forked from mtcontrib/scifi_nodes
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github-act
...
1.0.1
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15
.github/workflows/integration-test.yml
vendored
Normal file
15
.github/workflows/integration-test.yml
vendored
Normal file
@ -0,0 +1,15 @@
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name: integration-test
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on: [push, pull_request]
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jobs:
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build:
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runs-on: ubuntu-latest
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timeout-minutes: 10
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steps:
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- uses: actions/checkout@v1
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- name: integration-test
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run: ./test/integration-test.sh
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2
.github/workflows/luacheck.yml
vendored
2
.github/workflows/luacheck.yml
vendored
@ -1,6 +1,6 @@
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name: luacheck
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on: [push]
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on: [push, pull_request]
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jobs:
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build:
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|
@ -19,6 +19,7 @@ read_globals = {
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"xpanes",
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"screwdriver",
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"minetest",
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"mesecon"
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"mesecon",
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"unifieddyes"
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}
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21
README.md
21
README.md
@ -2,10 +2,14 @@
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# scifi_nodes
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Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
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# Changes log
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# Changelog
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* Added support for unifieddyes
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* 14/08/2019 : retrocompatibility fixed (aliases in doors.lua)
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* 13/08/2019 :
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* added mod option doors_open_with_mesecon_only (default = false)
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@ -27,19 +31,26 @@ Minetest mod that adds scifi themed blocks, doors, materials, plants and other a
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# Attributions
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CC BY-NC 3.0
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CC BY 3.0
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* scifi_nodes_door_normal.ogg tlwmdbt https://freesound.org/people/tlwmdbt/sounds/165862/
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* scifi_nodes_door_mechanic.ogg primeval_polypod https://freesound.org/people/primeval_polypod/sounds/156507/
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* scifi_nodes_digicode.ogg https://freesound.org/people/Robinhood76/sounds/94933/
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* scifi_nodes_switch.ogg http://soundbible.com/1950-Button-Push.html
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* scifi_nodes_palm_scanner.ogg https://freesound.org/people/THE_bizniss/sounds/39313/
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* scifi_nodes_access_granted https://freesound.org/people/TheBuilder15/sounds/415762/
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* scifi_nodes_access_refused https://freesound.org/people/RICHERlandTV/sounds/216090/
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CC0
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* scifi_nodes_digicode.ogg https://freesound.org/people/benjaminharveydesign/sounds/315921/
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# Contributors:
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* D00Med https://github.com/D00Med (creator)
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* tanmayameher https://github.com/tanmayameher
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* naturefreshmilk https://github.com/naturefreshmilk
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* BuckarooBanzay https://github.com/BuckarooBanzay
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* acmgit https://github.com/acmgit
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* catz85 https://github.com/catz85
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* coil0 https://github.com/coil0
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* Grossam https://github.com/Grossam
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* OgelGames https://github.com/OgelGames
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* leftshift https://github.com/leftshift
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* fluxionary https://github.com/fluxionary
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|
137
doors.lua
137
doors.lua
@ -40,10 +40,10 @@ minetest.register_alias("scifi_nodes:door4d","scifi_nodes:green_door_opened_top"
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-- This table now uses named parameters and more convenient variables names
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local doors = {
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{base_name = "Doom", base_ingredient = "doors:door_obsidian_glass", sound = "scifi_nodes_door_mechanic"},
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{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_mechanic"},
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{base_name = "Doom", base_ingredient = "doors:door_obsidian_glass", sound = "scifi_nodes_door_normal"},
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{base_name = "black", base_ingredient = "doors:door_steel", sound = "scifi_nodes_door_normal"},
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{base_name = "white", base_ingredient = "doors:door_glass", sound = "scifi_nodes_door_normal"},
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{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_mechanic"},
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{base_name = "green", base_ingredient = "doors:door_wood", sound = "scifi_nodes_door_normal"},
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{base_name = "blue", base_ingredient = "default:steelblock", sound = "scifi_nodes_door_normal"}
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}
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@ -124,6 +124,37 @@ for _, current_door in ipairs(doors) do
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z},{name="air"})
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end
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local function change_adjacent(target, pos, node)
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local target_opposite, target_top
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if target == opened then
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target_top = opened_top
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target_opposite = closed
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else
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target_top = closed_top
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target_opposite = opened
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end
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for offset = -1,1,2 do
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local x = pos.x
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local y = pos.y
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local z = pos.z
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-- match param2=0 or param2=2
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if node.param2 % 2 == 0 then
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x = x + offset
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else
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z = z + offset
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end
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local adjacent = minetest.get_node({x=x, y=y, z=z})
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if adjacent.name == target_opposite then
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minetest.set_node({x=x, y=y, z=z}, {name=target, param2 = adjacent.param2})
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minetest.set_node({x=x, y=y+1, z=z}, {name=target_top, param2 = adjacent.param2})
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end
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end
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end
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local function open_door(pos, node, player, itemstack, pointed_thing)
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-- play sound
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minetest.sound_play(sound,{
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@ -133,52 +164,13 @@ for _, current_door in ipairs(doors) do
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})
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local timer = minetest.get_node_timer(pos)
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local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1})
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local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1})
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local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1})
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local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1})
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minetest.set_node(pos, {name=opened, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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minetest.set_node(pos, {name=opened, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=opened_top, param2=node.param2})
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change_adjacent(opened, pos, node)
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if a.name == closed then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=opened, param2=a.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=opened_top, param2=a.param2})
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end
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if b.name == closed then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=opened, param2=b.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=opened_top, param2=b.param2})
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end
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if c.name == closed then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=opened, param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=c.param2})
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end
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if d.name == closed then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=opened, param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=opened_top, param2=d.param2})
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end
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if e.name == closed then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=opened, param2=e.param2})
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=e.param2})
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end
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if f.name == closed then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=opened, param2=f.param2})
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=opened_top, param2=f.param2})
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end
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if g.name == closed then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=opened, param2=g.param2})
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=g.param2})
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end
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if h.name == closed then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=opened, param2=h.param2})
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=opened_top, param2=h.param2})
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end
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timer:start(3)
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timer:start(3)
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end
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local function afterplace(pos, placer, itemstack, pointed_thing)
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@ -195,50 +187,11 @@ for _, current_door in ipairs(doors) do
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})
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local node = minetest.get_node(pos)
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local a = minetest.get_node({x=pos.x, y=pos.y, z=pos.z-1})
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local b = minetest.get_node({x=pos.x, y=pos.y, z=pos.z+1})
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local c = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z})
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local d = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z})
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local e = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z-1})
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local f = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z-1})
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local g = minetest.get_node({x=pos.x+1, y=pos.y, z=pos.z+1})
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local h = minetest.get_node({x=pos.x-1, y=pos.y, z=pos.z+1})
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minetest.set_node(pos, {name=closed, param2=node.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z}, {name=closed_top, param2=node.param2})
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if a.name == opened then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z-1}, {name=closed, param2=a.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z-1}, {name=closed_top, param2=a.param2})
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end
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if b.name == opened then
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minetest.set_node({x=pos.x, y=pos.y, z=pos.z+1}, {name=closed, param2=b.param2})
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minetest.set_node({x=pos.x,y=pos.y+1,z=pos.z+1}, {name=closed_top, param2=b.param2})
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end
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if c.name == opened then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z}, {name=closed, param2=c.param2})
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minetest.set_node({x=pos.x+1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=c.param2})
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end
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if d.name == opened then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z}, {name=closed, param2=d.param2})
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minetest.set_node({x=pos.x-1,y=pos.y+1,z=pos.z}, {name=closed_top, param2=d.param2})
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end
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if e.name == opened then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z-1}, {name=closed, param2=e.param2})
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=e.param2})
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end
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if f.name == opened then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z-1}, {name=closed, param2=f.param2})
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z-1}, {name=closed_top, param2=f.param2})
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end
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if g.name == opened then
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minetest.set_node({x=pos.x+1, y=pos.y, z=pos.z+1}, {name=closed, param2=g.param2})
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minetest.set_node({x=pos.x+1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=g.param2})
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end
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if h.name == opened then
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minetest.set_node({x=pos.x-1, y=pos.y, z=pos.z+1}, {name=closed, param2=h.param2})
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minetest.set_node({x=pos.x-1, y=pos.y+1, z=pos.z+1}, {name=closed_top, param2=h.param2})
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end
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change_adjacent(closed, pos, node)
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end
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local mesecons_doors_rules = {
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@ -265,6 +218,10 @@ for _, current_door in ipairs(doors) do
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},
|
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}
|
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|
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local function nodig(pos, digger)
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return false
|
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end
|
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|
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local doors_rightclick = nil -- Crashes serv if empty table !
|
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if not scifi_nodes.doors_open_with_mesecon_only then doors_rightclick = open_door end
|
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|
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@ -327,6 +284,7 @@ for _, current_door in ipairs(doors) do
|
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{0, 0, 0, 0, 0, 0},
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}
|
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},
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can_dig = nodig,
|
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})
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minetest.register_node(opened, {
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@ -355,9 +313,9 @@ for _, current_door in ipairs(doors) do
|
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{-0.5, -0.5, -0.0625, -0.25, 1.5, 0.0625},
|
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}
|
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},
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after_place_node = afterplace,
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after_destruct = afterdestruct,
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on_timer = ontimer,
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after_place_node = afterplace,
|
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after_destruct = afterdestruct,
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on_timer = ontimer,
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})
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minetest.register_node(opened_top, {
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@ -385,5 +343,6 @@ for _, current_door in ipairs(doors) do
|
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{0, 0, 0, 0, 0, 0},
|
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}
|
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},
|
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can_dig = nodig,
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})
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end -- end of doors table browsing
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|
4
init.lua
4
init.lua
@ -14,9 +14,11 @@ dofile(MP.."/chest.lua")
|
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dofile(MP.."/plants.lua")
|
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dofile(MP.."/nodes.lua")
|
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dofile(MP.."/doors.lua")
|
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dofile(MP.."/switches.lua")
|
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dofile(MP.."/switch.lua")
|
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dofile(MP.."/protected_switch.lua")
|
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dofile(MP.."/nodeboxes.lua")
|
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dofile(MP.."/palm_scanner.lua")
|
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dofile(MP.."/digicode.lua")
|
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dofile(MP.."/models.lua")
|
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dofile(MP.."/crafts.lua")
|
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dofile(MP.."/octagon_panes.lua")
|
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|
2
mod.conf
2
mod.conf
@ -1,4 +1,4 @@
|
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name = scifi_nodes
|
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description = Minetest mod that adds scifi themed blocks, doors, materials, plants and other assets.
|
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depends = default,dye
|
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optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials
|
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optional_depends = xpanes,mesecons,moreblocks,mesecons_microcontroller,mesecons_button,mesecons_torch,mesecons_receiver,basic_materials,unifieddyes
|
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|
@ -151,7 +151,8 @@ minetest.register_node("scifi_nodes:pad", {
|
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paramtype = "light",
|
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groups = {cracky=1, oddly_breakable_by_hand=1},
|
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light_source = 5,
|
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on_construct = function(pos, node, placer)
|
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after_place_node = function(pos, placer, itemstack, pointed_thing)
|
||||
local placer_name = placer:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
if position1 == nil then
|
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position1 = pos
|
||||
@ -160,10 +161,11 @@ minetest.register_node("scifi_nodes:pad", {
|
||||
position2 = pos
|
||||
meta:set_int("type", 2)
|
||||
else
|
||||
minetest.chat_send_all("There can only be two teleportation pads at a time!")
|
||||
minetest.chat_send_player(placer_name, "There can only be two teleportation pads at a time!")
|
||||
end
|
||||
end,
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
on_rightclick = function(pos, node, clicker)
|
||||
local clicker_name = clicker:get_player_name()
|
||||
local meta = minetest.get_meta(pos)
|
||||
if meta:get_int("type") == 1 and position2 ~= nil and position1 ~= nil then
|
||||
minetest.add_particlespawner(
|
||||
@ -217,7 +219,7 @@ minetest.register_node("scifi_nodes:pad", {
|
||||
"scifi_nodes_tp_part.png" --texture
|
||||
)
|
||||
minetest.after(1, function()
|
||||
local ppos = clicker:getpos()
|
||||
local ppos = clicker:getpos()
|
||||
if minetest.get_node({x=ppos.x, y=ppos.y, z=ppos.z}).name == "scifi_nodes:pad" then
|
||||
clicker:setpos(position1)
|
||||
end
|
||||
@ -235,13 +237,13 @@ minetest.register_node("scifi_nodes:pad", {
|
||||
end)
|
||||
elseif position1 == nil and meta:get_int("type") ~= 2 then
|
||||
position1 = pos
|
||||
meta:set_int("type", 1)
|
||||
minetest.chat_send_all("Teleporter 1 connected at "..minetest.pos_to_string(pos))
|
||||
meta:set_int("type", 1)
|
||||
minetest.chat_send_player(clicker_name, "Teleporter 1 connected at "..minetest.pos_to_string(pos))
|
||||
elseif position2 == nil and meta:get_int("type") ~= 1 then
|
||||
position2 = pos
|
||||
meta:set_int("type", 2)
|
||||
minetest.chat_send_all("Teleporter 2 connected at "..minetest.pos_to_string(pos))
|
||||
else minetest.chat_send_all("Teleporter error!")
|
||||
minetest.chat_send_player(clicker_name, "Teleporter 2 connected at "..minetest.pos_to_string(pos))
|
||||
else minetest.chat_send_player(clicker_name, "Teleporter error!")
|
||||
end
|
||||
end,
|
||||
on_destruct = function(pos, oldnode, placer)
|
||||
|
50
nodes.lua
50
nodes.lua
@ -500,14 +500,15 @@ minetest.register_node("scifi_nodes:whtlightbnd", {
|
||||
-- colors available. When crafting, the last recipes will be checked first.
|
||||
--add new block using texture name(without "scifi_nodes_" prefix) then the description, and then the name of the block
|
||||
local nodetypes = {
|
||||
-- { name, description, shortname?, light, colorable }
|
||||
{"blue", "blue lines", "blue"},
|
||||
{"holes", "metal with holes","holes"},
|
||||
{"white2", "plastic", "white2"},
|
||||
{"white2", "plastic", "white2", 0, true},
|
||||
{"super_white", "Super Plastic", "super_white", 11},
|
||||
{"ultra_white", "Ultra Plastic", "ultra_white", default.LIGHT_MAX},
|
||||
{"engine", "engine", "engine"},
|
||||
{"wall", "metal wall", "wall"},
|
||||
{"white", "plastic wall", "white"},
|
||||
{"white", "plastic wall", "white", 0, true},
|
||||
{"stripes2top", "dirty metal block","metal2"},
|
||||
{"rough", "rough metal", "rough"},
|
||||
{"lighttop", "metal block", "metal"},
|
||||
@ -528,12 +529,11 @@ local nodetypes = {
|
||||
{"bluetile", "blue tile", "blutl"},
|
||||
{"greytile", "grey tile", "grytl"},
|
||||
{"mesh2", "metal floormesh", "mesh2"},
|
||||
{"white", "plastic wall", "white"},
|
||||
{"pipe", "wall pipe", "pipe2"},
|
||||
{"pipeside", "side pipe", "pipe3"},
|
||||
{"tile", "white tile", "tile"},
|
||||
{"whiteoct", "white octagon", "whiteoct"},
|
||||
{"whitetile", "white tile2", "whttl"},
|
||||
{"whiteoct", "white octagon", "whiteoct", 0, true},
|
||||
{"whitetile", "white tile2", "whttl", 0, true},
|
||||
{"black_detail", "black detail", "blckdtl"},
|
||||
{"green_square", "green metal block", "grnblck"},
|
||||
{"red_square", "red metal block", "redblck"},
|
||||
@ -586,12 +586,16 @@ local nodetypes = {
|
||||
{"blackplate", "Black plate", "", 0},
|
||||
}
|
||||
|
||||
local has_unifieddyes_mod = minetest.get_modpath("unifieddyes")
|
||||
|
||||
for _, row in ipairs(nodetypes) do
|
||||
local name = row[1]
|
||||
local desc = row[2]
|
||||
local light = row[4]
|
||||
local is_colorable = row[5]
|
||||
|
||||
-- Node Definition
|
||||
minetest.register_node("scifi_nodes:"..name, {
|
||||
local node_def = {
|
||||
description = desc,
|
||||
tiles = {"scifi_nodes_"..name..".png"},
|
||||
groups = {cracky=1},
|
||||
@ -599,5 +603,35 @@ for _, row in ipairs(nodetypes) do
|
||||
paramtype2 = "facedir",
|
||||
light_source = light,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
end
|
||||
}
|
||||
|
||||
if is_colorable and has_unifieddyes_mod then
|
||||
-- overwrite attributes on the "uncolored" node
|
||||
node_def.palette = "unifieddyes_palette_extended.png"
|
||||
node_def.groups.ud_param2_colorable = 1
|
||||
node_def.airbrush_replacement_node = "scifi_nodes:"..name.."_colored"
|
||||
end
|
||||
|
||||
-- register node
|
||||
minetest.register_node("scifi_nodes:"..name, node_def)
|
||||
|
||||
if is_colorable and has_unifieddyes_mod then
|
||||
-- register colored node
|
||||
minetest.register_node("scifi_nodes:"..name.."_colored", {
|
||||
description = desc,
|
||||
tiles = {"scifi_nodes_"..name..".png"},
|
||||
groups = {
|
||||
cracky = 1,
|
||||
ud_param2_colorable = 1,
|
||||
not_in_creative_inventory = 1
|
||||
},
|
||||
palette = "unifieddyes_palette_extended.png",
|
||||
paramtype = "light",
|
||||
paramtype2 = "color",
|
||||
light_source = light,
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_construct = unifieddyes.on_construct,
|
||||
on_dig = unifieddyes.on_dig
|
||||
})
|
||||
end
|
||||
end
|
||||
|
111
octagon_panes.lua
Normal file
111
octagon_panes.lua
Normal file
@ -0,0 +1,111 @@
|
||||
|
||||
local function register(basename, description, texture)
|
||||
local nodename_single = "scifi_nodes:" .. basename .. "_pane"
|
||||
local nodename_double = "scifi_nodes:" .. basename .. "_pane_double"
|
||||
local nodename_offset = "scifi_nodes:" .. basename .. "_pane_offset"
|
||||
local recipe_ingredient = "scifi_nodes:" .. basename
|
||||
|
||||
-- single height
|
||||
minetest.register_node(nodename_single, {
|
||||
description = description,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
texture
|
||||
},
|
||||
wield_image = texture,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, 0, 0.5, 0.5, 0}},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.25, 0.5, 0.5, 0.25}},
|
||||
},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
use_texture_alpha = true,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
-- double height
|
||||
minetest.register_node(nodename_double, {
|
||||
description = description,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
texture
|
||||
},
|
||||
wield_image = texture,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, 0, 0.5, 1.5, 0}},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, -0.25, 0.5, 1.5, 0.25}},
|
||||
},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
use_texture_alpha = true,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
-- single height with offset
|
||||
minetest.register_node(nodename_offset, {
|
||||
description = description,
|
||||
drawtype = "nodebox",
|
||||
tiles = {
|
||||
texture
|
||||
},
|
||||
wield_image = texture,
|
||||
paramtype = "light",
|
||||
paramtype2 = "facedir",
|
||||
sunlight_propagates = true,
|
||||
is_ground_content = false,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, 1, 0.5, 0.5, 1}},
|
||||
},
|
||||
selection_box = {
|
||||
type = "fixed",
|
||||
fixed = {{-0.5, -0.5, 0.75, 0.5, 0.5, 1.25}},
|
||||
},
|
||||
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
||||
use_texture_alpha = true,
|
||||
sounds = default.node_sound_glass_defaults()
|
||||
})
|
||||
|
||||
-- register recipes
|
||||
|
||||
minetest.register_craft({
|
||||
output = nodename_single .. " 16",
|
||||
recipe = {
|
||||
{recipe_ingredient}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = nodename_double .. " 16",
|
||||
recipe = {
|
||||
{recipe_ingredient},
|
||||
{recipe_ingredient}
|
||||
},
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = nodename_offset,
|
||||
type = "shapeless",
|
||||
recipe = {nodename_single},
|
||||
})
|
||||
end
|
||||
|
||||
register("octrng", "Orange Octagon Glass pane", "scifi_nodes_octrng.png")
|
||||
register("octgrn", "Green Octagon Glass pane", "scifi_nodes_octgrn.png")
|
||||
register("octbl", "Blue Octagon Glass pane", "scifi_nodes_octbl.png")
|
||||
register("octppl", "Purple Octagon Glass pane", "scifi_nodes_octppl.png")
|
||||
register("glass", "Dark Glass pane", "scifi_nodes_glass.png")
|
@ -29,7 +29,7 @@ for _, row in ipairs(plants) do
|
||||
description = desc,
|
||||
tiles = {"scifi_nodes_"..name..".png"},
|
||||
drawtype = "plantlike",
|
||||
inventory_image = {"scifi_nodes_"..name..".png"},
|
||||
inventory_image = "scifi_nodes_"..name..".png",
|
||||
groups = {snappy=1, oddly_breakable_by_hand=1, dig_immediate=3, flora=1},
|
||||
paramtype = "light",
|
||||
visual_scale = size,
|
||||
|
89
protected_switch.lua
Normal file
89
protected_switch.lua
Normal file
@ -0,0 +1,89 @@
|
||||
|
||||
--------------
|
||||
-- Switches --
|
||||
--------------
|
||||
|
||||
local has_mesecons = minetest.get_modpath("mesecons")
|
||||
|
||||
local function toggle_switch(pos, _, player)
|
||||
local node = minetest.get_node(pos)
|
||||
local name = node.name
|
||||
if name == "scifi_nodes:protected_switch_on" then
|
||||
-- toggle off
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_off", param2 = node.param2})
|
||||
mesecon.receptor_off(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
elseif name == "scifi_nodes:protected_switch_off" then
|
||||
-- toggle on, check protection first
|
||||
if player and minetest.is_protected(pos, player:get_player_name()) then
|
||||
-- position is protected, abort
|
||||
minetest.sound_play("scifi_nodes_scanner_refused", {max_hear_distance = 8, pos = pos})
|
||||
return
|
||||
end
|
||||
minetest.sound_play("scifi_nodes_switch", {max_hear_distance = 8, pos = pos})
|
||||
minetest.set_node(pos, {name = "scifi_nodes:protected_switch_on", param2 = node.param2})
|
||||
mesecon.receptor_on(pos, scifi_nodes.get_switch_rules(node.param2))
|
||||
minetest.get_node_timer(pos):start(2)
|
||||
end
|
||||
end
|
||||
|
||||
minetest.register_node("scifi_nodes:protected_switch_on", {
|
||||
description = "Protected wall switch",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
tiles = {"scifi_nodes_switch_on.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {
|
||||
cracky=1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.on)
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = (has_mesecons and toggle_switch),
|
||||
on_timer = (has_mesecons and toggle_switch)
|
||||
})
|
||||
|
||||
minetest.register_node("scifi_nodes:protected_switch_off", {
|
||||
description = "Protected wall switch",
|
||||
tiles = {"scifi_nodes_switch_off.png",},
|
||||
inventory_image = "scifi_nodes_switch_on.png",
|
||||
wield_image = "scifi_nodes_switch_on.png",
|
||||
drawtype = "signlike",
|
||||
sunlight_propagates = true,
|
||||
buildable_to = false,
|
||||
node_box = {type = "wallmounted",},
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.off)
|
||||
}
|
||||
},
|
||||
sounds = default.node_sound_glass_defaults(),
|
||||
on_rightclick = (has_mesecons and toggle_switch)
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "scifi_nodes:protected_switch_off 2",
|
||||
type = "shapeless",
|
||||
recipe = {"scifi_nodes:switch_off", "default:steel_ingot"}
|
||||
})
|
Binary file not shown.
@ -33,7 +33,12 @@ minetest.register_node("scifi_nodes:switch_on", {
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
light_source = 5,
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, not_in_creative_inventory=1, mesecon_needs_receiver = 1},
|
||||
groups = {
|
||||
cracky=1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
not_in_creative_inventory = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.on)
|
||||
@ -56,7 +61,11 @@ minetest.register_node("scifi_nodes:switch_off", {
|
||||
selection_box = {type = "wallmounted",},
|
||||
paramtype = "light",
|
||||
paramtype2 = "wallmounted",
|
||||
groups = {cracky=1, oddly_breakable_by_hand=1, mesecon_needs_receiver = 1},
|
||||
groups = {
|
||||
cracky = 1,
|
||||
oddly_breakable_by_hand = 1,
|
||||
mesecon_needs_receiver = 1
|
||||
},
|
||||
mesecons = {
|
||||
receptor = {
|
||||
state = (has_mesecons and mesecon.state.off)
|
25
test/integration-test.sh
Executable file
25
test/integration-test.sh
Executable file
@ -0,0 +1,25 @@
|
||||
#!/bin/sh
|
||||
# Spins up a test world to ensure proper working recipes and registrations
|
||||
|
||||
CWD=$(dirname $0)
|
||||
cd ${CWD}/../
|
||||
|
||||
CFG=/tmp/minetest.conf
|
||||
MTDIR=/tmp/mt
|
||||
WORLDDIR=${MTDIR}/worlds/world
|
||||
|
||||
cat <<EOF > ${CFG}
|
||||
# empty
|
||||
EOF
|
||||
|
||||
mkdir -p ${WORLDDIR}
|
||||
chmod 777 ${MTDIR} -R
|
||||
docker run --rm -i \
|
||||
-v ${CFG}:/etc/minetest/minetest.conf:ro \
|
||||
-v ${MTDIR}:/var/lib/minetest/.minetest \
|
||||
-v $(pwd)/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes \
|
||||
-v $(pwd)/test/test_mod/:/var/lib/minetest/.minetest/worlds/world/worldmods/scifi_nodes_test \
|
||||
--network host \
|
||||
registry.gitlab.com/minetest/minetest/server:5.2.0
|
||||
|
||||
test -f ${WORLDDIR}/integration_test.json && exit 0 || exit 1
|
40
test/test_mod/init.lua
Normal file
40
test/test_mod/init.lua
Normal file
@ -0,0 +1,40 @@
|
||||
|
||||
minetest.log("warning", "[TEST] integration-test enabled!")
|
||||
|
||||
-- those mods have to be present
|
||||
local assert_mods = {
|
||||
"scifi_nodes"
|
||||
}
|
||||
|
||||
-- those nodes have to be present
|
||||
local assert_nodes = {
|
||||
"scifi_nodes:crate",
|
||||
"scifi_nodes:door1a"
|
||||
}
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
minetest.after(0, function()
|
||||
-- check mods
|
||||
for _, modname in ipairs(assert_mods) do
|
||||
if not minetest.get_modpath(modname) then
|
||||
error("Mod not present: " .. modname)
|
||||
end
|
||||
end
|
||||
|
||||
-- check nodes
|
||||
for _, nodename in ipairs(assert_nodes) do
|
||||
if not minetest.registered_nodes[nodename] then
|
||||
error("Node not present: " .. nodename)
|
||||
end
|
||||
end
|
||||
|
||||
local data = minetest.write_json({ success = true }, true);
|
||||
local file = io.open(minetest.get_worldpath().."/integration_test.json", "w" );
|
||||
if file then
|
||||
file:write(data)
|
||||
file:close()
|
||||
end
|
||||
minetest.request_shutdown("success")
|
||||
|
||||
end)
|
||||
end)
|
2
test/test_mod/mod.conf
Normal file
2
test/test_mod/mod.conf
Normal file
@ -0,0 +1,2 @@
|
||||
name = scifi_nodes_test
|
||||
depends = scifi_nodes
|
Reference in New Issue
Block a user