Fix fence registration

This commit is contained in:
Sys Quatre 2020-04-27 20:21:31 +02:00
parent 739d63eeda
commit cd44a194ec
1 changed files with 9 additions and 2 deletions

View File

@ -895,7 +895,7 @@ local head_sounds = default.node_sound_wood_defaults({
dig = {name="riesenpilz_head", gain=0.2},
dug = {name="riesenpilz_stem", gain=0.1}
})
local add_fence = minetest.register_fence
local add_fence = default.register_fence
local node_groups = {oddly_breakable_by_hand=3, fall_damage_add_percent=-80, bouncy=10}
for _,i in pairs({
@ -1034,7 +1034,14 @@ for _,i in pairs({
if add_fence
and i.fence ~= false then
add_fence({fence_of = nodename})
add_fence(
nodename.."_fence",
{
material = nodename,
texture = textures[#textures],
groups = node_groups,
sounds = sounds,
})
end
end