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Divided by 2 the minotaur spawn rate

50 000 => 100 000
This commit is contained in:
Ombridride 2015-07-20 18:44:31 +02:00
parent e5022cc698
commit 42dab1a5c7

View File

@ -60,7 +60,7 @@ mobs:register_mob("mobs:minotaur", {
},
})
-- spawns on desert sand between -1 and 20 light, 1 in 20000 chance, 1 Minotaur in area up to 31000 in height
mobs:spawn_specific("mobs:minotaur", {"watershed:drygrass"}, {"air"}, -1, 20, 30, 50000, 1, -31000, 31000)
mobs:spawn_specific("mobs:minotaur", {"watershed:drygrass"}, {"air"}, -1, 20, 30, 100000, 1, -31000, 31000)
-- register spawn egg
mobs:register_egg("mobs:minotaur", "Minotaur", "default_desert_sand.png", 1)