mirror of
https://github.com/sys4-fr/server-nalc.git
synced 2024-12-24 17:50:37 +01:00
Update the mobs mod
- Fixed racist sheep - Mobs fall slower in water - Can only dye sheep if you own it - Cannot dye a dye'd sheep :) - Added coloured sheep - Blast tweak - Tweak and Tidy code - tweaked env_damage - Re-fixed mob arrow - Fixed mob arrow - Added evil bunny texture - Code tidy - Tidied code - Replaced some models with .b3d variants, tweaked env_damage routine - Fixed ability to take animal owned by another player bug - Added female NPC skin - Fixed typo - hear distance added to mobs - Npc works with new pickup function - Added capture routine (thanks blert2112) - explosion function cannot damage protected or unbreakable nodes - water swimmers cannot move out of water - updated npc health restoration
This commit is contained in:
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@ -28,6 +28,7 @@ This mod contains the following additions:
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Changelog:
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1.13- Added capture function (thanks blert2112) chance of picking up mob with hand, net and magic lasso
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1.12- Added animal ownership so that players cannot steal your tamed animals
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1.11- Added flying mobs (and swimming), fly=true and fly_in="air" or "deafult:water_source" for fishy
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1,10- Footstep removed (use replace), explosion routine added for exploding mobs.
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@ -1,4 +1,4 @@
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-- Mobs Api (29th May 2015)
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-- Mobs Api (29th June 2015)
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mobs = {}
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mobs.mod = "redo"
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@ -9,6 +9,7 @@ mobs.protected = 0
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local damage_enabled = minetest.setting_getbool("enable_damage")
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local peaceful_only = minetest.setting_getbool("only_peaceful_mobs")
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local enable_blood = minetest.setting_getbool("mobs_enable_blood") or true
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mobs.protected = tonumber(minetest.setting_get("mobs_spawn_protected")) or 0
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function mobs:register_mob(name, def)
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minetest.register_entity(name, {
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@ -16,13 +17,14 @@ function mobs:register_mob(name, def)
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name = name,
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fly = def.fly,
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fly_in = def.fly_in or "air",
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owner = def.owner,
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owner = def.owner or "",
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order = def.order or "",
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on_die = def.on_die,
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do_custom = def.do_custom,
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jump_height = def.jump_height or 6,
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jump_chance = def.jump_chance or 0,
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rotate = def.rotate or 0, -- 0=front, 1.5=side, 3.0=back, 4.5=side2
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lifetimer = def.lifetimer or 600,
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lifetimer = def.lifetimer or 600, -- default is 180 now
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hp_min = def.hp_min or 5,
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hp_max = def.hp_max or 10,
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physical = true,
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@ -76,13 +78,15 @@ function mobs:register_mob(name, def)
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hornytimer = 0,
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child = false,
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gotten = false,
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owner = "",
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health = 0,
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do_attack = function(self, player, dist)
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if self.state ~= "attack" then
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if math.random(0,100) < 90 and self.sounds.war_cry then
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minetest.sound_play(self.sounds.war_cry,{object = self.object})
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minetest.sound_play(self.sounds.war_cry,{
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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self.state = "attack"
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self.attack.player = player
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@ -244,7 +248,10 @@ function mobs:register_mob(name, def)
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end
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if self.sounds.random and math.random(1, 100) <= 1 then
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minetest.sound_play(self.sounds.random, {object = self.object})
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minetest.sound_play(self.sounds.random, {
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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local do_env_damage = function(self)
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@ -303,7 +310,10 @@ function mobs:register_mob(name, def)
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v.z = v.z * 2.2
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self.object:setvelocity(v)
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if self.sounds.jump then
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minetest.sound_play(self.sounds.jump, {object = self.object})
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minetest.sound_play(self.sounds.jump, {
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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end
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end
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@ -467,9 +477,14 @@ function mobs:register_mob(name, def)
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end
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end
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if self.type == "npc" and self.order == "follow" and self.owner and self.owner ~= "" and self.state ~= "attack" then --/MFF (Crabman|07/14/2015) follow diamond if has not owner
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-- custom function (defined in mob lua file)
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if self.do_custom then
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self.do_custom(self)
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end
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if self.type == "npc" and self.order == "follow" and self.state ~= "attack" then
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-- npc stop following player if not owner
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if self.following and self.owner and self.owner ~= self.following:get_player_name() then
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if self.following and self.type == "npc" and self.owner and self.owner ~= self.following:get_player_name() then
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self.following = nil
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end
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else
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@ -503,7 +518,7 @@ function mobs:register_mob(name, def)
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self.object:setyaw(yaw)
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-- anyone but standing npc's can move along
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if dist > 4 and self.order ~= "stand" then --/MFF (Crabman|07/14/2015) follow but at distance
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if dist > 4 and self.order ~= "stand" then --/MFF (Crabman|07/14/2015) follow but at distance, default value is 2
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if (self.jump and self.get_velocity(self) <= 0.5 and self.object:getvelocity().y == 0)
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or (self.object:getvelocity().y == 0 and self.jump_chance > 0) then
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self.direction = {x = math.sin(yaw)*-1, y = -20, z = math.cos(yaw)}
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@ -579,6 +594,15 @@ function mobs:register_mob(name, def)
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elseif self.state == "walk" then
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local s = self.object:getpos()
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local lp = minetest.find_node_near(s, 1, {"group:water"})
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-- water swimmers cannot move out of water
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if self.fly and self.fly_in == "default:water_source" and not lp then
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print ("out of water")
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self.set_velocity(self, 0)
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self.state = "flop" -- change to undefined state so nothing more happens
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self:set_animation("stand")
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return
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end
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-- if water nearby then turn away
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if lp then
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local vec = {x=lp.x-s.x, y=lp.y-s.y, z=lp.z-s.z}
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@ -674,7 +698,11 @@ function mobs:register_mob(name, def)
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or minetest.is_protected(pos, "") then
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self.object:remove()
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if self.sounds.explode ~= "" then
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minetest.sound_play(self.sounds.explode, {pos = pos, gain = 1.0, max_hear_distance = 16})
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minetest.sound_play(self.sounds.explode, {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 16
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})
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end
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pos.y = pos.y + 1
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effect(pos, 15, "tnt_smoke.png", 5)
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@ -760,7 +788,10 @@ function mobs:register_mob(name, def)
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s2.y = s2.y + 1.5
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if minetest.line_of_sight(p2,s2) == true then
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if self.sounds.attack then
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minetest.sound_play(self.sounds.attack, {object = self.object})
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minetest.sound_play(self.sounds.attack, {
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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self.attack.player:punch(self.object, 1.0, {
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full_punch_interval=1.0,
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@ -776,11 +807,6 @@ function mobs:register_mob(name, def)
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elseif self.state == "attack" and self.attack_type == "shoot" then
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if not self.attack.player or not self.attack.player:is_player() then
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self.state = "stand"
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self:set_animation("stand")
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return
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end
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local s = self.object:getpos()
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local p = self.attack.player:getpos()
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p.y = p.y - .5
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@ -789,9 +815,6 @@ function mobs:register_mob(name, def)
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if dist > self.view_range or self.attack.player:get_hp() <= 0 then
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self.state = "stand"
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self.set_velocity(self, 0)
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if self.type ~= "npc" then
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self.attack = {player=nil, dist=nil}
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end
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self:set_animation("stand")
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return
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else
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@ -812,7 +835,10 @@ function mobs:register_mob(name, def)
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self:set_animation("punch")
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if self.sounds.attack then
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minetest.sound_play(self.sounds.attack, {object = self.object})
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minetest.sound_play(self.sounds.attack, {
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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local p = self.object:getpos()
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@ -844,6 +870,8 @@ function mobs:register_mob(name, def)
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self.old_y = self.object:getpos().y
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self.object:setyaw(math.random(1, 360)/180*math.pi)
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if not self.sounds.distance then self.sounds.distance = 10 end
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if staticdata then
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local tmp = minetest.deserialize(staticdata)
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if tmp then
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@ -950,10 +978,12 @@ function mobs:register_mob(name, def)
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local s = math.random(0,#weapon:get_definition().sounds)
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minetest.sound_play(weapon:get_definition().sounds[s], {
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object=hitter,
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max_hear_distance = 8
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})
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else
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minetest.sound_play("default_punch", {
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object = hitter,
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max_hear_distance = 5
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})
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end
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@ -1093,7 +1123,15 @@ function mobs:explosion(pos, radius, fire, smoke, sound)
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local c_brick = minetest.get_content_id("default:obsidianbrick")
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local c_chest = minetest.get_content_id("default:chest_locked")
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if sound and sound ~= "" then
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minetest.sound_play(sound, {pos = pos, gain = 1.0, max_hear_distance = 16})
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minetest.sound_play(sound, {
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pos = pos,
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gain = 1.0,
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max_hear_distance = 16
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})
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end
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-- if area protected then no blast damage
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if minetest.is_protected(pos, "") then
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return
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end
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for z = -radius, radius do
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for y = -radius, radius do
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@ -1141,7 +1179,10 @@ function check_for_death(self)
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local hp = self.object:get_hp()
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if hp > 0 then
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if self.sounds.damage ~= nil then
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minetest.sound_play(self.sounds.damage,{object = self.object})
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minetest.sound_play(self.sounds.damage,{
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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self.health = hp
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end
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return
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@ -1159,7 +1200,10 @@ function check_for_death(self)
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end
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end
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if self.sounds.death ~= nil then
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minetest.sound_play(self.sounds.death,{object = self.object})
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minetest.sound_play(self.sounds.death,{
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object = self.object,
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max_hear_distance = self.sounds.distance
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})
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end
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if self.on_die then
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pos.y = pos.y - 0.5
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@ -1187,13 +1231,13 @@ function entity_physics(pos, radius, self) --/MFF (Crabman|06/23/2015)add self t
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for _, obj in pairs(objs) do
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obj_pos = obj:getpos()
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obj_vel = obj:getvelocity()
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--dist = math.max(1, vector.distance(pos, obj_pos))
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dist = math.max(1, vector.distance(pos, obj_pos))
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if obj_vel ~= nil then
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obj:setvelocity(calc_velocity(pos, obj_pos, obj_vel, radius * 10))
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end
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--local damage = (4 / dist) * radius
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local damage = (4 / dist) * radius
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obj:punch(self.object, 1.0,{full_punch_interval=1.0, damage_groups = {fleshy=self.damage} })--/MFF (Crabman|06/23/2015) use punch
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--obj:set_hp(obj:get_hp() - damage)
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obj:set_hp(obj:get_hp() - damage)
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end
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end
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@ -1277,3 +1321,53 @@ function mobs:register_egg(mob, desc, background, addegg)
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end,
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})
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end
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-- capture critter (thanks to blert2112 for idea)
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function mobs:capture_mob(self, clicker, chance_hand, chance_net, chance_lasso, force_take, replacewith)
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if clicker:is_player() and clicker:get_inventory() and not self.child then
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-- get name of clicked mob
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local mobname = self.name
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-- if not nil change what will be added to inventory
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if replacewith then
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mobname = replacewith
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end
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--print ("taking by force is", force_take)
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local name = clicker:get_player_name()
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if self.owner == "" and force_take == false then
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minetest.chat_send_player(name, "Not tamed!")
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return
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-- cannot pick up if not owner
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elseif self.owner ~= name and force_take == false then
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minetest.chat_send_player(name, "Not owner!")
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return
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end
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if clicker:get_inventory():room_for_item("main", mobname) then
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-- was mob clicked with hand, net, or lasso?
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local tool = clicker:get_wielded_item()
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local chance = 0
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if tool:is_empty() then
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chance = chance_hand
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elseif tool:get_name() == "mobs:net" then
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chance = chance_net
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tool:add_wear(4000) -- 17 uses
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clicker:set_wielded_item(tool)
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elseif tool:get_name() == "mobs:magic_lasso" then
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-- pick up if owner
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chance = chance_lasso
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tool:add_wear(650) -- 100 uses
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clicker:set_wielded_item(tool)
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end
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-- return if no chance
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if chance == 0 then return end
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-- calculate chance.. was capture successful?
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if math.random(100) <= chance then
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-- successful capture.. add to inventory
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clicker:get_inventory():add_item("main", mobname)
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self.object:remove()
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else
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minetest.chat_send_player(name, "Missed!")
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end
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end
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end
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end
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@ -46,13 +46,7 @@ mobs:register_mob("mobs:bee", {
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},
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-- right click to pick up bee
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on_rightclick = function(self, clicker)
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if clicker:is_player()
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and clicker:get_inventory()
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and self.child == false
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and clicker:get_inventory():room_for_item("main", "mobs:bee") then
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clicker:get_inventory():add_item("main", "mobs:bee")
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self.object:remove()
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end
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mobs:capture_mob(self, clicker, 25, 80, 0, true, nil)
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end,
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})
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-- spawn on group:flowers between 4 and 20 light, 1 in 5000 chance, 1 bee in area up to 31000 in height
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@ -17,6 +17,7 @@ mobs:register_mob("mobs:bunny", {
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{"mobs_bunny_grey.png"},
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{"mobs_bunny_brown.png"},
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{"mobs_bunny_white.png"},
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{"mobs_bunny_evil.png"},
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},
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-- sounds
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sounds = {},
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@ -65,12 +66,13 @@ mobs:register_mob("mobs:bunny", {
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self.food = 0
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self.tamed = true
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-- make owner
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if not self.owner or self.owner == "" then
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if self.owner == "" then
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self.owner = name
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end
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end
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return
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end
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-- Monty Python tribute
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if item:get_name() == "mobs:lava_orb" then
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-- take item
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@ -87,23 +89,7 @@ mobs:register_mob("mobs:bunny", {
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return
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end
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if clicker:is_player()
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and clicker:get_inventory()
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and self.child == false
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and clicker:get_inventory():room_for_item("main", "mobs:bunny") then
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-- pick up if owner
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if self.owner == name then
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clicker:get_inventory():add_item("main", "mobs:bunny")
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self.object:remove()
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-- cannot pick up if not tamed
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elseif not self.owner or self.owner == "" then
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minetest.chat_send_player(name, "Not tamed!")
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-- cannot pick up if not owner
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elseif self.owner ~= name then
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minetest.chat_send_player(name, "Not owner!")
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end
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end
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mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
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end,
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attack_type = "dogfight",
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damage = 5,
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@ -53,15 +53,9 @@ mobs:register_mob("mobs:chicken", {
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-- follows wheat
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follow = "farming:seed_wheat",
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view_range = 8,
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-- replace air with egg (lay)
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replacements = {
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{
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replace_rate = 2000,
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replace_what = {"air"},
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replace_with = "mobs:egg",
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}
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},
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-- right click to pick up chicken
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on_rightclick = function(self, clicker)
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local tool = clicker:get_wielded_item()
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local name = clicker:get_player_name()
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@ -86,7 +80,7 @@ mobs:register_mob("mobs:chicken", {
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end
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self.tamed = true
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-- make owner
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if not self.owner or self.owner == "" then
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if self.owner == "" then
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self.owner = name
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end
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minetest.sound_play("mobs_chicken", {
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@ -98,23 +92,7 @@ mobs:register_mob("mobs:chicken", {
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return
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end
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if clicker:is_player()
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and clicker:get_inventory()
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and self.child == false
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and clicker:get_inventory():room_for_item("main", "mobs:chicken") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:chicken")
|
||||
self.object:remove()
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 30, 50, 80, false, nil)
|
||||
end,
|
||||
})
|
||||
-- spawn on default or bamboo grass between 8 and 20 light, 1 in 10000 change, 1 chicken in area up to 31000 in height
|
||||
|
@ -18,7 +18,7 @@ mobs:register_mob("mobs:cow", {
|
||||
mesh = "mobs_cow.x",
|
||||
textures = {
|
||||
{"mobs_cow.png"},
|
||||
--{"mobs_cow_brown.png"}, -- d<EFBFBD>-commenter quand "mobs_cow_brown.png" sera compatible
|
||||
--{"mobs_cow_brown.png"}, -- dé-commenter quand "mobs_cow_brown.png" sera compatible
|
||||
},
|
||||
blood_texture = "mobs_blood.png",
|
||||
visual_size = {x=1,y=1},
|
||||
@ -52,23 +52,11 @@ mobs:register_mob("mobs:cow", {
|
||||
run_start = 105, run_end = 135,
|
||||
punch_start = 70, punch_end = 100,
|
||||
},
|
||||
-- follows wheat
|
||||
follow = "farming:wheat", view_range = 8,
|
||||
-- replace grass/wheat with air (eat) -- Modif MFF /DEBUT
|
||||
replacements = {
|
||||
{
|
||||
follow = "farming:wheat",
|
||||
view_range = 8,
|
||||
replace_rate = 50,
|
||||
replace_what = {"default:grass_3", "default:grass_4",
|
||||
"default:grass_5", "farming:wheat_8"},
|
||||
replace_what = {"default:grass_3", "default:grass_4", "default:grass_5", "farming:wheat_8"},
|
||||
replace_with = "air",
|
||||
},
|
||||
{
|
||||
replace_rate = 2000,
|
||||
replace_what = {"air"},
|
||||
replace_with = "mobs:dung",
|
||||
}
|
||||
}, -- Modif MFF /FIN
|
||||
-- right-click cow with empty bucket to get milk, then feed 8 wheat to replenish milk
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
local name = clicker:get_player_name()
|
||||
@ -89,6 +77,7 @@ mobs:register_mob("mobs:cow", {
|
||||
minetest.add_item(pos, {name = "mobs:bucket_milk"})
|
||||
end
|
||||
self.gotten = true -- milked
|
||||
return
|
||||
end
|
||||
|
||||
if tool:get_name() == "farming:wheat" then
|
||||
@ -112,7 +101,7 @@ mobs:register_mob("mobs:cow", {
|
||||
self.gotten = false -- ready to be milked again
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_cow", {
|
||||
@ -125,13 +114,11 @@ mobs:register_mob("mobs:cow", {
|
||||
return
|
||||
end
|
||||
|
||||
if tool:get_name() == "mobs:magic_lasso"
|
||||
and clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:cow") then
|
||||
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
|
||||
end,
|
||||
})
|
||||
|
||||
-- pick up if owner
|
||||
--[[ -- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:cow")
|
||||
self.object:remove()
|
||||
@ -147,7 +134,7 @@ mobs:register_mob("mobs:cow", {
|
||||
|
||||
end
|
||||
end,
|
||||
})
|
||||
})--]]
|
||||
-- spawn on default;green;prairie grass between 0 and 20 light, 1 in 11000 chance, 1 cow in area up to 31000 in height
|
||||
mobs:register_spawn("mobs:cow", {"default:dirt_with_grass"}, 20, 8, 10000, 1, 31000)
|
||||
-- register spawn egg
|
||||
@ -208,7 +195,6 @@ minetest.register_craft({
|
||||
})
|
||||
|
||||
-- Dung
|
||||
-- O_o?
|
||||
|
||||
minetest.register_node("mobs:dung", {
|
||||
description = "Cow dung",
|
||||
|
53
mods/mobs/crafts.lua
Executable file
53
mods/mobs/crafts.lua
Executable file
@ -0,0 +1,53 @@
|
||||
|
||||
-- Meat & Cooked Meat
|
||||
|
||||
minetest.register_craftitem("mobs:meat_raw", {
|
||||
description = "Raw Meat",
|
||||
inventory_image = "mobs_meat_raw.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:meat", {
|
||||
description = "Meat",
|
||||
inventory_image = "mobs_meat.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:meat",
|
||||
recipe = "mobs:meat_raw",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- Golden Lasso
|
||||
|
||||
minetest.register_tool("mobs:magic_lasso", {
|
||||
description = "Magic Lasso (right-click animal to put in inventory)",
|
||||
inventory_image = "mobs_magic_lasso.png",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:magic_lasso",
|
||||
recipe = {
|
||||
{"farming:string", "default:gold_lump", "farming:string"},
|
||||
{"default:gold_lump", "default:diamondblock", "default:gold_lump"},
|
||||
{"farming:string", "default:gold_lump", "farming:string"},
|
||||
}
|
||||
})
|
||||
|
||||
-- Net
|
||||
|
||||
minetest.register_tool("mobs:net", {
|
||||
description = "Net (right-click animal to put in inventory)",
|
||||
inventory_image = "mobs_net.png",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:net",
|
||||
recipe = {
|
||||
{"default:stick", "", "default:stick"},
|
||||
{"default:stick", "", "default:stick"},
|
||||
{"farming:string", "default:stick", "farming:string"},
|
||||
}
|
||||
})
|
@ -21,7 +21,7 @@ mobs:register_mob("mobs:dungeon_master", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.7, -0.01, -0.7, 0.7, 2.6, 0.7},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_dungeon_master.x",
|
||||
mesh = "mobs_dungeon_master.b3d",
|
||||
textures = {
|
||||
{"mobs_dungeon_master.png"},
|
||||
{"mobs_dungeon_master_cobblestone.png"},
|
||||
|
@ -1,37 +1,39 @@
|
||||
local path = minetest.get_modpath("mobs")
|
||||
|
||||
-- Mob Api
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
dofile(path.."/api.lua")
|
||||
|
||||
-- Animals
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/chicken.lua") -- JKmurray
|
||||
dofile(minetest.get_modpath("mobs").."/cow.lua") -- KrupnoPavel
|
||||
dofile(minetest.get_modpath("mobs").."/rat.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/sheep.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/warthog.lua") -- KrupnoPavel
|
||||
dofile(minetest.get_modpath("mobs").."/bee.lua") -- KrupnoPavel
|
||||
dofile(minetest.get_modpath("mobs").."/bunny.lua") -- ExeterDad
|
||||
dofile(minetest.get_modpath("mobs").."/kitten.lua") -- Jordach/BFD
|
||||
dofile(minetest.get_modpath("mobs").."/goat.lua") -- ???
|
||||
dofile(path.."/chicken.lua") -- JKmurray
|
||||
dofile(path.."/cow.lua") -- KrupnoPavel
|
||||
dofile(path.."/rat.lua") -- PilzAdam
|
||||
dofile(path.."/sheep.lua") -- PilzAdam
|
||||
dofile(path.."/warthog.lua") -- KrupnoPavel
|
||||
dofile(path.."/bee.lua") -- KrupnoPavel
|
||||
dofile(path.."/bunny.lua") -- ExeterDad
|
||||
dofile(path.."/kitten.lua") -- Jordach/BFD
|
||||
dofile(path.."/goat.lua") -- ???
|
||||
|
||||
-- Monsters
|
||||
|
||||
dofile(minetest.get_modpath("mobs").."/dirtmonster.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/dungeonmaster.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/oerkki.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/sandmonster.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/stonemonster.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/treemonster.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/wolf.lua") -- PilzAdam
|
||||
dofile(minetest.get_modpath("mobs").."/dog.lua") -- CProgrammerRU
|
||||
--dofile(minetest.get_modpath("mobs").."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
|
||||
dofile(minetest.get_modpath("mobs").."/mese_monster.lua") -- Zeg9
|
||||
dofile(minetest.get_modpath("mobs").."/spider.lua") -- AspireMint
|
||||
dofile(minetest.get_modpath("mobs").."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1
|
||||
dofile(minetest.get_modpath("mobs").."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1
|
||||
dofile(minetest.get_modpath("mobs").."/zombie.lua") -- ???
|
||||
dofile(minetest.get_modpath("mobs").."/yeti.lua") -- ???
|
||||
dofile(minetest.get_modpath("mobs").."/minotaur.lua") -- Kalabasa
|
||||
dofile(path.."/dirtmonster.lua") -- PilzAdam
|
||||
dofile(path.."/dungeonmaster.lua") -- PilzAdam
|
||||
dofile(path.."/oerkki.lua") -- PilzAdam
|
||||
dofile(path.."/sandmonster.lua") -- PilzAdam
|
||||
dofile(path.."/stonemonster.lua") -- PilzAdam
|
||||
dofile(path.."/treemonster.lua") -- PilzAdam
|
||||
dofile(path.."/wolf.lua") -- PilzAdam
|
||||
dofile(path.."/dog.lua") -- CProgrammerRU
|
||||
--dofile(path.."/lava_flan.lua") -- Zeg9 --Remplaced by Lava Slimes
|
||||
dofile(path.."/mese_monster.lua") -- Zeg9
|
||||
dofile(path.."/spider.lua") -- AspireMint
|
||||
dofile(path.."/greenslimes.lua") -- davedevils/TomasJLuis/TenPlus1
|
||||
dofile(path.."/lavaslimes.lua") -- davedevils/TomasJLuis/TenPlus1
|
||||
dofile(path.."/zombie.lua") -- ???
|
||||
dofile(path.."/yeti.lua") -- ???
|
||||
dofile(path.."/minotaur.lua") -- Kalabasa
|
||||
|
||||
-- begin slimes mobs compatibility changes
|
||||
-- cannot find mesecons?, craft glue instead
|
||||
@ -46,47 +48,13 @@ if minetest.setting_get("log_mods") then minetest.log("action", "Slimes loaded")
|
||||
-- end slimes mobs compatibility changes
|
||||
|
||||
-- NPC
|
||||
dofile(minetest.get_modpath("mobs").."/npc.lua") -- TenPlus1
|
||||
dofile(path.."/npc.lua") -- TenPlus1
|
||||
|
||||
-- Creeper (fast impl by davedevils)
|
||||
dofile(minetest.get_modpath("mobs").."/creeper.lua")
|
||||
dofile(path.."/creeper.lua")
|
||||
|
||||
-- Meat & Cooked Meat
|
||||
|
||||
minetest.register_craftitem("mobs:meat_raw", {
|
||||
description = "Raw Meat",
|
||||
inventory_image = "mobs_meat_raw.png",
|
||||
on_use = minetest.item_eat(3),
|
||||
})
|
||||
|
||||
minetest.register_craftitem("mobs:meat", {
|
||||
description = "Meat",
|
||||
inventory_image = "mobs_meat.png",
|
||||
on_use = minetest.item_eat(8),
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
type = "cooking",
|
||||
output = "mobs:meat",
|
||||
recipe = "mobs:meat_raw",
|
||||
cooktime = 5,
|
||||
})
|
||||
|
||||
-- Golden Lasso
|
||||
|
||||
minetest.register_tool("mobs:magic_lasso", {
|
||||
description = "Magic Lasso (right-click animal to put in inventory)",
|
||||
inventory_image = "mobs_magic_lasso.png",
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mobs:magic_lasso",
|
||||
recipe = {
|
||||
{"farming:string", "default:gold_lump", "farming:string"},
|
||||
{"default:gold_lump", "default:diamondblock", "default:gold_lump"},
|
||||
{"farming:string", "default:gold_lump", "farming:string"},
|
||||
}
|
||||
})
|
||||
-- Mob Items
|
||||
dofile(path.."/crafts.lua")
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "mobs loaded")
|
||||
|
@ -28,7 +28,7 @@ mobs:register_mob("mobs:kitten", {
|
||||
-- speed and jump
|
||||
walk_velocity = 0.6,
|
||||
jump = false,
|
||||
-- drops string and coins
|
||||
-- drops string
|
||||
drops = {
|
||||
{name = "farming:string",
|
||||
chance = 2, min = 1, max = 1},
|
||||
@ -63,7 +63,7 @@ mobs:register_mob("mobs:kitten", {
|
||||
self.food = 0
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_kitten", {
|
||||
@ -76,23 +76,7 @@ mobs:register_mob("mobs:kitten", {
|
||||
return
|
||||
end
|
||||
|
||||
if clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:kitten") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:kitten")
|
||||
self.object:remove()
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not owner
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 50, 50, 90, false, nil)
|
||||
end
|
||||
})
|
||||
|
||||
|
BIN
mods/mobs/models/mobs_dungeon_master.b3d
Executable file
BIN
mods/mobs/models/mobs_dungeon_master.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_oerkki.b3d
Executable file
BIN
mods/mobs/models/mobs_oerkki.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_rat.b3d
Executable file
BIN
mods/mobs/models/mobs_rat.b3d
Executable file
Binary file not shown.
@ -1,699 +0,0 @@
|
||||
xof 0303txt 0032
|
||||
|
||||
Frame Root {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 1.000000,-0.000000, 0.000000,
|
||||
0.000000, 0.000000, 0.000000, 1.000000;;
|
||||
}
|
||||
Frame Cube_004 {
|
||||
FrameTransformMatrix {
|
||||
1.000000, 0.000000, 0.000000, 0.000000,
|
||||
0.000000, 1.000000, 0.000000, 0.000000,
|
||||
0.000000, 0.000000, 1.000000, 0.000000,
|
||||
0.000000, 0.000000,-0.000000, 1.000000;;
|
||||
}
|
||||
Mesh { //Cube_005 Mesh
|
||||
176;
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
0.328389; 1.101631; 2.528034;,
|
||||
1.516191; 1.101631; 2.535941;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
1.524099; 1.101631; 1.348138;,
|
||||
0.336296; 1.101631; 1.340231;,
|
||||
-1.564649; 0.817637; 1.334045;,
|
||||
-1.564649; 1.101631; 1.334045;,
|
||||
-1.596119; 1.101631; 2.521457;,
|
||||
-1.596119; 0.817637; 2.521457;,
|
||||
-1.564649; 1.101631; 1.334045;,
|
||||
-0.377237; 1.101631; 1.365515;,
|
||||
-0.408707; 1.101631; 2.552927;,
|
||||
-1.596119; 1.101631; 2.521457;,
|
||||
-0.377237; 1.101631; 1.365515;,
|
||||
-0.377237; 0.817638; 1.365515;,
|
||||
-0.408707; 0.817638; 2.552928;,
|
||||
-0.408707; 1.101631; 2.552927;,
|
||||
-0.377237; 0.817638; 1.365515;,
|
||||
-1.564649; 0.817637; 1.334045;,
|
||||
-1.596119; 0.817637; 2.521457;,
|
||||
-0.408707; 0.817638; 2.552928;,
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
4;156;157;158;159;,
|
||||
4;160;161;162;163;,
|
||||
4;164;165;166;167;,
|
||||
4;168;169;170;171;,
|
||||
4;172;173;174;175;;
|
||||
} //End of Cube_005 Normals
|
||||
MeshMaterialList { //Cube_005 Material List
|
||||
1;
|
||||
44;
|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
0;;
|
||||
Material Material_001 {
|
||||
0.640000; 0.640000; 0.640000; 1.000000;;
|
||||
96.078431;
|
||||
0.500000; 0.500000; 0.500000;;
|
||||
0.000000; 0.000000; 0.000000;;
|
||||
}
|
||||
} //End of Cube_005 Material List
|
||||
MeshTextureCoords { //Cube_005 UV Coordinates
|
||||
176;
|
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|
||||
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|
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|
||||
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|
||||
} //End of Cube_005 UV Coordinates
|
||||
} //End of Cube_005 Mesh
|
||||
} //End of Cube_004
|
||||
} //End of Root Frame
|
BIN
mods/mobs/models/mobs_sand_monster.b3d
Executable file
BIN
mods/mobs/models/mobs_sand_monster.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_sheep.b3d
Executable file
BIN
mods/mobs/models/mobs_sheep.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_sheep_shaved.b3d
Executable file
BIN
mods/mobs/models/mobs_sheep_shaved.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_stone_monster.b3d
Executable file
BIN
mods/mobs/models/mobs_stone_monster.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
BIN
mods/mobs/models/mobs_tree_monster.b3d
Executable file
BIN
mods/mobs/models/mobs_tree_monster.b3d
Executable file
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@ -25,6 +25,7 @@ mobs:register_mob("mobs:npc", {
|
||||
drawtype = "front",
|
||||
textures = {
|
||||
{"mobs_npc.png"},
|
||||
{"mobs_npc2.png"}, -- female by nuttmeg20
|
||||
},
|
||||
visual_size = {x=1, y=1},
|
||||
-- sounds
|
||||
@ -116,20 +117,7 @@ mobs:register_mob("mobs:npc", {
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:npc") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:npc")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
else --/MFF (Crabman|07/14/2015) follow|stop
|
||||
else
|
||||
-- if owner switch between follow and stand
|
||||
if self.owner and self.owner == clicker:get_player_name() then
|
||||
if self.order == "follow" then
|
||||
@ -137,8 +125,12 @@ mobs:register_mob("mobs:npc", {
|
||||
else
|
||||
self.order = "follow"
|
||||
end
|
||||
else
|
||||
self.owner = clicker:get_player_name()
|
||||
end
|
||||
end
|
||||
|
||||
mobs:capture_mob(self, clicker, 0, 5, 80, false, nil)
|
||||
end,
|
||||
})
|
||||
-- spawning enable for now
|
||||
|
@ -15,7 +15,7 @@ mobs:register_mob("mobs:oerkki", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_oerkki.x",
|
||||
mesh = "mobs_oerkki.b3d",
|
||||
textures = {
|
||||
{"mobs_oerkki.png"},
|
||||
{"mobs_oerkki2.png"},
|
||||
|
@ -13,7 +13,7 @@ mobs:register_mob("mobs:rat", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.2, 0.2},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_rat.x",
|
||||
mesh = "mobs_rat.b3d",
|
||||
textures = {
|
||||
{"mobs_rat.png"},
|
||||
{"mobs_rat_brown.png"},
|
||||
@ -35,14 +35,14 @@ mobs:register_mob("mobs:rat", {
|
||||
light_damage = 0,
|
||||
-- right click to pick up rat
|
||||
on_rightclick = function(self, clicker)
|
||||
if clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:rat") then
|
||||
clicker:get_inventory():add_item("main", "mobs:rat")
|
||||
self.object:remove()
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 25, 80, 0, true, nil)
|
||||
end,
|
||||
--[[
|
||||
do_custom = function(self)
|
||||
local pos = self.object:getpos()
|
||||
print("rat pos", pos.x, pos.y, pos.z)
|
||||
end,
|
||||
]]
|
||||
})
|
||||
-- spawn on stone between 1 and 20 light, 1 in 7000 chance, 1 per area up to 31000 in height
|
||||
mobs:register_spawn("mobs:rat", {"default:stone", "default:sandstone"}, 20, 0, 10000, 1, 31000)
|
||||
|
@ -15,7 +15,7 @@ mobs:register_mob("mobs:sand_monster", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sand_monster.x",
|
||||
mesh = "mobs_sand_monster.b3d",
|
||||
textures = {
|
||||
{"mobs_sand_monster.png"},
|
||||
},
|
||||
|
@ -13,7 +13,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_sheep.x",
|
||||
mesh = "mobs_sheep.b3d",
|
||||
textures = {
|
||||
{"mobs_sheep.png"},
|
||||
},
|
||||
@ -21,7 +21,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
visual_size = {x=1,y=1},
|
||||
-- specific texture and mesh for gotten
|
||||
gotten_texture = {"mobs_sheep_shaved.png"},
|
||||
gotten_mesh = "mobs_sheep_shaved.x",
|
||||
gotten_mesh = "mobs_sheep_shaved.b3d",
|
||||
-- sounds
|
||||
makes_footstep_sound = true,
|
||||
sounds = {
|
||||
@ -81,7 +81,7 @@ mobs:register_mob("mobs:sheep", {
|
||||
self.gotten = false -- can be shaved again
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
self.object:set_properties({
|
||||
@ -114,30 +114,12 @@ mobs:register_mob("mobs:sheep", {
|
||||
end
|
||||
self.object:set_properties({
|
||||
textures = {"mobs_sheep_shaved.png"},
|
||||
mesh = "mobs_sheep_shaved.x",
|
||||
mesh = "mobs_sheep_shaved.b3d",
|
||||
})
|
||||
return
|
||||
end
|
||||
|
||||
if item:get_name() == "mobs:magic_lasso"
|
||||
and clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:sheep") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:sheep")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 0, 5, 60, false, nil)
|
||||
end,
|
||||
})
|
||||
-- spawn on default;green grass between 20 and 8 light, 1 in 9000 chance, 1 sheep in area up to 31000 in height
|
||||
|
BIN
mods/mobs/sounds/default_punch.ogg
Executable file
BIN
mods/mobs/sounds/default_punch.ogg
Executable file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -15,7 +15,7 @@ mobs:register_mob("mobs:stone_monster", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_stone_monster.x",
|
||||
mesh = "mobs_stone_monster.b3d",
|
||||
textures = {
|
||||
{"mobs_stone_monster.png"},
|
||||
},
|
||||
|
BIN
mods/mobs/textures/mobs_bunny_evil.png
Executable file
BIN
mods/mobs/textures/mobs_bunny_evil.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 809 B |
BIN
mods/mobs/textures/mobs_net.png
Executable file
BIN
mods/mobs/textures/mobs_net.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 195 B |
BIN
mods/mobs/textures/mobs_npc2.png
Executable file
BIN
mods/mobs/textures/mobs_npc2.png
Executable file
Binary file not shown.
After Width: | Height: | Size: 1018 B |
@ -15,7 +15,7 @@ mobs:register_mob("mobs:tree_monster", {
|
||||
-- textures and model
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1.9, 0.4},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_tree_monster.x",
|
||||
mesh = "mobs_tree_monster.b3d",
|
||||
textures = {
|
||||
{"mobs_tree_monster.png"},
|
||||
},
|
||||
|
@ -77,7 +77,7 @@ mobs:register_mob("mobs:pumba", {
|
||||
end
|
||||
self.tamed = true
|
||||
-- make owner
|
||||
if not self.owner or self.owner == "" then
|
||||
if self.owner == "" then
|
||||
self.owner = name
|
||||
end
|
||||
minetest.sound_play("mobs_pig", {
|
||||
@ -90,26 +90,7 @@ mobs:register_mob("mobs:pumba", {
|
||||
return
|
||||
end
|
||||
|
||||
if item:get_name() == "mobs:magic_lasso"
|
||||
and clicker:is_player()
|
||||
and clicker:get_inventory()
|
||||
and self.child == false
|
||||
and clicker:get_inventory():room_for_item("main", "mobs:pumba") then
|
||||
|
||||
-- pick up if owner
|
||||
if self.owner == name then
|
||||
clicker:get_inventory():add_item("main", "mobs:pumba")
|
||||
self.object:remove()
|
||||
item:add_wear(3000) -- 22 uses
|
||||
clicker:set_wielded_item(item)
|
||||
-- cannot pick up if not tamed
|
||||
elseif not self.owner or self.owner == "" then
|
||||
minetest.chat_send_player(name, "Not tamed!")
|
||||
-- cannot pick up if not tamed
|
||||
elseif self.owner ~= name then
|
||||
minetest.chat_send_player(name, "Not owner!")
|
||||
end
|
||||
end
|
||||
mobs:capture_mob(self, clicker, 0, 5, 50, false, nil)
|
||||
end,
|
||||
})
|
||||
-- spawns on dirt or junglegrass, between 8 and 20 light, 1 in 10000 chance, 1 in area up to 31000 in height
|
||||
|
Loading…
Reference in New Issue
Block a user