mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-27 11:10:37 +01:00
Merge branch 'NALC2' into NALC
This commit is contained in:
commit
035d0cc302
@ -109,9 +109,12 @@ elseif minetest.get_modpath("unified_inventory") then
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.."list[detached:"..name.."_armor;armor;0,"..fy..";2,3;]"
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.."image[2.5,"..(fy - 0.25)..";2,4;"..armor.textures[name].preview.."]"
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.."label[5.0,"..(fy + 0.0)..";Level: "..armor.def[name].level.."]"
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.."label[5.0,"..(fy + 0.5)..";Heal: "..armor.def[name].heal.."]"
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.."label[5.0,"..(fy + 1.0)..";Fire: "..armor.def[name].fire.."]"
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.."label[5.0,"..(fy + 1.5)..";Radiation: "..armor.def[name].radiation.."]"
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.."label[5.0,"..(fy + 0.4)..";Heal: "..armor.def[name].heal.."]"
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.."label[5.0,"..(fy + 0.8)..";Fire: "..armor.def[name].fire.."]"
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.."label[5.0,"..(fy + 1.2)..";Radiation: "..armor.def[name].radiation.."]"
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.."label[5.0,"..(fy + 1.6)..";Speed: "..armor.def[name].speed.."]"
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.."label[5.0,"..(fy + 2)..";Jump: "..armor.def[name].jump.."]"
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.."label[5.0,"..(fy + 2.4)..";Gravity: "..armor.def[name].gravity.."]"
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.."listring[current_player;main]"
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.."listring[detached:"..name.."_armor;armor]"
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return {formspec=formspec}
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@ -302,6 +305,9 @@ armor.get_armor_formspec = function(self, name)
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formspec = formspec:gsub("armor_heal", armor.def[name].heal)
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formspec = formspec:gsub("armor_fire", armor.def[name].fire)
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formspec = formspec:gsub("armor_radiation", armor.def[name].radiation)
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formspec = formspec:gsub("armor_speed", armor.def[name].speed)
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formspec = formspec:gsub("armor_jump", armor.def[name].jump)
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formspec = formspec:gsub("armor_gravity", armor.def[name].gravity)
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return formspec
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end
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@ -150,6 +150,9 @@ local function punch_filter(data, filtpos, filtnode, msg)
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local v_mul = vector.multiply(dir, 2)
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frompos = vector.subtract(filtpos, v_mul)
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fromnode = minetest.get_node(frompos)
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if fromnode and fromnode.name ~= "connected_chests:chest_left" then
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return
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end
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end
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if not fromnode then return end
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File diff suppressed because it is too large
Load Diff
@ -1,426 +1,480 @@
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--scrolls
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minetest.register_craftitem(
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"witchcraft:scroll_day",
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{
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description = "Scroll of day",
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inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png",
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stack_max = 1,
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on_use = function(item)
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minetest.set_timeofday(0.5)
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item:take_item()
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return item
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end,
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})
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minetest.register_craftitem("witchcraft:scroll_day", {
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description = "Scroll of day",
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inventory_image = "witchcraft_scroll.png^witchcraft_sun_over.png",
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stack_max = 1,
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on_use = function(item)
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minetest.set_timeofday(0.5)
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item:take_item()
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return item
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end,
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})
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minetest.register_craftitem(
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"witchcraft:scroll_night",
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{
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description = "Scroll of night",
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inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png",
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stack_max = 1,
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on_use = function(item)
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minetest.set_timeofday(0)
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item:take_item()
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return item
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end,
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})
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minetest.register_craftitem("witchcraft:scroll_night", {
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description = "Scroll of night",
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inventory_image = "witchcraft_scroll.png^witchcraft_moon_over.png",
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stack_max = 1,
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on_use = function(item)
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minetest.set_timeofday(0)
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item:take_item()
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return item
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end,
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})
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if minetest.get_modpath("pmobs")then
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minetest.register_craftitem("witchcraft:scroll_wild", {
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description = "Scroll of Wild",
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inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png",
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stack_max = 1,
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on_use = function(item, placer)
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local pos = placer:getpos();
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minetest.env:add_entity(pos, "pmobs:dog")
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item:take_item()
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return item
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end,
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})
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if minetest.get_modpath("pmobs") then
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minetest.register_craftitem(
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"witchcraft:scroll_wild",
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{
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description = "Scroll of Wild",
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inventory_image = "witchcraft_scroll.png^witchcraft_dark_over.png",
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stack_max = 1,
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on_use = function(item, placer)
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local pos = placer:getpos();
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minetest.add_entity(pos, "pmobs:dog")
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item:take_item()
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return item
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end,
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})
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end
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minetest.register_craftitem("witchcraft:scroll_fireball", {
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description = "Scroll of fireball",
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inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png",
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stack_max = 1,
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on_use = function(item, placer, pos)
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local dir = placer:get_look_dir();
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local playerpos = placer:getpos();
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local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
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local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
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local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
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local obj4 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
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obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
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obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
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obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
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obj:setvelocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7})
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item:take_item()
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return item
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end,
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})
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minetest.register_craftitem(
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"witchcraft:scroll_fireball",
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{
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description = "Scroll of fireball",
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inventory_image = "witchcraft_scroll.png^witchcraft_fire_over.png",
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stack_max = 1,
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on_use = function(item, placer, pos)
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local dir = placer:get_look_dir();
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local playerpos = placer:getpos();
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local obj = minetest.add_entity(
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{x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z},
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"witchcraft:fireball")
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local obj2 = minetest.add_entity(
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{x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z},
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"witchcraft:fireball")
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local obj3 = minetest.add_entity(
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{x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z},
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"witchcraft:fireball")
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local obj4 = minetest.add_entity(
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{x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z},
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||||
"witchcraft:fireball")
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obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
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obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
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obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
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obj:setvelocity({x=dir.x*7,y=dir.y*7+0.5,z=dir.z*7})
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item:take_item()
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return item
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end,
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})
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if minetest.get_modpath("lightning") then
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minetest.register_craftitem("witchcraft:scroll_lightning", {
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description = "Scroll of lightning",
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inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png",
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stack_max = 1,
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on_use = function(item, placer, pos)
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local playerpos = placer:getpos();
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local dir = placer:get_look_dir();
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lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2})
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item:take_item()
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return item
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end,
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||||
})
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minetest.register_craftitem(
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"witchcraft:scroll_lightning",
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{
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description = "Scroll of lightning",
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inventory_image = "witchcraft_scroll.png^witchcraft_thunder_over.png",
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stack_max = 1,
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on_use = function(item, placer, pos)
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local playerpos = placer:getpos();
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local dir = placer:get_look_dir();
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lightning.strike({x=playerpos.x+dir.x*2,y=playerpos.y+0+dir.y,z=playerpos.z+dir.z*2})
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item:take_item()
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return item
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end,
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})
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end
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minetest.register_craftitem("witchcraft:scroll_icicle", {
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description = "Scroll of icicle",
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inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png",
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stack_max = 1,
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on_use = function(item, placer, pos)
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local dir = placer:get_look_dir();
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local playerpos = placer:getpos();
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local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
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local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
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local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
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local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
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obj:setvelocity(vec)
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obj2:setvelocity(vec)
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obj3:setvelocity(vec)
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||||
|
||||
item:take_item()
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return item
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||||
end,
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||||
})
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minetest.register_craftitem(
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"witchcraft:scroll_icicle",
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{
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||||
description = "Scroll of icicle",
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inventory_image = "witchcraft_scroll.png^witchcraft_ice_over.png",
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||||
stack_max = 1,
|
||||
on_use = function(item, placer, pos)
|
||||
local dir = placer:get_look_dir();
|
||||
local playerpos = placer:getpos();
|
||||
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
|
||||
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
||||
local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
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||||
local obj3 = minetest.add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
||||
obj:setvelocity(vec)
|
||||
obj2:setvelocity(vec)
|
||||
obj3:setvelocity(vec)
|
||||
|
||||
item:take_item()
|
||||
return item
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem(
|
||||
"witchcraft:scroll_nature",
|
||||
{
|
||||
description = "Scroll of nature",
|
||||
inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png",
|
||||
stack_max = 1,
|
||||
on_use = function(item, placer, pos)
|
||||
local dir = placer:get_look_dir();
|
||||
local playerpos = placer:getpos();
|
||||
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
||||
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
|
||||
obj:setvelocity(vec)
|
||||
|
||||
item:take_item()
|
||||
return item
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_craftitem("witchcraft:scroll_nature", {
|
||||
description = "Scroll of nature",
|
||||
inventory_image = "witchcraft_scroll.png^witchcraft_leaf_over.png",
|
||||
stack_max = 1,
|
||||
on_use = function(item, placer, pos)
|
||||
local dir = placer:get_look_dir();
|
||||
local playerpos = placer:getpos();
|
||||
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
|
||||
obj:setvelocity(vec)
|
||||
|
||||
item:take_item()
|
||||
return item
|
||||
end,
|
||||
})
|
||||
minetest.register_craftitem(
|
||||
"witchcraft:scroll",
|
||||
{
|
||||
description = "Blank Scroll",
|
||||
inventory_image = "witchcraft_scroll.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("witchcraft:scroll", {
|
||||
description = "Blank Scroll",
|
||||
inventory_image = "witchcraft_scroll.png",
|
||||
})
|
||||
|
||||
minetest.register_craftitem("witchcraft:scroll_recipe", {
|
||||
description = "Recipe Scroll",
|
||||
inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
|
||||
local formspec = "size[10,9]"..
|
||||
"background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]";
|
||||
|
||||
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec);
|
||||
|
||||
end,
|
||||
})
|
||||
minetest.register_craftitem(
|
||||
"witchcraft:scroll_recipe",
|
||||
{
|
||||
description = "Recipe Scroll",
|
||||
inventory_image = "witchcraft_scroll.png^witchcraft_writing_over.png",
|
||||
on_use = function(itemstack, user, pointed_thing)
|
||||
local formspec = "size[10,9]"..
|
||||
"background[-0.6,-0.5;11.5,10.4;witchcraft_recipes.png]";
|
||||
|
||||
minetest.show_formspec(user:get_player_name(), "witchcraft:scroll", formspec);
|
||||
end,
|
||||
})
|
||||
|
||||
if minetest.get_modpath("pmobs")then
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_wild',
|
||||
recipe = {
|
||||
{'mobs:meat_raw'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_wild',
|
||||
recipe = {
|
||||
{'mobs:meat_raw'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
end
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll',
|
||||
recipe = {
|
||||
{'default:paper', 'default:paper', ''},
|
||||
{'default:paper', 'default:paper', ''},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll',
|
||||
recipe = {
|
||||
{'default:paper', 'default:paper', ''},
|
||||
{'default:paper', 'default:paper', ''},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_recipe',
|
||||
recipe = {
|
||||
{'dye:black'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_recipe',
|
||||
recipe = {
|
||||
{'dye:black'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_icicle',
|
||||
recipe = {
|
||||
{'default:ice'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_icicle',
|
||||
recipe = {
|
||||
{'default:ice'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_fireball',
|
||||
recipe = {
|
||||
{'default:obsidian_shard'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_fireball',
|
||||
recipe = {
|
||||
{'default:obsidian_shard'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_nature',
|
||||
recipe = {
|
||||
{'default:leaves'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_nature',
|
||||
recipe = {
|
||||
{'default:leaves'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_day',
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_day',
|
||||
recipe = {
|
||||
{'default:torch'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_night',
|
||||
recipe = {
|
||||
{'default:coal_lump'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_night',
|
||||
recipe = {
|
||||
{'default:coal_lump'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
|
||||
minetest.register_craft({
|
||||
output = 'witchcraft:scroll_lightning',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
minetest.register_craft(
|
||||
{
|
||||
output = 'witchcraft:scroll_lightning',
|
||||
recipe = {
|
||||
{'default:steel_ingot'},
|
||||
{'default:diamond'},
|
||||
{'witchcraft:scroll'},
|
||||
}
|
||||
})
|
||||
|
||||
--scroll powers
|
||||
|
||||
minetest.register_entity("witchcraft:fireball", {
|
||||
textures = {"tnt_boom.png"},
|
||||
velocity = 0.1,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(2, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
minetest.register_entity(
|
||||
"witchcraft:fireball",
|
||||
{
|
||||
textures = {"tnt_boom.png"},
|
||||
velocity = 0.1,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(
|
||||
2,
|
||||
function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "witchcraft:fireball" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=3},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
if obj:get_luaentity().name ~= "witchcraft:fireball"
|
||||
and obj:get_luaentity().name ~= "__builtin:item"
|
||||
and obj:get_luaentity().name ~= "gauges:hp_bar"
|
||||
then
|
||||
obj:punch(
|
||||
self.object, 1.0,
|
||||
{
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=3},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
for dx=0,1 do
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(p).name
|
||||
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
||||
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
|
||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.get_node(p).name
|
||||
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass"
|
||||
and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
||||
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
|
||||
minetest.set_node(t, {name="fire:basic_flame"})
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
hit_node = function(self, pos, node)
|
||||
-- local pos = self.object:getpos()
|
||||
for dx=-4,4 do
|
||||
for dy=-4,4 do
|
||||
for dz=-4,4 do
|
||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(pos).name
|
||||
if math.random(1, 50) <= 35 then
|
||||
minetest.env:remove_node(p)
|
||||
end
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
||||
-- local pos = self.object:getpos()
|
||||
for dx=-4,4 do
|
||||
for dy=-4,4 do
|
||||
for dz=-4,4 do
|
||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.get_node(pos).name
|
||||
if math.random(1, 50) <= 35 then
|
||||
minetest.remove_node(p)
|
||||
end
|
||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
||||
minetest.set_node(t, {name="fire:basic_flame"})
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local apos = self.object:getpos()
|
||||
local vec = self.object:getvelocity()
|
||||
local part = minetest.add_particlespawner(
|
||||
6, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=-vec.x,y=-vec.y,z=-vec.z}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
1, --minsize
|
||||
2, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_flame.png" --texture
|
||||
)
|
||||
|
||||
end,
|
||||
})
|
||||
local apos = self.object:getpos()
|
||||
local vec = self.object:getvelocity()
|
||||
local part = minetest.add_particlespawner(
|
||||
6, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=-vec.x,y=-vec.y,z=-vec.z}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
1, --minsize
|
||||
2, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_flame.png" --texture
|
||||
)
|
||||
|
||||
end,
|
||||
})
|
||||
|
||||
|
||||
|
||||
minetest.register_entity("witchcraft:tree", {
|
||||
textures = {"witchcraft_skin.png"},
|
||||
velocity = 1,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(2, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
minetest.register_entity(
|
||||
"witchcraft:tree",
|
||||
{
|
||||
textures = {"witchcraft_skin.png"},
|
||||
velocity = 1,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(
|
||||
2,
|
||||
function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "witchcraft:tree" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
if obj:get_luaentity().name ~= "witchcraft:tree"
|
||||
and obj:get_luaentity().name ~= "__builtin:item"
|
||||
and obj:get_luaentity().name ~= "gauges:hp_bar"
|
||||
then
|
||||
obj:remove()
|
||||
local treepos = self.object:getpos()
|
||||
default.grow_new_jungle_tree(treepos)
|
||||
self.object:remove()
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
for dx=0,1 do
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(p).name
|
||||
if n ~= "witchcraft:tree" and n ~="air" then
|
||||
local treepos = self.object:getpos()
|
||||
default.grow_new_jungle_tree(treepos)
|
||||
self.object:remove()
|
||||
elseif n == "default:wood" or n =="default:tree" or n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
|
||||
self.hit_node(self, pos, node)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.get_node(p).name
|
||||
if n ~= "witchcraft:tree" and n ~="air" then
|
||||
local treepos = self.object:getpos()
|
||||
default.grow_new_jungle_tree(treepos)
|
||||
self.object:remove()
|
||||
elseif n == "default:wood" or n =="default:tree" or n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
|
||||
self.hit_node(self, pos, node)
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
hit_node = function(self, pos, node)
|
||||
local treepos = self.object:getpos()
|
||||
default.grow_new_jungle_tree(treepos)
|
||||
end
|
||||
local treepos = self.object:getpos()
|
||||
default.grow_new_jungle_tree(treepos)
|
||||
end
|
||||
|
||||
local apos = self.object:getpos()
|
||||
local part = minetest.add_particlespawner(
|
||||
6, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=0.5,y=0.5,z=0.5}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
1, --minsize
|
||||
2, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_leaf_over.png" --texture
|
||||
)
|
||||
|
||||
end,
|
||||
})
|
||||
|
||||
local apos = self.object:getpos()
|
||||
local part = minetest.add_particlespawner(
|
||||
6, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=0.5,y=0.5,z=0.5}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
1, --minsize
|
||||
2, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_leaf_over.png" --texture
|
||||
)
|
||||
|
||||
end,
|
||||
})
|
||||
|
||||
minetest.register_entity("witchcraft:ice", {
|
||||
visual="sprite",
|
||||
visual_size={x=1,y=1},
|
||||
physical=false,
|
||||
textures={"witchcraft_ice.png"},
|
||||
velocity = 1,
|
||||
rotate = 90,
|
||||
auto_rotate = true,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(10, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
minetest.register_entity(
|
||||
"witchcraft:ice",
|
||||
{
|
||||
visual="sprite",
|
||||
visual_size={x=1,y=1},
|
||||
physical=false,
|
||||
textures={"witchcraft_ice.png"},
|
||||
velocity = 1,
|
||||
rotate = 90,
|
||||
auto_rotate = true,
|
||||
damage = 2,
|
||||
collisionbox = {0, 0, 0, 0, 0, 0},
|
||||
on_step = function(self, obj, pos)
|
||||
local remove = minetest.after(10, function()
|
||||
self.object:remove()
|
||||
end)
|
||||
local pos = self.object:getpos()
|
||||
local objs = minetest.get_objects_inside_radius({x=pos.x,y=pos.y,z=pos.z}, 2)
|
||||
for k, obj in pairs(objs) do
|
||||
if obj:get_luaentity() ~= nil then
|
||||
if obj:get_luaentity().name ~= "witchcraft:ice" and obj:get_luaentity().name ~= "__builtin:item" then
|
||||
obj:punch(self.object, 1.0, {
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=1},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
if obj:get_luaentity().name ~= "witchcraft:ice"
|
||||
and obj:get_luaentity().name ~= "__builtin:item"
|
||||
and obj:get_luaentity().name ~= "gauges:hp_bar"
|
||||
then
|
||||
obj:punch(
|
||||
self.object, 1.0,
|
||||
{
|
||||
full_punch_interval=1.0,
|
||||
damage_groups={fleshy=1},
|
||||
}, nil)
|
||||
self.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
for dx=0,1 do
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.env:get_node(p).name
|
||||
if n == "default:water_source" or n =="default:river_water_source" then
|
||||
for dx=0,1 do
|
||||
for dy=0,1 do
|
||||
for dz=0,1 do
|
||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||
local n = minetest.get_node(p).name
|
||||
if n == "default:water_source" or n =="default:river_water_source" then
|
||||
local pos = self.object:getpos()
|
||||
minetest.set_node(pos, {name="default:ice"})
|
||||
self.object:remove()
|
||||
elseif n ~= "air" then
|
||||
local velo = self.object:getvelocity()
|
||||
self.object:setvelocity({x=velo.x*-1, y=velo.y*0, z=velo.z*1})
|
||||
--self.object:remove()
|
||||
return
|
||||
end
|
||||
elseif n ~= "air" then
|
||||
local velo = self.object:getvelocity()
|
||||
self.object:setvelocity({x=velo.x*-1, y=velo.y*0, z=velo.z*1})
|
||||
--self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local apos = self.object:getpos()
|
||||
local part = minetest.add_particlespawner(
|
||||
10, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=0.5,y=0.5,z=0.5}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
0.2, --minsize
|
||||
0.5, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_light_over.png" --texture
|
||||
)
|
||||
end
|
||||
end
|
||||
})
|
||||
local apos = self.object:getpos()
|
||||
local part = minetest.add_particlespawner(
|
||||
10, --amount
|
||||
0.3, --time
|
||||
{x=apos.x-0.3, y=apos.y-0.3, z=apos.z-0.3}, --minpos
|
||||
{x=apos.x+0.3, y=apos.y+0.3, z=apos.z+0.3}, --maxpos
|
||||
{x=-0, y=-0, z=-0}, --minvel
|
||||
{x=0, y=0, z=0}, --maxvel
|
||||
{x=0,y=-0.5,z=0}, --minacc
|
||||
{x=0.5,y=0.5,z=0.5}, --maxacc
|
||||
0.1, --minexptime
|
||||
0.3, --maxexptime
|
||||
0.2, --minsize
|
||||
0.5, --maxsize
|
||||
false, --collisiondetection
|
||||
"witchcraft_light_over.png" --texture
|
||||
)
|
||||
end
|
||||
end
|
||||
})
|
||||
|
Loading…
Reference in New Issue
Block a user