Deleted "highlandpools" mod

(too bugged and the generation is too ugly)
This commit is contained in:
Quentin BUISSON-DEBON 2015-06-02 10:20:11 +02:00
parent f7a81056db
commit 36fb972b95
5 changed files with 3 additions and 284 deletions

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highlandpools 0.1.1 by paramat
For latest stable Minetest back to 0.4.8
Depends default
Licenses: code WTFPL
For use with mapgens V6 or indev, adds pools to floatlands.

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default

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-- highlandpools 0.1.1 by paramat
-- For latest stable Minetest back to 0.4.8
-- Depends default
-- Licenses: code WTFPL
-- Parameters
local YMAX = 64 -- Maximum altitude for pools
local FLOW = 256
-- Stuff
highlandpools = {}
-- Functions
minetest.register_abm({
nodenames = {"default:grass_1","default:grass_2","default:grass_3","default:grass_4",
"default:grass_5","default:grass_6","default:grass_7","default:grass_8"},
interval = 1,
chance = 1,
action = function(pos)
if minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z}).name == "default:water_source"
or minetest.get_node({x = pos.x, y = pos.y+1, z = pos.z}).name == "default:water_flowing" then
minetest.remove_node(pos)
end
end,
})
function highlandpools_remtree(x, y, z, area, data)
local c_tree = minetest.get_content_id("default:tree")
local c_apple = minetest.get_content_id("default:apple")
local c_leaves = minetest.get_content_id("default:leaves")
local c_air = minetest.get_content_id("air")
for j = 1, 7 do
for i = -2, 2 do
for k = -2, 2 do
local vi = area:index(x+i, y+j, z+k)
if data[vi] == c_tree
or data[vi] == c_apple
or data[vi] == c_leaves then
data[vi] = c_air
end
end
end
end
for j = 1, 7 do
for i = -2, 2 do
for k = -2, 2 do
local vi = area:index(x+i, y-j, z+k)
if data[vi] == c_tree
or data[vi] == c_apple
or data[vi] == c_leaves then
data[vi] = c_air
end
end
end
end
end
-- On generated function
minetest.register_on_generated(function(minp, maxp, seed)
local y0 = minp.y
if y0 < -32 or y0 > YMAX then
return
end
local t1 = os.clock()
local x0 = minp.x
local z0 = minp.z
-- print ("[highlandpools] chunk ("..x0.." "..y0.." "..z0..")")
local x1 = maxp.x
local y1 = maxp.y
local z1 = maxp.z
local sidelen = x1 - x0 -- actually sidelen - 1
local vm, emin, emax = minetest.get_mapgen_object("voxelmanip")
local area = VoxelArea:new{MinEdge=emin, MaxEdge=emax}
local data = vm:get_data()
local c_air = minetest.get_content_id("air")
local c_ignore = minetest.get_content_id("ignore")
local c_watsour = minetest.get_content_id("default:water_source")
local c_grass = minetest.get_content_id("default:dirt_with_grass")
local c_tree = minetest.get_content_id("default:tree")
local c_apple = minetest.get_content_id("default:apple")
local c_leaves = minetest.get_content_id("default:leaves")
local c_dirt = minetest.get_content_id("default:dirt")
for xcen = x0 + 8, x1 - 7, 8 do
for zcen = z0 + 8, z1 - 7, 8 do
local yasurf = false -- y of above surface node
for y = y1, 2, -1 do
local vi = area:index(xcen, y, zcen)
local c_node = data[vi]
if y == y1 and c_node ~= c_air then -- if top node solid
break
elseif c_node == c_watsour then
break
elseif c_node == c_grass then
yasurf = y --+ 1
break
end
end
if yasurf then
local abort = false
for ser = 1, 80 do
local vi = area:index(xcen + ser, yasurf, zcen)
local c_node = data[vi]
if xcen + ser == x1 then
abort = true
elseif c_node ~= c_air
and c_node ~= c_tree
and c_node ~= c_leaves
and c_node ~= c_apple then
break
end
end
for ser = 1, 80 do
local vi = area:index(xcen - ser, yasurf, zcen)
local c_node = data[vi]
if xcen - ser == x0 then
abort = true
elseif c_node ~= c_air
and c_node ~= c_tree
and c_node ~= c_leaves
and c_node ~= c_apple then
break
end
end
for ser = 1, 80 do
local vi = area:index(xcen, yasurf, zcen + ser)
local c_node = data[vi]
if zcen + ser == z1 then
abort = true
elseif c_node ~= c_air
and c_node ~= c_tree
and c_node ~= c_leaves
and c_node ~= c_apple then
break
end
end
for ser = 1, 80 do
local vi = area:index(xcen, yasurf, zcen - ser)
local c_node = data[vi]
if zcen - ser == z0 then
abort = true
elseif c_node ~= c_air
and c_node ~= c_tree
and c_node ~= c_leaves
and c_node ~= c_apple then
break
end
end
if abort then
break
end
local vi = area:index(xcen, yasurf, zcen)
data[vi] = c_watsour
local flab = false -- flow abort
for flow = 1, FLOW do
for z = z0, z1 do
for x = x0, x1 do
local vif = area:index(x, yasurf, z)
if data[vif] == c_watsour then
if x == x0 or x == x1 or z == z0 or z == z1 then
flab = true -- if water at chunk edge abort flow
break
else -- flow water
local vie = area:index(x + 1, yasurf, z)
local viw = area:index(x - 1, yasurf, z)
local vin = area:index(x, yasurf, z + 1)
local vis = area:index(x, yasurf, z - 1)
local vied = area:index(x + 1, yasurf-1, z)
local viwd = area:index(x - 1, yasurf-1, z)
local vind = area:index(x, yasurf-1, z + 1)
local visd = area:index(x, yasurf-1, z - 1)
if data[vie] == c_tree then
highlandpools_remtree(x + 1, yasurf, z, area, data)
data[vie] = c_watsour
elseif data[vie] == c_air
or data[vie] == c_apple
or data[vie] == c_leaves then
data[vie] = c_watsour
end
if data[viw] == c_tree then
highlandpools_remtree(x - 1, yasurf, z, area, data)
data[viw] = c_watsour
elseif data[viw] == c_air
or data[viw] == c_apple
or data[viw] == c_leaves then
data[viw] = c_watsour
end
if data[vin] == c_tree then
highlandpools_remtree(x, yasurf, z + 1, area, data)
data[vin] = c_watsour
elseif data[vin] == c_air
or data[vin] == c_apple
or data[vin] == c_leaves then
data[vin] = c_watsour
end
if data[vis] == c_tree then
highlandpools_remtree(x, yasurf, z - 1, area, data)
data[visd] = c_watsour
elseif data[vis] == c_air
or data[vis] == c_apple
or data[vis] == c_leaves then
data[vis] = c_watsour
end
end
end
end
if flab then
break
end
end
if flab then
break
end
end
if flab then -- erase water from this y level
for z = z0, z1 do
for x = x0, x1 do
local vi = area:index(x, yasurf, z)
if data[vi] == c_watsour then
data[vi] = c_air
end
end
end
else -- flow downwards add dirt
for z = z0, z1 do
for x = x0, x1 do
local vi = area:index(x, yasurf, z)
if data[vi] == c_watsour then
for y = yasurf - 1, y0, -1 do
local viu = area:index(x, y, z)
if data[viu] == c_air then
data[viu] = c_watsour
elseif data[viu] == c_grass then
data[viu] = c_dirt
break
else
break
end
end
end
end
end
end
end
end
end
vm:set_data(data)
vm:set_lighting({day=0, night=0})
vm:calc_lighting()
vm:write_to_map(data)
local chugent = math.ceil((os.clock() - t1) * 1000)
-- print ("[highlandpools] time "..chugent.." ms")
end)

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DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
Version 2, December 2004
Copyright (C) 2004 Sam Hocevar <sam@hocevar.net>
Everyone is permitted to copy and distribute verbatim or modified
copies of this license document, and changing it is allowed as long
as the name is changed.
DO WHAT THE FUCK YOU WANT TO PUBLIC LICENSE
TERMS AND CONDITIONS FOR COPYING, DISTRIBUTION AND MODIFICATION
0. You just DO WHAT THE FUCK YOU WANT TO.

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@ -4,6 +4,9 @@ News de FR - MinetestForFun (Survival - PVP - Hardcore)
/!\ Le serveur étant devenu stable, les MAJs vont se rarifier pour un temps /!\
/!\ En effet, nous profitons de cette stabilitée pour préparer une grosse MAJ qui boulversera à jamais le gameplay de Minetest /!\
---02/06/2015--- (Remerciements : Obani, Mg)
Suppression du mod "highlandpools" (trop de bugs qui rendent son effet sur le biome moche)
---01/06/2015--- (Remerciements : Mg, Obani, Ataron)
MAJ de "beginner_chest" (changement de position du tout premier coffre pour le mettre dans le nouveau spawn)
MAJ de "highlandpools" (réduction des cubes tranformés en eau)