype = 2
elseif pr:next(1,380) == 1 then elseif pr:next(1,380) == 1 then
@ -247,9 +249,9 @@ minetest.register_on_generated(function(minp, maxp, seed)
elseif pr:next(1,800) == 7 then elseif pr:next(1,800) == 7 then
bigtype = 5 bigtype = 5
elseif pr:next(1,4000) == 1 then elseif pr:next(1,4000) == 1 then
riesenpilz_circle(c.riesenpilz_lavashroom, boden, pr:next(5,6), 3) make_circle(c.riesenpilz_lavashroom, boden, pr:next(5,6), 3)
elseif pr:next(1,5000) == 1 then elseif pr:next(1,5000) == 1 then
riesenpilz_circle(c.riesenpilz_glowshroom, boden, 3, 3) make_circle(c.riesenpilz_glowshroom, boden, 3, 3)
elseif pr:next(1,6000) == 2 then elseif pr:next(1,6000) == 2 then
if pr:next(1,200) == 15 then if pr:next(1,200) == 15 then
bigtype = 4 bigtype = 4

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@ -1,3 +1,3 @@
name = riesenpilz name = riesenpilz
depends = default,vector_extras depends = default
optional_depends = digilines,fence_registration,technic optional_depends = digilines,fence_registration,technic