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synced 2024-11-05 01:50:25 +01:00
[automappercolors & ...] Replace tile_images fields
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@ -9,7 +9,7 @@ function amc_dumpnodes()
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local n = 0
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for name, def in pairs(minetest.registered_nodes) do
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if def.drawtype ~= 'airlike' then
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local tile = def.tiles or def.tile_images
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local tile = def.tiles
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if type(tile) == 'table' then
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tile = tile[1]
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if type(tile) == 'table' then
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@ -19,7 +19,7 @@ end
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minetest.register_node("bobblocks:btm", {
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description = "Bobs TransMorgifier v5",
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tile_images = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
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tiles = {"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm_sides.png",
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"bobblocks_btm_sides.png", "bobblocks_btm_sides.png", "bobblocks_btm.png"},
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inventory_image = "bobblocks_btm.png",
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paramtype2 = "facedir",
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@ -39,7 +39,7 @@ for _, colour in ipairs(bobblock_colours) do
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minetest.register_node("bobblocks:"..colour.."block", {
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description = colour.." Block",
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drawtype = "glasslike",
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tile_images = {"bobblocks_"..colour.."block.png"},
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tiles = {"bobblocks_"..colour.."block.png"},
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inventory_image = minetest.inventorycube("bobblocks_"..colour.."block.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -60,7 +60,7 @@ minetest.register_node("bobblocks:"..colour.."block", {
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minetest.register_node("bobblocks:"..colour.."block_off", {
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description = colour.." Block",
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tile_images = {"bobblocks_"..colour.."block.png"},
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tiles = {"bobblocks_"..colour.."block.png"},
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is_ground_content = true,
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alpha = 160,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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@ -82,7 +82,7 @@ minetest.register_node("bobblocks:"..colour.."block_off", {
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minetest.register_node("bobblocks:"..colour.."pole", {
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description = colour.." Pole",
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drawtype = "fencelike",
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tile_images = {"bobblocks_"..colour.."block.png"},
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tiles = {"bobblocks_"..colour.."block.png"},
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inventory_image = ("bobblocks_inv"..colour.."pole.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -102,7 +102,7 @@ minetest.register_node("bobblocks:"..colour.."pole", {
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minetest.register_node("bobblocks:"..colour.."pole_off", {
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description = colour.." Pole",
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drawtype = "fencelike",
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tile_images = {"bobblocks_"..colour.."block.png"},
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tiles = {"bobblocks_"..colour.."block.png"},
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inventory_image = ("bobblocks_inv"..colour.."pole.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -136,7 +136,7 @@ end
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minetest.register_node("bobblocks:greyblock", {
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description = "Grey Block",
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drawtype = "glasslike",
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tile_images = {"bobblocks_greyblock.png"},
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tiles = {"bobblocks_greyblock.png"},
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inventory_image = minetest.inventorycube("bobblocks_greyblock.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -152,7 +152,7 @@ minetest.register_node("bobblocks:greyblock", {
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minetest.register_node("bobblocks:greyblock_off", {
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description = "Grey Block",
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tile_images = {"bobblocks_greyblock.png"},
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tiles = {"bobblocks_greyblock.png"},
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is_ground_content = true,
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alpha = 160,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,not_in_creative_inventory=1},
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@ -167,7 +167,7 @@ minetest.register_node("bobblocks:greyblock_off", {
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minetest.register_node("bobblocks:greypole", {
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description = "Grey Pole",
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drawtype = "fencelike",
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tile_images = {"bobblocks_greyblock.png"},
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tiles = {"bobblocks_greyblock.png"},
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inventory_image = ("bobblocks_invgreypole.png"),
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paramtype = "light",
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sunlight_propagates = true,
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@ -32,7 +32,7 @@ end
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minetest.register_node("bobblocks:health_off", {
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description = "Health Pack 1 Off",
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tile_images = {"bobblocks_health_off.png"},
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tiles = {"bobblocks_health_off.png"},
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inventory_image = "bobblocks_health_off.png",
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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@ -48,7 +48,7 @@ minetest.register_node("bobblocks:health_off", {
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minetest.register_node("bobblocks:health_on", {
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description = "Health Pack 1 On",
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tile_images = {"bobblocks_health_on.png"},
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tiles = {"bobblocks_health_on.png"},
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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light_source = default.LIGHT_MAX-1,
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@ -64,7 +64,7 @@ minetest.register_abm(
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-- Nodes
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minetest.register_node("bobblocks:trap_grass", {
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description = "Trap Grass",
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tile_images = {"default_grass.png"},
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tiles = {"default_grass.png"},
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paramtype2 = "facedir",
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legacy_facedir_simple = true,
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groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3},
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@ -77,7 +77,7 @@ local function spikenode(name, desc, texture, drop, groups, drawtype)
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minetest.register_node("bobblocks:trap_"..name, {
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description = desc,
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drawtype = drawtype,
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tile_images = {"bobblocks_"..texture..".png"},
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tiles = {"bobblocks_"..texture..".png"},
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inventory_image = ("bobblocks_"..texture..".png"),
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paramtype = "light",
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walkable = false,
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@ -104,7 +104,7 @@ minetest.register_node("bobblocks:spike_major_reverse", {
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description = "Trap Spike Major Reverse",
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drawtype = "plantlike",
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visual_scale = 1,
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tile_images = {"bobblocks_majorspike_reverse.png"},
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tiles = {"bobblocks_majorspike_reverse.png"},
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inventory_image = ("bobblocks_majorspike_reverse.png"),
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paramtype = "light",
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walkable = false,
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@ -7,7 +7,7 @@ print (" ---- mods override is Loading! ---- ")
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-- description = "Leaves",
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-- drawtype = "allfaces_optional",
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-- visual_scale = 1.3,
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-- tile_images = {"4seasons_leaves_with_snow.png"},
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-- tiles = {"4seasons_leaves_with_snow.png"},
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-- paramtype = "light",
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-- groups = {snappy=3, leafdecay=3, flammable=2},
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-- drop = {
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@ -81,4 +81,4 @@ minetest.register_node(":4seasons:cactus_winter", {
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{items = {'christmas_craft:snowball'}, rarity = 0,},
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}},
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sounds = default.node_sound_wood_defaults(),
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})
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})
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@ -5,7 +5,7 @@ LIGHT_MAX = 15
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minetest.register_node("glow:stone", {
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description = "Glowing stone",
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tile_images = {"glow_stone.png"},
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tiles = {"glow_stone.png"},
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light_source = LIGHT_MAX,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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@ -13,7 +13,7 @@ minetest.register_node("glow:stone", {
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minetest.register_node("glow:lamp", {
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description = "Lamp",
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tile_images = {"glow_stone.png^glow_lamp_frame.png"},
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tiles = {"glow_stone.png^glow_lamp_frame.png"},
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light_source = LIGHT_MAX,
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groups = {cracky=3},
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sounds = default.node_sound_glass_defaults(),
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@ -399,7 +399,7 @@ local maze_closer = {} -- list of all closer stones
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-- closer stone definition
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minetest.register_node("maze:closer", {
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tile_images = {"default_cobble.png"},
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tiles = {"default_cobble.png"},
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inventory_image = minetest.inventorycube("default_cobble.png"),
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drop = '',
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material = { diggability = "not"},
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