added area openfarming, anyone can interact only with farming mod(group plant).
added chatcommand area_openfarming "/area_openfarming <ID>".
added display in hud when area is open to farming.
- Added new craftitem returnmirror:mirror_glass and its texture, returnmirror_mirror_glass.png
- Changed crafts for returnmirror to complexificate returnmirror's craft
- one is enough
1 / 20 chance = 20%
I will add a really hard recipe for returnmirror:mirror_inactive", because it's a really easy way to move point to point :)
- Fixing missing comma in building_blocks:sticks' new craft recipe
- Updated pipeworks and mesecons : if changed breaks, revert this commit (works well on local server)
- In the craft inventory, putting, from now, an item from the group:wood won't give you 9 sticks anymore but 4. In fact, 4 sticks give you a wooden plank item, part of
the group:wood, and this wooden plank gives you back 9 sticks, which could be used to craft again some wooden planks, etc...
Farming : minors fixe, add the straw block
Mobs : better api, swimming parameter for mobs, add eggs, code
optimisation
3d_armor : change the model, many new textures, new shield, and new
enchanted shield (which gain compared to normal shield +1 armor and x2
durability)
- Added inventorycheck mod
- Fixed ereased table in last commit (homedecor's update)
- Fixed all the wrong uses of register_node in mods/maptools/default_nodes.lua to avoid 0.4.12-name-check-system from crashing server. The diff have been sent to Calinou.
- default:rail , overriden but defined in carts mod are now able to be
connected to mesecons systems and increase carts' speed as copper rails
actually do.