Completed update of nether mod (mapgen fixes)

This commit is contained in:
LeMagnesium 2015-05-22 23:42:25 +02:00
parent f84f337c05
commit 82991c27d8
2 changed files with 32 additions and 1 deletions

View File

@ -7,4 +7,5 @@ http://i.imgur.com/pMZYqt9.png
TODO:
— finish nether forest
— care about nether torches
— find a way to get the perlin noise inside [-1; 1] or use another noise

View File

@ -125,6 +125,36 @@ local function table_contains(t, v)
return false
end
-- Weierstrass function stuff from https://github.com/slemonide/gen
local SIZE = 1000
local ssize = math.ceil(math.abs(SIZE))
local function do_ws_func(depth, a, x)
local n = x/(16*SIZE)
local y = 0
for k=1,depth do
y = y + SIZE*(math.sin(math.pi * k^a * n)/(math.pi * k^a))
end
return y
end
local chunksize = minetest.setting_get("chunksize") or 5
local ws_lists = {}
local function get_ws_list(a,x)
ws_lists[a] = ws_lists[a] or {}
local v = ws_lists[a][x]
if v then
return v
end
v = {}
for x=x,x + (chunksize*16 - 1) do
local y = do_ws_func(ssize, a, x)
v[x] = y
end
ws_lists[a][x] = v
return v
end
local function dif(z1, z2)
if z1 < 0
and z2 < 0 then