Quentin BUISSON-DEBON
2c693d2db4
Enlarge all vessels textures to 32px (same textures)
2015-08-17 14:15:41 +02:00
LeMagnesium
cd51d351aa
Moved all songs from old ambience to a new location
2015-08-17 14:10:45 +02:00
LeMagnesium
fae3e02f49
Remove empty eject_entities.lua file
2015-08-17 13:57:24 +02:00
LeMagnesium
7f78ccf906
Make 3dchests burst when hit by fireballs
...
- Solves #221
2015-08-17 10:57:08 +02:00
LeMagnesium
2cd80bccf1
Add tile image in class switches' parameters and tweak colors
...
- Refers to #216
2015-08-17 10:53:13 +02:00
Ombridride
26fae174b1
Update news.txt
2015-08-17 02:25:25 +02:00
Ombridride
7927c21eeb
Update news.txt
...
Switch some things to english
2015-08-17 02:24:43 +02:00
Ombridride
fc0730a0bb
Update news.txt
2015-08-17 02:03:55 +02:00
LeMagnesium
fce6396f62
Add class switches to inventory
2015-08-17 02:00:35 +02:00
Ombridride
ddde0e4e54
Update news.txt
2015-08-17 01:39:32 +02:00
BUISSON-DEBON Quentin
caed822407
add some server side scripts and re-organize the script folder
2015-08-17 01:14:55 +02:00
LeMagnesium
502a814dd3
Add ability to craft 4 dirts using 4 gravels
...
- Solves #215
2015-08-17 00:27:10 +02:00
LeMagnesium
50de0d20c4
CHMOD everything (update)
2015-08-16 16:10:50 +02:00
LeMagnesium
b4996ee69b
Removed useless chatcommands redifinition and moved eject system
...
- The system controlling the items' ejection from a solid node is now in mods/builtin_items/init.lua
- The file mods/_misc/chatcommands.lua has been cleared from its comments, and the chatcommands redefined but outdated (like /time)
2015-08-16 16:08:21 +02:00
LeMagnesium
8633fc47c2
Fix model file in stairs' mod
2015-08-16 16:07:22 +02:00
LeMagnesium
e281845f45
Edit colors of class switches
...
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
195a0822a2
Fixed texture, and animation bug in 3dchest
...
- 3dChests can't be open if the two nodes standing behing them are not air
- 3dChests now use our textures in inventory, wield, and entity
- Solves #221
2015-08-16 14:41:03 +02:00
LeMagnesium
7f211b53cc
Added improved version of 3dchest mod by @4aiman
...
- Solves #221 while improving the mod
2015-08-16 13:38:15 +02:00
LeMagnesium
e74f3f4aa6
Updated 3d_armor and removed whitespaces
...
- Solves #218
2015-08-16 11:04:11 +02:00
LeMagnesium
0faa14e2d5
Updated default and stairs
...
- Added alias for pine trees (consequence of the pine nodes changing name)
- Added new textures for foosteps and grass/grass_side
- Updated default/README.txt
- Updated default/nodes.lua
2015-08-16 10:57:01 +02:00
LeMagnesium
3b45ad5a31
Restor immortal group for pclasses:item entity (for pedestals)
...
- Helps for #216
2015-08-15 22:54:01 +02:00
LeMagnesium
5552f0a5bf
Minimum generation height decreased to y=-19600 for nyan cats
...
- Solves #220
2015-08-15 22:49:37 +02:00
LeMagnesium
d32753ab3d
Fixes mistakes during previous merge
...
- Solves #220
2015-08-15 22:29:42 +02:00
LeMagnesium
5b4172541b
Updated moretrees, plantlife, and MinetestForFunGame
...
- Solves #220
- Merge mapgen into MinetestForFun Game
- Merge acacia support in moretrees
- Add 3dmushrooms mod (world.mt updated)
2015-08-15 22:17:07 +02:00
5fbf422aaf
refix bug, if mores items in inv, invtweak refill
2015-08-15 19:45:43 +02:00
1f069ae70f
fix bug invtweak not refill if object is readded in inv if placenode is interrupted
2015-08-15 19:08:43 +02:00
LeMagnesium
220c04bfc6
Add not_in_creative_inventory=1 to default:fence_woods' groups
...
- Solves #212
2015-08-15 18:47:59 +02:00
LeMagnesium
7dc287e014
Eject items when a node is placed at their current pos
2015-08-15 18:06:27 +02:00
a6ce72a093
added script to find duplicate textures in mods and subgames
2015-08-15 16:09:22 +02:00
471915c1cd
added new ambience lite mod
2015-08-14 18:14:46 +02:00
c1c56f37df
removed ambience_modpack
2015-08-14 18:13:13 +02:00
LeMagnesium
6d63e415b1
Added holographic entity and pedestals as switch 'orbs'
...
- Modified class orb to be pedestals with floating entity above
2015-08-14 17:38:09 +02:00
Ombridride
1e76bd102c
moved "note to developers"
2015-08-14 13:49:10 +02:00
Wouters Dorian
b061ea6393
[quests] Fix HUD not hiding correctly
2015-08-14 12:57:26 +02:00
LeMagnesium
04cf9972e0
Stack max modified to 100 for unidentified mushroom spores
2015-08-13 23:10:28 +02:00
Wouters Dorian
5fe4ded673
Fix [food] crashing when damage is disabled (hbhunger not loading)
2015-08-13 16:41:46 +02:00
LeMagnesium
a4c02fd0cf
Changed all lines related to hbhunger's item_eat support in food's init
2015-08-13 16:19:53 +02:00
LeMagnesium
a2fa06db5f
Removed a nano lock file
2015-08-13 14:07:34 +02:00
LeMagnesium
aa938b0699
Extended cherry trees' growing ABM to default:mg_cherry_sapling
...
- Solves #152
- Replaced all print calls by minetest.log in biome_lib
2015-08-13 13:34:15 +02:00
07e6c4ae88
added news doors 3 panels
...
added tin door
updates all doors textures 16px to 32px
2015-08-12 22:49:07 +02:00
LeMagnesium
335b489dfb
Updated moretrees, plantlife, and added biome_lib
...
- Solves #204
- Updated world.mt
- Updated news.txt
2015-08-12 14:16:18 +02:00
LeMagnesium
471eae510d
Changed sandstone slab's groups to match with sandstone's ones
...
- Solves #211
2015-08-12 13:11:02 +02:00
Ombridride
4d9975b1d1
Update news.txt
2015-08-11 22:54:01 +02:00
LeMagnesium
0cde41ff49
Removed bone mod
...
- Removed bone mod
- Removed bone mod's entry in world.mt
- Updated world.mt with bone mod's removal
- Solves #205
2015-08-11 12:06:39 +02:00
LeMagnesium
aa2f62afb3
Added automated arbalest to throwing mod
...
- Chmod-ed all files
- Removed whitespaces
- Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
- Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
21d9cc4203
Fix strange crash with tsm_pyramids
...
- Solves #207
2015-08-11 11:42:23 +02:00
e447b010ce
fix crash if not player
2015-08-10 23:52:20 +02:00
LeMagnesium
399ece08b6
Remove/Tweak (nearly) all unknown recipes
2015-08-10 17:12:27 +02:00
LeMagnesium
b8b1c606e2
Added ingot group to all ingots
...
- Solves #201
2015-08-10 17:10:02 +02:00
LeMagnesium
8bdbb19271
Make unified_inventory able to check multiple groups at once
...
- Modified code in unified_inventory's api.lua to check every group in a recipe. Eg.: group:flora,colour_green.
Both groups flora and colour_green will be checked.
2015-08-10 16:51:49 +02:00