mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-26 02:30:38 +01:00
Merge branch '3d_armor_stats' of https://github.com/crabman77/minetest-minetestforfun-server into crabman77-3d_armor_stats
This commit is contained in:
commit
10b2a8bd70
@ -642,8 +642,8 @@ for _, row in ipairs(witchcraft.pot_new) do --change 'pot_new' to 'pot' for the
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local wield_item = clicker:get_wielded_item():get_name()
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local wield_item = clicker:get_wielded_item():get_name()
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if wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() == 3 then
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if wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() == 3 then
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item:replace("witchcraft:potion_"..color)
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item:replace("witchcraft:potion_"..color)
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minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
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minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
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minetest.env:add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
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minetest.add_item({x=pos.x, y=pos.y+1.5, z=pos.z}, "witchcraft:potion_"..color)
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minetest.set_node(pos, {name="witchcraft:pot", param2=node.param2})
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minetest.set_node(pos, {name="witchcraft:pot", param2=node.param2})
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elseif wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() ~= 3 then
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elseif wield_item == "vessels:glass_bottle" and clicker:get_wielded_item():get_count() ~= 3 then
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item:replace("witchcraft:potion_"..color)
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item:replace("witchcraft:potion_"..color)
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@ -937,7 +937,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:tnt_splash" and n ~="default:obsidian" and n ~= "air" then
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if n ~= "witchcraft:tnt_splash" and n ~="default:obsidian" and n ~= "air" then
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local pos = self.object:getpos()
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local pos = self.object:getpos()
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minetest.sound_play("default_break_glass.1", {
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minetest.sound_play("default_break_glass.1", {
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@ -959,7 +959,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
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for dz=-4,4 do
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for dz=-4,4 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(pos).name
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local n = minetest.get_node(pos).name
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if math.random(1, 50) <= 35 then
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if math.random(1, 50) <= 35 then
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tnt.boom(n, {damage_radius=5,radius=3,ignore_protection=false})
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tnt.boom(n, {damage_radius=5,radius=3,ignore_protection=false})
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end
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end
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@ -967,7 +967,7 @@ minetest.register_entity("witchcraft:tnt_splash", {
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if not ignore_protection and minetest.is_protected(npos, "") then
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if not ignore_protection and minetest.is_protected(npos, "") then
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return
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return
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end
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end
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minetest.env:set_node(t, {name="fire:basic_flame"})
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minetest.set_node(t, {name="fire:basic_flame"})
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end
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end
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end
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end
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end
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end
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@ -1006,12 +1006,12 @@ minetest.register_entity("witchcraft:fire_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:fire_splash" and n ~= "air" then
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if n ~= "witchcraft:fire_splash" and n ~= "air" then
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if not ignore_protection and minetest.is_protected(npos, "") then
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if not ignore_protection and minetest.is_protected(npos, "") then
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return
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return
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end
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end
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minetest.env:set_node(t, {name="fire:basic_flame"})
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minetest.set_node(t, {name="fire:basic_flame"})
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minetest.sound_play("default_break_glass.1", {
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minetest.sound_play("default_break_glass.1", {
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pos = self.object:getpos(),
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pos = self.object:getpos(),
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max_hear_distance = 20,
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max_hear_distance = 20,
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@ -1032,12 +1032,12 @@ minetest.register_entity("witchcraft:fire_splash", {
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for dz=-4,4 do
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for dz=-4,4 do
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(pos).name
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local n = minetest.get_node(pos).name
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if math.random(1, 50) <= 1 then
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if math.random(1, 50) <= 1 then
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minetest.env:remove_node(p)
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minetest.remove_node(p)
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end
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end
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if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
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if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
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minetest.env:set_node(t, {name="fire:basic_flame"})
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minetest.set_node(t, {name="fire:basic_flame"})
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end
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end
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end
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end
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end
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end
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@ -1093,7 +1093,7 @@ minetest.register_entity("witchcraft:death_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:death_splash" and n ~= "air" then
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if n ~= "witchcraft:death_splash" and n ~= "air" then
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self.object:remove()
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self.object:remove()
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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@ -1159,10 +1159,8 @@ minetest.register_entity("witchcraft:heal_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:heal_splash" and n ~= "air" then
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if n ~= "witchcraft:heal_splash" and n ~= "air" then
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self.object:remove()
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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minetest.sound_play("default_break_glass", {
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minetest.sound_play("default_break_glass", {
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pos = self.object:getpos(),
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pos = self.object:getpos(),
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max_hear_distance = 20,
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max_hear_distance = 20,
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@ -1218,7 +1216,7 @@ minetest.register_entity("witchcraft:slow_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:slow_splash" and n ~= "air" then
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if n ~= "witchcraft:slow_splash" and n ~= "air" then
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self.object:remove()
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self.object:remove()
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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@ -1277,7 +1275,7 @@ minetest.register_entity("witchcraft:fast_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "witchcraft:fast_splash" and n ~= "air" then
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if n ~= "witchcraft:fast_splash" and n ~= "air" then
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self.object:remove()
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self.object:remove()
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
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@ -1336,7 +1334,7 @@ minetest.register_entity("witchcraft:antigrav_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "air" then
|
if n ~= "air" then
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minetest.sound_play("default_break_glass", {
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minetest.sound_play("default_break_glass", {
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pos = self.object:getpos(),
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pos = self.object:getpos(),
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@ -1393,7 +1391,7 @@ minetest.register_entity("witchcraft:jump_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
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local n = minetest.get_node(p).name
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if n ~= "air" then
|
if n ~= "air" then
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minetest.sound_play("default_break_glass", {
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minetest.sound_play("default_break_glass", {
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pos = self.object:getpos(),
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pos = self.object:getpos(),
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@ -1450,10 +1448,8 @@ minetest.register_entity("witchcraft:murky_splash", {
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for dz=0,1 do
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for dz=0,1 do
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
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||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
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local n = minetest.env:get_node(p).name
|
local n = minetest.get_node(p).name
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if n ~= "witchcraft:murky_splash" and n ~= "air" then
|
if n ~= "witchcraft:murky_splash" and n ~= "air" then
|
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self.object:remove()
|
|
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elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
|
|
||||||
minetest.sound_play("default_break_glass", {
|
minetest.sound_play("default_break_glass", {
|
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pos = self.object:getpos(),
|
pos = self.object:getpos(),
|
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max_hear_distance = 20,
|
max_hear_distance = 20,
|
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@ -1536,12 +1532,12 @@ minetest.register_entity("witchcraft:smoke_splash", {
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playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"speed"},
|
playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"speed"},
|
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function(player)
|
function(player)
|
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--player:set_physics_override(2,nil,nil)
|
--player:set_physics_override(2,nil,nil)
|
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player_physics.add(player, "speed", "potion_speed_lv1", 1)
|
player_physics.set_stats(player, "potion_speed_lv1", {speed=1})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(1,nil,nil)
|
--player:set_physics_override(1,nil,nil)
|
||||||
player_physics.remove(player, "speed", "potion_speed_lv1")
|
player_physics.remove(player, "potion_speed_lv1")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1549,12 +1545,12 @@ playereffects.register_effect_type("potion_speed_lv1", "High speed", nil, {"spee
|
|||||||
playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"speed"},
|
playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"speed"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(2.5,nil,nil)
|
--player:set_physics_override(2.5,nil,nil)
|
||||||
player_physics.add(player, "speed", "potion_speed_lv2", 1.5)
|
player_physics.set_stats(player, "potion_speed_lv2", {speed=1.5})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(1,nil,nil)
|
--player:set_physics_override(1,nil,nil)
|
||||||
player_physics.remove(player, "speed", "potion_speed_lv2")
|
player_physics.remove(player, "potion_speed_lv2")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1562,14 +1558,12 @@ playereffects.register_effect_type("potion_speed_lv2", "High speed", nil, {"spee
|
|||||||
playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"},
|
playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(nil,1.5,0.8)
|
--player:set_physics_override(nil,1.5,0.8)
|
||||||
player_physics.add(player, "jump", "potion_jump_lvx", 0.5)
|
player_physics.set_stats(player, "potion_jump_lvx", {jump=0.5, gravity=-0.2})
|
||||||
player_physics.add(player, "gravity", "potion_jump_lvx", -0.2)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(nil,1,1)
|
--player:set_physics_override(nil,1,1)
|
||||||
player_physics.remove(player, "jump", "potion_jump_lvx")
|
player_physics.remove(player, "potion_jump_lvx")
|
||||||
player_physics.remove(player, "gravity", "potion_jump_lvx")
|
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1577,12 +1571,12 @@ playereffects.register_effect_type("potion_jump_lvx", "High Jump", nil, {"jump"}
|
|||||||
playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {"gravity"},
|
playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {"gravity"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(nil,nil,0.1)
|
--player:set_physics_override(nil,nil,0.1)
|
||||||
player_physics.add(player, "gravity", "potion_antigrav_lvx", -0.9)
|
player_physics.set_stats(player, "potion_antigrav_lvx", {gravity=-0.9})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(nil,nil,1)
|
--player:set_physics_override(nil,nil,1)
|
||||||
player_physics.remove(player, "gravity", "potion_antigrav_lvx")
|
player_physics.remove(player, "potion_antigrav_lvx")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1590,12 +1584,12 @@ playereffects.register_effect_type("potion_antigrav_lvx", "Light weight", nil, {
|
|||||||
playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"},
|
playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(0.5,nil,nil)
|
--player:set_physics_override(0.5,nil,nil)
|
||||||
player_physics.add(player, "speed", "potion_slow_lv1", -0.5)
|
player_physics.set_stats(player, "potion_slow_lv1", {speed=-0.5})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(1,nil,nil)
|
--player:set_physics_override(1,nil,nil)
|
||||||
player_physics.remove(player, "speed", "potion_slow_lv1")
|
player_physics.remove(player, "potion_slow_lv1")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1603,12 +1597,12 @@ playereffects.register_effect_type("potion_slow_lv1", "Low speed", nil, {"speed"
|
|||||||
playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"},
|
playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(0.4,nil,nil)
|
--player:set_physics_override(0.4,nil,nil)
|
||||||
player_physics.add(player, "speed", "potion_slow_lv2", -0.6)
|
player_physics.set_stats(player, "potion_slow_lv2", {speed=-0.6})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(1,nil,nil)
|
--player:set_physics_override(1,nil,nil)
|
||||||
player_physics.remove(player, "speed", "potion_slow_lv2")
|
player_physics.remove(player, "potion_slow_lv2")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1616,12 +1610,12 @@ playereffects.register_effect_type("potion_slow_lv2", "Low speed", nil, {"speed"
|
|||||||
playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"},
|
playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(3,nil,nil)
|
--player:set_physics_override(3,nil,nil)
|
||||||
player_physics.add(player, "speed", "potion_swim_lv1", 2)
|
player_physics.set_stats(player, "potion_swim_lv1", {speed=2})
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
--player:set_physics_override(1,nil,nil)
|
--player:set_physics_override(1,nil,nil)
|
||||||
player_physics.remove(player, "speed", "potion_swim_lv1")
|
player_physics.remove(player, "potion_swim_lv1")
|
||||||
end,
|
end,
|
||||||
false
|
false
|
||||||
)
|
)
|
||||||
@ -1629,8 +1623,7 @@ playereffects.register_effect_type("potion_swim_lv1", "Fast Swim", nil, {"swim"}
|
|||||||
playereffects.register_effect_type("potion_swim_lv2", "Dive", nil, {"swim"},
|
playereffects.register_effect_type("potion_swim_lv2", "Dive", nil, {"swim"},
|
||||||
function(player)
|
function(player)
|
||||||
--player:set_physics_override(3,nil,4)
|
--player:set_physics_override(3,nil,4)
|
||||||
player_physics.add(player, "speed", "potion_swim_lv2", 2)
|
player_physics.set_stats(player, "potion_swim_lv2", {speed=2, gravity=3})
|
||||||
player_physics.add(player, "gravity", "potion_swim_lv2", 3)
|
|
||||||
end,
|
end,
|
||||||
|
|
||||||
function(effect, player)
|
function(effect, player)
|
||||||
@ -1686,7 +1679,7 @@ minetest.register_node("witchcraft:splash_orange", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1715,7 +1708,7 @@ minetest.register_node("witchcraft:splash_purple", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z}, "witchcraft:smoke_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1744,7 +1737,7 @@ minetest.register_node("witchcraft:splash_red", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:heal_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1773,7 +1766,7 @@ minetest.register_node("witchcraft:splash_green", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:jump_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1802,7 +1795,7 @@ minetest.register_node("witchcraft:splash_cyan", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:antigrav_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1831,7 +1824,7 @@ minetest.register_node("witchcraft:splash_redbrown", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:slow_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1860,7 +1853,7 @@ minetest.register_node("witchcraft:splash_magenta", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*13,y=dir.y*2.5,z=dir.z*13}
|
local vec = {x=dir.x*13,y=dir.y*2.5,z=dir.z*13}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:fast_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1889,7 +1882,7 @@ minetest.register_node("witchcraft:splash_brown", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:murky_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1918,7 +1911,7 @@ minetest.register_node("witchcraft:splash_grey", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
local vec = {x=dir.x*9,y=dir.y*3.5,z=dir.z*9}
|
||||||
local acc = {x=0,y=-9,z=0}
|
local acc = {x=0,y=-9,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*2,y=playerpos.y+2+dir.y,z=playerpos.z+dir.z*2}, "witchcraft:death_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1949,7 +1942,7 @@ minetest.register_node("witchcraft:splash_ggreen", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:shadow_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -1978,7 +1971,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
|
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -2325,9 +2318,9 @@ minetest.register_entity("witchcraft:fire", {
|
|||||||
for dz=0,1 do
|
for dz=0,1 do
|
||||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(p).name
|
local n = minetest.get_node(p).name
|
||||||
if n ~= "witchcraft:fire" and n ~= "air" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
if n ~= "witchcraft:fire" and n ~= "air" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
||||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
minetest.set_node(t, {name="fire:basic_flame"})
|
||||||
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
|
elseif n =="default:dirt_with_grass" or n =="default:dirt_with_dry_grass" then
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
@ -2342,12 +2335,12 @@ minetest.register_entity("witchcraft:fire", {
|
|||||||
for dz=-4,4 do
|
for dz=-4,4 do
|
||||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(pos).name
|
local n = minetest.get_node(pos).name
|
||||||
if math.random(1, 50) <= 35 then
|
if math.random(1, 50) <= 35 then
|
||||||
minetest.env:remove_node(p)
|
minetest.remove_node(p)
|
||||||
end
|
end
|
||||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
||||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
minetest.set_node(t, {name="fire:basic_flame"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -2396,7 +2389,7 @@ minetest.register_node("witchcraft:potion_orange", {
|
|||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*2,y=dir.y*2.5,z=dir.z*2}
|
local vec = {x=dir.x*2,y=dir.y*2.5,z=dir.z*2}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
local part = minetest.add_particlespawner(
|
local part = minetest.add_particlespawner(
|
||||||
10, --amount
|
10, --amount
|
||||||
@ -2440,7 +2433,7 @@ minetest.register_node("witchcraft:potion_orange_2", {
|
|||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*3,y=dir.y*3.5,z=dir.z*3}
|
local vec = {x=dir.x*3,y=dir.y*3.5,z=dir.z*3}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
local part = minetest.add_particlespawner(
|
local part = minetest.add_particlespawner(
|
||||||
10, --amount
|
10, --amount
|
||||||
@ -2485,7 +2478,7 @@ minetest.register_node("witchcraft:splash_orange", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
local vec = {x=dir.x*6,y=dir.y*3.5,z=dir.z*6}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fire_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -2514,7 +2507,7 @@ minetest.register_node("witchcraft:splash_yellwgrn", {
|
|||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
|
local vec = {x=dir.x*7,y=dir.y*3.5,z=dir.z*7}
|
||||||
local acc = {x=0,y=-9.8,z=0}
|
local acc = {x=0,y=-9.8,z=0}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+2+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tnt_splash")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj:setacceleration(acc)
|
obj:setacceleration(acc)
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -3054,11 +3047,11 @@ if minetest.get_modpath("experience") then
|
|||||||
false, --collisiondetection
|
false, --collisiondetection
|
||||||
"orb.png" --texture
|
"orb.png" --texture
|
||||||
)
|
)
|
||||||
minetest.env:add_entity(pos, "experience:orb")
|
minetest.add_entity(pos, "experience:orb")
|
||||||
minetest.env:add_entity(pos, "experience:orb")
|
minetest.add_entity(pos, "experience:orb")
|
||||||
minetest.env:add_entity(pos, "experience:orb")
|
minetest.add_entity(pos, "experience:orb")
|
||||||
minetest.env:add_entity(pos, "experience:orb")
|
minetest.add_entity(pos, "experience:orb")
|
||||||
minetest.env:add_entity(pos, "experience:orb")
|
minetest.add_entity(pos, "experience:orb")
|
||||||
|
|
||||||
item:replace("vessels:glass_bottle")
|
item:replace("vessels:glass_bottle")
|
||||||
return item
|
return item
|
||||||
@ -3875,15 +3868,15 @@ minetest.register_node("witchcraft:portal", {
|
|||||||
on_construct = function(pos, node, _)
|
on_construct = function(pos, node, _)
|
||||||
minetest.after(1, function()
|
minetest.after(1, function()
|
||||||
if minetest.get_modpath("horror") then
|
if minetest.get_modpath("horror") then
|
||||||
minetest.env:add_entity(pos, "horror:werewolf")
|
minetest.add_entity(pos, "horror:werewolf")
|
||||||
elseif minetest.get_modpath("dmobs") then
|
elseif minetest.get_modpath("dmobs") then
|
||||||
minetest.env:add_entity(pos, "dmobs:owl")
|
minetest.add_entity(pos, "dmobs:owl")
|
||||||
elseif minetest.get_modpath("mobs_animal") then
|
elseif minetest.get_modpath("mobs_animal") then
|
||||||
minetest.env:add_entity(pos, "mobs_animal:kitten")
|
minetest.add_entity(pos, "mobs_animal:kitten")
|
||||||
elseif minetest.get_modpath("mobs_monster") then
|
elseif minetest.get_modpath("mobs_monster") then
|
||||||
minetest.env:add_entity(pos, "mobs_monster:oerkki")
|
minetest.add_entity(pos, "mobs_monster:oerkki")
|
||||||
elseif minetest.get_modpath("pmobs") then
|
elseif minetest.get_modpath("pmobs") then
|
||||||
minetest.env:add_entity(pos, "pmobs:wolf")
|
minetest.add_entity(pos, "pmobs:wolf")
|
||||||
end
|
end
|
||||||
minetest.remove_node(pos)
|
minetest.remove_node(pos)
|
||||||
end)
|
end)
|
||||||
|
@ -30,7 +30,7 @@ minetest.register_craftitem("witchcraft:scroll_wild", {
|
|||||||
stack_max = 1,
|
stack_max = 1,
|
||||||
on_use = function(item, placer)
|
on_use = function(item, placer)
|
||||||
local pos = placer:getpos();
|
local pos = placer:getpos();
|
||||||
minetest.env:add_entity(pos, "pmobs:dog")
|
minetest.add_entity(pos, "pmobs:dog")
|
||||||
item:take_item()
|
item:take_item()
|
||||||
return item
|
return item
|
||||||
end,
|
end,
|
||||||
@ -44,10 +44,10 @@ minetest.register_craftitem("witchcraft:scroll_fireball", {
|
|||||||
on_use = function(item, placer, pos)
|
on_use = function(item, placer, pos)
|
||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
||||||
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
||||||
local obj3 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
local obj3 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
||||||
local obj4 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
local obj4 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:fireball")
|
||||||
obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
|
obj2:setvelocity({x=dir.x*7+0.5,y=dir.y*7,z=dir.z*7+0.5})
|
||||||
obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
|
obj3:setvelocity({x=dir.x*7-0.5,y=dir.y*7,z=dir.z*7-0.5})
|
||||||
obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
|
obj4:setvelocity({x=dir.x*7,y=dir.y*7-0.5,z=dir.z*7})
|
||||||
@ -80,9 +80,9 @@ minetest.register_craftitem("witchcraft:scroll_icicle", {
|
|||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
|
local vec = {x=dir.x*7,y=dir.y*7,z=dir.z*7}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
||||||
local obj2 = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
|
local obj2 = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+1+dir.z}, "witchcraft:ice")
|
||||||
local obj3 = minetest.env:add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
local obj3 = minetest.add_entity({x=playerpos.x+1+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:ice")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
obj2:setvelocity(vec)
|
obj2:setvelocity(vec)
|
||||||
obj3:setvelocity(vec)
|
obj3:setvelocity(vec)
|
||||||
@ -101,7 +101,7 @@ minetest.register_craftitem("witchcraft:scroll_nature", {
|
|||||||
local dir = placer:get_look_dir();
|
local dir = placer:get_look_dir();
|
||||||
local playerpos = placer:getpos();
|
local playerpos = placer:getpos();
|
||||||
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
local vec = {x=dir.x*6,y=dir.y*6,z=dir.z*6}
|
||||||
local obj = minetest.env:add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
|
local obj = minetest.add_entity({x=playerpos.x+dir.x*1.5,y=playerpos.y+1.5+dir.y,z=playerpos.z+0+dir.z}, "witchcraft:tree")
|
||||||
obj:setvelocity(vec)
|
obj:setvelocity(vec)
|
||||||
|
|
||||||
item:take_item()
|
item:take_item()
|
||||||
@ -239,10 +239,10 @@ minetest.register_entity("witchcraft:fireball", {
|
|||||||
for dz=0,1 do
|
for dz=0,1 do
|
||||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(p).name
|
local n = minetest.get_node(p).name
|
||||||
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
if n ~= "witchcraft:fireball" and n ~="default:dirt_with_grass" and n ~="default:dirt_with_dry_grass" and n ~="default:stone" then
|
||||||
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
|
if minetest.registered_nodes[n].groups.flammable --[[or math.random(1, 100) <= 1]] then
|
||||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
minetest.set_node(t, {name="fire:basic_flame"})
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -257,12 +257,12 @@ minetest.register_entity("witchcraft:fireball", {
|
|||||||
for dz=-4,4 do
|
for dz=-4,4 do
|
||||||
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(pos).name
|
local n = minetest.get_node(pos).name
|
||||||
if math.random(1, 50) <= 35 then
|
if math.random(1, 50) <= 35 then
|
||||||
minetest.env:remove_node(p)
|
minetest.remove_node(p)
|
||||||
end
|
end
|
||||||
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
if minetest.registered_nodes[n].groups.flammable or math.random(1, 100) <=5 then
|
||||||
minetest.env:set_node(t, {name="fire:basic_flame"})
|
minetest.set_node(t, {name="fire:basic_flame"})
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
@ -319,7 +319,7 @@ minetest.register_entity("witchcraft:tree", {
|
|||||||
for dz=0,1 do
|
for dz=0,1 do
|
||||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(p).name
|
local n = minetest.get_node(p).name
|
||||||
if n ~= "witchcraft:tree" and n ~="air" then
|
if n ~= "witchcraft:tree" and n ~="air" then
|
||||||
local treepos = self.object:getpos()
|
local treepos = self.object:getpos()
|
||||||
default.grow_new_jungle_tree(treepos)
|
default.grow_new_jungle_tree(treepos)
|
||||||
@ -389,7 +389,7 @@ minetest.register_entity("witchcraft:ice", {
|
|||||||
for dz=0,1 do
|
for dz=0,1 do
|
||||||
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
local p = {x=pos.x+dx, y=pos.y, z=pos.z+dz}
|
||||||
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
local t = {x=pos.x+dx, y=pos.y+dy, z=pos.z+dz}
|
||||||
local n = minetest.env:get_node(p).name
|
local n = minetest.get_node(p).name
|
||||||
if n == "default:water_source" or n =="default:river_water_source" then
|
if n == "default:water_source" or n =="default:river_water_source" then
|
||||||
local pos = self.object:getpos()
|
local pos = self.object:getpos()
|
||||||
minetest.set_node(pos, {name="default:ice"})
|
minetest.set_node(pos, {name="default:ice"})
|
||||||
|
Loading…
Reference in New Issue
Block a user