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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-09-28 23:40:34 +02:00

Set "armor_heal" to 0 for technic armor

This commit is contained in:
Ombridride 2015-05-29 01:04:20 +02:00
parent a71dea5946
commit 3cb41ad045

View File

@ -1,9 +1,9 @@
if minetest.get_modpath("technic") then
local stats = {
brass = { name="Brass", armor=1.8, heal=0, use=650 },
cast = { name="Cast Iron", armor=2.5, heal=8, use=200 },
carbon = { name="Carbon Steel", armor=2.7, heal=10, use=100 },
stainless = { name="Stainless Steel", armor=2.7, heal=10, use=75 },
cast = { name="Cast Iron", armor=2.5, heal=0, use=200 },
carbon = { name="Carbon Steel", armor=2.7, heal=0, use=100 },
stainless = { name="Stainless Steel", armor=2.7, heal=0, use=75 },
}
local mats = {
brass="technic:brass_ingot",
@ -13,7 +13,7 @@ if minetest.get_modpath("technic") then
}
if minetest.get_modpath("moreores") then
stats.tin = { name="Tin", armor=1.6, heal=0, use=750 }
stats.silver = { name="Silver", armor=1.8, heal=6, use=650 }
stats.silver = { name="Silver", armor=1.8, heal=0, use=650 }
mats.tin = "moreores:tin_ingot"
mats.silver = "moreores:silver_ingot"
end