Conflicts:
mods/WorldEdit/worldedit/init.lua
mods/WorldEdit/worldedit/manipulations.lua
mods/WorldEdit/worldedit_commands/init.lua
mods/WorldEdit/worldedit_commands/safe.lua
mods/compassgps/README.md
mods/mobs/api.lua
mods/mobs/chicken.lua
mods/mobs/cow.lua
This branch was completly f*cked up, we couldn't find a way to update it without throwing piles of merge conflicts, even with patches.
Runes are defaultly disabled. The README.md file will be updated, as well as many files in the repository
- Updated news.txt
- Added invtweak mod instead of old intweak
- Updated world.mt
- Tweaked builtin_falling and creative/init.lua to avoir strange behavior from
the builtin when parsing on_placenode callbacks in creative mode
- Update « Multitest » to version 2
- Update world.mt (re-organise, add forceload and add
trmp_minetest_game)
- Remove playerplus (nether use, and cactus has been added to the loop
of the sprint mod)