6c74bc3d05
Update rat.lua
2015-02-23 01:44:11 +01:00
35390e79db
Update stonemonster.lua
2015-02-23 01:43:03 +01:00
2524d461ef
-10 is useless, -1 is better
2015-02-23 01:41:40 +01:00
e1626abf0d
small spawn_chance reduction for sandmonster
...
4500 -> 5000 /blocks
2015-02-23 01:40:42 +01:00
a54231beab
Update rat.lua
2015-02-23 01:39:28 +01:00
774426571f
Update oerkki.lua
2015-02-23 01:39:11 +01:00
d568d30011
Mese Monster spawn even if they is light
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Mese Monster are no longer afraid of lights
2015-02-23 01:38:48 +01:00
8520bc756e
lava_flan spawn in surface now
...
(if they is lava sources)
2015-02-23 01:37:17 +01:00
02395cd4da
Update kitten.lua
2015-02-23 01:35:47 +01:00
e90186a2cc
Dungeon master spawn even if they is light
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Dungeon master no longer afraid of the light ;)
2015-02-23 01:35:32 +01:00
7f09f134b1
Update chicken.lua
2015-02-23 01:33:04 +01:00
2db993a021
Update kitten.lua
2015-02-23 01:32:00 +01:00
757c481218
Update kitten.lua
2015-02-23 01:28:59 +01:00
b74a801c69
Update kitten.lua
2015-02-23 01:28:42 +01:00
3b4a9862ee
Tweak the kittens spawn
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Finally resolved ! (thank you crabman for your advice)
2015-02-22 23:29:53 +01:00
a9ee4fce66
Reduce the default knockback of every mobs
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knock_back = 1, before knock_back = 3
2015-01-12 12:00:36 +01:00
7e0e10fbbe
Change the diet plan of kittens/cats
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Now cats eats rats
2015-01-05 22:49:41 +01:00
b6e4b0f7d8
Less kittens/cats
2015-01-05 22:32:28 +01:00
e6c3045784
Spawn kittens more rarely
2015-01-01 23:59:37 +01:00
1be31b52dd
Use Jordach's kitten model to fix the invisible cats
2014-12-30 22:30:43 +01:00
b05bcfaba7
Fixed some problems about kittens
2014-12-30 21:15:24 +01:00
c335fac0d5
tweak mobs/kitten and random_messages
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mobs/kitten :
- add the tamed funtionnality
(doesn’t work for the moment, the kittens don’t spawn)
- smalls other tweaks
Random_messages :
Try to send one message per half hour instead of one message per 2
minutes
2014-12-26 02:09:12 +01:00
bf14c9b165
Add kittens and improve the sounds code/name
2014-12-25 23:20:28 +01:00
3fce25aeab
Update the mobs mod
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- Update to the 0.8 release of TenPlus1 mobs redo mod
- Merge the TenPlus1 mobs redo mod changes
- Add 2/3 new sounds for each monsters (from the Cyberpangolin mobs
sounds)
- Small up of the lava_flan mob health
2014-12-25 18:34:34 +01:00
06515d42ed
Fixing anti-explosion system for excluded nodes
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- Changed the name of the variable in the parse system to SIMPLY MAKE IT
ABLE TO WORK FINE!
2014-12-19 21:41:28 +01:00
b185b9a61f
Oooops
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- Missing modification on dungeon masters, I was exluding node only if I
had to includ them... Things are correct now.
2014-12-18 20:13:33 +01:00
5314a1d30b
Down the water, tweak the u-boots, exclude nodes
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- Dungeon masters cannot destroy nodes in excluded table neither nodes of
group unbreakable, neither nether's nodes.
- Tweak of a global variable in seawrecks (aka. choosen_ingot)
- Highlandpools create real lakes now, and not water flower over the
floor.
2014-12-18 20:09:07 +01:00
5163bf9551
MAJ mobs(redo) mod
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Added switch to disable mobs in protected areas
2014-12-15 00:17:31 +01:00
887473124e
Merge server to github
2014-12-11 18:53:00 +01:00
eb5ddbe8f3
Update mod mobs to multiple textures.
2014-12-10 17:42:25 +01:00
4de7f3e484
Let's do a step forward
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- Commits :
b0871dfe0f
(Not really because the reverts were done in my last commit)
c1043f0120
35a13c8faf
6679190d44
eae0c1bc2e
ef566a5fe1
85bd085ab8
254ec74625
99feb28ec3
d6b270e197
b4a95f223f
69d4d5dcad
d7a5dcbb29
48dd18d49a
8c2391d5ac
Are done again. (Ok, no all of them only those concerning default and reverted mods)
TODO: Still missing the three next commits
Signed-off-by: LeMagnesium <mg.minetest@gmail.com >
2014-12-10 17:04:10 +01:00
8c2391d5ac
Update mobs mod
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- add chicken/chicken_black models
- add DM_strangewhite/DM_cobblestone models
- add rat/rat_brown models
- add the support for multiple textures/models in
rat.lua/sandmonster.lua/spider.lua/stonemonster.lua/treemonster.lua
- add the honey_block texture
2014-12-09 14:22:26 +01:00
48dd18d49a
Update the mess monster for multiple textures
2014-12-09 14:10:51 +01:00
d7a5dcbb29
update the lava_flan for multiple textures
2014-12-09 14:09:56 +01:00
69d4d5dcad
Update the DM for multiple textures
2014-12-09 14:09:14 +01:00
b4a95f223f
Update dirt monster for multiple textures
2014-12-09 14:07:44 +01:00
d6b270e197
Update cow for multiple textures
2014-12-09 14:06:19 +01:00
99feb28ec3
MAJ chicken for multiple textures
2014-12-09 14:04:56 +01:00
254ec74625
MAJ bee.lua from "mobs" mod
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(add honey block)
2014-12-09 14:01:36 +01:00
85bd085ab8
Add multiple textures for mobs
2014-12-09 13:56:43 +01:00
ef566a5fe1
Update README.txt
2014-12-09 13:48:17 +01:00
eae0c1bc2e
Update README.txt
2014-12-09 13:47:27 +01:00
6679190d44
Warthog now spawn on dirt
2014-12-09 13:45:47 +01:00
e76a36a9ac
merge server with github
2014-12-08 02:11:04 +01:00
613d2c9b02
Final textures update
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- Changed both the shaved sheep and the sheep's texture
- Chichen's texture added
Signed-off-by: LeMagnesium <mg.minetest@gmail.com >
2014-11-29 22:06:14 +01:00
eeb0f0be09
New tewtures for sheep and cow
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- New texture for mobs:cow
- New texture for mobs:sheep
Signed-off-by: LeMagnesium <mg.minetest@gmail.com >
2014-11-29 21:07:04 +01:00
792278400b
bugfix DM damage
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tweak the fleshy not the damage= variable !
2014-11-22 01:47:41 +01:00
f2bd222432
Remove mese_monster / add DM in the nether
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tweak the spawn frequency of the mese_monster
2014-11-22 01:29:53 +01:00
472c77cc46
The "nether" was missing
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Now I won't ever forget that the itemstring for the nether's dirt is
nether:NETHERrack...
2014-11-22 01:25:02 +01:00
1f537e4b7e
Nether nodes can't be destroyed by Dungeon Masters
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- Adding a check for the nodes hit by a dungeon master's fireball. If the
node is under y=-19600, is not nether:rack, and is part of the nether
mod, it won't be destroyed.
2014-11-22 01:01:26 +01:00