Added rofl mod and updated SQLite Extract Script

- Added rofl (you don't need to enable it)
 - SQLextract.py updated
This commit is contained in:
LeMagnesium 2015-07-10 18:23:04 +02:00
parent 33bbc85934
commit 04cff1295f
2 changed files with 110 additions and 21 deletions

89
mods/rofl/init.lua Executable file
View File

@ -0,0 +1,89 @@
----------------------------
-- Rollbacks Out of FiLes.
-- ROFL
--
rofl = {}
rofl.func = {}
rofl.datas = {}
rofl.datas.filepath = minetest.get_worldpath() .. "/rollback/"
rofl.queue = {}
local function none(v)
if not v or v == "None" then
return nil
else
return v
end
end
minetest.register_chatcommand("rofl", {
description = "Save MFF",
privs = {server = true},
func = function(name)
-- Alert
minetest.chat_send_all("*** Server Freezing")
-- The main loop
local i = 0
local vm = minetest.get_voxel_manip()
while true do
local file = io.open(rofl.datas.filepath .. "/database-output." .. i .. ".txt", "r")
if not file then
break
end
-- [
-- id=155,actor=Mg,type=1;
-- list=None,index=None,add=None,stacknode=None,stackquantity=None,nodemeta=None;
-- x=-18,y=29,z=31;
-- oldnode=default:stonebrick,oldparam1=0,oldparam2=None,oldmeta=None;
-- newnode=air,newparam1=13,newparam2=None,newmeta=None
-- ]
for fields in file:lines() do
local id = tonumber(string.sub(fields, string.find(fields, "id=")+string.len("id="), string.find(fields, ",actor")-1))
local actor = string.sub(fields, string.find(fields, "actor=")+string.len("actor="), string.find(fields, ",type")-1)
local action_type = tonumber(string.sub(fields, string.find(fields, "type=")+string.len("type="), string.find(fields, ";list")-1))
local list = none(string.sub(fields, string.find(fields, "list=")+string.len("list="), string.find(fields, ",index")-1))
local index = none(tonumber(string.sub(fields, string.find(fields, "index=")+string.len("index="), string.find(fields, ",add")-1)))
local add = none(tonumber(string.sub(fields, string.find(fields, "add=")+string.len("add="), string.find(fields, ",stacknode")-1)))
local stacknode = none(string.sub(fields, string.find(fields, "stacknode=")+string.len("stacknode="), string.find(fields, ",stackquantity")-1))
local stackquantity = none(tonumber(string.sub(fields, string.find(fields, "stackquantity=")+string.len("stackquantity="), string.find(fields, ",nodemeta")-1)))
local nodemeta = none(string.sub(fields, string.find(fields, "nodemeta=")+string.len("nodemeta="), string.find(fields, ";x=")-1))
local x = none(tonumber(string.sub(fields, string.find(fields, ";x=")+string.len(";x="), string.find(fields, ",y=")-1)))
local y = none(tonumber(string.sub(fields, string.find(fields, ",y=")+string.len(",y="), string.find(fields, ",z=")-1)))
local z = none(tonumber(string.sub(fields, string.find(fields, ",z=")+string.len(",z="), string.find(fields, ";oldnode=")-1)))
local oldnode = none(string.sub(fields, string.find(fields, "oldnode=")+string.len("oldnode="), string.find(fields, ",oldparam1")-1))
local oldparam1 = none(tonumber(string.sub(fields, string.find(fields, "oldparam1=")+string.len("oldparam1="), string.find(fields, ",oldparam2")-1)))
local oldparam2 = none(tonumber(string.sub(fields, string.find(fields, "oldparam2=")+string.len("oldparam2="), string.find(fields, ",oldmeta=")-1)))
--local oldmeta
local newnode = none(string.sub(fields, string.find(fields, "newnode=")+string.len("newnode="), string.find(fields, ",newparam1")-1))
local newparam1 = none(tonumber(string.sub(fields, string.find(fields, "newparam1=")+string.len("newparam1="), string.find(fields, ",newparam2")-1)))
local newparam2 = none(tonumber(string.sub(fields, string.find(fields, "newparam2=")+string.len("newparam2="), string.find(fields, ",newmeta=")-1)))
--local newmeta
if action_type == 1 then -- TYPE_SETNODE
local forced = minetest.forceload_block({x = x, y = y, z = z})
if forced then
minetest.set_node({x = x, y = y, z = z}, {name = newnode, param1 = newparam1, param2 = newparam2})
minetest.forceload_free_block({x = x, y = y, z = z})
else
minetest.log("error", "[ROFL] Couldn't forceplace block " .. minetest.pos_to_string({x = x, y = y, z = z}))
end
elseif action_type == 2 then -- TYPE_MODIFY_INVENTORY_STACK
else -- TYPE_NOTHING
print("W.T.F. is type " .. (action_type or "nil"))
end
end
i = i + 1
end
minetest.chat_send_all("*** Server Up")
end,
})

View File

@ -45,13 +45,13 @@ class Convert_id(object):
if self.__players.has_key(player_id):
return self.__players[player_id]
else:
return("")
return None
def get_node_name(self, node_id):
if self.__nodes.has_key(node_id):
return self.__nodes[node_id]
else:
return("")
return None
########################################################################
## Utilities
@ -64,7 +64,7 @@ def ston(a):
if a:
return str(a)
else:
return ""
return None
def select_all_nodes(startstamp, endstamp):
try:
@ -75,7 +75,7 @@ def select_all_nodes(startstamp, endstamp):
print(err)
sys.exit(1)
try:
cur.execute("SELECT * FROM action WHERE timestamp >=:startstamp AND timestamp < :endstamp", {"startstamp":startstamp, "endstamp":endstamp})
cur.execute("SELECT * FROM action WHERE (NOT nodeMeta OR newNode) AND timestamp >=:startstamp AND timestamp < :endstamp", {"startstamp":startstamp, "endstamp":endstamp})
except sqlite3.OperationalError as err:
print(err)
sys.exit(1)
@ -96,7 +96,7 @@ def readU32(strm):
def decode(chaine):
if not chaine :
return "[]"
return None
else:
strm = StringIO(chaine)
table = "["
@ -114,7 +114,7 @@ def decode(chaine):
# Heureusement leur mode d'escape est quasi le même en Python que Lua
table += '%s="%s"' % (key, val.encode('string-escape').replace('"', '\\"'))
if n != nEntries-1:
table += ", "
table += ","
table += "]"
return table
@ -122,33 +122,33 @@ def decode(chaine):
def to_table(node):
# Init bracket and basic datas
table = '['
table = "["
table += 'id=%d' % node[0]
table += ',actor="%s"' % Id.get_player_name(node[1])
table += ',actor=%s' % Id.get_player_name(node[1])
table += ',type=%d' % node[3]
# Inventory Manipulation
table += ';list="%s"' % ston(node[4])
table += ',index="%s"' % ston(node[5])
table += ',add="%s"' % ston(node[6])
table += ',stacknode="%s"' % Id.get_node_name(node[7])
table += ',stackquantity="%s"' % ston(node[8])
table += ';list=%s' % node[4]
table += ',index=%s' % node[5]
table += ',add=%s' % node[6]
table += ',stacknode=%s' % Id.get_node_name(node[7])
table += ',stackquantity=%s' % node[8]
table += ',nodemeta=%s' % node[9]
# Position
table += ';x=%s, y=%s, z=%s' % (node[10], node[11], node[12])
table += ';x=%s,y=%s,z=%s' % (node[10], node[11], node[12])
# Old node
table += ';oldnode="%s"' % Id.get_node_name(node[13])
table += ',oldparam1="%s"' % node[14]
table += ',oldparam2="%s"' % ston(node[15])
table += ';oldnode=%s' % Id.get_node_name(node[13])
table += ',oldparam1=%s' % node[14]
table += ',oldparam2=%s' % ston(node[15])
table += ',oldmeta=%s' % decode(node[16])
# New node
table += ';newnode="%s"' % Id.get_node_name(node[17])
table += ',newparam1="%s"' % ston(node[18])
table += ',newparam2="%s"' % ston(node[19])
table += ';newnode=%s' % Id.get_node_name(node[17])
table += ',newparam1=%s' % ston(node[18])
table += ',newparam2=%s' % ston(node[19])
table += ',newmeta=%s' % decode(node[20])
# Ending
table += ']\n'
return (table)
def write_list(nodes, i):
try:
name = "rollback/database-output.%s.txt" % i