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server-nalc/minetestforfun_game/mods/default/init.lua

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-- Minetest 0.4 mod: default
-- See README.txt for licensing and other information.
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default = {} -- Definitions made by this mod are usable by all mods.
-- The API documentation in here was moved into doc/lua_api.txt.
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WATER_ALPHA = 160
WATER_VISC = 1
LAVA_VISC = 3 -- Slower movement in lava.
LIGHT_MAX = 14 -- 15 is reserved for sunlight.
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-- GUI related stuff:
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gui_slots = "listcolors[#606060AA;#808080;#101010;#202020;#FFF]"
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function default.get_hotbar_bg(x,y)
local out = ""
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for i= 0, 7, 1 do
out = out .."image[" .. x + i .. "," .. y .. ";1,1;gui_hb_bg.png]"
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end
return out
end
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gui_suvival_form = "size[8,8.5]"..
gui_slots ..
"list[current_player;main; 0, 4.25; 8, 4; ]" ..
"list[current_player;craft; 1.75, 0.5; 3, 3; ]" ..
"list[current_player;craftpreview; 5.75, 1.5; 1, 1; ]" ..
default.get_hotbar_bg(0, 4.25) ..
default.get_hotbar_bg(0, 5.25)
-- Load files:
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dofile(minetest.get_modpath("default").."/functions.lua")
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dofile(minetest.get_modpath("default").."/commands.lua")
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dofile(minetest.get_modpath("default").."/nodes.lua")
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dofile(minetest.get_modpath("default").."/furnace.lua")
dofile(minetest.get_modpath("default").."/tools.lua")
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dofile(minetest.get_modpath("default").."/craftitems.lua")
dofile(minetest.get_modpath("default").."/crafting.lua")
dofile(minetest.get_modpath("default").."/mapgen.lua")
dofile(minetest.get_modpath("default").."/player.lua")
dofile(minetest.get_modpath("default").."/trees.lua")
dofile(minetest.get_modpath("default").."/aliases.lua")
-- Code below by Casimir.
local function count_items()
local i = 0
local number = 0
for name, item in pairs(minetest.registered_items) do
if (name and name ~= "") then
number = number + 1
end
i = i + 1
end
minetest.log("action", "There are " .. number .. " registered nodes, items and tools.")
end
local function player_join_sounds()
minetest.register_on_joinplayer(function()
minetest.sound_play("player_join", {gain = 0.75})
end)
end
local function player_leave_sounds()
minetest.register_on_leaveplayer(function()
minetest.sound_play("player_leave", {gain = 1})
end)
end
minetest.after(1, count_items)
minetest.after(5, player_join_sounds)
minetest.after(5, player_leave_sounds)
hotbar_size = minetest.setting_get("hotbar_size") or 16
minetest.register_on_joinplayer(function(player)
player:set_physics_override({
sneak_glitch = false, -- Climable blocks are quite fast in Carbone.
})
player:hud_set_hotbar_itemcount(hotbar_size)
end)
minetest.register_on_respawnplayer(function(player)
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
local pos = player:getpos()
-- minetest.sound_play("player_join", {pos = pos, gain = 0.5})
end)
minetest.register_on_item_eat(function(hp_change, replace_with_item, itemstack, user, pointed_thing)
if user:get_hp() >= 20 then return itemstack end
local pos = user:getpos()
minetest.sound_play("health_gain", {pos = pos, gain = 0.4})
end)
minetest.log("action", "") -- Empty line.
minetest.log("action", "") -- Empty line.
if minetest.setting_getbool("creative_mode") then
minetest.log("action", "Creative mode is enabled.")
else
minetest.log("action", "Creative mode is disabled.")
end
if minetest.setting_getbool("enable_damage") then
minetest.log("action", "Damage is enabled.")
else
minetest.log("action", "Damage is disabled.")
end
if minetest.setting_getbool("enable_pvp") then
minetest.log("action", "PvP is enabled.")
else
minetest.log("action", "PvP is disabled.")
end
if not minetest.is_singleplayer() and minetest.setting_getbool("server_announce") then
minetest.log("action", "") -- Empty line.
minetest.log("action", "Server name: " .. minetest.setting_get("server_name") or "(none)")
minetest.log("action", "Server description: " .. minetest.setting_get("server_description") or "(none)")
minetest.log("action", "Server URL: " .. minetest.setting_get("server_address") or "(none)")
minetest.log("action", "MOTD: " .. minetest.setting_get("motd") or "(none)")
minetest.log("action", "Maximum users: " .. minetest.setting_get("max_users") or 15)
end
minetest.log("action", "") -- Empty line.
minetest.log("action", "") -- Empty line.
-- Reserved slot handling:
minetest.register_on_prejoinplayer(function(name, ip)
if #minetest.get_connected_players() >= (minetest.setting_get("max_users") - 2)
and not minetest.check_player_privs(name, {server = true}) then
return "Sorry, 2 slots are reserved for administrators."
end
end)
if minetest.setting_getbool("log_mods") then
-- Highlight the default mod in the mod loading logs:
minetest.log("action", "Carbone: * [default] loaded.")
end