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mirror of https://github.com/sys4-fr/server-nalc.git synced 2024-12-24 01:30:38 +01:00

Added timer to home mod

- Added a time handler to avoid players to use /home too many times
- Timer's interval is set by HOME_INTERVAL in minetestforfun_game/mods/home/init.lua
- Added debug messages to show in the logs when a player teleport to home or try within the forbidden timer's interval
This commit is contained in:
LeMagnesium 2015-02-03 11:24:42 +01:00
parent 06d241c10a
commit 696f96b0f0

View File

@ -1,6 +1,8 @@
local homes_file = {["real"] = minetest.get_worldpath() .. "/realhomes",
["nether"] = minetest.get_worldpath() .. "/netherhomes"}
local homepos = {["real"] = {}, ["nether"] = {}}
local timers = {}
local HOME_INTERVAL = 30*60
local function loadhomes()
for key,_ in pairs(homes_file) do
@ -42,9 +44,20 @@ minetest.register_chatcommand("home", {
if player:getpos().y < -19600 then
p_status = "nether"
end
if homepos[p_status][player:get_player_name()] then
if homepos[p_status][name] then
if timers[name] ~= nil then
local timer_player = os.difftime(os.time(),timers[name])
if timer_player < HOME_INTERVAL then -- less than x minutes
minetest.chat_send_player(name, "Please retry later, you used home last time less than ".. HOME_INTERVAL .." seconds ago.")
minetest.chat_send_player(name, "Retry in: ".. HOME_INTERVAL-timer_player .." seconds.")
minetest.log("action","Player ".. name .." tried to teleport home within forbidden interval.")
return
end
end
player:setpos(homepos[p_status][player:get_player_name()])
minetest.chat_send_player(name, "Teleported to home!")
minetest.log("action","Player ".. name .." teleported to home. Last teleportation allowed in ".. HOME_INTERVAL .." seconds.")
timers[name] = os.time()
else
minetest.chat_send_player(name, "Set a home using /sethome")
end