2014-10-28 18:01:32 +01:00
|
|
|
|
2015-03-18 21:28:40 +01:00
|
|
|
-- Stone Monster by PilzAdam
|
2014-10-28 18:01:32 +01:00
|
|
|
|
|
|
|
mobs:register_mob("mobs:stone_monster", {
|
2015-03-18 21:28:40 +01:00
|
|
|
-- animal, monster, npc, barbarian
|
2014-10-28 18:01:32 +01:00
|
|
|
type = "monster",
|
2015-03-26 20:08:30 +01:00
|
|
|
-- aggressive, deals 8 damage to player when hit
|
2015-03-18 21:28:40 +01:00
|
|
|
passive = false,
|
|
|
|
attack_type = "dogfight",
|
2015-09-30 03:43:51 +02:00
|
|
|
reach = 2,
|
2015-07-13 23:12:30 +02:00
|
|
|
damage = 7,
|
2015-03-18 21:28:40 +01:00
|
|
|
-- health & armor
|
2015-09-25 21:39:58 +02:00
|
|
|
hp_min = 20,
|
|
|
|
hp_max = 25,
|
2015-08-18 17:09:53 +02:00
|
|
|
armor = 70,
|
2015-03-18 21:28:40 +01:00
|
|
|
-- textures and model
|
2015-07-16 19:02:10 +02:00
|
|
|
collisionbox = {-0.4, -1, -0.4, 0.4, 0.8, 0.4},
|
2014-10-28 18:01:32 +01:00
|
|
|
visual = "mesh",
|
2015-07-15 23:31:54 +02:00
|
|
|
mesh = "mobs_stone_monster.b3d",
|
Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
|
|
|
textures = {
|
|
|
|
{"mobs_stone_monster.png"},
|
2014-12-09 14:22:26 +01:00
|
|
|
},
|
2015-04-20 23:12:05 +02:00
|
|
|
blood_texture = "default_stone.png",
|
2015-03-18 21:28:40 +01:00
|
|
|
-- sounds
|
2014-10-28 18:01:32 +01:00
|
|
|
makes_footstep_sound = true,
|
2015-03-18 21:28:40 +01:00
|
|
|
sounds = {
|
|
|
|
random = "mobs_stonemonster",
|
Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
|
|
|
attack = "mobs_stonemonster_attack",
|
2015-03-18 21:28:40 +01:00
|
|
|
},
|
|
|
|
-- speed and jump, sinks in water
|
2014-10-28 18:01:32 +01:00
|
|
|
walk_velocity = 2,
|
|
|
|
run_velocity = 4,
|
2015-03-18 21:28:40 +01:00
|
|
|
jump = true,
|
|
|
|
floats = 0,
|
|
|
|
view_range = 16,
|
Update mobs mod
- api.lua (many improves, chicken egg more frequent, NPC attack nearly
mobs, textures code, etc…)
- Bee (spawn on group:flower now, textures code updated)
- Bunny (textures code updated)
- Chicken (two times more eggs, textures code updated)
- Cow (textures code updated)
- Creeper (finish reorganize the code, textures code updated, new eggs
inventory texture)
- Dirt Monster (textures code updated)
- Dungeon Master (textures code updated)
- init.lua (small credits tweaks)
- Kitten (textures code updated, now drop sometimes farming:string)
- Lava Flan (textures code updated, now 3 can spawn per chunck)
- Mese Monster (textures code updated)
- NPC (textures code updated, revert give raw meat versus health code
for tests)
- Oerkki (textures code updated, now 1 light damage)
- Rat (textures code updated)
- Sand Monster (textures code updated)
- Sheep (textures code updated, now give 2 to 3 wool when sheared)
- Spider (textures code updated, change credits, comments our
modifications)
- Stone Monster (textures code updated)
- Tree Monster (textures code updated)
- Warthog (textures code updated)
- Wolf (finish reorganize the code, textures code updated, add spawner
egg and an inventory texture)
- Tweaks some sounds
2015-03-31 19:32:46 +02:00
|
|
|
-- chance of dropping torch, iron lump, coal lump and/or silver coins
|
2014-10-28 18:01:32 +01:00
|
|
|
drops = {
|
|
|
|
{name = "default:torch",
|
2015-03-18 21:28:40 +01:00
|
|
|
chance = 10, min = 3, max = 5,},
|
2014-10-28 18:01:32 +01:00
|
|
|
{name = "default:iron_lump",
|
2015-03-18 21:28:40 +01:00
|
|
|
chance = 5, min = 1, max = 2,},
|
2014-10-28 18:01:32 +01:00
|
|
|
{name = "default:coal_lump",
|
2015-03-18 21:28:40 +01:00
|
|
|
chance = 3, min = 1, max = 3,},
|
Tweaks mobs
- un peu plus de vie pour le sandmonster,
- un peu plus de vie pour le dirtmonster, plus de dommages, meilleur
drop de copper_coin,
- un peu plus de vie, et vie plus stable pour la spider, plus d’armure,
plus de dommages, ajout du drop de dopper_coin,
- ajout du drop de silver_coin pour le treemonster,
- ajout du drop de silver_coin à l’oerkki,
- un peu plus de vie pour le stonemonster, plus de dommages,
équilibrage du drop de silver_coin,
- beaucoup plus de vie pour le mesemonster, beaucoup plus de
silver_coin, plus d’armure,
- un peu plus de vie pour le dungeonmaster, meilleur drop de
silver_coin.
2014-11-13 01:15:50 +01:00
|
|
|
{name = "maptools:silver_coin",
|
2015-05-16 22:30:02 +02:00
|
|
|
chance = 1, min = 1, max = 1,},
|
2014-10-28 18:01:32 +01:00
|
|
|
},
|
2015-03-18 21:28:40 +01:00
|
|
|
-- damaged by
|
2014-10-28 18:01:32 +01:00
|
|
|
water_damage = 0,
|
2015-04-12 02:18:21 +02:00
|
|
|
lava_damage = 0,
|
2014-10-28 18:01:32 +01:00
|
|
|
light_damage = 0,
|
2015-03-18 21:28:40 +01:00
|
|
|
-- model animation
|
2014-10-28 18:01:32 +01:00
|
|
|
animation = {
|
2015-03-18 21:28:40 +01:00
|
|
|
speed_normal = 15, speed_run = 15,
|
|
|
|
stand_start = 0, stand_end = 14,
|
|
|
|
walk_start = 15, walk_end = 38,
|
|
|
|
run_start = 40, run_end = 63,
|
|
|
|
punch_start = 40, punch_end = 63,
|
2014-10-28 18:01:32 +01:00
|
|
|
},
|
|
|
|
})
|
Mobs update (because of the mapgen), mainly spawn/nodes improve
Many small adjustments :
- 10% less for the spawn rate of the Creeper
- Dirt Monster now spawn also on DryGrass, and the spawn rate is increased by 5%
- Dungeon Master now spawn on sandstone, and now only under -250
- Mese Monster now spawn on sandstone, and now only under -125
- Minotaur now spawn only on DryGrass, and the spawn rate is increased of +20%
- NPC spawns rate is increased by 300%, BUT the NPC now spawns on many nodes ! ("Beach" Sand, Jungle Grass, Dirt, Dirt With Grass)
- Oerkki now spawn on sandstone and below -75
- Spider spawns rate is decreased by 30% due to the new mapgen (jungletrees have less leaves)
- Stone Monster now spawn on sandstone, only under -25
- Wolf spawns rate is increased by 5%
- Zombies now spawn 10% lesser
2015-07-13 13:14:17 +02:00
|
|
|
-- spawns on stone between -1 and 5 light, 1 in 7000 chance, 1 in area below -25
|
2015-07-21 21:57:32 +02:00
|
|
|
mobs:spawn_specific("mobs:stone_monster", {"default:stone", "default:sandstone"}, {"air"}, -1, 5, 30, 7000, 1, -31000, -25, false)
|
2015-03-18 21:28:40 +01:00
|
|
|
-- register spawn egg
|
2015-08-17 22:52:29 +02:00
|
|
|
mobs:register_egg("mobs:stone_monster", "Stone Monster", "mobs_stone_monster_inv.png", 1)
|