8ce79c3dfc
add spears mod
...
update reserved items name in pclasses, throwing:->spears:
2015-10-12 22:37:23 +02:00
LeMagnesium
2398ca561d
[hudbars & mff_hud] Let hudbars override our hud's flags
2015-10-08 22:10:26 +02:00
LeMagnesium
951bdc73fb
[mff_hud] Update the module
2015-10-08 19:16:02 +02:00
LeMagnesium
6bf996798a
[irc_commands & mff_hud] Update modules
...
- Remove whitespaces
2015-09-23 21:12:42 +02:00
428127f43d
added reserved spear for hunter
2015-09-21 22:09:16 +02:00
LeMagnesium
7f91b18254
[mff_hud] Move our HUD to mff_hud
2015-09-17 16:20:16 +02:00
Wouters Dorian
16488bf8ed
[mff_quests] Implement objective iterator, node punch & placement callbacks
2015-09-06 15:36:10 +02:00
Wouters Dorian
a8a2eb9d36
[mff_quests] Improve HUD position (no more minimap overlap)
2015-09-04 15:09:54 +02:00
BUISSON-DEBON Quentin
ce8ea83036
rights 755 and add minetest.conf to the repository
2015-09-02 22:41:36 +02:00
LeMagnesium
2bc265bd29
Prevent fake players from increasing task counters
...
- Solves #246
2015-08-28 11:15:40 +02:00
Wouters Dorian
a3ce7b3157
Fix bad quests HUD function names
2015-08-26 12:26:34 +02:00
Wouters Dorian
2899003a2e
Tweak [quests] HUD position so it doesn't overlap the minimap
2015-08-25 20:50:14 +02:00
LeMagnesium
743507564f
Updated pclasses
...
- Moved the holographic item's name as a field in switch_params (pclasses.api.register_class)
- Added wizard class' skeleton for later
- Fixed a few bugs in nodes, inventory and api
- Splitted tick function to bury items in two
- Items from 3d_armor's armor inventory are also affected by inventory vacuuming (from tick function).
The player's static armor inventory is first cleared, then copied to the detached one, then armor updates everything else (rendering, model, etc)
- Fixed itemname of admin shield to reserve it properly
- Return graveyard inventory if it already exists. Do not create it every two seconds
2015-08-20 17:18:57 +02:00
LeMagnesium
2010c907d7
Fix crash in mff's quests
2015-08-18 15:01:34 +02:00
LeMagnesium
2cd80bccf1
Add tile image in class switches' parameters and tweak colors
...
- Refers to #216
2015-08-17 10:53:13 +02:00
LeMagnesium
e281845f45
Edit colors of class switches
...
- Solves #216
2015-08-16 15:28:15 +02:00
LeMagnesium
aa2f62afb3
Added automated arbalest to throwing mod
...
- Chmod-ed all files
- Removed whitespaces
- Added automated arbalest in spreadsheet, throwing, and hunters' reserved items
- Solves #206
2015-08-11 12:02:43 +02:00
LeMagnesium
55bd0ea800
Static graveyard inventory
...
- Added graveyard inventory for reserved_items. Next thing to add : mechanism to get them out when shifting class
2015-08-01 19:26:50 +02:00
Wouters Dorian
ee461e1d41
Add [mff_pclasses], MFF-specific pclasses
2015-07-31 21:53:32 +02:00
Ombridride
ad210ec59f
Change quests award
2015-07-30 00:48:46 +02:00
LeMagnesium
f16915f863
Chmod and removal of whitespaces
2015-07-27 21:45:41 +02:00
Wouters Dorian
7dfa469b59
Better quests, still testing
2015-07-27 01:49:32 +02:00
LeMagnesium
fd2582ed88
Fix various quest issues
...
- Fix global variable 'quests' (quests/init.lua)
- Fix minetest.register_on_dignode's function to handle the rare case where 'digger' == nil
(mff/mff_quests/init.lua)
- Made the only available quests (yet) more explicit (mff/mff_quests/init.lua)
2015-07-24 11:02:35 +02:00
LeMagnesium
47bb65d79a
Updated homedecor
...
- Updated fonts and sign_lib
- Did some remove_whitespaces
2015-07-23 20:40:36 +02:00
Ombridride
0e9ba218d2
mithril string, minotaur bow improved, tweak caracteristics, recipes, etc... for the hunter
2015-07-22 02:34:31 +02:00
Wouters Dorian
6f18654393
Add missing empty init.lua to mff_introspect
2015-07-22 01:01:28 +02:00
Wouters Dorian
69ce8e8266
Add quest framework and basic periodic quest support
2015-07-22 00:04:54 +02:00